Palworld
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 56 | 73 | 90 |
| 1440p QHD | 77 | 101 | 132 | 163 |
| 1080p Full HD | 117 | 154 | 200 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3080 Ti pairing delivers a broad performance envelope in Palworld, with results that scale predictably across resolutions and presets. Measured data shows this combo ranks 723rd out of 2944 tested combinations, placing it in the top quarter of all configurations. The RTX 3080 Ti, despite being an end-of-life product, still produces playable frame rates at 4K and very high refresh rates at 1080p, while the Core Ultra 7 265 provides strong multi-threaded headroom for the survival game’s simulation load. This analysis breaks down the measured FPS, component roles, and practical settings for Palworld.
FAQ
Q: What is the combo’s overall rank in Palworld among tested systems?
A: The combination of Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3080 Ti ranks 723rd out of 2944 tested combos. This places it in the 75th percentile of all configurations, indicating solid but not elite performance for this title.
Q: How does the RTX 3080 Ti compare to its nearest GPU rivals in average benchmark score?
A: The RTX 3080 Ti has an average benchmark score of 41187. It sits 0.8% above the AMD Radeon Pro 5300 (score 40870), 1.2% behind the NVIDIA Tesla M40 24 GB (score 41707), 1.7% behind the NVIDIA Tesla M40 (score 41897), and 2% ahead of the NVIDIA GeForce RTX 5070 (score 40377). These deltas show the 3080 Ti is closely matched with its direct competition.
Q: What is the best measured FPS result for this combo at 1080p?
A: At 1920x1080 with Low settings, the combo achieves an average of 247 FPS, which is the highest measured result across all resolutions and presets. Medium settings yield 200 FPS average, High settings deliver 154 FPS, and Ultra settings produce 117 FPS.
Q: Can this system maintain 60 FPS at 4K in Palworld?
A: Yes, at 3840x2160 with High settings, the average FPS is 56, which is below 60. However, Medium settings at 4K produce an average of 73 FPS with a minimum of 62 FPS, confirming that 60 FPS is achievable with medium detail. Low settings at 4K reach 90 FPS average.
Q: What are the core and clock specifications of the Intel Core Ultra 7 265?
A: The Core Ultra 7 265 has 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. It features 30 MB of shared L3 cache, a 3 nm process node from TSMC, and a TDP of 65 watts.
Q: What memory specifications does the RTX 3080 Ti have, and how does that affect 4K performance?
A: The RTX 3080 Ti has 12 GB of GDDR6X memory on a 384-bit bus with 912.4 GB/s bandwidth. This memory capacity and bandwidth support the load at 3840x2160, where the combo still delivers 43 FPS on Ultra and 56 FPS on High, showing the 12 GB frame buffer is adequate for Palworld even at 4K.
How This Combo Ranks
The combo’s rank of 723 out of 2944 tested configurations places it in a competitive position. In percentile terms, this is roughly the 75th percentile of all tested combos, meaning it outperforms three-quarters of systems while trailing the top quarter. The CPU alone sits in the 93rd percentile against all CPUs, with an average benchmark score of 64640. This is notably higher than the GPU’s 83rd percentile among all GPUs, which has an average score of 41187. The discrepancy suggests the processor is the stronger component in this pairing, potentially leaving some GPU headroom unused in CPU-bound scenarios.
Looking at the CPU’s nearest rivals, the Core Ultra 7 265 (score 64640) is effectively tied with the AMD EPYC 4464P (score 64823, delta -0.3%) and the Intel Core Ultra 7 265F (score 64438, delta 0.3%). It also compares closely with the AMD EPYC 7343 (score 64202, delta 0.7%) and the AMD EPYC 9124 (score 65104, delta -0.7%). These sub-1% deltas indicate that the Core Ultra 7 265 is positioned exactly where its synthetic benchmark scores suggest, with no significant deviation from expected performance. For Palworld, this translates to consistent frame pacing across the measured rows, as the CPU rarely becomes a bottleneck.
For the GPU, the RTX 3080 Ti’s nearest rivals show a similar clustering. The AMD Radeon Pro 5300 (score 40870) is 0.8% slower, while the NVIDIA Tesla M40 24 GB (score 41707) is 1.2% faster and the NVIDIA Tesla M40 (score 41897) is 1.7% faster. The NVIDIA GeForce RTX 5070 (score 40377) is 2% slower. These deltas are small, but the 3080 Ti’s rank of 723 suggests that in Palworld specifically, the combo performs slightly below what the raw GPU percentile might imply. The game’s optimization for NVIDIA architecture appears to be moderate, as the measured FPS at 4K Ultra (43 FPS) is lower than what a top-tier card would typically deliver, but still acceptable for a survival title.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is built on the Ampere architecture with a GA102 chip, using an 8 nm process from Samsung. It packs 10240 shading units, 320 texture mapping units, and 112 ROPs, along with 80 RT cores and 320 tensor cores. The base clock is 1365 MHz with a boost clock of 1665 MHz, and memory runs at 1188 MHz with 19 Gbps effective speed. The 12 GB GDDR6X frame buffer on a 384-bit bus provides 912.4 GB/s of bandwidth, which is substantial for Palworld’s open-world environments with many objects and dynamic lighting.
In Palworld, the GPU’s role is dominant at higher resolutions. At 3840x2160, dropping from High (56 FPS) to Medium (73 FPS) yields a 30% increase in average frame rate, while moving from Medium to Low (90 FPS) adds another 23%. This scaling pattern indicates that the 3080 Ti is the primary limiter at 4K, with the CPU providing ample headroom. Conversely, at 1920x1080, the gap between Low (247 FPS) and High (154 FPS) is 60%, suggesting that even at 1080p, the GPU is still the bottleneck, though the CPU’s 20 cores and 5.30 GHz boost clock help maintain high minimums.
The 3080 Ti’s 12 GB VRAM is sufficient for Palworld at all tested settings, as no measurement shows a crash or severe frame drop that would indicate memory overflow. The 912.4 GB/s bandwidth supports high texture detail at 4K, where the Medium preset (73 FPS) and High preset (56 FPS) both remain playable. The GPU’s FP32 throughput of 34.10 TFLOPS and texture rate of 532.8 GTexel/s provide the raw compute needed for Palworld’s physics and rendering, though the game’s early-access optimization may not fully utilize these resources. The pixel rate of 186.5 GPixel/s is adequate for 4K output, as evidenced by the 43 FPS at Ultra, which is a demanding preset for any GPU.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra), with average FPS reported for all rows and minimum/maximum FPS available for Medium settings only.
At 1920x1080, the combo delivers exceptional performance. Low settings produce an average of 247 FPS, which is the highest result in the entire dataset. Medium settings yield 200 FPS average, with a minimum of 170 FPS and a maximum of 230 FPS. High settings drop to 154 FPS average, while Ultra settings still manage 117 FPS. For competitive or high-refresh gaming, this means the system can easily drive a 144 Hz monitor at High settings, and even Ultra preset stays above 100 FPS. The minimum FPS at Medium (170 FPS) indicates strong frame consistency, which is important for a game with survival mechanics where sudden combat can cause spikes.
At 2560x1440, performance remains strong but scales down as expected. Low settings deliver 163 FPS average, Medium settings provide 132 FPS (minimum 112, maximum 152), High settings reach 101 FPS, and Ultra settings achieve 77 FPS. The step from High to Ultra at 1440p is a 24% drop, suggesting that Ultra is more demanding than the GPU’s sweet spot at this resolution. However, all settings remain above 60 FPS, making 1440p a viable choice for this combo with any preset. The Medium minimum of 112 FPS shows that even in demanding scenes, the system maintains a high floor.
At 3840x2160, 4K performance is playable but requires settings tuning. Low settings yield 90 FPS average, which is excellent for 4K. Medium settings produce 73 FPS average (minimum 62, maximum 84), confirming that 60 FPS is achievable with medium detail. High settings drop to 56 FPS average, which is borderline for smooth gameplay, while Ultra settings result in 43 FPS average, which is below the 60 FPS threshold but still usable for slower-paced exploration. The minimum FPS at Medium (62 FPS) is notably close to the average, indicating that the frame rate is stable without major drops, likely due to the CPU’s ability to feed the GPU consistently.
Comparing resolutions, the scaling from 1080p to 1440p at High settings shows a 34% reduction (154 to 101 FPS), while moving from 1440p to 4K at High settings shows a 45% reduction (101 to 56 FPS). This non-linear scaling is typical for a GPU with 12 GB VRAM, as memory bandwidth and fill rate become more constrained at higher resolutions. The Ultra preset shows the largest absolute drop, from 117 FPS at 1080p to 43 FPS at 4K, which is a 63% reduction, highlighting that Ultra is designed for lower resolutions with this hardware.
Settings Recommendations
For the best experience per the measured rows, the Medium preset offers the most balanced performance across all resolutions. At 1920x1080, Medium delivers 200 FPS average with a minimum of 170 FPS, which is more than enough for any display and provides a 23% improvement over High (154 FPS) while still looking visually detailed. At 2560x1440, Medium yields 132 FPS average (minimum 112), which exceeds the 120 Hz refresh rate that many 1440p monitors offer, and the minimum FPS ensures no noticeable stutter. At 3840x2160, Medium achieves 73 FPS average (minimum 62), which is the only preset besides Low that maintains 60 FPS at 4K, making it the recommended choice for users with 4K displays who prioritize smoothness.
If the user has a 1080p monitor with a 240 Hz refresh rate, Low settings (247 FPS) are the only way to fully utilize that refresh rate, but the visual quality loss is significant. For most users, High settings at 1080p (154 FPS) provide a better visual experience while still exceeding 144 Hz. At 1440p, High settings (101 FPS) are playable but not ideal for fast-paced action; Medium (132 FPS) is the better choice for competitive play. For 4K, High settings (56 FPS) are playable only if the user tolerates occasional dips below 60 FPS, but Medium (73 FPS) is the recommended preset because it combines reasonable visual fidelity with a 22% higher average frame rate.
The Ultra preset is not recommended for any resolution in Palworld with this combo, as even at 1080p it drops to 117 FPS, which is still high but provides diminishing returns over High (154 FPS). The 24% performance cost of Ultra over High at 1080p, and the 32% cost at 1440p (77 vs 101 FPS), suggest that Ultra’s extra effects do not justify the frame rate loss. At 4K, Ultra (43 FPS) falls below the 60 FPS threshold, making it unsuitable for a smooth experience. Thus, the data suggests Medium is the sweet spot, with High as an option for lower resolutions where frame rates remain high.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, fabricated on a 3 nm process from TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with 30 MB of shared L3 cache and a TDP of 65 watts. The CPU supports DDR5 memory on a dual-channel bus with 102.4 GB/s bandwidth, and it includes 20 PCIe Gen 5 lanes. In synthetic benchmarks, it scores 42216 in Cinebench R23 multi-core and 5960 in single-core, with a Passmark multi-thread score of 49682 and a Passmark single-thread score of 4689. Its average benchmark score of 64640 places it in the 93rd percentile of all CPUs.
In Palworld, the CPU’s role is to handle the game’s simulation, including creature AI, world state, and physics. The 20 cores and 20 threads provide substantial parallel processing capability, which is beneficial for a survival game with many simultaneous entities. The 5.30 GHz boost clock ensures strong single-thread performance for the main game thread, which is often the bottleneck in such titles. The measured FPS data shows that the CPU is not a limiting factor at any resolution, as the frame rates scale consistently with GPU load. For example, at 1080p Low (247 FPS), the CPU must feed the GPU at a high rate, and it does so without causing frame drops. At 4K Ultra (43 FPS), the CPU is clearly not the constraint, as the GPU is working at its maximum.
Comparing to its nearest rivals, the Core Ultra 7 265 is effectively tied with the AMD EPYC 4464P (delta -0.3%) and the Intel Core Ultra 7 265F (delta 0.3%), with the AMD EPYC 7343 (delta 0.7%) and AMD EPYC 9124 (delta -0.7%) also within 1%. These rivals are server-class processors, which indicates that the Core Ultra 7 265’s desktop-focused design provides comparable multi-threaded performance while offering higher boost clocks for gaming. The 30 MB L3 cache is shared across all cores, which helps with random data access patterns common in open-world games. The 102.4 GB/s memory bandwidth is sufficient for Palworld, as the game does not appear to be memory-bandwidth-limited based on the measured FPS scaling.
The CPU’s TDP of 65 watts is low for a 20-core part, which means the system can maintain boost clocks without thermal throttling in most cases. This sustained performance is reflected in the minimum FPS at Medium settings: at 1440p, the minimum of 112 FPS is close to the average of 132 FPS, indicating stable frame delivery. The lack of min/max data for other presets limits analysis, but the Medium rows provide a window into the CPU’s ability to avoid spikes. The Core Ultra 7 265’s 20 threads also help with background tasks and streaming, which can affect frame times in survival games. Overall, the CPU is a strong match for the RTX 3080 Ti, with enough headroom to support future game updates that may increase simulation complexity.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3080 Ti in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 163.0 |
| 2560x1440 | Medium | 132.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 77.0 |
| 1920x1080 | Low | 247.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 154.0 |
| 1920x1080 | Ultra | 117.0 |
Palworld with iUltra 7 265 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 3080 Ti + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.