Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
251
excellent

This combination delivers exceptional performance with an average of 251 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 91 116 158 186
1440p QHD 160 207 279 332
1080p Full HD 245 313 419 505

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 186
3840x2160 Medium 158
3840x2160 High 116
3840x2160 Ultra 91
2560x1440 Low 332
2560x1440 Medium 279
2560x1440 High 207
2560x1440 Ultra 160
1920x1080 Low 505
1920x1080 Medium 419
1920x1080 High 313
1920x1080 Ultra 245

Counter-Strike 2 with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080, In-Depth Analysis

Counter-Strike 2 is a competitive FPS where frame rate consistency and responsiveness often matter more than absolute visual fidelity. The measured data for the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3080 combination shows a system that is heavily leveraged toward high refresh rate gaming at 1080p and 1440p, with a significant performance cliff appearing as you push toward 4K Ultra settings. This pairing sits in the 489th rank out of 1632 tested combos, placing it in the upper third of all configurations, which aligns with its strong but not flagship-tier component selection.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals a clear shift in the system's bottleneck. At 1080p Low, the combo produces 504.6 FPS, which is an exceptionally high figure that indicates the CPU and GPU are both operating with ample headroom. Moving to 1440p Low, the average drops to 331.7 FPS, a reduction of 172.9 FPS (34.3%), while at 4K Low it falls further to 185.5 FPS. This scaling pattern suggests that even at lower settings, the resolution increase is taxing the GPU more heavily, though the frame rates remain very playable.

The most telling data point comes from the High and Ultra presets. At 1440p High, the system manages 207 FPS, which is still excellent for competitive play. However, jumping to 4K High yields 115.8 FPS, and 4K Ultra sees the system drop to 90.6 FPS. The gap between 1080p Ultra (244.7 FPS) and 4K Ultra (90.6 FPS) is a 154.1 FPS difference, a 63% reduction. This steep decline indicates that the RTX 3080's 10 GB frame buffer and the game's increasing shader complexity at higher resolutions are becoming limiting factors. The data shows that 4K Ultra is the only configuration where the system dips below the 100 FPS threshold, which is a critical line for high-refresh displays.

GPU Role

The NVIDIA GeForce RTX 3080 is the clear workhorse here, and its specifications explain the scaling behavior. The card features 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of bandwidth. This is a substantial amount of memory throughput, which helps maintain high frame rates at 1440p. The GPU's boost clock operates at 1710 MHz, and with 8704 shading units, it can push 29.77 TFLOPS of FP32 compute. These figures place the RTX 3080 in the 80th percentile of all GPUs in the benchmark database, with an average benchmark score of 35787. Its nearest rivals in aggregate score are the AMD Radeon RX 7900 GRE (1% higher score) and the NVIDIA GeForce RTX 5070 Ti Mobile (0.9% lower score), confirming this is a mature, high-end card.

In the context of Counter-Strike 2, the GPU's role becomes more pronounced at higher presets. The measured FPS at 1440p High (207 FPS) versus 1440p Low (331.7 FPS) shows a 124.7 FPS difference, which is a 37.6% performance penalty for enabling higher graphical features. At 4K, the penalty is even steeper: High (115.8 FPS) is 37.6% slower than Low (185.5 FPS). This indicates that the game's higher settings, which likely include more detailed textures and shadow effects, are consuming the GPU's resources and memory bandwidth. The RTX 3080's 10 GB VRAM is adequate for 1440p Ultra (160.1 FPS), but the 4K Ultra result of 90.6 FPS suggests the frame buffer is being stretched thin, likely causing texture paging or reduced fill rates.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, fabricated on TSMC's 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with 16 MB of L3 cache. The CPU's average benchmark score is 20875, placing it in the 79th percentile of all CPUs. Its closest rival is the Intel Core i5-12500, which scores a nearly identical 20897 (a 0.1% difference), indicating the Ryzen 5 5500 offers comparable compute performance to that mid-range Intel part.

In Counter-Strike 2, the CPU's influence is most evident at lower resolutions and settings where the GPU is not the limiting factor. At 1080p Low, the system produces 504.6 FPS, which is far beyond the refresh rate of most monitors, suggesting the CPU can feed frames faster than the GPU can render them at this resolution. However, the scaling from 1080p Low to 1440p Low (a 172.9 FPS drop) shows that the GPU takes over as the primary constraint as pixel count increases. Notably, the CPU's single-thread performance, as measured by a 3DMark single-thread score of 836 and a PassMark single-thread score of 3058, is adequate for this game, which is known to be sensitive to per-core performance. The Ryzen 5 5500's 12 threads provide sufficient parallelism for the game's background tasks, but the data shows that the CPU rarely bottlenecks the system at 1440p or above, where the GPU's workload dominates. The 3DMark max-thread score of 5411 confirms the processor's multithreaded capability is not a limiting factor in this scenario.

FAQ

Q: What is the best resolution to use with this combo?

A: The data shows 1440p is the sweet spot. At 1440p High, the system delivers 207 FPS, which is well above the 144 Hz refresh rate common on competitive monitors, while 4K High drops to 115.8 FPS, which is still playable but leaves less headroom for frame time spikes.

Q: Should I use Low settings to maximize FPS?

A: Only if you are targeting 360 Hz or higher refresh rates. At 1080p Low, the system hits 504.6 FPS, which is far beyond standard display capabilities. At 1440p Low, it still produces 331.7 FPS, so dropping to Low is unnecessary unless you are chasing absolute maximum frame rates.

Q: Is the RTX 3080's 10 GB VRAM enough for 4K in this game?

A: The measured results show 4K High at 115.8 FPS and 4K Ultra at 90.6 FPS. The performance drop from High to Ultra suggests the 10 GB frame buffer is a limiting factor at 4K, as the Ultra preset likely requires more memory than is available, causing a significant performance hit.

Q: How does this CPU compare to its direct rival?

A: The Ryzen 5 5500 has an average benchmark score of 20875, which is 0.1% lower than the Intel Core i5-12500 (20897). This effectively means they perform identically in aggregate compute benchmarks, so CPU choice between these two will not meaningfully change Counter-Strike 2 performance.

Q: Can this system handle a 240 Hz monitor at 1440p?

A: Yes, with the right settings. At 1440p Medium, the system produces 278.5 FPS, which is above 240 FPS. However, at 1440p High, it drops to 207 FPS, so you would need to use Medium or lower settings to fully saturate a 240 Hz display.

Q: Does the game scale well with Ultra settings?

A: No, the performance penalty is severe. At 1440p, going from High (207 FPS) to Ultra (160.1 FPS) costs 46.9 FPS (22.7% performance loss). At 4K, the same settings change costs 25.2 FPS (21.8% loss). The visual upgrade from High to Ultra is not worth the frame rate hit in a competitive shooter.

Measured FPS Breakdown

The complete measured dataset shows consistent scaling across all settings and resolutions. Starting with 1920x1080, the system achieves 504.6 FPS on Low, 419.2 FPS on Medium, 312.7 FPS on High, and 244.7 FPS on Ultra. These numbers indicate the CPU is capable of pushing extremely high frame rates at this resolution, with the GPU handling the increased load from higher settings without issue.

Moving to 2560x1440, the frame rates remain high but begin to show GPU limitations. The Low preset yields 331.7 FPS, Medium produces 278.5 FPS, High drops to 207 FPS, and Ultra settles at 160.1 FPS. The transition from High to Ultra represents the largest single-step drop at this resolution, a 46.9 FPS reduction, which suggests that Ultra settings introduce effects that disproportionately tax the GPU.

At 3840x2160, the system's performance character changes entirely. Low settings still deliver a respectable 185.5 FPS, but Medium falls to 157.8 FPS, High drops to 115.8 FPS, and Ultra bottoms out at 90.6 FPS. The gap between Low and Ultra at 4K is 94.9 FPS, which is a 51.2% reduction. This data clearly shows that 4K gaming is viable with this combo only if you are willing to compromise on settings, as the GPU is unable to maintain high frame rates with maximum visual quality at this resolution.

Settings Recommendations

Based on the measured FPS data, the optimal configuration for this system depends heavily on your display's refresh rate. For a 144 Hz monitor, the 1440p High preset is the best balance, delivering 207 FPS with ample headroom above the refresh rate. This provides excellent visual quality without pushing the system to its limits, and the extra frame rate headroom helps minimize input latency.

For users with 240 Hz displays, the 1440p Medium preset is the recommended choice. It produces 278.5 FPS, which is comfortably above 240 FPS, and the visual difference between Medium and High is less noticeable in a fast-paced game like Counter-Strike 2. At 1080p, the High preset (312.7 FPS) is sufficient for even the most demanding 360 Hz monitors, and it offers better image quality than the Medium or Low presets without sacrificing performance.

The Ultra preset is not recommended for competitive play. At 1440p Ultra, the system produces 160.1 FPS, which is still playable but represents a significant drop from High. At 4K Ultra, the 90.6 FPS result is below the 100 FPS threshold that many players consider the minimum for smooth competitive play. The data suggests that the visual enhancements from Ultra settings do not justify the performance cost, especially when the High preset at 1440p or 1080p provides a better overall experience. For 4K users, the High preset (115.8 FPS) is the only viable option, but even this is marginal for high-refresh gaming.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 185.5
3840x2160 Medium 157.8
3840x2160 High 115.8
3840x2160 Ultra 90.6
2560x1440 Low 331.7
2560x1440 Medium 278.5
2560x1440 High 207.0
2560x1440 Ultra 160.1
1920x1080 Low 504.6
1920x1080 Medium 419.2
1920x1080 High 312.7
1920x1080 Ultra 244.7

Counter-Strike 2 with Ryzen 5 5500 + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 3080 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.