Outriders
This combination delivers exceptional performance with an average of 199 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 91 | 121 | 164 |
| 1440p QHD | 125 | 170 | 221 | 286 |
| 1080p Full HD | 193 | 253 | 314 | 386 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. In Outriders, this CPU’s capabilities are largely sufficient to feed the GPU at most settings, but the data reveals a shift in bottleneck behavior as resolution drops. The processor’s multi-threaded strength, evidenced by a Cinebench R23 multi-core score of 15028, ensures that the game’s background tasks and physics calculations do not become a limiting factor at 1080p. Its single-core performance, with a Cinebench R23 single-core score of 1743, is more than adequate for the game’s primary game logic thread.
The 155H’s performance profile places it in the 83rd percentile among all CPUs, indicating it is a strong performer. Its nearest rivals include the Intel Core i5-14600T, which scores nearly identically with a 0% delta, and the AMD Ryzen AI 7 PRO 360, which is 0.1% faster. The AMD Ryzen 5 7400F is 0.2% slower, and the AMD Ryzen 7 PRO 6850H is 0.4% slower. This grouping suggests that the Ultra 7 155H sits in a very competitive performance tier, where small percentage differences do not translate into meaningful FPS variations in Outriders.
However, the measured FPS data shows that the CPU is not the primary constraint. At 1080p with Low settings, the system produces 211 FPS, which is a very high frame rate. When the settings are increased to Ultra at 1080p, the frame rate drops to 84 FPS. This significant drop is not due to CPU limitations, as the CPU workload does not change drastically with graphical settings. Instead, the GPU becomes the limiting factor. The CPU’s 24 MB of shared L3 cache and dual-channel memory bandwidth of 89.6 GB/s provide a solid foundation for game data streaming, but the performance scaling from 1080p Low to 1080p Ultra is a clear indicator that the RTX 5060 is the component doing the heavy lifting.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of performance across the four settings presets. For a balanced experience, the Medium preset is the standout choice. At 1920x1080, Medium delivers 154 FPS average, with a minimum of 131 FPS and a maximum of 177 FPS. This frame rate is well above the threshold for smooth, high-refresh-rate gameplay, and the minimum FPS indicates that even in demanding scenes, the frame rate does not dip to a level that would cause noticeable stutter. The High preset at 1080p offers 116 FPS, which is still excellent, but the 38 FPS drop from Medium to High suggests that the visual fidelity gains may not be worth the performance cost for competitive play.
At 2560x1440, Medium remains the optimal choice. It produces an average of 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS. While the average is lower than at 1080p, it is still comfortably playable on a 144Hz monitor. The High preset at 1440p yields 73 FPS, which is playable but requires a more moderate refresh rate display. The Ultra preset at 1440p drops to 53 FPS, which is a significant step down and may feel less responsive. For 3840x2160, the Medium preset provides 51 FPS with a minimum of 43 FPS and a maximum of 58 FPS. This is the only 4K preset that maintains a playable frame rate, but it is on the edge of what is considered smooth. High at 4K drops to 38 FPS, and Ultra falls to 28 FPS, both of which are not recommended for a positive experience.
The data suggests that the Low preset is not a worthwhile compromise. While it offers 211 FPS at 1080p and 134 FPS at 1440p, the visual degradation is severe, and the frame rate gains are not necessary for a game like Outriders, which is a cooperative looter shooter rather than a competitive esports title. The optimal strategy is to use the Medium preset as a baseline, and only move to High if you have a monitor with a lower refresh rate and prefer better visuals. The Ultra preset appears to be a performance trap, as the frame rate drops are disproportionate to the expected visual improvements. Benchmark results indicate that the Medium preset offers the best balance of frame rate stability and visual quality.
Resolution Scaling
The FPS data from 1080p to 4K reveals a classic GPU-bound scaling pattern. At 1080p Medium, the system achieves 154 FPS. At 1440p Medium, it drops to 97 FPS, which is a 37% reduction. At 4K Medium, it falls to 51 FPS, which is a 67% reduction from the 1080p figure. This steep decline in frame rate as resolution increases is a clear indication that the NVIDIA GeForce RTX 5060 is the limiting component in this configuration. The CPU’s performance is not scaling with resolution, so the frame rate drop is entirely due to the GPU’s rendering workload.
This pattern holds across all settings. For example, at High settings, the frame rate goes from 116 FPS at 1080p to 73 FPS at 1440p, and then to 38 FPS at 4K. The drop from 1440p to 4K is particularly severe, with the frame rate nearly halving. This suggests that the RTX 5060, with its 8 GB of GDDR7 memory on a 128-bit bus, is not well-suited for 4K gaming in Outriders, even at lower quality presets. The GPU’s memory bandwidth of 448.0 GB/s is a factor, but the core compute performance, rated at 19.18 TFLOPS, is what limits the fill rate at high resolutions.
The RTX 5060’s performance percentile of 72 places it in the upper-middle tier of GPUs, but its nearest rivals include the AMD Radeon 860M (-0.3%), the NVIDIA GeForce MX550 (-0.3%), and the AMD Radeon RX 5700 XT 50th Anniversary (-0.8%). The AMD Radeon RX 6750 XT is 1.2% faster. This grouping indicates that the RTX 5060 is a solid 1080p and 1440p card, but it lacks the raw horsepower for 4K. The data shows that the CPU is not the bottleneck at any resolution; the frame rate scaling is entirely consistent with a GPU-limited scenario. For users targeting 4K, the measured results suggest that Medium settings are the only viable option, and even then, the frame rate is barely playable.
FAQ
Q: Is the Intel Core Ultra 7 155H a bottleneck for the RTX 5060 in Outriders?
A: No. The data shows a GPU-bound scaling pattern. At 1080p Low, the system produces 211 FPS, and at 4K Ultra, it drops to 28 FPS. If the CPU were the bottleneck, the frame rates would be more consistent across resolutions. The CPU’s benchmark scores, including a PassMark multithread score of 24873, indicate it has ample headroom for this game.
Q: What is the best settings preset for 1440p gaming with this combo?
A: The Medium preset is the best choice. It delivers an average of 97 FPS with a minimum of 83 FPS, which ensures smooth gameplay. The High preset at 73 FPS is acceptable, but the Ultra preset at 53 FPS is too low for a fluid experience on most high-refresh-rate monitors.
Q: Can this system handle 4K gaming in Outriders?
A: Barely. At 4K Medium, the average FPS is 51, which is playable but not ideal. At 4K High, the average drops to 38 FPS, and at 4K Ultra, it falls to 28 FPS. The 4K Low preset achieves 70 FPS, but the visual quality is significantly compromised. The GPU is the limiting factor at this resolution.
Q: How does the RTX 5060 compare to its nearest rivals in terms of average benchmark score?
A: The RTX 5060 has an average benchmark score of 26331. The AMD Radeon 860M and NVIDIA GeForce MX550 are both 0.3% slower, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% slower. The AMD Radeon RX 6750 XT is 1.2% faster.
Q: What is the performance difference between the CPU and its closest rival?
A: The Intel Core Ultra 7 155H has an average benchmark score of 32697. The Intel Core i5-14600T has a 0% delta, meaning they are effectively tied. The AMD Ryzen AI 7 PRO 360 is 0.1% faster, while the AMD Ryzen 5 7400F is 0.2% slower and the AMD Ryzen 7 PRO 6850H is 0.4% slower.
Q: How much FPS does the Ultra preset cost compared to Medium at 1080p?
A: At 1080p, the Medium preset averages 154 FPS, while the Ultra preset averages 84 FPS. This is a 70 FPS drop, or a 45% reduction in frame rate, for the move from Medium to Ultra. The High preset sits in between at 116 FPS.
GPU Role
The NVIDIA GeForce RTX 5060 is the dominant component in this system when playing Outriders. Its role is defined by its compute capabilities and memory subsystem. The GPU features 3840 shading units, 120 texture mapping units, and 48 raster output pipelines. Its boost clock is 2497 MHz, and it has a TDP of 145 W. The 8 GB of GDDR7 memory operates on a 128-bit bus, yielding a bandwidth of 448.0 GB/s. These specifications determine how the GPU handles the game’s rendering tasks.
In Outriders, the GPU’s performance directly dictates the frame rates at all resolutions. The data shows that the GPU is the primary bottleneck, especially at higher resolutions and quality settings. The RTX 5060’s PassMark G3D score is 20891, and its 3DMark Steel Nomad DX12 score is 3628. These benchmark scores, along with its percentile of 72, place it in a position where it is well-suited for 1080p and 1440p gaming, but it struggles at 4K.
The GPU’s nearest rivals in terms of average benchmark score are the AMD Radeon 860M and NVIDIA GeForce MX550, both of which are 0.3% slower. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% slower, while the AMD Radeon RX 6750 XT is 1.2% faster. This close grouping suggests that the RTX 5060 is a mid-range performer that trades blows with previous-generation cards. In the context of Outriders, the GPU’s role is to handle the rendering load that the CPU cannot. The measured FPS data shows that the GPU has enough power to deliver high frame rates at 1080p, but its limits are clearly exposed at 4K. The 8 GB VRAM capacity is sufficient for the game, as there are no indications of memory-related stutters in the data, but the overall compute throughput is the limiting factor for 4K performance.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the system achieves its highest frame rates. The Low preset delivers an average of 211 FPS, making it the fastest configuration tested. The Medium preset averages 154 FPS, with a minimum of 131 FPS and a maximum of 177 FPS, providing a stable and high-refresh-rate experience. The High preset averages 116 FPS, which is still very smooth. The Ultra preset averages 84 FPS, which is a significant drop from Medium but remains playable.
Moving to 2560x1440, the frame rates scale down as expected. The Low preset averages 134 FPS, which is excellent for 1440p. The Medium preset averages 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS, making it the recommended setting for this resolution. The High preset averages 73 FPS, which is playable but not ideal for high-refresh-rate displays. The Ultra preset averages 53 FPS, which is a considerable drop and may feel less responsive.
At 3840x2160, the RTX 5060’s limitations become apparent. The Low preset averages 70 FPS, which is the only 4K setting that provides a truly smooth experience. The Medium preset averages 51 FPS, with a minimum of 43 FPS and a maximum of 58 FPS, which is on the edge of playability. The High preset averages 38 FPS, and the Ultra preset averages 28 FPS, both of which are too low for a comfortable gaming experience. The data shows a clear pattern: the frame rate scales inversely with resolution, and the GPU is the limiting factor. The minimum FPS values recorded for the Medium preset at all resolutions (131 at 1080p, 83 at 1440p, 43 at 4K) indicate that the frame pacing is consistent, without sudden dips that would cause stutter. This suggests that the system is stable, but the overall performance is constrained by the GPU’s rendering power. The combo ranks 1863 out of 2913 combinations for this game, indicating that while this is not a top-tier setup for Outriders, it is still capable of delivering a good experience at 1080p and 1440p.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 66.0 |
| 3840x2160 | High | 91.0 |
| 3840x2160 | Medium | 121.0 |
| 3840x2160 | Low | 164.0 |
| 2560x1440 | Ultra | 125.0 |
| 2560x1440 | High | 170.0 |
| 2560x1440 | Medium | 221.0 |
| 2560x1440 | Low | 286.0 |
| 1920x1080 | Ultra | 193.0 |
| 1920x1080 | High | 253.0 |
| 1920x1080 | Medium | 314.0 |
| 1920x1080 | Low | 386.0 |
Outriders with iUltra 7 155H + Other GPUs
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Outriders with RTX 5060 + Other CPUs
See how Outriders performs with the same GPU but different processors.
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