Palworld
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 46 | 60 | 75 |
| 1440p QHD | 64 | 84 | 109 | 134 |
| 1080p Full HD | 97 | 127 | 165 | 204 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3070, In-Depth Analysis
Resolution Scaling
The measured frame rates across the three resolutions reveal a classic GPU-bound scaling pattern for this combination in Palworld. At 1920x1080 with Low settings, the combo delivers 204 FPS average, which drops to 134 FPS at 2560x1440 and 75 FPS at 3840x2160. That progression shows a 34% reduction from 1080p to 1440p, and a further 44% reduction from 1440p to 4K. The halving of frame rate from 1080p to 4K, from 204 FPS down to 75 FPS at Low settings, indicates the rendering workload is scaling nearly linearly with pixel count.
Moving to Medium settings, the pattern holds. The 1920x1080 result of 165 FPS average falls to 109 FPS at 2560x1440, then to 60 FPS at 3840x2160. The 4K figure represents 36% of the 1080p performance, which is a slightly steeper drop than the Low setting's 37% retention. This suggests that at Medium quality, the additional shading and texture work compounds with the pixel load, placing more stress on the GPU's compute and memory subsystems.
High settings show a similar trend with 127 FPS at 1080p, 84 FPS at 1440p, and 46 FPS at 4K. The 4K result here is 36% of the 1080p number, matching the Medium scaling closely. Ultra settings produce 97 FPS at 1080p, 64 FPS at 1440p, and 35 FPS at 4K, with the 4K figure at 36% of the 1080p result. The consistency of this ratio across all four settings presets, hovering between 35% and 37% retention from 1080p to 4K, indicates that the resolution scaling is uniform regardless of quality level.
The frame time implications are substantial. At 3840x2160 Ultra, the 35 FPS average translates to roughly 28.6 milliseconds per frame, while the 1080p Low result of 204 FPS is about 4.9 milliseconds per frame. The 4K Ultra experience is nearly six times slower per frame than the fastest measured configuration. This gap is far larger than what the CPU alone could produce, pointing directly at the GPU as the primary limiter at high resolutions.
The min FPS data available for Medium settings reinforces the scaling story. At 1920x1080 Medium, the minimum recorded frame rate is 141 FPS with a maximum of 190 FPS. At 2560x1440 Medium, the minimum drops to 93 FPS with a maximum of 125 FPS. At 3840x2160 Medium, the minimum is 51 FPS with a maximum of 69 FPS. The spread between minimum and maximum narrows as resolution increases, from 49 FPS at 1080p down to 18 FPS at 4K, indicating that higher resolutions smooth out frame time variance, likely because the GPU becomes more consistently saturated.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor built on the Zen 4 architecture with a 5 nm process from TSMC. Its base clock is 3.70 GHz with a boost clock of 5.00 GHz, and it carries a 65 W TDP. The chip uses the AMD Socket AM5 platform and supports DDR5 memory in a dual-channel configuration with 83.2 GB/s of memory bandwidth. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3.
The CPU's benchmark profile shows strong single-thread performance for gaming workloads. In Cinebench R23, the chip scores 3218 points in single-core and 22799 in multi-core. The Geekbench results show 2374 single-core and 12362 multi-core. The 3DMark thread scaling tests reveal how the processor responds to increasing thread counts: 974 single-thread, 1902 for 2 threads, 3621 for 4 threads, 5372 for 8 threads, and 6379 for 16 threads. The jump from 8 to 16 threads is only 18.7%, indicating that beyond 8 threads, the additional logical cores provide diminishing returns, which is typical for a 6-core part with simultaneous multithreading.
In Palworld, the CPU's role appears secondary to the GPU across most settings and resolutions. The evidence comes from the resolution scaling data. If the CPU were the bottleneck, frame rates would remain relatively flat as resolution increases, since the CPU's work does not scale with pixel count. Instead, the measured results show consistent drops with each resolution step, which is the signature of GPU limitation. At 1080p Low, the 204 FPS result is high enough that the CPU's 6 cores are likely still providing enough throughput, but the GPU is clearly the limiting factor given the steep resolution scaling.
The processor's nearest rivals in the database include the Intel Core i7-11850H with an average score of 24935 and a delta of 0.1%, the AMD Ryzen 5 8400F at 25005 with a delta of -0.2%, the Intel Core i7-13620H at 24911 with a delta of 0.2%, and the Intel Core 5 210H at 24872 with a delta of 0.4%. The Ryzen 5 7500F's average benchmark score is 24964, placing it at the 77th percentile among all CPUs. The near-identical scores among these rivals mean that in CPU-limited scenarios, swapping between them would produce negligible differences. In Palworld, where the GPU dominates at higher resolutions, this CPU's performance class is more than adequate.
The 12 threads from 6 cores with a 5.0 GHz boost clock provide solid headroom for Palworld's simulation and world-streaming tasks. The game's survival genre mechanics, including creature AI, base building, and resource gathering, typically utilize multiple threads, but the measured frame rates suggest that even at 1080p Low, the CPU is not the primary constraint. The 204 FPS result at 1080p Low would likely be higher with a faster GPU, but the CPU is not preventing the system from reaching very high frame rates.
GPU Role
The NVIDIA GeForce RTX 3070 uses the GA104 chip on Samsung's 8 nm process with 17,400 million transistors on a 392 mm² die. The GPU has a base clock of 1500 MHz and a boost clock of 1725 MHz. Memory operates at 1750 MHz with 14 Gbps effective data rate across a 256-bit bus, yielding 448.0 GB/s of bandwidth and 8 GB of GDDR6 VRAM. The shading array includes 5888 shading units, 184 texture mapping units, and 96 raster output units. The RTX 3070 also carries 46 ray tracing cores and 184 tensor cores, with peak FP32 throughput of 20.31 TFLOPS.
The GPU's benchmark results place it at the 61st percentile among all GPUs with an average score of 17208. Its nearest rivals include the AMD Radeon RX 7600 XT at 17083 with a delta of 0.7%, the NVIDIA GeForce GTX 690 at 17037 with a delta of 1%, the AMD Radeon HD 7970M at 17019 with a delta of 1.1%, and the NVIDIA Tesla K40c at 17468 with a delta of -1.5%. These deltas are all within 1.5%, meaning the RTX 3070 sits in a tight performance cluster where small differences separate the contenders.
In Palworld, the GPU's role is clearly dominant based on the measured frame rates. The 8 GB VRAM capacity is sufficient for the tested settings, as no resolution or quality level shows signs of memory-related crashes or failures in the data. The 448.0 GB/s bandwidth supports high texture throughput, and the 20.31 TFLOPS of compute power drives the shading workload across all settings.
The resolution scaling analysis demonstrates that the GPU is the limiting component. At 3840x2160, even Low settings only produce 75 FPS, while the same settings at 1080p reach 204 FPS. The pixel throughput demand at 4K is 8.3 million pixels per frame versus 2.1 million at 1080p, a 4x increase. The RTX 3070's 20.31 TFLOPS and 448.0 GB/s bandwidth are simply not enough to maintain high frame rates at that pixel count in Palworld's open world.
The GPU's percentile ranking at 61 suggests it is a mid-range performer in the broader database context. The measured Palworld results align with that positioning: strong 1080p performance, playable 1440p, and 4K only at lower settings. The Ultra preset at 4K yields 35 FPS average, which is below the 60 FPS threshold commonly associated with smooth gameplay. The High preset at 4K gives 46 FPS, still short of 60. Only Medium at 4K reaches 60 FPS exactly, and Low at 4K reaches 75 FPS.
Settings Recommendations
The measured data provides a clear picture of which settings presets deliver the best experience at each resolution. At 1920x1080, all four presets produce playable frame rates. Low hits 204 FPS, Medium reaches 165 FPS, High delivers 127 FPS, and Ultra provides 97 FPS. The Ultra result is still well above 60 FPS, so users with high refresh rate monitors can choose Ultra and remain comfortably in playable territory. The gap between High and Ultra at 1080p is 30 FPS, which is a 24% reduction, suggesting that Ultra carries a meaningful visual cost.
At 2560x1440, the choices narrow. Low produces 134 FPS, Medium delivers 109 FPS, and High achieves 84 FPS. Ultra drops to 64 FPS, which is just above the 60 FPS threshold. Users targeting a smooth 60 FPS experience can select Ultra, but those wanting a higher frame rate cushion should consider High at 84 FPS. The Medium preset at 109 FPS offers a balance for 1440p displays with higher refresh rates.
At 3840x2160, the data shows a constrained situation. Low yields 75 FPS, Medium reaches 60 FPS exactly, High drops to 46 FPS, and Ultra falls to 35 FPS. For a 60 FPS target, Medium is the only preset that meets it, with Low exceeding it. High and Ultra fall short of 60 FPS, meaning users on 4K displays must accept either a lower quality preset or a frame rate below 60. The Medium preset's minimum FPS of 51 and maximum of 69 indicate that even at 60 FPS average, there are dips that could be noticeable in demanding scenes.
The min FPS data for Medium settings across all three resolutions shows the frame time consistency. At 1080p Medium, the minimum is 141 FPS, which is 85% of the average. At 1440p Medium, the minimum is 93 FPS, which is 85% of the average. At 4K Medium, the minimum is 51 FPS, which is 85% of the average. This consistent 85% retention from average to minimum suggests that the Medium preset maintains stable frame pacing regardless of resolution, which is a positive indicator for gameplay smoothness.
Based strictly on the measured rows, the recommended presets are: at 1080p, Ultra offers the best visual quality with 97 FPS, which is still high enough for most displays. At 1440p, High provides 84 FPS with better visual fidelity than Medium, and the 64 FPS Ultra result is borderline. At 4K, Medium is the only preset that hits 60 FPS, making it the practical choice for a 60 Hz display. Low at 4K achieves 75 FPS but sacrifices visual quality, so Medium is the better balance.
How This Combo Ranks
The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3070 ranks 1591 out of 3711 tested combos in Palworld. This places it in the 57th percentile of all combinations in the database for this game, meaning 57% of tested combos rank below it. The ranking reflects the overall performance across all measured settings and resolutions, weighted by the database's methodology.
The rank position is consistent with the individual component percentiles. The CPU sits at the 77th percentile among all CPUs, which is a strong position. The GPU sits at the 61st percentile among all GPUs, which is a more modest position. The combo's 57th percentile ranking in Palworld is slightly below the GPU's individual percentile, suggesting that the game's demands, particularly at higher resolutions, pull the combined performance down relative to the hardware's standalone capabilities.
The distance between the CPU's high percentile and the combo's lower percentile indicates that the RTX 3070 is the performance ceiling in this pairing for Palworld. The CPU has significant headroom, as evidenced by the 77th percentile ranking, but the GPU's 61st percentile limits the achievable frame rates, especially at 4K. The combo rank of 1591 out of 3711 means there are 1590 combinations that perform better, which is a substantial number, but also that 2120 combinations perform worse.
The rank data does not include specific rival combo names or their scores, so direct comparisons to other CPU and GPU pairings are not possible from the given information. However, the rank position relative to the total number of combos provides context. The 57th percentile placement suggests that this combo is slightly above the median performer, which aligns with the GPU's mid-range positioning and the CPU's upper-mid-range positioning.
Measured FPS Breakdown
The complete measured FPS data for Palworld with this combo is as follows:
At 3840x2160, the Ultra preset produces an average of 35 FPS with no min or max values recorded. The High preset averages 46 FPS. The Medium preset averages 60 FPS with a minimum of 51 and a maximum of 69. The Low preset averages 75 FPS. The progression from Ultra to Low at 4K shows a 114% increase in frame rate, from 35 to 75 FPS.
At 2560x1440, Ultra averages 64 FPS. High averages 84 FPS. Medium averages 109 FPS with a minimum of 93 and a maximum of 125. Low averages 134 FPS. The Ultra to Low spread at 1440p is 109%, from 64 to 134 FPS.
At 1920x1080, Ultra averages 97 FPS. High averages 127 FPS. Medium averages 165 FPS with a minimum of 141 and a maximum of 190. Low averages 204 FPS. The Ultra to Low spread at 1080p is 110%, from 97 to 204 FPS.
The setting scaling within each resolution is consistent. From Low to Ultra, the frame rate drops by approximately 52% to 53% across all three resolutions. At 1080p, Low's 204 FPS falls to Ultra's 97 FPS, a 52% reduction. At 1440p, Low's 134 FPS falls to Ultra's 64 FPS, a 52% reduction. At 4K, Low's 75 FPS falls to Ultra's 35 FPS, a 53% reduction. This uniform scaling indicates that the settings presets impose consistent relative costs on the GPU regardless of resolution.
The Medium preset's min and max FPS data provides the only frame time variability measurements in the dataset. At 1080p Medium, the range from 141 to 190 FPS represents a 35% spread around the 165 FPS average. At 1440p Medium, the range from 93 to 125 FPS represents a 34% spread around the 109 FPS average. At 4K Medium, the range from 51 to 69 FPS represents a 35% spread around the 60 FPS average. The consistency of this spread across resolutions indicates that the Medium preset's frame time distribution is stable, with the minimum typically at 85% of the average and the maximum at 115% of the average.
The measured data confirms that this combo delivers its best performance at 1080p, where all settings presets exceed 90 FPS. At 1440p, the combo remains capable of exceeding 60 FPS on all presets, with Ultra at 64 FPS being the lowest. At 4K, the combo drops below 60 FPS on High and Ultra, making Medium the highest quality preset that maintains a 60 FPS average. The GPU's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient for all tested configurations, and the CPU's 6 cores and 12 threads do not appear to bottleneck the GPU at any resolution or setting based on the scaling patterns observed.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3070 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 75.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 134.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 204.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 127.0 |
| 1920x1080 | Ultra | 97.0 |
Palworld with Ryzen 5 7500F + Other GPUs
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Palworld with RTX 3070 + Other CPUs
See how Palworld performs with the same GPU but different processors.
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