Palworld
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 60 | 79 | 97 |
| 1440p QHD | 83 | 109 | 141 | 175 |
| 1080p Full HD | 125 | 165 | 215 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i5-10400F + NVIDIA GeForce RTX 5070, In-Depth Analysis
Palworld, a survival title that blends creature collection with base building, presents a demanding workload that scales significantly with resolution. The pairing of the Intel Core i5-10400F with the NVIDIA GeForce RTX 5070 produces a fascinating dataset, revealing a system where the GPU is the clear performance driver at lower resolutions, but the load shifts as pixel count rises. This analysis breaks down the measured FPS across settings and resolutions, interpreting what the numbers mean for the balance of this specific component combo.
Resolution Scaling
The measured FPS data shows a dramatic decline as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 165 FPS at 1080p to 109 FPS at 1440p, and finally to 60 FPS at 4K. This represents a 64% decrease in performance from 1080p to 4K, a steep curve that indicates the RTX 5070 is being pushed to its limits at the highest resolution. The drop from 1440p to 4K is particularly severe, a 45% reduction, suggesting that the GPU's memory bandwidth and processing power are becoming the primary constraints.
At the Low preset, the same trend is visible but with higher absolute numbers: 240 FPS at 1080p, 175 FPS at 1440p, and 97 FPS at 4K. The percentage drop from 1080p to 4K at Low is 60%, slightly less than at High, which hints that the CPU is able to feed frames more easily when the GPU has less work per pixel. However, the fact that 4K Low still only achieves 97 FPS, compared to 240 FPS at 1080p, underscores that the GPU is the limiting factor even at the lowest settings. The data suggests that for this combo, 1080p is where the CPU and GPU are best balanced, while 4K is a GPU-bound scenario where the i5-10400F has ample headroom.
How This Combo Ranks
The combo’s performance in Palworld is ranked 809th out of 3711 tested combinations, placing it in the top 22% of all systems. This is a strong showing, though not elite, and it reflects the fact that the RTX 5070 (which sits in the 82nd percentile of all GPUs) is carrying most of the load. The i5-10400F, by contrast, is in the 68th percentile of all CPUs, a noticeable gap that suggests the processor is not the bottleneck in most scenarios. The ranking implies that while this combo delivers playable performance across the board, it is not a top-tier pairing for Palworld specifically, likely due to the CPU's older Comet Lake architecture which may struggle with the game's physics and AI calculations.
When compared to its nearest CPU rivals, the i5-10400F's average benchmark score of 14185 is nearly identical to the Intel Xeon 6756E (14163, +0.2%) and the AMD EPYC 7552 (14115, +0.5%), but slightly below the Intel Core 7 160UL (14232, -0.3%) and the AMD Ryzen 3 7320C (14277, -0.6%). These are negligible differences, indicating that the CPU's raw compute power is on par with a wide range of server and mobile chips, but none of these rivals are tailored for gaming. For the GPU, the RTX 5070's average score of 40377 is within 2% of several professional workstation cards like the AMD Radeon Pro 580 (40318, +0.1%) and the NVIDIA RTX A500 Mobile (39568, -2.0%), which is surprising given the consumer gaming focus of the 5070.
GPU Role
The NVIDIA GeForce RTX 5070 is the undisputed workhorse of this combo, and its specifications explain the observed FPS numbers. With 12 GB of GDDR7 memory on a 192-bit bus, it delivers a bandwidth of 672.0 GB/s, which is substantial but not top-tier. The card's 6144 shading units and 80 ROPs, combined with a boost clock of 2512 MHz, provide the raw fill rate needed for Palworld's open world. The measured FPS at 4K Ultra (46 FPS) versus 4K Low (97 FPS) shows that the GPU's compute and memory subsystems are heavily taxed by the game's highest visual fidelity settings, particularly the lighting and shadow effects that rely on the 48 RT cores.
The GPU's performance at 1080p is revealing: at Low settings it hits 240 FPS, which is likely a frame rate cap or a sign that the CPU is starting to limit. At 1080p Ultra, it drops to 125 FPS, a 48% reduction from Low, which is a smaller percentage drop than at 4K (53% from Low to Ultra). This indicates that at 1080p, the GPU has enough headroom to handle the extra settings, while at 4K, it is struggling to keep up. The 12 GB VRAM is sufficient for Palworld at these settings, as the game does not appear to be exceeding this capacity even at 4K Ultra, given that the FPS drops are consistent with compute limits rather than memory thrashing.
FAQ
Q: Is the Intel Core i5-10400F a bottleneck for the RTX 5070 in Palworld?
A: The data suggests the CPU is not the primary bottleneck at higher resolutions. At 4K High, the combo achieves 60 FPS, which is likely GPU-limited. However, at 1080p Low, the 240 FPS figure could be a CPU ceiling, as the i5-10400F's single-thread score of 688 in 3DMark is modest. The CPU's 12 MB of L3 cache and 6 cores may limit frame pacing in CPU-heavy scenes, but benchmark results do not show a severe imbalance.
Q: What is the best resolution for this combo to achieve 60+ FPS consistently?
A: Based on the measured FPS, 2560x1440 is the sweet spot. At Medium settings, it averages 141 FPS with a minimum of 120 FPS, and even at High it averages 109 FPS. At 4K, only Low (97 FPS) and Medium (79 FPS) exceed 60 FPS, while High is exactly at 60 FPS and Ultra drops to 46 FPS. For a stable 60 FPS with good visuals, 1440p High is the recommended target.
Q: How does the RTX 5070's memory bandwidth affect Palworld performance?
A: The 672.0 GB/s bandwidth is a key factor. At 4K, the resolution scaling shows a 64% drop from 1080p, which is partly due to the increased memory traffic. The 192-bit bus is narrower than some higher-end cards, but the GDDR7 memory helps. The data indicates that at 4K Ultra, the GPU is likely bandwidth-limited, as the FPS drops to 46, which is below the 60 FPS target.
Q: Are the CPU's 6 cores enough for Palworld?
A: Palworld is known for its base-building and creature AI, which can be multi-threaded. The i5-10400F's 6 cores and 12 threads score 10283 in Cinebench R23 multicore, which is respectable but not high-end. The measured FPS at 1080p Low (240 FPS) suggests the CPU can handle high frame rates, but the lack of a minimum FPS data point at that setting makes it hard to judge stability. At 4K, the CPU is clearly not the limiting factor.
Q: What does the combo rank of 809 out of 3711 tell us?
A: It places this system in the top 22% of tested combos for Palworld. This is a strong result, but the gap between the GPU's 82nd percentile and the CPU's 68th percentile suggests that a faster CPU could push this combo higher. The rank is likely held back by the CPU's older architecture, which may not scale as well in games that benefit from newer instructions.
Q: Is there a setting where the FPS is stable enough for competitive play?
A: At 1920x1080 Medium, the combo averages 215 FPS with a minimum of 183 FPS and a maximum of 247 FPS. This is extremely smooth and would be ideal for any competitive scenario. The 1080p Low setting averages 240 FPS, but without a minimum FPS value, the Medium setting with its recorded minimum is a safer bet for consistent performance.
CPU Role
The Intel Core i5-10400F, a 6-core, 12-thread processor based on the Comet Lake architecture, plays a supporting role in this combo. Its base clock of 2.90 GHz and boost clock of 4.30 GHz are moderate by modern standards, and its 14 nm process node is older than the GPU's 5 nm. The CPU's 12 MB of shared L3 cache is adequate, but not generous, and its dual-channel DDR4 memory support limits bandwidth to 42.7 GB/s. In Palworld, which involves many simultaneous AI-driven creatures and physics calculations, the CPU's 6 cores are likely sufficient, as shown by the high FPS at 1080p.
The CPU's benchmark scores reveal its position: a Cinebench R23 multicore score of 10283 and a single-core score of 1451 place it in the mid-range. Its 3DMark single-thread score of 688 is a potential weak point, as games often rely on single-thread performance for game logic. However, the measured FPS at 1440p and 4K shows that the CPU is not preventing the GPU from reaching its potential in those scenarios. The CPU's percentile of 68 vs all CPUs means it is better than most, but it is the weakest link in this pairing, as the GPU's 82nd percentile is significantly higher. This is a classic case of a balanced 1080p gaming system that becomes GPU-bound at higher resolutions.
Settings Recommendations
The measured FPS data provides clear guidance on which settings to use for different priorities. For a 4K experience, the Medium preset is the best choice, offering an average of 79 FPS with a minimum of 67 FPS, which ensures a largely smooth experience. High at 4K is borderline at 60 FPS average, but without a minimum FPS value, it risks dropping below 60 in busy scenes. Ultra at 4K is not recommended, as the 46 FPS average is below playable thresholds for most users.
At 1440p, the High preset is the standout, delivering 109 FPS average, which is well above the 60 FPS target and leaves headroom for dips. For those seeking maximum smoothness, the Medium preset offers 141 FPS with a minimum of 120 FPS, making it the most stable option. At 1080p, the Medium preset is the best balance of visual quality and performance, with 215 FPS average and a minimum of 183 FPS. The Ultra preset at 1080p still achieves 125 FPS, but the jump from Medium to Ultra is a 42% performance hit, which may not be worth the visual gains. For the highest frame rates, Low at 1080p hits 240 FPS, but the Medium preset with its documented minimum is a more reliable choice for competitive play.
Measured FPS Breakdown
The full dataset shows a clear pattern of diminishing returns as settings increase. At 1920x1080, the average FPS ranges from 240 at Low to 125 at Ultra. The Medium setting provides a robust 215 FPS average, with a recorded minimum of 183 FPS and a maximum of 247 FPS, indicating excellent frame pacing. At 2560x1440, the averages drop to 175 at Low, 141 at Medium, 109 at High, and 83 at Ultra. The Medium setting at 1440p shows a minimum of 120 FPS and a maximum of 163 FPS, which is a very playable range.
At 3840x2160, the performance curve steepens significantly. Low averages 97 FPS, Medium averages 79 FPS with a minimum of 67 FPS and a maximum of 90 FPS, High averages 60 FPS, and Ultra drops to 46 FPS. The data shows that the gap between Medium and High at 4K is 19 FPS, while the gap between High and Ultra is 14 FPS, suggesting that the Ultra preset's extra effects are disproportionately expensive. Across all resolutions, the Medium preset consistently provides the best balance of average FPS and documented minimum FPS, making it the most reliable choice for a stable experience. The lack of minimum FPS data for Low and High presets makes it difficult to assess their stability, but the averages suggest they are viable for less demanding scenarios.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5070 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 175.0 |
| 2560x1440 | Medium | 141.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 83.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 215.0 |
| 1920x1080 | High | 165.0 |
| 1920x1080 | Ultra | 125.0 |
Palworld with ii5-10400F + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5070 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5070
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