Palworld
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 23 | 28 |
| 1440p QHD | 24 | 31 | 41 | 50 |
| 1080p Full HD | 36 | 47 | 62 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 7 5800XT + Intel Arc B370, In-Depth Analysis
Settings Recommendations
For Palworld, the measured data shows a clear trade-off between visual fidelity and playability for this AMD Ryzen 7 5800XT + Intel Arc B370 combination. The Low preset at 1920x1080 delivers the highest average frame rate at 76 FPS, which is the only configuration in the entire dataset that crosses the 60 FPS threshold comfortably. This makes Low at 1080p the only preset where the game is consistently smooth by conventional standards, and it should be the default recommendation for anyone prioritizing responsiveness over visuals.
The Medium preset at 1080p yields 62 FPS average, with a minimum frame rate of 52 FPS and a maximum of 71 FPS. This is still playable and represents a significant visual upgrade over Low while remaining within a reasonable performance envelope. However, the 10 FPS gap between Low and Medium at 1080p (76 vs 62) indicates that the GPU is already becoming a limiting factor when moving up from the lowest settings. The High preset at 1080p drops to 47 FPS, which is borderline for a survival game that benefits from smooth camera movement during exploration and combat.
At 2560x1440, the Medium preset produces 41 FPS average (35-47 range), while High drops to 31 FPS and Low reaches 50 FPS. The Ultra preset at 1440p is nearly unplayable at 24 FPS. Given these numbers, the best experience per the measured rows is the Medium preset at 1920x1080, as it balances the 62 FPS average with a minimum of 52 FPS that keeps frame pacing acceptable. Low at 1080p is the best choice for maximum fluidity, but Medium offers a more visually coherent world without sacrificing the core playability requirement.
At 4K, all presets fail to deliver acceptable performance: Low achieves 28 FPS, Medium 23 FPS (19-26 range), High 17 FPS, and Ultra 13 FPS. No 4K setting is recommended for this combo, as even the lowest preset falls well below the 30 FPS minimum that most players would consider the floor for playable action. The 4K data is useful primarily for understanding the GPU's absolute limits rather than for practical gaming use.
GPU Role
The Intel Arc B370 is built on Intel's Xe3-LPG architecture with a 3 nm process node from Intel foundry. Its boost clock is rated at 2400 MHz with a base clock of 300 MHz, and it features 1280 shading units, 40 texture mapping units, and 20 raster output units. The GPU also includes 10 ray tracing cores. Its FP32 compute throughput is 6.144 TFLOPS, with FP16 at 12.29 TFLOPS (2:1). The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s. The GPU's TDP is 25 W, and it operates as an integrated graphics processor (IGP) with no dedicated power connectors.
The memory configuration is entirely system-shared, meaning the GPU uses whatever system memory is available through the host platform. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," which means performance will vary based on the CPU's memory configuration. For this test with the Ryzen 7 5800XT, which supports DDR4 memory with a dual-channel bus and 51.2 GB/s bandwidth, the shared memory bandwidth is the likely bottleneck for high-resolution rendering.
Benchmark data places this GPU in the 5th percentile of all GPUs, with an average 3DMark Steel Nomad DX12 score of 1184. Its nearest rivals are the ATI Mobility Radeon HD 5570 (score 1186, delta -0.2%), ATI Radeon HD 5770 (score 1190, delta -0.5%), AMD Radeon HD 7650M (score 1192, delta -0.7%), and AMD FirePro M2000 (score 1168, delta 1.4%). These deltas are all within 1.5% of the Arc B370's score, indicating that this iGPU performs in the same class as those much older discrete parts. This context explains why Palworld performance is so limited: the GPU's raw compute capability places it at the very bottom of the current hardware landscape, and the game's requirements exceed what this level of silicon can provide at higher settings.
The 6.144 TFLOPS FP32 figure is the theoretical ceiling, but real-world gaming performance is constrained by the shared memory subsystem and the low 20 ROP count. The 48.00 GPixel/s pixel rate suggests limited fill-rate capacity, which becomes evident in the steep frame rate drops when moving from 1080p to higher resolutions.
Resolution Scaling
The measured FPS data shows a consistent and severe penalty as resolution increases across all settings presets. At Low settings, the average frame rate drops from 76 FPS at 1920x1080 to 50 FPS at 2560x1440, a 34% reduction, and then to 28 FPS at 3840x2160, a 63% reduction from the 1080p baseline. This scaling pattern indicates that the GPU is the primary limiting component, as the pixel count increases four-fold from 1080p to 4K and the frame rate drops by nearly three-quarters.
At Medium settings, the progression is 62 FPS at 1080p, 41 FPS at 1440p, and 23 FPS at 4K. The 1080p-to-1440p drop (34%) is similar to Low, but the 1440p-to-4K drop (44%) is less severe in relative terms, though the absolute numbers are already quite low. High settings show 47 FPS at 1080p, 31 FPS at 1440p, and 17 FPS at 4K, with the 1440p-to-4K reduction being 45%. Ultra settings follow the same pattern: 36 FPS at 1080p, 24 FPS at 1440p, and 13 FPS at 4K.
The fact that even Low settings cannot maintain 30 FPS at 4K strongly suggests that the Arc B370's fill rate and memory bandwidth are exhausted long before the CPU becomes a factor. The Ryzen 7 5800XT with its 8 cores and 16 threads should be more than capable of feeding frames at these low GPU-bound frame rates. The resolution scaling data therefore confirms that upgrading the GPU would be the only path to higher resolutions, while the current combo is effectively a 1080p-oriented solution.
Notably, the difference between Low and Medium at each resolution is relatively small (14 FPS at 1080p, 9 FPS at 1440p, 5 FPS at 4K), while the jump from Medium to High is slightly larger (15 FPS at 1080p, 10 FPS at 1440p, 6 FPS at 4K). This suggests the GPU's bottleneck is more about raw pixel throughput than shader complexity, as the relative cost of higher-quality effects is modest compared to the cost of more pixels.
How This Combo Ranks
This specific combination of the AMD Ryzen 7 5800XT and Intel Arc B370 ranks 2706 out of 2944 tested combos in Palworld. That places it in the bottom 8% of all combinations, which is consistent with the GPU's bottom-tier standing relative to all GPUs (5th percentile). The combo rank indicates that despite having a solid mid-range CPU, the GPU drags the overall experience down to near the bottom of the tested pool.
The CPU alone has an average benchmark score of 29879 and sits in the 81st percentile of all CPUs, with nearest rivals including the AMD Ryzen 7 7840H (score 29868, delta 0%), AMD Ryzen 7 8845HS (score 29955, delta -0.3%), AMD Ryzen 7 7840HS (score 29955, delta -0.3%), and AMD Ryzen 5 9600X (score 29713, delta 0.6%). The CPU is clearly not the limiting factor in this pairing; its performance is competitive with modern mobile and desktop parts within a couple of percentage points.
The 2706th rank out of 2944 combos means that roughly 238 other combinations performed worse in Palworld. This is a remarkably low ranking for a system with a CPU that scores in the 81st percentile, which underscores how severely the Arc B370 constrains the overall experience. The delta between the CPU's strong standalone position and the combo's weak in-game position is the clearest evidence that the GPU is the bottleneck in this system.
For context, the GPU's nearest rivals in benchmark terms (ATI Radeon HD 5770, etc.) are all over a decade old, and their placement in the 5th GPU percentile aligns with the combo's bottom-tier ranking. The data shows that this combo is best suited for low-resolution, low-settings gaming, and any user expecting competitive Palworld performance at higher presets would need a different GPU.
CPU Role
The AMD Ryzen 7 5800XT is a desktop processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It features 8 cores and 16 threads on a 7 nm TSMC process node, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU has 64 KB of L1 cache per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. It supports DDR4 memory with a dual-channel bus and 51.2 GB/s bandwidth, and it is unlocked for overclocking. Its TDP is 105 W, and it uses the AMD Socket AM4 interface with PCIe Gen 4 (20 lanes). The CPU was released in July 2024 with a launch MSRP of $249.
In synthetic benchmarks, the CPU shows strong multi-threaded performance: Cinebench R23 multi-core scores 23794, R20 multi-core scores 9993, and R15 multi-core scores 2398. Single-thread scores are 3359 (R23), 1410 (R20), and 338 (R15). PassMark tests show a multi-thread score of 28053 and single-thread score of 3535. The 3DMark tests indicate good scaling from 2 threads (1879) to 16 threads (7683), with 8 threads scoring 6141 and max threads at 7680.
Given this CPU's capabilities, it should be more than sufficient for Palworld's CPU demands. The game is not known for being heavily CPU-bound, and the 8-core/16-thread configuration with a 4.80 GHz boost clock provides ample headroom for the game's simulation and AI workloads. The measured FPS data shows that even at the lowest settings, where the CPU would theoretically be more involved, the frame rates are still limited by the GPU at higher resolutions.
The CPU's nearest rivals in benchmark scores include the Ryzen 7 7840H (delta 0%), Ryzen 7 8845HS (delta -0.3%), and Ryzen 5 9600X (delta 0.6%), all within a percentage point. This means the 5800XT is well within its expected performance class, and there is no indication that a CPU upgrade would meaningfully improve Palworld performance in this combo.
The empirical evidence from the resolution scaling (where FPS drops proportionally with pixel count) confirms that the CPU is not the limiting factor. If the CPU were the bottleneck, we would expect to see less severe frame rate drops when increasing resolution, as the GPU would have more time per frame. Instead, the data shows the GPU saturating at all resolutions, which points to the Arc B370 as the definitive constraint.
FAQ
Q: What is the best preset for smooth gameplay with this combo?
A: The Low preset at 1920x1080 delivers the highest average FPS at 76, making it the only configuration that comfortably exceeds 60 FPS. Medium at 1080p achieves 62 FPS average with a 52 FPS minimum, which is also acceptable.
Q: Can this combo handle 4K gaming in Palworld?
A: No. Even at Low settings, the average FPS at 3840x2160 is only 28, and Medium drops to 23 FPS. The Ultra preset falls to 13 FPS, making all 4K configurations effectively unplayable.
Q: How does the GPU compare to its closest rivals?
A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is within 1.5% of the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), and AMD Radeon HD 7650M (1192). It sits in the 5th percentile of all GPUs.
Q: Is the CPU holding back performance in Palworld?
A: No. The Ryzen 7 5800XT scores in the 81st percentile of all CPUs with an average benchmark score of 29879, and its nearest rivals are all within 0.6% of its score. The resolution scaling data indicates the GPU is the limiting component.
Q: What is the frame rate range for Medium settings at 1440p?
A: At 2560x1440 with Medium settings, the average FPS is 41, with a minimum of 35 FPS and a maximum of 47 FPS. This range shows that even the minimum stays above 30 FPS but below the 60 FPS threshold.
Q: How does this combo rank among all tested combinations in Palworld?
A: This combo ranks 2706 out of 2944 tested combos, placing it in the bottom 8% of all tested systems. This low ranking is attributable almost entirely to the GPU, given the CPU's strong standalone performance.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B370 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 62.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 36.0 |
Palworld with Ryzen 7 5800XT + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with Arc B370 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.