Archeage
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 15 | 22 | 25 |
| 1440p QHD | 18 | 26 | 39 | 43 |
| 1080p Full HD | 27 | 39 | 57 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5800XT + Intel Arc B370, In-Depth Analysis
Archeage, a 2014 MMORPG, presents a demanding workload for modern hardware, particularly when paired with an integrated GPU like the Intel Arc B370. The measured data for the AMD Ryzen 7 5800XT + Intel Arc B370 combo reveals a system constrained by its graphics solution, where CPU headroom is significant but largely untapped. The following analysis breaks down the performance metrics, scaling behavior, and component roles based solely on the provided fact pack.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The performance trajectory across resolutions is stark, with average frame rates collapsing as pixel count increases. At 1920x1080 with High settings, the combo achieves 39 FPS. Moving to 2560x1440 under the same settings drops the average to 26 FPS, a reduction of 33%. The further jump to 3840x2160 yields only 15 FPS, which is a 62% decrease from the 1080p baseline. This pattern of diminishing returns with each resolution step is a classic indicator of a GPU-bound scenario.
The data suggests that the Intel Arc B370, with its system-shared memory and 25 W TDP, is the primary bottleneck. The scaling from 1080p to 1440p shows a linear relationship with pixel count, which is typical when the graphics processor is saturated. However, the transition from 1440p to 4K is even more punishing, implying that the GPU's memory bandwidth or shading capacity is exhausted. The fact that Low settings at 4K (25 FPS) barely outperform High settings at 1440p (26 FPS) reinforces this conclusion.
This resolution scaling behavior is consistent with a component that has a hard ceiling on its rendering throughput. The CPU, with its 8 cores and 16 threads, is unlikely to be the limiting factor at any resolution, as MMORPGs typically rely more on single-thread performance and the GPU for frame rendering. The measured FPS deltas between resolutions are purely a function of the GPU's workload, and the data indicates that the B370 struggles to keep up with even moderate pixel counts. The gap between 1080p and 4K is a chasm of 24 FPS on High settings, showing that this combo is only viable for lower-resolution gaming.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 operates with system-shared memory, meaning its VRAM allocation is dynamic and dependent on the rest of the system. The memory type and bus width are also listed as "System Shared," with bandwidth described as "System Dependent." This architecture is a significant factor in the observed frame rates, as the GPU cannot rely on dedicated high-speed VRAM. The base clock of 300 MHz and boost clock of 2400 MHz are the specified frequencies, and while the boost is substantial, the sheer lack of dedicated memory resources likely hampers sustained performance.
With only 1280 shading units, 40 TMUs, and 20 ROPs, the B370's raw compute capability is limited. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are theoretical maximums, but the measured FPS data shows that these are rarely approached in practice. The GPU's percentile rank of 5 versus all other GPUs underscores its position at the very bottom of the performance hierarchy. Its nearest rivals include the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, which are over a decade old, and the B370 trails the HD 5770 by 0.5% in average benchmark score.
In Archeage, the GPU's role is critical, and the data shows it fails to deliver playable frame rates at higher settings and resolutions. The 3DMark Steel Nomad DX12 score of 1184 is the only GPU benchmark provided, and when compared to rivals like the AMD FirePro M2000 (1168) and ATI Radeon HD 5770 (1190), the B370's performance is essentially on par with ancient hardware. This indicates that the GPU is the definitive limiting factor, and the results in Archeage are consistent with a component that cannot handle modern rendering loads. The lack of a launch MSRP for the GPU further complicates any assessment of its market position, but the performance data speaks for itself.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800XT provides a stark contrast to the GPU, offering substantial processing power that is largely wasted in this configuration. With 8 cores and 16 threads, based on the Zen 3 architecture, the CPU has a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its benchmark scores are robust, including a Cinebench R23 multicore score of 23794 and a single-core score of 3359. These figures place the CPU in the 81st percentile versus all CPUs, indicating strong performance.
The CPU's nearest rivals include the AMD Ryzen 7 7840H and Ryzen 7 8845HS, with the 5800XT essentially matching their average scores (29879 vs. 29868 and 29955 respectively). The deltaPct values are negligible, showing that the 5800XT is a capable mid-to-high-range processor. In the context of Archeage, the CPU's role is to handle game logic, AI, and physics, and the 8-core/16-thread configuration is more than sufficient for an MMORPG from 2014.
Despite the CPU's capabilities, the measured FPS data shows that it is not the bottleneck. At 1080p Low settings, the combo achieves 65 FPS, which is the highest recorded average. However, at 4K Ultra, the average drops to 10 FPS. This dramatic difference cannot be attributed to the CPU, as its workload does not change with resolution. The data clearly indicates that the CPU is idling or underutilized while the GPU struggles to render frames. The Ryzen 7 5800XT's single-thread performance, as evidenced by its 3DMark single-thread score of 959 and Cinebench R23 single-core score of 3359, is more than adequate for Archeage's engine, which likely does not scale well beyond a few cores.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best average FPS this combo can achieve in Archeage?
A: The highest measured average FPS is 65, which occurs at 1920x1080 with Low settings. This is the only configuration that approaches a consistently smooth experience, though it sacrifices visual fidelity.
Q: How does the GPU compare to its nearest rivals in benchmark scores?
A: The Intel Arc B370's average benchmark score is 1184, which is 0.2% lower than the ATI Mobility Radeon HD 5570 (1186) and 0.5% lower than the ATI Radeon HD 5770 (1190). It is only 1.4% higher than the AMD FirePro M2000 (1168), placing it in a performance tier with decade-old hardware.
Q: Is this combo more CPU-bound or GPU-bound in Archeage?
A: The data indicates a GPU-bound scenario. The CPU's benchmark scores, such as a Cinebench R23 multicore score of 23794, are far superior to the GPU's performance. The FPS drops significantly with resolution increases, which is a characteristic of a graphics-limited system, while the CPU has ample headroom.
Q: What is the combo's overall rank among tested configurations for this game?
A: The combo ranks 2546 out of 2761 tested combos, placing it in the bottom 8% of all configurations. This low rank is primarily driven by the GPU's weak performance, as the CPU is in the 81st percentile.
Q: What are the FPS ranges for Medium settings at different resolutions?
A: At 1920x1080 Medium, the average FPS is 57 with a minimum of 49 and maximum of 66. At 2560x1440 Medium, the average is 39 with a minimum of 33 and maximum of 44. At 3840x2160 Medium, the average is 22 with a minimum of 19 and maximum of 25.
Q: Does the CPU's memory bandwidth play a role in the results?
A: The CPU supports DDR4 memory with a bandwidth of 51.2 GB/s, but the GPU uses "System Shared" memory with bandwidth described as "System Dependent." This suggests that the GPU is competing with the CPU for memory bandwidth, which could exacerbate performance issues, but the fact pack does not isolate this variable.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 7 5800XT + Intel Arc B370 combination ranks 2546 out of 2761 tested combos in Archeage. This places it in the bottom 8% of all configurations, a poor showing that is almost entirely attributable to the GPU. The rank of 2546 means that 215 other combos performed worse, but the vast majority (2545) of tested systems delivered higher frame rates.
Given the CPU's 81st percentile ranking, one might expect a mid-tier result, but the GPU's 5th percentile ranking drags the entire system down. The delta between what the CPU can do and what the GPU delivers is enormous. For context, the CPU's nearest rivals in benchmark scores include the AMD Ryzen 7 7840H and Ryzen 5 9600X, which are also mid-range processors. If paired with a competent discrete GPU, this CPU would likely achieve a much higher rank, but the B370 is a severe limitation.
The combo's rank is also telling when considering the game's age. Archeage is not a state-of-the-art title, yet this modern CPU and integrated GPU still struggle. This suggests that the B370's performance is not just below modern standards but also below the requirements of older games at higher settings. The data shows that the combo is only marginally better than the 215 worst-performing configurations, which likely feature even older or less capable hardware. For any user considering this combo, the rank clearly indicates that the GPU must be upgraded to achieve a reasonable gaming experience.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across all tested settings. At 1920x1080, the results are as follows:
- Low: 65 FPS average
- Medium: 57 FPS average (min 49, max 66)
- High: 39 FPS average
- Ultra: 27 FPS average
At 2560x1440, the performance drops noticeably:
- Low: 43 FPS average
- Medium: 39 FPS average (min 33, max 44)
- High: 26 FPS average
- Ultra: 18 FPS average
At 3840x2160, the frame rates fall to unplayable levels:
- Low: 25 FPS average
- Medium: 22 FPS average (min 19, max 25)
- High: 15 FPS average
- Ultra: 10 FPS average
The data shows a consistent pattern: each increase in resolution results in a roughly 30-40% drop in FPS for the same settings. The difference between Low and Ultra at 1080p is 38 FPS, while at 4K it is only 15 FPS, indicating that the GPU is so saturated at high resolutions that settings changes have a diminished effect. The Medium settings provide the only data points with min and max FPS values, showing that at 1080p, the frame time variance is relatively stable (49-66 FPS), but at 4K, the variance tightens (19-25 FPS) as the GPU hits its limits.
For a target of 60 FPS, only the 1080p Low setting achieves it, and the 1080p Medium setting is close at 57 FPS. Every other configuration falls short, with 1440p and 4K being unsuitable for smooth gameplay. The FPS breakdown confirms that this combo is only viable for low-demand scenarios.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured data, the optimal setting for this combo is 1920x1080 with Low settings, which yields an average of 65 FPS. This is the only configuration that consistently exceeds the 60 FPS threshold, providing a playable experience for an MMORPG where smoothness is often more important than visual fidelity. The 1080p Medium setting, with an average of 57 FPS, is the next best option, offering a slight visual improvement while remaining close to 60 FPS.
At 2560x1440, no setting achieves a playable frame rate. The Low setting at 43 FPS is the highest, but this is below the 60 FPS target and may result in noticeable stuttering in crowded areas. The 1440p Medium setting at 39 FPS is acceptable for turn-based or slower-paced games, but for an action-oriented MMORPG, it is likely insufficient. The 4K resolution is entirely unviable, with even Low settings only reaching 25 FPS.
For users who prioritize visual quality over frame rate, the 1080p High setting at 39 FPS is the best balance, as it provides a significant graphical upgrade over Low while maintaining a playable, if not ideal, frame rate. The Ultra setting at 1080p (27 FPS) is not recommended, as the performance hit is substantial with marginal visual gains. The data suggests that users should avoid resolutions above 1080p altogether, as the GPU lacks the resources to render them effectively. The best experience, per the measured rows, is unequivocally 1080p Low or Medium, with the latter being the recommended choice if a 57 FPS average is acceptable.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B370 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 27.0 |
Archeage with Ryzen 7 5800XT + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B370 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.