Palworld

Palworld

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 54 70 87
1440p QHD 74 98 127 157
1080p Full HD 113 148 193 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 70
3840x2160 High 54
3840x2160 Ultra 41
2560x1440 Low 157
2560x1440 Medium 127
2560x1440 High 98
2560x1440 Ultra 74
1920x1080 Low 238
1920x1080 Medium 193
1920x1080 High 148
1920x1080 Ultra 113

Palworld with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis

# Palworld Performance Analysis: AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080

The measured data for Palworld with the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3080 shows a system that scales predictably across resolutions and presets, with the 1920x1080 Low preset delivering the highest average of 238 FPS and the 3840x2160 Ultra preset dropping to just 41 FPS. This combination ranks 782nd out of 2,944 tested combos in the game's database, placing it in the upper quartile of all tested systems. The CPU's 85th percentile ranking among all processors and the GPU's 68th percentile ranking suggest a balanced pairing, though the game's demands shift the bottleneck depending on resolution and preset.

Settings Recommendations

The data across all twelve measured configurations reveals a clear pattern: Medium settings provide the most consistent experience, particularly at higher resolutions. At 3840x2160, the Medium preset produces an average of 70 FPS with a minimum of 60 FPS and maximum of 81 FPS — the only 4K configuration with full frame-time data. This 60 FPS floor is critical for a survival game where combat and building require responsiveness, and it makes Medium the recommended preset for 4K displays.

For 2560x1440, the Medium preset again stands out with 127 FPS average, 108 FPS minimum, and 146 FPS maximum. The High preset at this resolution delivers 98 FPS average, which is playable but leaves less headroom for demanding scenes. The Low preset reaches 157 FPS average, but the visual compromise in a game like Palworld — where environmental detail aids navigation — makes Medium the better balance. Ultra at 1440p drops to 74 FPS average, which is borderline for fast-paced gameplay, so Medium or High are preferable.

At 1920x1080, the Medium preset's 193 FPS average with a 164 FPS minimum and 222 FPS maximum is exceptional. The High preset at 148 FPS average is also strong, while Low reaches 238 FPS average — useful for competitive play but unnecessary for most users. Ultra at 113 FPS average remains fully playable, but the 80 FPS gap between Ultra and Medium at 1080p suggests diminishing returns from the highest preset. Across all resolutions, Medium consistently offers the best combination of visual fidelity and performance, with the only measured frame-time data confirming its stability.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, built on Zen 3 architecture with the Vermeer codename on a 7 nm TSMC process. Its base clock is 3.00 GHz with a 4.00 GHz boost clock, and it features 96 MB of shared L3 cache — a substantial amount that benefits games with large world data. The CPU's passmark multithread score is 20,363, with a single-thread score of 2,941, placing it in the 85th percentile of all CPUs. Its average benchmark score of 37,018 places it within 0.3% of its nearest rivals: the AMD Ryzen 5 5600F (36,945, 0.2% ahead), AMD Ryzen AI 7 PRO 450 (37,093, 0.2% behind), Intel Core Ultra 5 225 (36,938, 0.2% ahead), and Intel Core i9-12900T (37,112, 0.3% behind).

In Palworld, the CPU's role is evident in the scaling from 1080p to 4K. At 1920x1080 Low, the system produces 238 FPS average, which suggests the CPU is capable of feeding the GPU at high frame rates. The 6 cores and 12 threads handle the game's simulation and AI workloads adequately, as evidenced by the fact that lowering resolution from 1440p to 1080p at Low settings increases FPS from 157 to 238 — a 81 FPS jump that indicates the CPU can push well beyond 200 FPS when the GPU is not the constraint. However, the 96 MB L3 cache and 51.2 GB/s memory bandwidth from dual-channel DDR4 are moderate for a 2024 survival game, and the data shows that Ultra settings at any resolution cause significant drops, suggesting CPU overhead from the highest preset's additional simulation complexity.

The nearest rival comparison is instructive: while the Ryzen 5 5500X3D sits within 0.3% of its peers in aggregate benchmarks, its performance in Palworld reflects the game's sensitivity to cache and thread scheduling. The 85th percentile ranking indicates it outperforms most CPUs overall, but the 105 W TDP and locked multiplier mean it is not designed for overclocking — the 4.00 GHz boost clock is the ceiling. For Palworld, this CPU provides sufficient headroom for 1440p Medium (127 FPS average) and 1080p Medium (193 FPS average), but the 74 FPS at 1440p Ultra suggests that the highest preset's demands outpace the CPU's single-thread performance at higher resolutions.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with the GA102 chip on an 8 nm Samsung process, featuring 28,300 million transistors on a 628 mm² die. It has 10 GB of GDDR6X memory on a 320-bit bus with 760.3 GB/s bandwidth, and its clocks are 1440 MHz base and 1710 MHz boost, with memory at 1188 MHz (19 Gbps effective). The GPU includes 8,704 shading units, 272 TMUs, 96 ROPs, 68 RT cores, and 272 tensor cores, delivering 29.77 TFLOPS FP32 performance. Its passmark G3D score is 25,086, with a passmark GPU compute score of 14,397, placing it in the 68th percentile of all GPUs. Its average benchmark score of 23,172 sits within 0.4% of its nearest rivals: the NVIDIA P106-100 (23,249, 0.3% ahead), AMD Radeon Pro Vega 16 (23,250, 0.3% ahead), AMD Radeon RX 6600M (23,273, 0.4% ahead), and AMD Radeon R9 M290X (23,276, 0.4% ahead).

The GPU's 10 GB VRAM is a defining characteristic for Palworld. At 3840x2160, the Ultra preset drops to 41 FPS average, and while the 10 GB GDDR6X capacity is sufficient for the game's textures at 4K, the memory bandwidth and shading throughput are stretched. The scaling from 1080p Ultra (113 FPS) to 1440p Ultra (74 FPS) to 4K Ultra (41 FPS) shows a consistent GPU-bound pattern — each resolution step roughly halves the frame rate, which is expected when the GPU is the primary constraint. The 760.3 GB/s bandwidth helps at higher resolutions, but the 10 GB capacity may limit texture streaming in dense areas.

The GPU's performance is also reflected in its DirectX benchmarks: passmark DirectX 12 score of 100 and DirectX 11 score of 207, which are low compared to the G3D score, indicating that the GPU's raw compute does not translate directly to gaming performance. However, the RTX 3080's boost clock of 1710 MHz and 29.77 TFLOPS FP32 provide ample compute for Palworld's rendering. The 68th percentile ranking means it outperforms most GPUs, but in this game, the 4K Ultra result of 41 FPS is below the 60 FPS target, making the GPU the limiting factor at the highest settings. The 320 W TDP and 700 W suggested PSU indicate a power-hungry part, but the data shows it delivers strong 1440p performance when paired with this CPU.

FAQ

Q: What is the best resolution for this system in Palworld?

A: The data shows 2560x1440 Medium as the sweet spot, delivering 127 FPS average with a 108 FPS minimum and 146 FPS maximum. This resolution balances visual fidelity with performance, as 3840x2160 Medium achieves only 70 FPS average and 1920x1080 Medium reaches 193 FPS but with less visual detail.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5500X3D has an average benchmark score of 37,018, placing it 0.2% behind the AMD Ryzen AI 7 PRO 450 (37,093) and 0.3% behind the Intel Core i9-12900T (37,112). It is 0.2% ahead of the AMD Ryzen 5 5600F (36,945) and Intel Core Ultra 5 225 (36,938), indicating near-identical aggregate performance.

Q: Is the RTX 3080's 10 GB VRAM sufficient for Palworld?

A: The measured data shows playable frame rates at 1440p and 1080p, with the 10 GB GDDR6X memory providing 760.3 GB/s bandwidth. At 3840x2160, the Ultra preset drops to 41 FPS average, suggesting VRAM capacity or bandwidth limits at the highest settings, but Medium at 4K achieves 70 FPS average.

Q: Why does the 4K Ultra preset perform so poorly?

A: The 3840x2160 Ultra configuration delivers only 41 FPS average, a 33 FPS drop from 4K High (54 FPS) and a 29 FPS drop from 4K Medium (70 FPS). This indicates that the GPU's 10 GB VRAM and 29.77 TFLOPS compute are insufficient for the highest preset at 4K, making it the limiting component.

Q: What is the system's overall ranking in Palworld?

A: This CPU-GPU combination ranks 782nd out of 2,944 tested combos in the game's database, placing it in the top 27% of all tested systems. The CPU's 85th percentile and GPU's 68th percentile rankings confirm a capable, if not top-tier, setup.

Q: Does the system support high refresh rate gaming?

A: Yes, at 1920x1080 Medium the system achieves 193 FPS average, and at 2560x1440 Medium it reaches 127 FPS average. The 1080p Low preset hits 238 FPS average, which exceeds most high refresh rate displays' capabilities, though the 238 FPS at Low suggests CPU limitations beyond that point.

Resolution Scaling

The frame rate progression from 1920x1080 to 2560x1440 to 3840x2160 reveals where the bottleneck shifts in this system. At Low settings, the averages are 238 FPS at 1080p, 157 FPS at 1440p, and 87 FPS at 4K — a 34% drop from 1080p to 1440p and a 45% drop from 1440p to 4K. This scaling is steeper than the pixel count increase (1440p has 1.78x the pixels of 1080p, 4K has 2.25x the pixels of 1440p), indicating that the GPU becomes increasingly dominant as resolution rises.

For Medium settings, the averages are 193 FPS at 1080p, 127 FPS at 1440p, and 70 FPS at 4K — drops of 34% and 45%, respectively, mirroring the Low preset's scaling. The High preset shows 148 FPS at 1080p, 98 FPS at 1440p, and 54 FPS at 4K, with drops of 34% and 45%. Ultra settings produce 113 FPS at 1080p, 74 FPS at 1440p, and 41 FPS at 4K, with drops of 35% and 45%.

The consistency of these percentage drops across all presets is notable: every resolution step costs approximately 34% from 1080p to 1440p and 45% from 1440p to 4K. This uniformity suggests that the GPU is the primary scaling factor, with the CPU providing enough headroom to maintain similar relative performance. However, the fact that Low settings at 1080p reach 238 FPS while Ultra at 1080p reaches only 113 FPS — a 125 FPS gap — indicates the GPU's shading and memory throughput are the limiting factors even at 1080p when settings increase. The 10 GB VRAM likely becomes a constraint at Ultra settings, particularly at 4K where the 41 FPS average is barely playable.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest performance across all presets. The Low preset achieves 238 FPS average, the Medium preset delivers 193 FPS average with a 164 FPS minimum and 222 FPS maximum, the High preset reaches 148 FPS average, and the Ultra preset drops to 113 FPS average. The 125 FPS spread between Low and Ultra at 1080p demonstrates the significant cost of the highest preset, though even Ultra remains well above 60 FPS.

Moving to 2560x1440, the averages are 157 FPS at Low, 127 FPS at Medium (with 108 FPS minimum and 146 FPS maximum), 98 FPS at High, and 74 FPS at Ultra. The Medium preset's 108 FPS minimum is the highest floor among all 1440p configurations, making it the most consistent option. The Ultra preset's 74 FPS average is still playable, but the 83 FPS gap between Low and Ultra at this resolution shows the GPU's increasing load.

At 3840x2160, the system's limits become apparent. The Low preset manages 87 FPS average, the Medium preset delivers 70 FPS average with a 60 FPS minimum and 81 FPS maximum, the High preset drops to 54 FPS average, and the Ultra preset falls to 41 FPS average. The Medium preset's 60 FPS minimum is exactly at the playability threshold, making it the only 4K configuration that guarantees a consistent experience. The 46 FPS gap between Low and Ultra at 4K is the smallest across all resolutions, confirming that the GPU is saturated at this resolution regardless of preset.

The only configuration with complete frame-time data is Medium at all three resolutions: 1080p (164-222 FPS), 1440p (108-146 FPS), and 4K (60-81 FPS). These ranges show that the Medium preset provides the most predictable performance, with the 4K configuration's 21 FPS range being particularly tight. In contrast, the other presets lack min/max data, meaning their frame-time consistency is unverified — a factor that makes Medium the safest recommendation for competitive or demanding play.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 70.0
3840x2160 High 54.0
3840x2160 Ultra 41.0
2560x1440 Low 157.0
2560x1440 Medium 127.0
2560x1440 High 98.0
2560x1440 Ultra 74.0
1920x1080 Low 238.0
1920x1080 Medium 193.0
1920x1080 High 148.0
1920x1080 Ultra 113.0

Palworld with Ryzen 5 5500X3D + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 3080 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.