Overpower

Overpower

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 60 65 103
1440p QHD 58 70 76 121
1080p Full HD 66 79 85 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 103
3840x2160 Medium 65
3840x2160 High 60
3840x2160 Ultra 50
2560x1440 Low 121
2560x1440 Medium 76
2560x1440 High 70
2560x1440 Ultra 58
1920x1080 Low 136
1920x1080 Medium 85
1920x1080 High 79
1920x1080 Ultra 66

Overpower with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5050 delivers a playable experience across most settings in Overpower, but the data reveals a clear pattern: the RTX 5050’s 8 GB VRAM and 128-bit memory bus become the primary constraint at higher resolutions, while the CPU’s 24 cores and 5.50 GHz boost clock keep frame rates from collapsing at lower settings. The measured FPS rows show that at 1080p Low, the combo hits 136 FPS average, but at 4K Ultra it drops to 50 FPS. The gap between Low and Ultra settings widens as resolution increases, indicating that the GPU is the limiting factor in this pairing, not the processor.

Resolution Scaling

The measured FPS data shows a predictable decline as resolution increases, but the rate of decline is not uniform across settings. At Low settings, the average FPS drops from 136 at 1920x1080 to 121 at 2560x1440, a reduction of roughly 11%, and then to 103 at 3840x2160, another 15% drop. This suggests that even at the lowest graphical preset, the GPU is still doing significant work, and the 4K resolution pushes the RTX 5050 to its limits.

At Medium settings, the pattern is steeper. The 1080p average is 85 FPS, which falls to 76 at 1440p (an 11% drop) and then to 65 at 4K (a 14% drop from 1440p). The min FPS at 4K Medium is 55, which is still above the 50 FPS threshold often considered acceptable, but the margin is thin. At High settings, the averages are 79 FPS at 1080p, 70 at 1440p, and 60 at 4K. The 4K High result is exactly 60 FPS average, which is borderline for smooth gameplay, and the lack of a min FPS value in the data means the frame time consistency is unknown.

Ultra settings show the most dramatic scaling. The 1080p Ultra average is 66 FPS, which drops to 58 at 1440p and then to 50 at 4K. The 4K Ultra result is the lowest measured value in the entire dataset, and it represents a 24% drop from 1080p Ultra. This pattern indicates that the RTX 5050’s rendering pipeline is saturated at 4K, particularly with the heavier shader and texture workloads that Ultra presets introduce. The CPU, with its 24 threads and 36 MB of L3 cache, does not appear to bottleneck these results, as the FPS scales consistently with resolution rather than showing erratic behavior at lower resolutions where CPU load would be more prominent.

The data also reveals that the gap between Low and Ultra settings narrows as resolution increases. At 1080p, Low (136 FPS) is more than double Ultra (66 FPS). At 4K, Low (103 FPS) is still ahead of Ultra (50 FPS), but the margin is smaller. This is a classic sign of GPU-bound operation: at higher resolutions, the pixel fill rate and memory bandwidth become the dominant factors, so the difference between presets shrinks because the GPU is already maxed out.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS is 79 at 1920x1080 with High settings. This is 13 FPS lower than Medium (85) and 13 FPS higher than Ultra (66), placing High as a middle-ground option.

Q: Does the combo maintain 60 FPS at 4K?

A: At 4K High, the average FPS is exactly 60. At 4K Medium, it is 65, and at 4K Low, it reaches 103. Only 4K Ultra falls below 60, with an average of 50 FPS.

Q: Which resolution shows the smallest difference between Low and Ultra?

A: At 3840x2160, Low averages 103 FPS while Ultra averages 50 FPS, a difference of 53 FPS. At 1080p, the difference is 70 FPS (136 vs 66), so the gap narrows at higher resolutions.

Q: What is the minimum FPS recorded in the dataset?

A: The only min FPS values provided are for Medium settings: 72 at 1080p, 64 at 1440p, and 55 at 4K. The lowest min FPS is 55 at 4K Medium.

Q: How does the RTX 5050’s 8 GB VRAM affect 4K performance?

A: The 8 GB GDDR6 memory with a 128-bit bus provides 320.0 GB/s bandwidth. The data shows 4K Ultra averages only 50 FPS, which suggests the GPU is struggling with the memory demands of high-resolution textures and effects.

Q: Is the CPU or GPU the bottleneck in this combo?

A: The scaling pattern indicates the GPU is the limiting factor. The CPU has 24 cores and a 5.50 GHz boost clock, and the FPS drops consistently with resolution increases, which is characteristic of a GPU-bound scenario.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. Its base clock is 3.70 GHz, with a boost clock of 5.50 GHz. In the context of Overpower, the CPU’s role is to feed the GPU with draw calls and game logic, and the benchmark results suggest it does so effectively. At 1080p Low, the combo reaches 136 FPS average, which is a high frame rate that typically requires strong single-thread performance. The Cinebench R23 single-core score of 2439 and Passmark single-thread score of 5068 indicate robust per-core performance.

The CPU’s 36 MB of shared L3 cache and 3 MB per-core L2 cache provide ample storage for frequently accessed game data, which helps maintain consistent frame pacing. The memory bandwidth of 115.2 GB/s on a dual-channel DDR5 bus is sufficient for feeding the RTX 5050, especially since the GPU’s own bandwidth is 320.0 GB/s. The 24 threads are more than enough for Overpower, an Action title that is unlikely to scale beyond 8-16 threads, so the CPU is not a bottleneck in this pairing.

The data supports this interpretation: at 1080p, increasing settings from Low to Ultra only drops FPS from 136 to 66, which is a 52% reduction. If the CPU were the limiting factor, the FPS would stay relatively flat across settings because the GPU would be waiting on the CPU. Instead, the FPS changes significantly, confirming that the GPU is the active constraint. The CPU’s 96th percentile rank among all CPUs, with a Cinebench R23 multi-core score of 44253, places it well above the demands of this game.

How This Combo Ranks

The comboRankInGame field places this pairing at rank 1808 out of 2980 tested combos, which puts it in the 39th percentile of all tested configurations. This means that roughly 60% of tested combos (about 1172) outperform it in Overpower. The ranking reflects the RTX 5050’s modest position in the GPU hierarchy; the GPU’s percentileVsAllGpus is 66, meaning it is better than 66% of all GPUs, but its average benchmark score of 21035 is only slightly above the AMD Radeon RX Vega M GL (21153, deltaPct -0.6) and below the NVIDIA RTX A4000 Mobile (21379, deltaPct -1.6). The nearest rivals are close in score, indicating that the RTX 5050 sits in a crowded mid-range segment.

The CPU, by contrast, is a high-end part. Its percentileVsAllCpus is 96, and its average benchmark score of 93785 is nearly identical to the Intel Xeon 6520P (93786, deltaPct 0) and slightly below the AMD EPYC 4564P (95183, deltaPct -1.5). This means the CPU is not the reason for the combo’s mid-pack ranking. The bottleneck is clearly the GPU, which is confirmed by the resolution scaling data. At 1080p, the combo performs respectably, but at 4K, it falls behind more powerful GPU pairings that can maintain higher frame rates under heavy pixel load.

The rank of 1808 out of 2980 suggests that users with this combo should target 1080p or 1440p for the best experience, as the 4K results are below the average for tested combos. The deltaPct values for the GPU’s rivals show that the RTX 5050 is within 1.6% of its nearest competitors, so small variations in game optimization could shift the rank either way.

Measured FPS Breakdown

At 1920x1080, the measured averages are 136 FPS on Low, 85 FPS on Medium, 79 FPS on High, and 66 FPS on Ultra. The Medium preset includes a min FPS of 72 and max of 98, indicating relatively stable frame times. Low and High settings lack min/max data, so only averages are available. The spread from Low to Ultra is 70 FPS, which shows the GPU’s performance scales significantly with graphical load.

At 2560x1440, the averages drop to 121 FPS on Low, 76 FPS on Medium, 70 FPS on High, and 58 FPS on Ultra. The Medium preset shows a min of 64 and max of 87, a wider range than at 1080p, suggesting less consistent frame pacing at higher resolution. The drop from Low to Ultra at 1440p is 63 FPS, slightly less than at 1080p, but still substantial.

At 3840x2160, the averages are 103 FPS on Low, 65 FPS on Medium, 60 FPS on High, and 50 FPS on Ultra. The Medium preset has a min of 55 and max of 74, which is the tightest min/max range in the dataset. The 4K Ultra result of 50 FPS is the lowest average recorded, and the 4K High result of 60 FPS is exactly at the threshold for smooth gameplay. The difference between Low and Ultra at 4K is 53 FPS, the smallest gap across all resolutions.

The data shows that the Medium preset is the only one with complete min/max data at all three resolutions. At 1080p, the min of 72 FPS is above the 60 FPS target. At 1440p, the min of 64 FPS is still above 60. At 4K, the min of 55 FPS falls below 60, indicating occasional stutter during demanding scenes.

Settings Recommendations

Based on the measured FPS rows, the Medium preset offers the best balance of performance and visual quality for this combo. At 1080p, Medium averages 85 FPS with a min of 72, which is well above the 60 FPS threshold and provides headroom for occasional dips. At 1440p, Medium averages 76 FPS with a min of 64, still maintaining a playable floor. At 4K, Medium averages 65 FPS with a min of 55, which is marginal but playable for most users.

The High preset is a viable alternative for users who prioritize visual fidelity. At 1080p, High averages 79 FPS, which is only 6 FPS lower than Medium. At 1440p, High averages 70 FPS, still above 60. However, at 4K, High averages exactly 60 FPS, and the lack of min FPS data means there is no guarantee of consistent frame times. The Ultra preset is not recommended for this combo, as it drops below 60 FPS at both 1440p (58 FPS) and 4K (50 FPS), and at 1080p it averages 66 FPS, which is close to the 60 FPS floor.

The Low preset delivers the highest frame rates—136 FPS at 1080p, 121 at 1440p, and 103 at 4K—but it sacrifices most graphical features. For competitive play where frame rate is paramount, Low at 1080p provides the smoothest experience. For general play, Medium at 1440p offers a good middle ground, with 76 FPS average and a min of 64 FPS, which is above the 60 FPS floor.

The data indicates that the RTX 5050 is best utilized at 1080p or 1440p with Medium settings, as this avoids the sharp FPS drops seen at Ultra and the 4K resolution. Users targeting 4K should stick to Medium or Low, as High and Ultra will likely cause frame rate dips below 60 FPS.

GPU Role

The NVIDIA GeForce RTX 5050 is based on the Blackwell 2.0 architecture, using the GB207 chip on a 5 nm process by TSMC. It has 2560 shading units, 80 TMUs, and 32 ROPs, with 20 RT cores and 80 tensor cores. The boost clock is 2572 MHz, and the memory is 8 GB of GDDR6 on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU’s FP32 performance is 13.17 TFLOPS, and its pixel rate is 82.30 GPixel/s with a texture rate of 205.8 GTexel/s.

In Overpower, the GPU’s role is to handle the rendering pipeline, including geometry, texturing, and post-processing effects. The 8 GB VRAM is a potential limitation at 4K, where high-resolution textures and effects can exceed this capacity. The measured FPS data supports this: at 4K Ultra, the average is 50 FPS, which is 16 FPS lower than 4K High (60 FPS) and 15 FPS lower than 4K Medium (65 FPS). The large drop from Medium to Ultra at 4K suggests that the VRAM or memory bandwidth is saturated when the highest-quality assets are loaded.

The GPU’s 32 ROPs are relatively low for a modern card, which limits pixel fill rate. This is evident in the resolution scaling: at 1080p, the GPU can output 136 FPS on Low, but at 4K, the same settings yield only 103 FPS, a 24% reduction. The 128-bit memory bus is also a constraint, as the 320.0 GB/s bandwidth is modest compared to wider-bus cards, which would struggle less with the increased data demands of 4K.

The RTX 5050’s average benchmark score of 21035 places it at the 66th percentile of all GPUs, and its nearest rivals are all within 1.6% in score. The passmark G3D score of 17326 and the 3DMark Steel Nomad DX12 score of 2502 provide additional context, but the in-game FPS is the most relevant metric. The GPU’s 130 W TDP and dual-slot design are reasonable for a mid-range card, but the 8 GB VRAM is the clear weak point for 4K gaming. The data shows that this GPU is best suited for 1080p and 1440p gaming, where it can maintain high frame rates, while 4K gaming requires dropping to Medium or Low settings to stay above 60 FPS.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 103.0
3840x2160 Medium 65.0
3840x2160 High 60.0
3840x2160 Ultra 50.0
2560x1440 Low 121.0
2560x1440 Medium 76.0
2560x1440 High 70.0
2560x1440 Ultra 58.0
1920x1080 Low 136.0
1920x1080 Medium 85.0
1920x1080 High 79.0
1920x1080 Ultra 66.0

Overpower with iUltra 7 270K Plus + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with RTX 5050 + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.