Outriders
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 58 | 78 | 107 |
| 1440p QHD | 81 | 112 | 149 | 196 |
| 1080p Full HD | 128 | 177 | 203 | 229 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-14400F + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 3080 delivers a compelling Outriders experience, with the data showing that the system is capable of high frame rates at 1440p and 1080p, while 4K Ultra pushes the GPU to its limit. The best balance of visual fidelity and performance is achieved at the High preset across all tested resolutions, where the combo ranks in the top 25% of all tested configurations. At 4K Ultra, the frame rate drops to 42 FPS, indicating a clear GPU bottleneck, whereas at 1080p, the CPU and GPU work more evenly, allowing for very high frame rates.
FAQ
Q: What is the best resolution for the highest frame rate with this combo?
A: The data shows that at 1080p with Low settings, the system achieves a massive 229 FPS average. Even at 1080p Ultra, it maintains 128 FPS, making 1080p the best option for the highest possible frame rates.
Q: Is the RTX 3080's 10 GB VRAM a limitation in Outriders?
A: The benchmark results do not indicate any specific VRAM-related issues. The GPU's 10 GB GDDR6X memory with a 320-bit bus and 760.3 GB/s bandwidth supports the game well, as the High preset provides over 100 FPS at 1440p and 58 FPS at 4K. No VRAM-specific data is present in the test results.
Q: How does the CPU's performance in synthetic benchmarks translate to gaming?
A: The i5-14400F has a strong multi-core score of 21,645 in Cinebench R23, indicating it can handle the CPU demands of Outriders without bottlenecking the GPU. Its single-core score of 3,055 in the same test also contributes to solid frame pacing in a looter shooter where the CPU must handle many on-screen entities.
Q: What is the performance delta between the i5-14400F and its nearest CPU rivals?
A: The i5-14400F's average benchmark score is 32,279, which is 0.1% higher than the AMD Ryzen 7 PRO 8840U, 0.2% higher than the Intel Core i9-11900, 0.5% higher than the Intel Core i7-12800H, and 0.2% lower than the AMD Ryzen 7 6800HS. These differences are minimal, indicating the CPU's performance is in line with its direct competitors.
Q: Does the RTX 3080's performance in the game match its overall GPU percentile rank?
A: The RTX 3080 sits in the 68th percentile of all GPUs in the benchmark database. In Outriders, this translates to strong performance, with the ability to exceed 100 FPS at 1440p and High settings, but at 4K Ultra, the frame rate drops to 42 FPS, showing a clear performance ceiling.
Q: What is the difference in frame rate between the Low and High presets at 1440p?
A: The frame rate difference is substantial. At 1440p, the Low preset achieves 196 FPS, while the High preset achieves 112 FPS, a difference of 84 FPS. This indicates that the High preset offers a more balanced experience, while Low is for maximum frame rates.
Q: What is the combo's overall rank in Outriders?
A: The i5-14400F + RTX 3080 combo is ranked 913th out of 3,710 tested combinations in Outriders, placing it in the top 25% of all configurations tested.
Settings Recommendations
For the best balance between visual quality and frame rate, the High preset is the recommended starting point across all resolutions. The data shows that at all three tested resolutions, High provides a substantial frame rate advantage over Ultra while looking significantly better than Medium. At 1080p, High delivers 177 FPS, which is 49 FPS more than Ultra, and at 1440p, it reaches 112 FPS, a 31 FPS increase over Ultra. This suggests that the Ultra preset in Outriders is not tuned for the hardware and the visual gain is not worth the performance cost.
For those with a 1080p monitor, the High preset is the optimal choice, as it offers a very high frame rate that is fluid and responsive. At 1440p, High is also the best option, as it provides a superb 112 FPS average, which is excellent for a game with fast action and heavy gunfire. While the Medium preset at 1440p offers 149 FPS, the drop in visual quality is not worth the 37 FPS gain for most users.
4K is playable with the High preset, but only at 58 FPS, which is just below the typical 60 FPS threshold. The Medium preset might be a better option, as it raises the average to 78 FPS, but it still offers a more consistent experience. The Low preset at 4K yields 107 FPS, which is a great option for competitive players who prioritize performance over visuals.
The Ultra preset should be avoided, as it is the only setting that drops below 60 FPS at any resolution, with the exception of 1080p. At 4K Ultra, the average frame rate is 42 FPS, which is not a playable experience for a fast-paced game. Overall, the game is well-optimized for the hardware, but the High preset at 1080p and 1440p is the sweet spot.
Resolution Scaling
The results show that the system scales well across resolutions, but the frame rate drop from 1080p to 4K reveals a clear GPU limitation. At 1080p High, the average is 177 FPS, which drops to 112 FPS at 1440p (a 36.7% decrease) and 58 FPS at 4K (a significant 67.2% decrease from 1080p). This indicates that the RTX 3080 is the primary limiting factor as the resolution increases.
The GPU's performance ceiling is the main constraint at 4K, where even the High preset results in a frame rate below 60. The CPU is not a bottleneck at 4K, as the frame rate is primarily determined by the GPU's rendering capabilities. At 1080p, the CPU has more headroom, but the GPU still has a significant role.
The scaling from 1440p to 4K is particularly steep, with a drop from 112 to 58 FPS on the High preset, a 48.2% reduction. This is due to the 4K resolution requiring the GPU to process four times the number of pixels of 1080p, which is a significant load.
The scaling pattern across all settings is consistent, with the largest relative drop occurring between 1440p and 4K. For example, the Medium preset drops from 149 FPS at 1440p to 78 FPS at 4K, a 47.7% decrease. This confirms that the GPU is the limiting component at higher resolutions, and the CPU is well-suited to the task, providing enough performance to keep up.
Measured FPS Breakdown
The benchmark data includes results for three resolutions (1080p, 1440p, and 4K) and four settings (Low, Medium, High, and Ultra). The following is a breakdown of the measured frame rates.
At 1920x1080:
- Low: 229 FPS average
- Medium: 203 FPS average (min 173, max 234)
- High: 177 FPS average
- Ultra: 128 FPS average
At 2560x1440:
- Low: 196 FPS average
- Medium: 149 FPS average (min 126, max 171)
- High: 112 FPS average
- Ultra: 81 FPS average
At 3840x2160:
- Low: 107 FPS average
- Medium: 78 FPS average (min 66, max 89)
- High: 58 FPS average
- Ultra: 42 FPS average
The data shows a clear pattern: the Low preset offers the highest frame rates, but the High preset provides the best balance of visual quality and performance. The Medium preset is a solid middle ground, but the frame rate differences between Medium and High are significant enough to justify the visual upgrade. The Ultra preset, however, is a massive performance hit, with the average frame rate dropping by 27.2% from High to Ultra at 1080p, 27.7% at 1440p, and 27.6% at 4K, making it only viable at 1080p.
GPU Role
The NVIDIA GeForce RTX 3080 is the dominant component in this configuration, with its architecture, memory, and clock speeds directly influencing the game's performance. The GPU's 10 GB of GDDR6X memory, with a 320-bit bus and 760.3 GB/s of bandwidth, provides the necessary memory bandwidth for high-resolution textures and effects. The GPU's 8,704 shading units, 272 TMUs, and 96 ROPs are all utilized in rendering the game, with its 68 RT cores and 272 tensor cores also available for other effects.
The GPU's clock speeds are notable, with a base clock of 1440 MHz and a boost clock of 1710 MHz. These clocks, combined with the memory clock of 19 Gbps effective, allow for the high frame rates observed. The GPU's 29.77 TFLOPS of FP32 performance is a key indicator of its raw computing power, which is sufficient for the game's demands.
The GPU's performance in benchmark tests is consistent with its in-game results. Its 3DMark Steel Nomad DX12 score of 4,407 and a Passmark G3D score of 25,086 show it is a strong performer. The GPU's overall percentile rank of 68th shows it is a solid mid-to-high range card.
The RTX 3080's performance in Outriders can be directly tied to its specifications. The GPU's lack of VRAM for the game is not an issue, as the game does not appear to be VRAM-limited. However, the GPU's computational limits are evident at 4K. The GPU is the limiting factor at 4K, where the GPU is fully utilized, and the frame rates drop sharply. At 1080p, the GPU is less stressed, but it is still the primary driver of performance.
CPU Role
The Intel Core i5-14400F plays a supporting role in this system, providing enough processing power to ensure the GPU is not bottlenecked. The CPU has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. This configuration is more than sufficient for Outriders, which is not a CPU-intensive game.
The CPU's performance in various benchmarks is strong. It has a multi-core score of 21,645 in Cinebench R23 and a single-core score of 3,055 in the same test, indicating that it can handle both multi-threaded and single-threaded workloads. The CPU's Passmark multi-thread score of 25,470 showcases its multi-core capabilities, while its single-thread score of 3,701 is also impressive.
The CPU's performance relative to its rivals is consistent, with a delta of less than 0.5% against the nearest competitors. This means that in Outriders, the choice of CPU is not a major factor, as the GPU is the primary determinant of the frame rate. The CPU is not a bottleneck at any resolution, as the data shows that the frame rate scales inversely with resolution, which is a GPU-dependent attribute.
The CPU's L3 cache of 20 MB and its memory support for DDR4 and DDR5, with a dual-channel memory bus, provide the necessary memory bandwidth for the game. The CPU's 10nm process node and a 65W TDP are also relevant, but they do not directly impact game performance. The CPU's boost clock of 4.70 is a key factor, as it ensures high clock speeds during gameplay.
In summary, the i5-14400F is a strong pairing for the RTX 3080, offering enough processing power to keep the GPU fed. The data indicates that the CPU is not a limiting factor in Outriders, and its performance is more than sufficient for this game. The overall ranking of the combo in the 913th percentile of 3,710 configurations shows that this is a solid system for the game.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 78.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 196.0 |
| 2560x1440 | Medium | 149.0 |
| 2560x1440 | High | 112.0 |
| 2560x1440 | Ultra | 81.0 |
| 1920x1080 | Low | 229.0 |
| 1920x1080 | Medium | 203.0 |
| 1920x1080 | High | 177.0 |
| 1920x1080 | Ultra | 128.0 |
Outriders with ii5-14400F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 3080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.