Thief

Thief

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 64
1440p QHD 60 63 83 109
1080p Full HD 88 92 121 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 109
2560x1440 Medium 83
2560x1440 High 63
2560x1440 Ultra 60
1920x1080 Low 159
1920x1080 Medium 121
1920x1080 High 92
1920x1080 Ultra 88

Thief with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Thief with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5060 delivers a distinctly mixed experience in Thief, a 2014 stealth title that remains demanding by modern standards. The combo ranks 2438th out of 3720 tested configurations, placing it in the lower third of all system pairings, yet the raw measured frames reveal a processor that can push well beyond 150 FPS at 1080p Low while the GPU struggles to maintain playable rates at 4K Ultra. This divergence points to a system where the CPU has ample headroom, but the graphics card becomes the binding constraint as resolution and quality settings climb.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, built on Intel's 7 nm process. Its base clock runs at 3.80 GHz with a boost of 4.80 GHz, and it carries a 24 MB shared L3 cache alongside 2 MB of L2 per core and 112 KB of L1 per core. The chip's 28 W TDP classifies it as a low-power mobile part, yet its benchmark scores tell a story of substantial throughput when needed.

In Cinebench R23, the CPU scores 15,028 multi-core and 1,743 single-core. The single-core figure is modest by desktop standards, but Thief's engine—originally designed for consoles of the early 2010s—rarely scales beyond a few threads. The multi-core score of 15,028 suggests the processor can handle background tasks while gaming, but the game's actual frame generation is more dependent on per-core efficiency. The Passmark single-thread score of 3,468 reinforces this: it's competitive but not exceptional.

The data from measured FPS shows the CPU is rarely the limiting factor. At 1080p Low, the combo hits 159 FPS average, which is near the upper range of what many displays can show. Even at 1080p Ultra, the average drops to 88 FPS—still playable, but the drop from Low to Ultra at the same resolution (159 to 88 FPS) suggests the GPU is taking on more work as settings increase. The CPU's 22 threads and 16 cores provide enough parallel capacity that Thief's single-threaded tendencies don't bottleneck the system until frame rates exceed roughly 150 FPS.

The processor's percentile rating of 83 against all CPUs puts it in the upper tier of available chips, and its nearest rivals—the Intel Core i5-14600T, AMD Ryzen AI 7 PRO 360, AMD Ryzen 5 7400F, and AMD Ryzen 7 PRO 6850H—all score within 0.4% of each other. This clustering indicates that the Core Ultra 7 155H sits in a sweet spot where minor architectural differences don't translate into meaningful gaming deltas. For Thief specifically, the CPU's 3.80 GHz base clock ensures consistent minimum frame pacing, while the 4.80 GHz boost handles brief single-thread spikes during AI calculations or physics events.

FAQ

Q: Can this combo run Thief at 4K with playable frame rates?

A: At 4K Ultra, the average FPS is 35, which is below the 60 FPS target most players consider smooth. Dropping to 4K Medium raises the average to 49 FPS with a minimum of 41 and maximum of 56, while 4K Low achieves 64 FPS. Only the Low preset at 4K crosses the 60 FPS threshold.

Q: How does the RTX 5060 compare to its nearest GPU rivals in raw benchmark scores?

A: The RTX 5060's average benchmark score is 26,331, placing it in the 72nd percentile of all GPUs. Its nearest rivals include the AMD Radeon 860M (26,401, 0.3% higher), NVIDIA GeForce MX550 (26,421, 0.3% higher), AMD Radeon RX 5700 XT 50th Anniversary (26,553, 0.8% higher), and AMD Radeon RX 6750 XT (26,011, 1.2% lower). The margins are narrow, indicating the RTX 5060 performs at parity with these cards in general compute.

Q: What is the best resolution-to-settings ratio for a consistent 60+ FPS experience?

A: At 1440p, the High preset delivers 63 FPS average, while Medium hits 83 FPS with a minimum of 71. At 1080p, High achieves 92 FPS and Medium reaches 121 FPS with a minimum of 103. The data suggests 1440p Medium is the highest visual quality tier that maintains a comfortable safety margin above 60 FPS.

Q: How does the CPU's multi-threaded performance compare to its single-threaded performance?

A: The Cinebench R23 multi-core score of 15,028 is roughly 8.6 times the single-core score of 1,743, reflecting the 16-core/22-thread design. However, Thief's frame rates at 1080p Low (159 FPS) versus 4K Ultra (35 FPS) indicate that the game's performance scales with GPU load more than CPU thread count, as the single-core score remains the relevant metric for this title.

Q: Is the 8 GB VRAM on the RTX 5060 sufficient for Thief at maximum settings?

A: The measured data shows 4K Ultra averaging 35 FPS and 1440p Ultra averaging 60 FPS. These figures suggest that while VRAM capacity isn't explicitly tested, the GPU's 448.0 GB/s memory bandwidth and 128-bit bus are sufficient to feed the card at these settings, as frame rates are more constrained by compute throughput than memory capacity for this 2014 title.

Q: How does the combo rank against all tested configurations?

A: The combo ranks 2438th out of 3720 tested combinations, placing it in the 34th percentile of all pairings. This rank reflects the balance between the CPU's strong 83rd percentile position and the GPU's more moderate 72nd percentile standing, with the overall result dragged down by the GPU's performance relative to other tested graphics cards.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimizing Thief's experience with this hardware. At 1080p, all four presets deliver playable frame rates: Low averages 159 FPS, Medium 121 FPS, High 92 FPS, and Ultra 88 FPS. The gap between High and Ultra at 1080p is only 4 FPS, making Ultra the sensible choice if visual fidelity is prioritized—the performance cost is negligible.

At 1440p, the picture changes. Low averages 109 FPS, Medium 83 FPS, High 63 FPS, and Ultra 60 FPS. The drop from High to Ultra is just 3 FPS, but both sit near the 60 FPS line. For players with standard 60 Hz monitors, either preset works, though Ultra's 60 FPS average leaves no headroom for demanding scenes. Medium's 83 FPS provides a buffer that prevents dips below 60, as evidenced by the minimum of 71 FPS recorded at that setting.

At 4K, the options narrow dramatically. Low is the only preset that breaks 60 FPS, averaging 64. Medium averages 49 FPS with a minimum of 41, which will produce visible stutter in fast-paced stealth sections. High and Ultra average 37 and 35 FPS respectively, making them barely playable on adaptive sync displays. The recommendation is clear: for 4K, use Low settings; for 1440p, Medium or High depending on refresh rate; for 1080p, Ultra delivers near-maximum visuals with only a 13% performance penalty over Low.

How This Combo Ranks

The combo's rank of 2438 out of 3720 tested configurations places it in the bottom third of all pairings, which is surprising given the individual component scores. The CPU sits in the 83rd percentile of all processors, and the GPU in the 72nd percentile, yet their combination underperforms what those individual rankings might suggest. This discrepancy likely stems from the GPU's relatively modest standing among tested graphics cards—while the RTX 5060 is a current-generation part, its 8 GB memory and 128-bit bus place it below many other GPUs in the database.

The nearest CPU rivals—the Intel Core i5-14600T, AMD Ryzen AI 7 PRO 360, AMD Ryzen 5 7400F, and AMD Ryzen 7 PRO 6850H—all have average benchmark scores within 0.4% of the Core Ultra 7 155H. This tight clustering means the CPU choice has minimal impact on the combo's ranking, as any of these processors would deliver nearly identical Thief performance when paired with the same GPU. The GPU's nearest rivals, including the AMD Radeon 860M and NVIDIA GeForce MX550, are notably different classes of hardware, yet their benchmark scores are within 0.3% of the RTX 5060, indicating that Thief's performance is primarily dictated by the graphics solution.

The rank of 2438 suggests that for this specific game, the combination is held back by the GPU's limitations rather than the CPU's capabilities. At 1080p Low, the system achieves 159 FPS, which demonstrates the CPU's ability to feed frames rapidly; but at 4K Ultra, the GPU's compute throughput caps the experience at 35 FPS. Thief's age and engine characteristics mean it doesn't benefit from modern GPU features like ray tracing or DLSS, so the RTX 5060's Blackwell architecture advantages are largely irrelevant here.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear GPU-bound scenario as resolution increases. At Low settings, the average FPS drops from 159 at 1080p to 109 at 1440p (a 31% reduction) and then to 64 at 4K (a 41% further reduction). This scaling pattern is consistent with a GPU that has fixed compute resources—as pixel count increases, the frame rate drops proportionally.

At Medium settings, the progression is 121 FPS at 1080p, 83 FPS at 1440p (a 31% drop), and 49 FPS at 4K (a 41% drop). The consistency of these percentage reductions across settings suggests that resolution scaling follows a predictable curve, independent of quality preset. The RTX 5060's 128-bit memory bus and 448.0 GB/s bandwidth appear sufficient at 1080p, but the 4K pixel count—roughly four times that of 1080p—overwhelms the GPU's fill rate and shader throughput.

The difference between 1440p and 4K is particularly telling. At Ultra settings, 1440p averages 60 FPS while 4K averages 35 FPS—a 42% reduction. This steep drop indicates that the GPU is reaching its memory bandwidth or ROP limits at 4K, as the 48 ROPs and 119.9 GPixel/s pixel rate struggle to fill the 8.3 million pixels per frame at 4K. The CPU's role in this scaling is minimal, as evidenced by the fact that even at 4K Low (64 FPS), the frame rate is still well above the 35 FPS at 4K Ultra, showing that settings adjustments can partially compensate for resolution increases.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 159 FPS, Medium 121 FPS with a minimum of 103 and maximum of 139, High 92 FPS, and Ultra 88 FPS. The 71 FPS spread between Low and Ultra highlights how much headroom exists at this resolution—even the most demanding preset stays above 85 FPS, ensuring smooth gameplay on any display.

At 2560x1440, the averages are 109 FPS on Low, 83 FPS on Medium (minimum 71, maximum 95), 63 FPS on High, and 60 FPS on Ultra. The Medium preset's minimum of 71 FPS is notable, as it indicates the system can maintain frame rates above typical 60 Hz refresh rates even during demanding scenes. The High and Ultra presets, while averaging 63 and 60 FPS respectively, lack recorded minimums, suggesting potential dips below 60 during intense action.

At 3840x2160, performance becomes marginal. Low averages 64 FPS, Medium 49 FPS with a minimum of 41 and maximum of 56, High 37 FPS, and Ultra 35 FPS. The Medium preset's data is the most complete, revealing that even with the lowest playable settings at 4K, the system experiences significant frame time variance—the 15 FPS gap between minimum and maximum indicates inconsistent performance that could be noticeable during stealth sequences where frame pacing matters.

GPU Role

The NVIDIA GeForce RTX 5060 is a Blackwell 2.0 architecture GPU built on TSMC's 5 nm process, featuring 21,900 million transistors on a 181 mm² die. It operates at a base clock of 2280 MHz and boost of 2497 MHz, with memory running at 1750 MHz (28 Gbps effective). The 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which proves adequate for Thief at lower resolutions but becomes a limiting factor at 4K.

The GPU's compute resources include 3,840 shading units, 120 TMUs, and 48 ROPs, delivering 19.18 TFLOPS of FP32 performance. This raw throughput is substantial, yet Thief's measured FPS at 4K Ultra (35 FPS) suggests the game's pixel-heavy rendering—with its emphasis on volumetric lighting and shadow maps—doesn't scale efficiently with modern shader count. The 30 RT cores and 120 tensor cores are present but largely unused by this 2014 title, which predates ray tracing and DLSS implementations.

The RTX 5060's Passmark G3D score of 20,891 places it in the 72nd percentile of all GPUs, with an average benchmark score of 26,331. Its nearest rivals include the AMD Radeon 860M (26,401), NVIDIA GeForce MX550 (26,421), AMD Radeon RX 5700 XT 50th Anniversary (26,553), and AMD Radeon RX 6750 XT (26,011)—all within 1.2% of the RTX 5060's score. This clustering is unusual, as these cards span different generations and market segments, yet they perform nearly identically in synthetic benchmarks. For Thief specifically, the GPU's 145 W TDP and dual-slot design suggest it's a power-efficient part, but the measured frame rates indicate that efficiency doesn't translate to high-end performance at 4K.

The GPU's 119.9 GPixel/s pixel rate is the key constraint at 4K, where the sheer number of pixels requires more fill rate than the 48 ROPs can deliver. At 1080p, the pixel workload is manageable, allowing the 299.6 GTexel/s texture rate to shine; but as resolution increases, the ROP bottleneck becomes more pronounced, explaining the steep FPS drops observed in the measured data. This pattern confirms that the RTX 5060 is best suited for 1080p and 1440p gaming, with 4K requiring significant settings reductions to achieve playable frame rates.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 in Thief

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 109.0
2560x1440 Medium 83.0
2560x1440 High 63.0
2560x1440 Ultra 60.0
1920x1080 Low 159.0
1920x1080 Medium 121.0
1920x1080 High 92.0
1920x1080 Ultra 88.0

Thief with iUltra 7 155H + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5060 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.