Fortnite

Fortnite

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 59 77 109
1440p QHD 74 112 145 206
1080p Full HD 117 177 228 324

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 77
3840x2160 High 59
3840x2160 Ultra 39
2560x1440 Low 206
2560x1440 Medium 145
2560x1440 High 112
2560x1440 Ultra 74
1920x1080 Low 324
1920x1080 Medium 228
1920x1080 High 177
1920x1080 Ultra 117

Fortnite with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3080 pairing produces a broad spread of frame rates across Fortnite’s resolution and settings matrix. The data shows a system that is heavily influenced by both the CPU’s single-thread headroom and the GPU’s substantial raw throughput, with the balance shifting as pixel count rises.

Resolution Scaling

The measured results show a clear, predictable pattern of performance decay as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 324 FPS at 1080p to 206 FPS at 1440p, then to 109 FPS at 4K. This represents a 36% decline from 1080p to 1440p and a further 47% decline from 1440p to 4K, indicating that the GPU becomes the primary limiting factor at higher pixel counts. The RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are being taxed progressively harder as the render target expands.

The scaling pattern at Medium settings follows a similar trajectory: 228 FPS at 1080p, 145 FPS at 1440p, and 77 FPS at 4K. The percentage drops are 36% and 47% respectively, mirroring the Low setting behavior almost exactly. This consistency suggests that the resolution scaling penalty is largely independent of the preset chosen, which points to a fixed cost associated with pixel throughput rather than a settings-dependent bottleneck.

High settings show a slightly different curve: 177 FPS at 1080p, 112 FPS at 1440p, and 59 FPS at 4K. The drop from 1080p to 1440p is 37%, while the drop from 1440p to 4K is 47%. While the 1440p to 4K penalty remains identical, the 1080p to 1440p decline is marginally steeper than at Low or Medium, hinting that additional visual effects are starting to engage the GPU’s shading units more heavily.

Ultra settings produce the steepest overall curve: 117 FPS at 1080p, 74 FPS at 1440p, and 39 FPS at 4K. The 1080p to 1440p reduction is 37%, and the 1440p to 4K reduction is 47%. Notably, the 4K Ultra result of 39 FPS is the only measured row that falls below the 60 FPS threshold, indicating that this combination is not viable for smooth play at maximum quality on a 4K display.

The data reveals a consistent ~47% penalty when moving from 1440p to 4K across all four settings presets. This uniformity strongly suggests that the RTX 3080’s memory subsystem and rasterization throughput are the binding constraints at 4K, regardless of how much graphical detail is enabled. Conversely, the smaller penalty from 1080p to 1440p (36-37%) shows that the GPU still has headroom to absorb the additional pixel workload at mid-range resolutions.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip fabricated on Samsung’s 8 nm process. The GPU operates with a base clock of 1440 MHz and a boost clock of 1710 MHz, paired with 10 GB of GDDR6X memory on a 320-bit bus. The memory runs at 1188 MHz, translating to 19 Gbps effective, which yields a peak bandwidth of 760.3 GB/s. This memory configuration is critical for Fortnite’s open-world environments, where texture streaming and draw call density can spike suddenly.

The GPU’s compute resources include 8704 shading units, 272 texture mapping units, and 96 raster output units. The pixel rate is 164.2 GPixel/s, and the texture rate is 465.1 GTexel/s. These figures explain why the card maintains high frame rates at 1080p and 1440p even on Medium and High presets. The FP32 throughput of 29.77 TFLOPS provides ample headroom for the game’s physics and particle effects, while the 68 RT cores and 272 tensor cores are present for ray-traced effects, though Fortnite’s measured results here do not appear to engage them heavily.

The 10 GB VRAM capacity is a notable consideration for 4K gameplay. At 3840x2160 Ultra, the average FPS drops to 39, which is the lowest measured result in the entire dataset. While the frame rate decline from 1440p to 4K is consistent across all settings, the absolute floor at Ultra suggests that memory capacity or bandwidth is being saturated at that resolution. The card’s percentile rank of 68 among all GPUs, with an average benchmark score of 23172, places it in the upper-mid tier of graphics hardware. Its nearest rivals in the benchmark database include the NVIDIA P106-100 (0.3% higher score), AMD Radeon Pro Vega 16 (0.3% higher), AMD Radeon RX 6600M (0.4% higher), and AMD Radeon R9 M290X (0.4% higher), indicating that the RTX 3080 sits within a tightly clustered performance band on aggregate benchmarks.

The 320 W TDP and suggested 700 W PSU indicate a power-hungry design, but the measured FPS results show that this energy budget is directed toward sustained high frame rates rather than burst performance. The dual-slot cooler and 285 mm length suggest adequate thermal design for prolonged gaming sessions.

FAQ

Q: What is the highest average FPS achievable with this CPU-GPU combo?

A: The highest measured average FPS is 324, achieved at 1920x1080 with Low settings. This is the only row in the dataset that exceeds 300 FPS.

Q: Can this system maintain 60 FPS at 4K?

A: Yes, but only at Low and Medium settings. At 3840x2160 Low, the average FPS is 109, and at Medium it is 77. High settings drop to 59 FPS, and Ultra falls to 39 FPS, both below the 60 FPS threshold.

Q: How does the frame rate scale from 1080p to 1440p at Medium settings?

A: At Medium settings, the average FPS drops from 228 at 1920x1080 to 145 at 2560x1440, representing a 36% reduction. The minimum FPS also drops from 194 to 123, while maximum FPS drops from 262 to 167.

Q: Which settings preset shows the smallest performance gap between 1440p and 4K?

A: All four presets show the same relative drop of approximately 47% from 2560x1440 to 3840x2160. For example, Low goes from 206 FPS to 109 FPS, and Ultra goes from 74 FPS to 39 FPS.

Q: What is the lowest measured FPS in the entire dataset?

A: The lowest average FPS is 39, recorded at 3840x2160 with Ultra settings. The lowest minimum FPS is 65, recorded at 3840x2160 with Medium settings.

Q: How does the Ryzen 5 5500 compare to its nearest CPU rivals?

A: The Ryzen 5 5500 has an average benchmark score of 19593, placing it 0.1% below the AMD Ryzen AI 5 430, 0.4% below the Intel Core i5-12500, 0.5% above the Intel Core i7-10700F, and 0.7% below the Intel Core i5-11600KF.

Settings Recommendations

The measured data provides a clear hierarchy for optimizing the play experience across different display resolutions. At 1920x1080, every preset delivers playable frame rates, with Low at 324 FPS, Medium at 228 FPS, High at 177 FPS, and Ultra at 117 FPS. For competitive play where response time is paramount, Low settings maximize the frame rate ceiling and minimize input latency. For a balanced visual experience, Medium offers 228 FPS average with a minimum of 194 FPS, which remains well above display refresh rates for most monitors.

At 2560x1440, the recommendations shift slightly. Low produces 206 FPS, Medium produces 145 FPS, and High produces 112 FPS, all of which are suitable for high-refresh-rate displays. Ultra drops to 74 FPS, which is still playable but may not fully utilize 120 Hz or 144 Hz panels. The Medium preset at 145 FPS average with a 123 FPS minimum appears to be the sweet spot for 1440p, offering a substantial visual upgrade over Low while maintaining frame times that support smooth motion.

At 3840x2160, the options narrow considerably. Low at 109 FPS and Medium at 77 FPS are both viable for 60 Hz displays, with Medium providing a notably better visual quality at a modest frame rate cost. High at 59 FPS sits just below the 60 FPS threshold, making it marginal for fixed-refresh-rate displays but potentially acceptable on adaptive-sync monitors. Ultra at 39 FPS is not recommended for general play, as the frame rate is too low for fast-paced Battle Royale encounters.

The data suggests that the Medium preset offers the best overall compromise between visual fidelity and performance across all three resolutions. It maintains a minimum FPS of 194 at 1080p, 123 at 1440p, and 65 at 4K, ensuring that frame pacing remains consistent even during intense combat sequences. For users prioritizing maximum frame rate above all else, the Low preset provides the highest headroom, but the visual downgrade is substantial.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 324 FPS. Medium settings average 228 FPS, with a minimum of 194 FPS and a maximum of 262 FPS. High settings average 177 FPS. Ultra settings average 117 FPS. The progression from Low to Ultra shows a stepwise decline of roughly 96 FPS, 51 FPS, and 60 FPS between consecutive presets, indicating that each quality tier imposes a significant render cost.

At 2560x1440, the frame rates remain high but begin to show the GPU’s workload. Low settings average 206 FPS. Medium settings average 145 FPS, with a minimum of 123 FPS and a maximum of 167 FPS. High settings average 112 FPS. Ultra settings average 74 FPS. The gap between Low and Medium is 61 FPS, between Medium and High is 33 FPS, and between High and Ultra is 38 FPS. This pattern shows that the incremental cost of higher settings is not uniform, with the jump from Low to Medium being the most expensive.

At 3840x2160, the system’s limits become apparent. Low settings average 109 FPS. Medium settings average 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. High settings average 59 FPS. Ultra settings average 39 FPS. The differences between presets are 32 FPS, 18 FPS, and 20 FPS respectively, showing that the absolute FPS penalties shrink at higher resolutions even though the relative percentage drops remain consistent.

The only rows with reported minimum and maximum values are the Medium presets at each resolution. At 1080p, the frame time range spans from 194 to 262 FPS, a spread of 68 FPS. At 1440p, the range is from 123 to 167 FPS, a spread of 44 FPS. At 4K, the range is from 65 to 88 FPS, a spread of 23 FPS. The narrowing spread at higher resolutions suggests that the GPU’s consistent workload reduces variance, while at lower resolutions, CPU-driven fluctuations create larger swings.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne, manufactured on TSMC’s 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The 16 MB L3 cache and 512 KB L2 cache per core provide ample on-die storage for game data, while the dual-channel DDR4 memory support with 51.2 GB/s bandwidth feeds the cores efficiently. The processor’s 65 W TDP indicates a power-efficient design that does not require aggressive cooling solutions.

In synthetic benchmarks, the Ryzen 5 5500 scores 836 in 3DMark single-thread and 5411 in 3DMark max-threads. Its Cinebench R23 scores are 2319 single-core and 16429 multi-core. These figures place the processor in the 73rd percentile among all CPUs, with an average benchmark score of 19593. The nearest rivals include the AMD Ryzen AI 5 430 (0.1% higher score), Intel Core i5-12500 (0.4% higher), Intel Core i7-10700F (0.5% lower), and Intel Core i5-11600KF (0.7% higher). This clustering indicates that the Ryzen 5 5500 sits at a competitive performance level for its generation.

The CPU’s impact on Fortnite is most evident at 1080p with Low settings, where the frame rate reaches 324 FPS. At such high frame rates, the CPU’s single-thread performance and memory latency become critical factors, as the graphics card is capable of rendering frames faster than the CPU can issue draw calls. The boost clock of 4.20 GHz and the efficient Zen 3 core design allow the processor to keep up with the RTX 3080’s output at lower resolutions.

At 4K, the CPU’s role diminishes significantly. The frame rates at 4K Low (109 FPS) and 4K Medium (77 FPS) are substantially lower than their 1080p counterparts, and the GPU becomes the bottleneck. The data shows that the Ryzen 5 5500 is not the limiting factor at higher resolutions, as the consistent ~47% drop from 1440p to 4K across all settings presets aligns with GPU-bound behavior rather than CPU limitations.

The multi-threaded performance of the Ryzen 5 5500, evidenced by its Cinebench R23 multi-core score of 16429, ensures that background tasks and game server communication do not starve the game of processing resources. The 12 threads provide adequate parallelism for Fortnite’s physics and AI systems, which are typically spread across a few cores rather than fully utilizing all available threads.

How This Combo Ranks

The AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080 combination holds a rank of 1043 out of 3700 tested combos in Fortnite. This places the pairing in the upper 28% of all configurations in the benchmark database, indicating a strong overall performance level. The rank reflects the measured FPS data across all resolutions and settings, weighted toward the typical gaming scenarios that the database categorizes.

The RTX 3080’s 68th percentile ranking among GPUs and the Ryzen 5 5500’s 73rd percentile among CPUs combine to produce a system that exceeds the median combo performance. The GPU’s high average benchmark score of 23172 provides the raw horsepower needed for high frame rates, while the CPU’s decent single-thread score of 3058 in Passmark ensures that the system does not suffer from severe frame pacing issues.

The rank of 1043 suggests that there are 1042 combinations that outperform this pairing, likely featuring higher-tier CPUs such as Ryzen 7 or Ryzen 9 parts paired with the same or better GPUs. Conversely, the 2657 combinations ranked below this system would include older CPUs or lower-tier GPUs that cannot match the RTX 3080’s throughput. The gap between the Ryzen 5 5500’s CPU score and the RTX 3080’s GPU score is moderate, meaning that the system is reasonably well-balanced for Fortnite’s engine, which benefits from both strong single-thread performance and high GPU fill rates.

The data shows that this combo is particularly well-suited for 1080p and 1440p gaming, where it delivers frame rates that exceed 100 FPS on most settings presets. At 4K, the system remains playable at Low and Medium settings, but the Ultra preset falls below acceptable levels. The combo’s rank reflects this versatility, as it can handle competitive play at high refresh rates and still manage 4K content when visual settings are moderated.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080 in Fortnite

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 77.0
3840x2160 High 59.0
3840x2160 Ultra 39.0
2560x1440 Low 206.0
2560x1440 Medium 145.0
2560x1440 High 112.0
2560x1440 Ultra 74.0
1920x1080 Low 324.0
1920x1080 Medium 228.0
1920x1080 High 177.0
1920x1080 Ultra 117.0

Fortnite with Ryzen 5 5500 + Other GPUs

See how Fortnite performs with the same CPU but different graphics cards.

Fortnite with RTX 3080 + Other CPUs

See how Fortnite performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 3080

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