Palworld

Palworld

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 38 47
1440p QHD 40 53 69 85
1080p Full HD 61 81 105 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 130
1920x1080 Medium 105
1920x1080 High 81
1920x1080 Ultra 61

Palworld with AMD Ryzen 5 4600G + Intel Arc B570, In-Depth Analysis

Palworld is a demanding survival title, and the combination of the AMD Ryzen 5 4600G with the Intel Arc B570 produces a surprisingly balanced experience, though it is firmly anchored by the graphics card at higher resolutions. The data shows this pairing is not a top-tier performer, but it delivers playable frame rates at 1080p and 1440p when settings are managed correctly. The measured results place this combo at rank 2362 out of 2944 tested combinations, which puts it in the lower half of the database, indicating that while it can run the game, many other systems will offer substantially higher performance. This analysis will break down exactly how the CPU and GPU contribute to these results, what the resolution scaling reveals about the system’s bottleneck, and which settings provide the best playable experience based on the measured FPS data.

How This Combo Ranks

The combination of the AMD Ryzen 5 4600G and Intel Arc B570 lands at rank 2362 out of 2944 tested combos in Palworld. This places it in the 21st percentile of all tested systems, meaning roughly 80% of the configurations in our database outperform it in this specific game. The ranking is a direct consequence of the hardware’s measured capabilities: the CPU sits at the 71st percentile among all processors in our average benchmark score, while the GPU is at the 65th percentile among all graphics cards. Neither component is a weak link, but neither is a high-end part, and Palworld’s open-world survival mechanics tend to stress both the processor and the graphics card simultaneously.

Looking at the CPU’s standing among its nearest rivals, the Ryzen 5 4600G posts an average benchmark score of 17507. This is effectively a dead heat with the AMD Ryzen 3 PRO 5355GE, which scores 17482, a difference of just 0.1%. The Intel Core 7 150U comes in at 17395, putting it 0.6% behind the 4600G, while the AMD Ryzen 3 8300GE and Intel Core i3-14100T are ahead by 0.6% and 0.8% respectively. In practical terms, the 4600G is positioned right in the middle of a cluster of comparable processors, meaning its compute performance is neither a standout advantage nor a significant handicap for this game.

On the GPU side, the Intel Arc B570’s average benchmark score of 20556 places it nearly exactly alongside the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 (a 0.1% difference), and the Intel Arc A750, which scores 20582 (a 0.1% deficit for the B570). The NVIDIA Quadro M4000M and AMD Radeon R9 M390X are also within a 0.5% margin, which is remarkable given their different architectures and market segments. This suggests that the Arc B570 delivers performance that is broadly consistent with these mid-range competitors, and in Palworld, that translates to the measured FPS figures we see across resolutions.

The rank of 2362 out of 2944 is not a verdict of failure, but it clearly signals that this system is built for 1080p gaming or modest 1440p, not for high-refresh-rate or 4K play. The data indicates that the combo’s performance is heavily influenced by the GPU’s limitations at higher resolutions, which we will explore in the resolution scaling section. For a player who prioritizes smooth 1080p gameplay with medium settings, this combination is adequate, but expectations must be calibrated accordingly.

GPU Role

The Intel Arc B570 is the primary driver of Palworld’s visual output, and its specifications explain why the frame rates scale the way they do. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, delivering a memory bandwidth of 380.0 GB/s. This memory configuration is notable because Palworld’s large, streaming open world can consume significant video memory, and the 10 GB capacity provides a comfortable buffer at 1080p and 1440p, though 4K Ultra may strain it. The memory clock runs at 2375 MHz, which translates to 19 Gbps effective, and this feeds the 2304 shading units, 144 texture mapping units, and 80 raster output pipelines. The core clock is fixed at 2500 MHz for both base and boost, which is a modest clock speed for a modern GPU, but the architecture’s efficiency compensates somewhat.

In terms of raw throughput, the Arc B570 achieves a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. These figures are directly relevant to Palworld’s rendering demands, which include dense foliage, dynamic lighting, and many on-screen entities. The FP32 compute capability is 11.52 TFLOPS, which is solid for a mid-range card but not exceptional. The GPU’s benchmark results show a PassMark G3D score of 14195, which places it at the 65th percentile of all GPUs, and its nearest rival is the RTX 3070 Mobile with a near-identical average score. This tells us that the B570 is a competent 1080p card that can handle 1440p with adjustments, but it is not designed for 4K gaming.

The measured FPS data for Palworld reinforces this. At 1080p High, the combo averages 81 FPS, which is smooth. At 1440p High, it drops to 53 FPS, and at 4K High, it falls to 30 FPS. The GPU’s 10 GB VRAM is sufficient for these settings, but the compute and memory bandwidth limits become the bottleneck as resolution increases. The Arc B570’s architecture supports DirectX 12 Ultimate and Vulkan 1.4, which are relevant for modern game engines, and Palworld runs on Unreal Engine, which benefits from these APIs. The GPU also includes 18 ray tracing cores, though the data does not indicate whether Palworld’s ray tracing features were enabled in these tests, so their impact remains unquantified here.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a clear pattern of GPU-bound scaling. At 1080p Low, the combo averages 130 FPS, which drops to 85 FPS at 1440p Low and 47 FPS at 4K Low. This represents a 35% reduction from 1080p to 1440p and a further 45% reduction from 1440p to 4K. This steep decline indicates that the GPU is the limiting factor, as the CPU’s performance does not change with resolution. The Ryzen 5 4600G’s 6 cores and 12 threads are sufficient to feed the Arc B570 at 1080p, but as pixel count rises, the GPU’s shading units and memory bandwidth are overwhelmed.

At Medium settings, the data shows a similar trend: 105 FPS at 1080p, 69 FPS at 1440p, and 38 FPS at 4K. The 1440p Medium result includes a minimum FPS of 59 and a maximum of 80, which indicates some frame time variance but overall consistency. The 4K Medium result has a minimum of 33 FPS and a maximum of 44, showing that the system can hold near 30 FPS but cannot sustain higher rates. High settings follow the same pattern: 81 FPS at 1080p, 53 FPS at 1440p, and 30 FPS at 4K. Ultra settings are the most demanding, yielding 61 FPS at 1080p, 40 FPS at 1440p, and just 22 FPS at 4K.

These numbers make it clear that the Intel Arc B570 is the bottleneck at all resolutions above 1080p. The CPU’s multi-threaded benchmark scores, such as a Cinebench R23 multicore score of 13593 and a Geekbench multicore score of 6637, are more than adequate for a game like Palworld, which is not heavily multi-threaded. The fact that the 1080p Low result of 130 FPS is nearly double the 4K Low result of 47 FPS confirms that the GPU’s pixel throughput is the limiting factor. If the CPU were the bottleneck, we would see similar FPS across resolutions, but instead we see a consistent decline that tracks with the GPU’s rendering load.

The data also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low (130 FPS) and Ultra (61 FPS) is 69 FPS, a 53% reduction. At 4K, the difference between Low (47 FPS) and Ultra (22 FPS) is 25 FPS, a 53% reduction as well. This proportional drop indicates that the GPU’s performance scales linearly with the increased workload from higher settings, and there is no headroom to absorb the extra demand at 4K. For players targeting 4K, even Low settings will not deliver a consistently smooth experience, as 47 FPS is playable but not ideal, and Ultra is effectively unplayable at 22 FPS.

FAQ

Q: What is the best resolution for this combo in Palworld?

A: The data shows that 1920x1080 is the optimal resolution. At Medium settings, the combo averages 105 FPS with a minimum of 89 FPS, which provides a smooth and consistent experience. At 2560x1440, the frame rate drops to 69 FPS on Medium, which is still playable, but the 1080p result offers a more comfortable margin above the 60 FPS threshold.

Q: How does the Intel Arc B570 compare to its nearest rival, the RTX 3070 Mobile?

A: The Arc B570 has an average benchmark score of 20556, which is 0.1% higher than the RTX 3070 Mobile’s score of 20534. In Palworld, this means the two GPUs should perform nearly identically, so players can expect similar frame rates from either card in this game.

Q: Is the Ryzen 5 4600G a bottleneck for the Arc B570?

A: Benchmark results indicate that the CPU is not the primary bottleneck. The 4600G’s average score of 17507 is within 0.8% of its nearest rivals, and its multi-threaded performance (Cinebench R23 score of 13593) is sufficient for Palworld. The FPS scaling across resolutions shows that the GPU is the limiting factor, not the CPU.

Q: Can this combo run Palworld at 4K?

A: At 4K, only Low settings produce a playable average of 47 FPS. Medium settings drop to 38 FPS, High to 30 FPS, and Ultra to 22 FPS. While 4K is technically possible, the experience is suboptimal, and the data suggests that 1080p or 1440p are better choices.

Q: What settings preset provides the best balance of visual quality and performance?

A: The Medium preset at 1080p is the best measured option, with an average of 105 FPS and a minimum of 89 FPS. This provides a smooth experience while still offering better visuals than Low. At 1440p, Medium is also the best choice, with 69 FPS average and a 59 FPS minimum.

Q: How does this combo rank among all tested systems in Palworld?

A: The combo ranks 2362 out of 2944 tested combinations. This places it below average, meaning most other systems will deliver higher frame rates. However, the rank is not a measure of playability, and the measured FPS data shows that the system can handle the game at 1080p and 1440p with appropriate settings.

CPU Role

The AMD Ryzen 5 4600G plays a supporting role in this combo, but its specifications are worth examining because they define the upper bound of the system’s frame delivery. This processor features 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. It is built on the Zen 2 architecture (codename Renoir) using a 7 nm process from TSMC, which includes 9,800 million transistors on a 156 mm² die. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 8 MB of shared L3 cache. This is a modest cache size for a modern game, but Palworld does not appear to be cache-sensitive based on the measured results.

The CPU’s memory support is dual-channel DDR4 with a memory bandwidth of 51.2 GB/s. This is a potential limitation, as the GPU has its own 380.0 GB/s of bandwidth, but the CPU’s memory bandwidth is sufficient for feeding the Arc B570 in this game. The 4600G’s benchmark scores are instructive: it achieves a Cinebench R23 multicore score of 13593 and a single-core score of 1919. The single-core score is particularly relevant for games, as many game engines rely on a few threads for physics and game logic. Palworld’s survival mechanics, which involve building, resource gathering, and creature management, are likely to be single-thread dependent, and the 4600G’s single-core performance is adequate but not exceptional.

The Geekbench multicore score of 6637 and single-core score of 1460 further confirm this. The PassMark multi-thread score of 15992 and single-thread score of 2653 indicate that the CPU can handle multiple background tasks while gaming, but its primary role is to ensure that the GPU is not starved of data. In Palworld, the measured FPS at 1080p Low (130 FPS) suggests that the CPU can push frame rates well above 60 FPS when the GPU is not the limiting factor. However, at 4K Ultra (22 FPS), the CPU is clearly idle waiting for the GPU to complete its work.

The 4600G’s nearest rivals are all within a 0.8% performance margin, which means that swapping to a different CPU in this class would not significantly change the Palworld experience. The CPU’s 71st percentile ranking among all processors shows that it is an above-average part, but its 4000-series architecture is older than current generations. For this combo, the CPU is not the star; it provides stable, predictable performance that allows the GPU to operate at its full potential. The data shows no evidence of CPU-related frame drops or stuttering, as the minimum FPS at 1440p Medium (59 FPS) and 1080p Medium (89 FPS) are both close to the average, indicating consistent frame delivery.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and performance priorities. At 1920x1080, the Medium preset is the clear recommendation. It delivers an average of 105 FPS with a minimum of 89 FPS, which is well above the 60 FPS threshold for smooth gameplay. The High preset at 81 FPS is also viable, but the 24 FPS drop from Medium to High suggests that the additional visual fidelity may not be worth the performance cost for some players. The Low preset at 130 FPS is only necessary for those seeking maximum frame rates for competitive play, which is not typical for a survival game like Palworld. The Ultra preset at 61 FPS is playable but sits right at the edge of what most consider smooth, and the lack of minimum FPS data for Ultra makes it a riskier choice.

At 2560x1440, the Medium preset is again the best option, with an average of 69 FPS and a minimum of 59 FPS. This provides a near-60 FPS experience with acceptable visual quality. The High preset at 53 FPS is playable but will be noticeably less smooth, especially in areas with many creatures or complex structures. The Low preset at 85 FPS is the best for performance, but it sacrifices visual quality. The Ultra preset at 40 FPS is below the 60 FPS threshold and is not recommended for a game that requires constant attention to the environment.

At 3840x2160, the data suggests that this combo is not well-suited for 4K gaming. The Low preset at 47 FPS is the only option that approaches playability, and even then, the frame rate will fluctuate. The Medium preset at 38 FPS is borderline, and the High preset at 30 FPS is marginal. The Ultra preset at 22 FPS is not playable in any meaningful sense. For 4K users, the recommendation is to either lower the resolution to 1440p or accept significant compromises in settings.

In summary, the best experience per the measured rows is at 1080p with Medium settings, which offers a high average FPS and a strong minimum FPS. For 1440p users, Medium is also the top choice, though the minimum FPS of 59 is just shy of 60 FPS. This combo is capable of running Palworld effectively, but it requires users to prioritize resolution and settings carefully to achieve a smooth experience. The data does not support 4K gaming as a viable option for this hardware pairing.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B570 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 130.0
1920x1080 Medium 105.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Palworld with Ryzen 5 4600G + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B570 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.