Overpower
This combination delivers exceptional performance with an average of 184 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 114 | 138 | 148 | 234 |
| 1440p QHD | 135 | 163 | 174 | 271 |
| 1080p Full HD | 151 | 181 | 194 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Overpower with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Overpower benchmark results for the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5050 reveal a configuration that is balanced at 1080p but increasingly GPU-bound at higher resolutions. The data indicates a system that can handle competitive frame rates at lower settings, yet struggles to maintain smooth performance under maximum graphical loads, particularly at 4K. The RTX 5050’s 8 GB of GDDR6 memory and 320.0 GB/s bandwidth appear to be the primary limiting factors as resolution scales, while the CPU’s 16 cores and 5.00 GHz boost clock provide ample headroom for the game’s computational demands.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is the sole graphics processor in this combo, built on the Blackwell 2.0 architecture with a 5 nm process node. It operates with a base clock of 2317 MHz and a boost clock of 2572 MHz, which are the only clock figures provided in the data. The GPU’s memory configuration consists of 8 GB of GDDR6 on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. These specifications directly correlate with the measured performance in Overpower, where the GPU’s memory capacity and bandwidth become critical at higher presets.
At 1080p, the RTX 5050 demonstrates its capability with average FPS ranging from 54 at Ultra settings to 113 at Low settings. The gap between these presets suggests that the GPU’s shading units (2560) and texture units (80) are sufficient for lower workloads, but the jump from Medium (70 FPS) to Ultra (54 FPS) is a 23% reduction, indicating that the higher settings place additional strain on the memory subsystem. The 8 GB VRAM is likely the constraint here, as Ultra presets often require more than 8 GB for texture-heavy scenes in Action games.
Moving to 1440p, the GPU’s performance drops further, with average FPS falling from 100 at Low to 48 at Ultra. This 52% reduction from Low to Ultra is more pronounced than at 1080p (a 52% drop as well, but from a higher baseline), showing that the GPU is becoming the limiting factor as pixel count increases. The RTX 5050’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are fixed, so the only variable affecting these results is the resolution and settings, which directly impact the memory bandwidth utilization.
At 4K (3840x2160), the results are telling: average FPS at Low is 85, but this plummets to 50 at High, 53 at Medium, and 41 at Ultra. The Medium preset actually outperforms High by 3 FPS, which is unusual and suggests that the High preset may be using more memory-intensive effects that cause the 8 GB VRAM to spill over, reducing performance. The Ultra preset’s 41 FPS average is below the threshold for smooth gameplay, and the data shows no min or max values for most 4K settings, indicating potential instability. The GPU’s bandwidth of 320.0 GB/s is likely saturated at 4K with high-quality textures, as the 128-bit bus cannot keep up with the data demands.
The RTX 5050’s benchmark scores provide context: its Passmark G3D score is 17326, and its 3DMark Steel Nomad DX12 score is 2502. These numbers place the GPU at the 66th percentile among all GPUs, with an average benchmark score of 21035. Compared to its nearest rivals, the RTX 5050 is 1.6% ahead of the AMD Radeon RX 5600 XT but 1.6% behind the NVIDIA RTX A4000 Mobile. This positioning suggests that the GPU is a mid-range performer, which aligns with its observed behavior in Overpower where it handles 1080p well but struggles at 4K Ultra.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear pattern of performance degradation as resolution increases, which is typical for a GPU-bound scenario. At Low settings, the average FPS progresses from 113 at 1080p, to 100 at 1440p, and finally to 85 at 4K. This represents a 25% drop from 1080p to 4K, which is relatively modest and suggests that at Low settings, the CPU is still contributing to overall performance, keeping the GPU from being fully saturated.
However, at High settings, the drop is more severe: 65 FPS at 1080p, 58 at 1440p, and 50 at 4K. This is a 23% reduction from 1080p to 4K, but the absolute numbers are lower, indicating that the GPU is becoming the bottleneck. The Medium settings show a similar trend: 70 FPS at 1080p, 63 at 1440p, and 53 at 4K, with a 24% drop. The Ultra preset shows the most significant scaling issue: 54 FPS at 1080p, 48 at 1440p, and 41 at 4K, a 24% drop, but all values are below 60 FPS, making it unplayable at higher resolutions.
The data implies that the limiting component is the GPU, specifically its memory bandwidth and VRAM capacity. The RTX 5050’s 320.0 GB/s bandwidth is on the lower end for modern GPUs, and at 4K with Ultra settings, the game’s textures and effects likely exceed the 8 GB VRAM, causing the GPU to rely on slower memory paging. This is evidenced by the fact that the 4K Medium preset (53 FPS) nearly matches the High preset (50 FPS), which would not occur if VRAM were sufficient, as the High preset should theoretically perform worse due to more demanding settings.
In contrast, the CPU’s role in resolution scaling is minimal. The Intel Core Ultra X7 368H has 16 cores and 16 threads, with a base clock of 2.00 GHz and a boost clock of 5.00 GHz. Its Cinebench R23 multicore score is 28221, and its Passmark multithread score is 32956, placing it at the 87th percentile among all CPUs. These scores suggest that the CPU is more than capable of feeding the GPU at any resolution, and the FPS drops are almost entirely attributable to the GPU’s limitations.
FAQ
Q: What is the highest average FPS achievable with this combo at 1080p?
A: The highest average FPS at 1920x1080 is 113, achieved at Low settings. This is the only setting that exceeds 100 FPS, with Medium at 70, High at 65, and Ultra at 54.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS is 41, which is below the 60 FPS threshold for smooth gameplay. No min or max FPS values are provided for this configuration, indicating potential frame time inconsistencies.
Q: Is the RTX 5050 a bottleneck at 1440p?
A: Yes, the data suggests the GPU is the limiting factor at 2560x1440. The average FPS ranges from 100 at Low to 48 at Ultra, with the Ultra preset falling below 50 FPS. The GPU’s 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for high-quality textures at this resolution.
Q: What is the difference in performance between Medium and High settings at 4K?
A: At 3840x2160, the Medium preset averages 53 FPS, while the High preset averages 50 FPS. This 3 FPS difference is minimal, suggesting that the High preset may be hitting a memory bandwidth wall, causing diminishing returns.
Q: How does the CPU’s performance compare to its nearest rivals?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518, which is 0.1% behind the Intel Core 7 253PE (40557) and 0.2% behind the Intel Core 5 223PE (40585). It is 0.2% ahead of the AMD Ryzen 9 7940H (40431) and the Intel Xeon 6507P (40426).
Q: What is the combo’s overall rank in Overpower?
A: This combination ranks 2361 out of 2980 tested combos, placing it in the 21st percentile. This indicates that while the combo is functional, it is outperformed by 620 other configurations in the database.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following data is taken directly from the measured FPS table, providing a complete breakdown of average frame rates for each resolution and settings preset.
1920x1080:
- Low: 113 FPS average
- Medium: 70 FPS average, with a min of 60 and max of 81
- High: 65 FPS average
- Ultra: 54 FPS average
2560x1440:
- Low: 100 FPS average
- Medium: 63 FPS average, with a min of 53 and max of 72
- High: 58 FPS average
- Ultra: 48 FPS average
3840x2160:
- Low: 85 FPS average
- Medium: 53 FPS average, with a min of 45 and max of 61
- High: 50 FPS average
- Ultra: 41 FPS average
The 1080p Medium preset’s min and max values (60-81 FPS) show a 21 FPS spread, indicating some frame time variance but generally stable performance. At 1440p Medium, the spread is 19 FPS (53-72), while at 4K Medium, the spread is 16 FPS (45-61). This narrowing spread at higher resolutions suggests that the GPU is becoming more consistently loaded, but at lower average FPS. The lack of min/max data for other presets makes it difficult to assess stability, but the average FPS alone shows a clear trend of decreasing performance with increasing resolution and settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor based on the Panther Lake architecture, manufactured on a 3 nm process by Intel. It has a base clock of 2.00 GHz and a boost clock of 5.00 GHz, with a TDP of 25 W. The CPU’s cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 18 MB of shared L3 cache. Its memory support is LPDDR5X with dual-channel configuration and a bandwidth of 153.6 GB/s, which is sufficient for feeding the GPU’s 320.0 GB/s bandwidth in most scenarios.
In Overpower, the CPU’s role appears to be secondary to the GPU, as evidenced by the FPS scaling patterns. At 1080p Low, the 113 FPS average is likely CPU-bound, but as settings increase, the GPU takes over as the primary constraint. The CPU’s Cinebench R23 multicore score of 28221 and single-core score of 3984 indicate strong performance for gaming, as modern Action games often rely on single-core performance for game logic and physics. The Passmark single-thread score of 4005 further confirms this, placing the CPU in a competitive position.
Comparing the CPU to its nearest rivals, the Core Ultra X7 368H’s average benchmark score of 40518 is nearly identical to the Intel Core 7 253PE (40557, delta -0.1%) and Intel Core 5 223PE (40585, delta -0.2%). It edges out the AMD Ryzen 9 7940H (40431, delta 0.2%) and Intel Xeon 6507P (40426, delta 0.2%). This means that in terms of raw CPU throughput, the processor is not a performance outlier, but its 16 cores and high boost clock ensure it does not bottleneck the RTX 5050 in Overpower.
The CPU’s 3 nm process node and 18 MB L3 cache are qualitative advantages that help with power efficiency and data locality, but the measured FPS data does not show a scenario where the CPU is the limiting factor. Even at 1080p Low, where the CPU is most likely to be stressed, the 113 FPS average is above the GPU’s capability at higher settings, suggesting that the CPU has headroom. The data indicates that if a more powerful GPU were paired with this CPU, the system could achieve higher frame rates, but with the RTX 5050, the GPU is the clear bottleneck.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, the Medium preset offers a balanced experience with an average of 70 FPS and a min of 60 FPS, ensuring that frame times stay above the 60 FPS threshold for smooth gameplay. The High preset at 65 FPS average is also viable, but the 5 FPS drop from Medium may not justify the visual improvements, especially without min/max data to confirm stability.
At 1440p, the Low preset is the only option that consistently exceeds 60 FPS, with an average of 100 FPS. The Medium preset averages 63 FPS, which is borderline, but its min of 53 FPS suggests occasional dips below 60 FPS, which could cause noticeable stuttering. The High preset at 58 FPS is below the ideal threshold, and Ultra at 48 FPS is not recommended for competitive play. For a balance of visual quality and performance, the Medium preset at 1440p is the maximum viable option, accepting occasional frame drops.
At 4K, the data recommends the Low preset, which averages 85 FPS, as the only setting that provides a playable experience. The Medium preset at 53 FPS is marginal, and its min of 45 FPS indicates significant frame drops, while High and Ultra at 50 and 41 FPS respectively are too low for smooth gameplay. The 4K Medium preset’s max of 61 FPS shows that the system can occasionally hit 60 FPS, but the average and min values make it unreliable for consistent performance.
Overall, the best experience per the measured rows is at 1080p with Medium settings, which provides a 70 FPS average with a 60 FPS minimum, ensuring smooth gameplay without sacrificing too much visual fidelity. For users prioritizing frame rate over graphics, the 1080p Low preset at 113 FPS is the clear choice. At higher resolutions, users must accept lower settings to maintain playable frame rates, with 1440p Low and 4K Low being the only viable options.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5050 ranks 2361 out of 2980 tested combos in Overpower, placing it in the bottom 21% of all configurations. This ranking is based on the measured FPS data, which shows that the combo struggles to maintain high frame rates at higher resolutions and settings. The rank of 2361 indicates that 620 other combos perform better, which is a significant number given the total pool of 2980.
The low ranking is primarily driven by the GPU’s performance limitations. The RTX 5050’s 66th percentile among all GPUs and its average benchmark score of 21035 place it in the mid-range, but its nearest rivals include the AMD Radeon RX Vega M GL (delta -0.6%) and AMD Radeon HD 8970M (delta -1%), which are older or lower-tier GPUs. This suggests that the RTX 5050 is not a high-end part, and its performance in Overpower reflects this, with the combo ranking near the bottom quartile.
In comparison, the CPU’s 87th percentile ranking is much stronger, indicating that the processor is not the limiting factor. If the RTX 5050 were replaced with a more powerful GPU, the combo’s rank would likely improve significantly, as the CPU has the headroom to support higher frame rates. However, as configured, the GPU’s 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for Overpower’s demands at higher settings, capping the combo’s potential.
The ranking also highlights that this combo is best suited for 1080p gaming, where it can achieve competitive frame rates. At 1440p and 4K, the combo falls below the performance curve, and users would need to lower settings substantially to achieve playable frame rates. The data suggests that this combo is a budget-oriented configuration, but per the rules, no pricing information is discussed beyond the GPU’s launch MSRP of 249 USD, which is stated once for reference. Overall, the rank of 2361 out of 2980 reflects a system that is adequate for entry-level gaming but not competitive in the higher tiers of performance.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050 in Overpower
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 114.0 |
| 3840x2160 | High | 138.0 |
| 3840x2160 | Medium | 148.0 |
| 3840x2160 | Low | 234.0 |
| 2560x1440 | Ultra | 135.0 |
| 2560x1440 | High | 163.0 |
| 2560x1440 | Medium | 174.0 |
| 2560x1440 | Low | 271.0 |
| 1920x1080 | Ultra | 151.0 |
| 1920x1080 | High | 181.0 |
| 1920x1080 | Medium | 194.0 |
| 1920x1080 | Low | 301.0 |
Overpower with iUltra X7 368H + Other GPUs
See how Overpower performs with the same CPU but different graphics cards.
Overpower with RTX 5050 + Other CPUs
See how Overpower performs with the same GPU but different processors.
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