Overpower

Overpower

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 76 82 132
1440p QHD 75 90 97 155
1080p Full HD 84 101 109 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 82
3840x2160 High 76
3840x2160 Ultra 63
2560x1440 Low 155
2560x1440 Medium 97
2560x1440 High 90
2560x1440 Ultra 75
1920x1080 Low 174
1920x1080 Medium 109
1920x1080 High 101
1920x1080 Ultra 84

Overpower with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3070, In-Depth Analysis

Overpower pairs the Intel Core Ultra 5 225 with the NVIDIA GeForce RTX 3070, producing a combo that ranks 1237th out of 2980 tested configurations in this Action title. This places the pairing in the upper-middle portion of the database, with the measured frame rates indicating a system capable of high-refresh 1080p play and playable 4K performance depending on the preset chosen. The data shows a consistent scaling pattern across resolutions, with the CPU providing a solid foundation and the GPU acting as the primary throughput gate at higher settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 is a 10-core, 10-thread desktop processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a 65 W TDP. The chip features 192 KB of L1 cache per core, 3 MB of L2 per core, and 20 MB of shared L3 cache. It supports DDR5 memory over a dual-channel bus, providing a memory bandwidth of 102.4 GB/s. The processor's benchmark profile is strong: it achieves a Cinebench R23 multicore score of 25891 and a single-core score of 3655, with a PassMark multithread score of 30459 and a single-thread score of 4412. This places the CPU at the 85th percentile among all processors tested, with an average benchmark score of 36938.

In the context of Overpower, the CPU's performance appears sufficient to feed the GPU at most settings. The measured FPS at 1080p Low reaches 174 average, which is well above typical display refresh rates, indicating the processor is not a bottleneck at lower graphical loads. At higher settings, the average FPS drops to 101 at 1080p High and 84 at 1080p Ultra, but the relative consistency between these numbers suggests the workload shifts to the GPU rather than exposing CPU limits. The processor's nearest rivals in the database include the AMD Ryzen 5 5600F with an identical average score (deltaPct 0), the AMD Ryzen 5 5500X3D at -0.2%, the AMD Ryzen AI 7 PRO 450 at -0.4%, and the Intel Core i9-12900T at -0.5%. These negligible deltas indicate that the Ultra 5 225 sits in a tightly competitive performance band for general compute, and the game's frame pacing should be similar when paired with equivalent GPUs.

The 10-core, 10-thread configuration without hyper-threading is notable. Overpower, as an Action title, likely benefits from the high single-core boost of 4.90 GHz, which is reflected in the strong single-thread benchmark scores. The data shows that moving from 1080p Low to 1080p Ultra reduces average FPS from 174 to 84, a 51.7% drop, while moving from 1440p Low to 1440p Ultra drops from 155 to 75, a 51.6% drop. This parallel reduction across resolutions suggests the CPU maintains its role consistently, and the limiting factor shifts to the GPU as settings increase. The processor's 20 MB of shared L3 cache and 102.4 GB/s memory bandwidth are adequate for feeding the RTX 3070, as evidenced by the high frame rates at lower presets.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 is an Ampere-architecture GPU built on Samsung's 8 nm process, featuring the GA104 chip with 17,400 million transistors on a 392 mm² die. It has 5888 shading units, 184 texture mapping units, and 96 raster output units, along with 46 ray tracing cores and 184 tensor cores. The GPU runs at a base clock of 1500 MHz and a boost clock of 1725 MHz, with memory clocked at 1750 MHz (14 Gbps effective). It is equipped with 8 GB of GDDR6 memory on a 256-bit bus, delivering a bandwidth of 448.0 GB/s. The card's compute capabilities include 20.31 TFLOPS of FP32 performance, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. The RTX 3070 has a TDP of 220 W and was launched with an MSRP of 499 USD, though pricing details are not relevant to performance analysis. Its benchmark scores include a PassMark G3D score of 22214 and a Geekbench OpenCL score of 112821, placing it at the 61st percentile among all GPUs.

In Overpower, the RTX 3070 shows clear scaling behavior tied to its 8 GB VRAM capacity and memory bandwidth. At 4K Ultra, the average FPS is 63, while at 4K High it rises to 76, and at 4K Medium to 82. The jump to 4K Low produces 132 average FPS, indicating that the GPU has headroom when texture and shading loads are reduced. The 8 GB frame buffer is likely a limiting factor at higher resolutions and settings, as the gap between Medium (82 FPS) and High (76 FPS) at 4K is relatively small compared to the leap to Low (132 FPS). This pattern suggests that memory capacity, rather than raw compute, becomes the bottleneck when Ultra settings demand more than 8 GB of video memory. The GPU's nearest rivals in the database are the AMD Radeon RX 7600 XT (deltaPct +0.7%), the NVIDIA GeForce GTX 690 (+1%), the AMD Radeon HD 7970M (+1.1%), and the NVIDIA Tesla K40c (-1.5%). These small deltas indicate the RTX 3070 is positioned near those cards in aggregate benchmark scores, but in Overpower specifically, the measured FPS shows the card performing within expected ranges for its class.

The GPU's 448.0 GB/s bandwidth and 256-bit bus provide sufficient throughput for 1440p and 1080p gaming, but at 4K the average FPS across all settings (63-132) reveals that the card is being pushed to its limits. The data shows a 71.4% increase in FPS from 4K Ultra to 4K Low, which is a larger relative jump than at 1440p (from 75 to 155, a 106.7% increase) or 1080p (from 84 to 174, a 107.1% increase). This suggests that at 4K, the GPU's computational and memory resources are more tightly constrained, and lowering settings provides diminishing returns compared to lower resolutions.

FAQ

Q: What is the average FPS at 1080p Ultra settings?

A: The measured average FPS at 1920x1080 with Ultra settings is 84 frames per second, with no minimum or maximum values recorded.

Q: How does the CPU compare to its nearest rival in aggregate benchmarks?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, which is identical to the AMD Ryzen 5 5600F (deltaPct 0), and slightly higher than the AMD Ryzen 5 5500X3D (-0.2%), AMD Ryzen AI 7 PRO 450 (-0.4%), and Intel Core i9-12900T (-0.5%).

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 174, achieved at 1920x1080 with Low settings. This is followed by 155 at 2560x1440 Low and 132 at 3840x2160 Low.

Q: Does the GPU have enough VRAM for 4K gaming in Overpower?

A: The GPU has 8 GB of GDDR6 memory. At 4K Ultra, the average FPS is 63, and at 4K High it is 76, while 4K Medium reaches 82. The relatively small gap between Medium and High, compared to the large jump to Low (132 FPS), suggests the 8 GB capacity may be a constraint at higher settings.

Q: What is the combo's rank among all tested combinations?

A: The combination of the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 3070 ranks 1237th out of 2980 tested combos in Overpower.

Q: What memory bandwidth does the CPU provide, and how does it affect performance?

A: The CPU supports DDR5 memory over a dual-channel bus with a bandwidth of 102.4 GB/s. This is sufficient to feed the GPU, as evidenced by the high frame rates at 1080p Low (174 FPS) and 1440p Low (155 FPS), where CPU-bound scenarios would show limitations.

Settings Recommendations

Based on the measured FPS rows, the optimal experience depends on the target resolution and refresh rate. At 1920x1080, the Ultra preset delivers 84 average FPS, which is above the 60 FPS threshold for smooth play but may not fully utilize a 144 Hz monitor. The High preset at 1080p yields 101 average FPS, offering a better balance for high-refresh displays, while the Medium preset at 109 FPS with a minimum of 92 and maximum of 125 provides the most consistent frame pacing for competitive play. Given that the Low preset reaches 174 FPS, players seeking maximum responsiveness could use it, but the visual quality trade-off is substantial.

At 2560x1440, the Ultra preset produces 75 average FPS, which is playable but close to the lower bound of smoothness for fast-paced action. The High preset at 90 FPS is the recommended choice for 1440p, as it maintains a comfortable margin above 60 FPS while preserving visual fidelity. The Medium preset at 97 FPS (min 82, max 111) is also viable, especially for those who prioritize frame consistency over minor visual enhancements. The Low preset at 155 FPS is excessive for most displays and would only be useful for extreme refresh rates.

At 3840x2160, the situation changes significantly. The Ultra preset drops to 63 average FPS, which is the minimum acceptable for 60 Hz displays but may show stutter in demanding scenes. The High preset at 76 FPS is the best 4K option, as it provides headroom above 60 FPS without the steep performance cost of Ultra. The Medium preset at 82 FPS (min 70, max 95) is also strong and could be preferred if the visual difference from High is negligible. The Low preset at 132 FPS is overkill for 4K and suggests that the GPU has untapped potential at lower settings.

The data indicates that the Medium preset offers the most balanced experience across all resolutions, with the smallest gap between average and minimum FPS. For example, at 1080p Medium the range is 92-125, at 1440p Medium it is 82-111, and at 4K Medium it is 70-95. This consistency is valuable for maintaining gameplay responsiveness. Players with 144 Hz monitors at 1080p should consider High or Medium, while those at 1440p with 120 Hz panels should use High. For 4K, High is the recommended preset to stay comfortably above 60 FPS.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 3070 achieves a rank of 1237 out of 2980 tested combos in Overpower. This places it in the 58.5th percentile of all configurations, meaning it outperforms roughly 58% of tested systems while being beaten by the top 42%. The rank reflects the balance between the CPU's strong single-thread performance (Cinebench R23 single-core 3655, PassMark single-thread 4412) and the GPU's mid-range standing (61st percentile among all GPUs). The CPU's 85th percentile ranking indicates it is not the weak link, but the GPU's lower percentile suggests the RTX 3070 is the more limiting component in this pairing.

Compared to the GPU's nearest rivals, the RTX 3070's aggregate score of 17208 is within 1.5% of the AMD Radeon RX 7600 XT (17083), NVIDIA GeForce GTX 690 (17037), AMD Radeon HD 7970M (17019), and NVIDIA Tesla K40c (17468). This tight clustering means that swapping to any of these cards would likely produce similar frame rates in Overpower, assuming the CPU can keep pace. The combo's rank of 1237 suggests that many higher-ranked configurations use more powerful GPUs or CPUs with better multi-threaded performance, but the measured FPS shows this pairing is still capable of delivering smooth gameplay at most settings.

The rank should be interpreted in light of the data being measured, not estimated. The 2980 combos include a wide range of hardware, and the 1237th position indicates a mid-tier result. For context, the CPU's nearest rivals all have nearly identical average scores, so the ranking is primarily driven by GPU choice. The RTX 3070's 61st percentile among GPUs means that roughly 39% of tested graphics cards are faster, which explains why the combo does not crack the top 1000. However, the measured FPS at 1080p High (101) and 1440p High (90) shows practical performance that is well-suited for mainstream gaming.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings levels. At 1920x1080, the average FPS ranges from 174 (Low) to 84 (Ultra), with High at 101 and Medium at 109. The Medium preset has a recorded minimum of 92 and maximum of 125, while the other presets do not list min/max values. At 2560x1440, the averages are 155 (Low), 97 (Medium), 90 (High), and 75 (Ultra). The Medium preset again shows a range, with a minimum of 82 and maximum of 111. At 3840x2160, the averages are 132 (Low), 82 (Medium), 76 (High), and 63 (Ultra). The Medium preset at 4K has a minimum of 70 and maximum of 95.

Examining the data chronologically by resolution, the 1080p scores show a clear progression: Low (174) > Medium (109) > High (101) > Ultra (84). The difference between Medium and High is only 8 FPS, suggesting that the visual quality step from Medium to High is relatively inexpensive, while the jump from High to Ultra costs 17 FPS. At 1440p, the pattern shifts: Low (155) > Medium (97) > High (90) > Ultra (75). Here, the gap between Medium and High narrows to 7 FPS, and the High-to-Ultra drop is 15 FPS. At 4K, the ordering is Low (132) > Medium (82) > High (76) > Ultra (63). The Medium-to-High gap is 6 FPS, and High-to-Ultra is 13 FPS.

The minimum FPS values, where available, are critical for understanding frame consistency. At 1080p Medium, the minimum is 92, which is 84.4% of the average. At 1440p Medium, the minimum is 82, or 84.5% of the average. At 4K Medium, the minimum is 70, or 85.4% of the average. This consistency across resolutions indicates that the Medium preset provides stable frame delivery, with no severe drops that would cause stuttering. The absence of min/max data for other presets limits further analysis, but the average values alone show a predictable scaling pattern.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the limiting component in this system. At Low settings, the average FPS goes from 174 (1080p) to 155 (1440p) to 132 (4K), representing a 24.1% reduction from 1080p to 4K. This relatively modest drop suggests that at Low settings, the CPU is a significant contributor to frame rate, as the GPU is not fully stressed. The CPU's strong single-thread performance (Cinebench R23 single-core 3655) likely maintains high frame rates even as resolution increases, because the graphical load at Low is minimal.

At Medium settings, the FPS drops from 109 (1080p) to 97 (1440p) to 82 (4K), a 24.8% reduction from 1080p to 4K. This is a similar percentage to Low, indicating that the scaling is consistent and the GPU is starting to become more relevant but not yet the dominant constraint. At High settings, the FPS drops from 101 (1080p) to 90 (1440p) to 76 (4K), a 24.8% reduction from 1080p to 4K. The pattern holds, showing that the system scales predictably with resolution.

At Ultra settings, the FPS drops from 84 (1080p) to 75 (1440p) to 63 (4K), a 25.0% reduction from 1080p to 4K. This near-identical percentage across all settings strongly indicates that the limiting factor is consistent regardless of preset. Since the CPU's performance does not change with resolution, the uniform 24-25% drop from 1080p to 4K suggests that the GPU is the primary bottleneck, but the RTX 3070's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient to maintain a stable scaling curve. The fact that the drop percentage is almost constant (24.1% at Low, 24.8% at Medium, 24.8% at High, 25.0% at Ultra) points to a balanced system where neither component is disproportionately stressed at higher resolutions.

The absolute FPS losses from 1080p to 4K are 42 (Low), 27 (Medium), 25 (High), and 21 (Ultra). The larger absolute drop at Low (42 FPS) is due to the higher starting point, but the similar percentage drops indicate that the GPU's workload scales uniformly with pixel count. This behavior is typical for a system where the GPU is the limiting factor at all settings, as the CPU has ample headroom (85th percentile) to handle the game's logic at any resolution. The data supports the conclusion that upgrading the GPU would yield proportional gains across all resolutions, while CPU upgrades would have minimal impact on frame rates at higher settings.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3070 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 132.0
3840x2160 Medium 82.0
3840x2160 High 76.0
3840x2160 Ultra 63.0
2560x1440 Low 155.0
2560x1440 Medium 97.0
2560x1440 High 90.0
2560x1440 Ultra 75.0
1920x1080 Low 174.0
1920x1080 Medium 109.0
1920x1080 High 101.0
1920x1080 Ultra 84.0

Overpower with iUltra 5 225 + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with RTX 3070 + Other CPUs

See how Overpower performs with the same GPU but different processors.

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