Outriders
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 32 | 42 | 58 |
| 1440p QHD | 44 | 61 | 81 | 111 |
| 1080p Full HD | 70 | 96 | 128 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-12400 + Intel Arc B570, In-Depth Analysis
# Outriders with Intel Core i5-12400 + Intel Arc B570
The Intel Core i5-12400 paired with the Intel Arc B570 delivers a 1080p-focused experience in Outriders, with playable frame rates at 1440p and a clear GPU bottleneck emerging at 4K. The combination ranks in the 20th percentile overall, placing it among the lower-performing setups for this title, yet the measured data reveals specific settings where the hardware punches above its rank.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent across all settings, confirming that the Intel Arc B570 is the limiting component at higher resolutions. At Low settings, the average FPS falls from 176 at 1080p to 111 at 1440p — a 37% reduction — and then to 58 at 4K, another 48% drop. This scaling pattern shows that the GPU's 380.0 GB/s memory bandwidth and 11.52 TFLOPS of FP32 compute are simply insufficient to feed the pixel count at 4K without severe compromises.
The High preset tells a similar story: 96 FPS at 1080p drops to 61 FPS at 1440p (a 36% decline) and then to 32 FPS at 4K (a 48% further reduction). This near-linear scaling with pixel count indicates that the CPU is not the bottleneck at any resolution — the i5-12400's 6 cores and 12 threads are keeping pace even as the GPU struggles. The Medium preset follows the same pattern: 128 FPS at 1080p, 81 at 1440p, and 42 at 4K.
Ultra settings are the most demanding, with the combo producing 70 FPS at 1080p, 44 FPS at 1440p, and just 23 FPS at 4K. The 4K Ultra result is barely interactive, and even the 1440p Ultra figure sits below the 60 FPS threshold that most players target. The data indicates that 4K is only viable at Low settings (58 FPS average), and even then the experience is marginal. The GPU's 10 GB of GDDR6 memory is not the issue at these settings; rather, the 160-bit memory bus and 80 ROPs limit fill-rate-bound scenarios.
The scaling from Medium to High at 1080p costs 32 FPS (128 to 96), while High to Ultra costs another 26 FPS (96 to 70). At 4K, the Medium-to-High drop is 10 FPS (42 to 32), and High-to-Ultra drops another 9 FPS (32 to 23). These diminishing returns at higher resolutions suggest that the GPU is already saturated and additional visual fidelity comes at a disproportionate frame rate cost.
How This Combo Ranks
Out of 2,913 tested combinations for Outriders, this pairing ranks 2,329th, placing it in the bottom 20% of all configurations. This low rank is surprising given the individual components' benchmark positions — the GPU sits at the 65th percentile among all GPUs, and the CPU at the 72nd percentile among all CPUs. The combination underperforms relative to what the component-level scores suggest, indicating that Outriders is particularly demanding on this specific hardware pairing.
The GPU's nearest rivals in aggregate benchmarks include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster), the Intel Arc A750 (0.1% slower), the NVIDIA Quadro M4000M (0.4% slower), and the AMD Radeon R9 M390X (0.5% faster). These deltaPct values are all within one percent, meaning the Arc B570 is essentially tied with these cards in general compute tasks. However, in Outriders specifically, the measured FPS suggests the game's engine does not scale as well with the Arc B570's architecture as it does with these competitors.
The CPU's nearest rivals tell a similar story: the AMD EPYC 7643 is 0.1% faster, the Intel Core i7-1355U is 0.3% faster, the AMD Ryzen AI 5 330 is 0.7% faster, and the Intel Core i3-14100F is 0.9% slower. The i5-12400's aggregate benchmark score of 18,683 is nearly identical to these alternatives, yet in Outriders the combination's rank suggests the game is sensitive to something other than raw compute — likely the GPU driver overhead or the game's optimization for specific architectures.
The gap between this combo's rank (2,329th) and the component percentiles (72nd and 65th) highlights that Outriders is not a title where this pairing excels. Players seeking high frame rates would need to rely on the Low or Medium presets at 1080p to achieve competitive performance, as the Ultra preset at 1080p (70 FPS) still leaves the combo in the bottom fifth of all tested configurations.
Settings Recommendations
The optimal settings balance for this combination is Medium at 1080p, which delivers 128 FPS average with a minimum of 109 FPS and a maximum of 148 FPS. This preset offers the best frame rate consistency — the minimum-to-maximum spread of 39 FPS is the tightest among all measured settings at any resolution. The High preset at 1080p drops to 96 FPS average, which is still playable but sacrifices 25% of the frame rate for incremental visual improvements.
For players with 1440p monitors, the Medium preset at 81 FPS average (69 minimum, 93 maximum) is the recommended choice. The High preset at 1440p drops to 61 FPS, which is borderline for fast-paced looter shooter gameplay, and the Ultra preset at 44 FPS is not competitive. The Low preset at 1440p delivers 111 FPS, but the visual quality reduction is substantial enough that Medium is the better trade-off for most users.
At 4K, the only viable option is Low settings at 58 FPS average. The Medium preset at 42 FPS is playable but feels sluggish, and the High preset at 32 FPS and Ultra at 23 FPS are not recommended for any serious gameplay. The data clearly shows that this combination is not designed for 4K gaming in Outriders, and players should either drop to 1440p or accept the visual compromises of Low settings at 4K.
The Ultra preset is not recommended at any resolution. Even at 1080p, the 70 FPS average is 45% lower than Medium, and the visual difference between High and Ultra in Outriders does not justify the frame rate penalty. The GPU's 80 ROPs and 200.0 GPixel/s pixel rate are the likely bottlenecks at Ultra settings, where the game's post-processing and shadow effects increase fill-rate demands.
Measured FPS Breakdown
At 1920x1080, the combination produces its best results across all settings. Low settings achieve 176 FPS average, which is the highest measured figure in the entire dataset. Medium settings deliver 128 FPS average with a minimum of 109 FPS and a maximum of 148 FPS. High settings produce 96 FPS average, and Ultra settings drop to 70 FPS average. The progression from Low to Ultra shows a 60% reduction in frame rate, indicating that the GPU is the primary constraint even at 1080p.
At 2560x1440, the performance gap widens. Low settings achieve 111 FPS average, which is still highly playable. Medium settings deliver 81 FPS average with a minimum of 69 FPS and a maximum of 93 FPS. High settings produce 61 FPS average, and Ultra settings fall to 44 FPS average. The 1440p results show a 60% drop from Low to Ultra, identical to the 1080p scaling, confirming that the GPU's compute and memory bandwidth are the limiting factors regardless of resolution.
At 3840x2160, the combination struggles across the board. Low settings achieve 58 FPS average, which is the only 4K result above 60 FPS. Medium settings deliver 42 FPS average with a minimum of 36 FPS and a maximum of 49 FPS. High settings produce 32 FPS average, and Ultra settings drop to 23 FPS average. The 4K results show a 60% reduction from Low to Ultra, again matching the pattern seen at lower resolutions.
The minimum FPS data is only available for the Medium preset at each resolution, but it reveals important consistency information. At 1080p Medium, the minimum of 109 FPS represents a 15% drop from the average, while at 1440p Medium, the minimum of 69 FPS is a 15% drop, and at 4K Medium, the minimum of 36 FPS is a 14% drop. This consistent variance suggests the game's frame pacing is stable across resolutions, with the GPU maintaining a predictable performance envelope.
GPU Role
The Intel Arc B570 is the dominant factor in this combination's performance. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p gaming but becomes a constraint at 4K. The GPU's 2,304 shading units and 144 TMUs deliver 360.0 GTexel/s of texture rate, which helps maintain smooth performance at lower resolutions where texture bandwidth is less critical.
The GPU's clock behavior is notable: both base and boost clocks are locked at 2500 MHz, meaning there is no dynamic overclocking headroom. This fixed clock rate, combined with the 150 W TDP, suggests the card is thermally and power-limited in sustained gaming workloads. The 80 ROPs provide 200.0 GPixel/s of pixel rate, which is adequate for 1080p but becomes a bottleneck at higher resolutions where fill-rate demands increase exponentially.
The GPU's 18 ray tracing cores are present but largely irrelevant for Outriders, which does not heavily utilize ray tracing effects. The 11.52 TFLOPS of FP32 compute is the raw processing power, and the data shows that this level of compute is sufficient for 60+ FPS at 1080p Medium but insufficient for 4K beyond Low settings. The GPU's aggregate benchmark score of 20,556 places it at the 65th percentile, yet in Outriders it performs as if it were in a lower tier, suggesting the game's engine does not fully utilize the Arc B570's architectural strengths.
The GPU's 19,600 million transistors on a 272 mm² die at 5 nm process node indicate a modern, efficient design, but the 160-bit memory bus is the clear weak point for high-resolution gaming. The 10 GB memory capacity is adequate for Outriders at 1080p and 1440p, but the bandwidth limitation manifests at 4K, where the frame rate drops disproportionately compared to the resolution increase.
CPU Role
The Intel Core i5-12400 provides ample processing power for Outriders, with its 6 cores and 12 threads ensuring that CPU-bound scenarios are rare. The base clock of 2.50 GHz and boost clock of 4.40 GHz give the processor sufficient single-thread performance, as evidenced by its 3dmark single-thread score of 910 and Cinebench R23 single-core score of 2,257. The 18 MB of shared L3 cache is well-suited for gaming workloads, though Outriders does not appear to be cache-sensitive based on the measured results.
The CPU's multi-threaded capabilities are robust, with a Cinebench R23 multicore score of 15,989 and Geekbench multicore score of 8,564. These results place the i5-12400 in the 72nd percentile among all CPUs, with its nearest rival being the Intel Core i3-14100F at 0.9% slower. The CPU's 3dmark 16-thread score of 5,873 is nearly identical to its max-thread score of 5,890, indicating that the processor's 6 physical cores provide most of the performance, with hyper-threading adding minimal benefit.
In Outriders, the CPU's role is secondary to the GPU. The frame rate scaling from 1080p to 4K shows that the GPU is the bottleneck at every resolution, with the CPU maintaining sufficient headroom to feed the GPU without stalling. The 2-thread and 4-thread 3dmark scores of 1,692 and 3,012, respectively, indicate that the CPU's single-core and low-thread performance is adequate for the game's main thread, which typically handles game logic and physics.
The CPU's 65 W TDP and dual-channel DDR4/DDR5 memory support mean that system memory bandwidth is not a limiting factor. However, the CPU's PCIe Gen 5 support (16 lanes) is not fully utilized by the GPU, which uses PCIe 4.0 x8 — this interface provides sufficient bandwidth for the Arc B570's data transfers, and the measured results show no signs of PCIe bottlenecking. The CPU's 10 nm process node and 163 mm² die size indicate a mature design that delivers consistent performance without thermal throttling in gaming scenarios.
Hardware Specifications
Intel Core i5-12400
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B570 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 70.0 |
Outriders with ii5-12400 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B570 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-12400 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.