Outriders
This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 36 | 48 | 66 |
| 1440p QHD | 50 | 69 | 92 | 126 |
| 1080p Full HD | 79 | 109 | 145 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 7 9850X3D + Intel Arc B580, In-Depth Analysis
# Outriders with AMD Ryzen 7 9850X3D + Intel Arc B580
The data set for Outriders using the AMD Ryzen 7 9850X3D paired with the Intel Arc B580 shows a combination that ranks 2145th out of 2913 tested combos, placing it in the lower-middle portion of the database. The measured frames per second (FPS) across resolutions and settings reveal a system that is heavily constrained by the graphics card at higher quality presets, while the CPU's eight cores and high boost clock become more relevant only at lower resolutions and settings. This analysis walks through the measured FPS data, interprets what the scaling patterns indicate about the limiting component, and provides context for how this specific pairing behaves in this looter shooter.
Resolution Scaling
The measured FPS data for Outriders shows a clear and consistent pattern of performance degradation as resolution increases, which is typical for a GPU-bound scenario at higher quality settings. At 1920x1080 with Low settings, the combination achieves an average of 200 FPS. Moving to 2560x1440 at Low, the average drops to 126 FPS, representing a 37% reduction. At 3840x2160 at Low, the average falls to 66 FPS, which is a 67% reduction from the 1080p Low result. This scaling curve indicates that the Intel Arc B580 is the primary limiting factor even at Low settings, as the resolution increase from 1080p to 4K nearly triples the pixel count and cuts frame rates by two-thirds.
At High settings, the resolution scaling is even more pronounced. The 1080p High average is 109 FPS, which drops to 69 FPS at 1440p (a 37% reduction) and then to 36 FPS at 4K (a 67% reduction from 1080p). The pattern repeats at Medium settings, where 1080p averages 145 FPS, 1440p averages 92 FPS, and 4K averages 48 FPS. The consistency of these percentage drops across settings—roughly 37% from 1080p to 1440p and another 48% from 1440p to 4K—strongly suggests that the GPU's rendering throughput is the bottleneck, not the CPU or memory subsystem.
The Ultra preset tells a similar story but with lower absolute numbers. At 1080p Ultra, the average is 79 FPS; at 1440p Ultra, it drops to 50 FPS; and at 4K Ultra, it falls to 26 FPS. The 4K Ultra result of 26 FPS is particularly telling, as it indicates that this combination cannot maintain a playable frame rate at the highest settings and resolution. The scaling from 1080p to 1440p at Ultra (a 37% drop) and from 1440p to 4K (a 48% drop) mirrors the pattern seen at other settings, reinforcing that the Arc B580's compute and memory bandwidth are the limiting factors across the board.
The data also shows that the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low (200 FPS) and Ultra (79 FPS) is 121 FPS. At 1440p, the difference shrinks to 76 FPS (126 vs 50). At 4K, the difference is 40 FPS (66 vs 26). This narrowing gap at higher resolutions indicates that the GPU is saturated regardless of the quality preset, and the additional work required by Ultra settings cannot be compensated for by the CPU's capabilities.
CPU Role
The AMD Ryzen 7 9850X3D is a desktop processor with 8 cores and 16 threads, based on the Zen 5 architecture on a 4 nm process. It has a base clock of 4.70 GHz and a boost clock of 5.60 GHz, which places it among the higher-clocked CPUs in the database. The CPU's benchmark scores show strong single-threaded performance, with a Cinebench R23 single-core score of 2228 and a Passmark single-thread score of 4704. Its multi-threaded Cinebench R23 score of 22807 and Passmark multithread score of 41318 indicate robust multi-core capability, but in Outriders, the measured FPS data suggests that the CPU is not the primary constraint.
Evidence for this comes from the FPS scaling across resolutions. If the CPU were the bottleneck, we would expect to see similar FPS numbers at 1080p and 1440p, with a drop only at 4K when the GPU becomes saturated. Instead, the data shows a consistent drop at each resolution step, which is characteristic of a GPU-limited scenario. The fact that 1080p Low achieves 200 FPS while 1080p Ultra achieves 79 FPS further indicates that the GPU is handling the increased graphical load, while the CPU has headroom to spare.
The CPU's 96 MB of shared L3 cache and high boost clock of 5.60 GHz likely contribute to the high frame rates at 1080p Low, where the GPU can push beyond 200 FPS. In this scenario, the CPU's single-thread performance (Cinebench R15 single-core score of 343) becomes more relevant, as the game's draw calls and physics calculations need to keep up with the GPU's output. However, the percent difference between the CPU's average benchmark score (58386) and its nearest rivals is minimal—within 0.7% of the AMD Ryzen AI 9 HX 470 and 0.5% of the Intel Core i9-14900—suggesting that the Ryzen 7 9850X3D is not an outlier in either direction for general compute tasks.
The CPU's TDP of 120 W and dual-channel DDR5 memory support with 89.6 GB/s bandwidth provide adequate memory throughput for gaming, but the measured FPS data shows no indication that memory bandwidth is a limiting factor at any resolution or setting. The 8-core, 16-thread configuration is more than sufficient for a game like Outriders, which typically scales well across cores but does not require extreme multi-threading to maintain high frame rates. The data indicates that the CPU's role in this combination is to provide a stable platform that does not bottleneck the GPU, which it achieves even at 1080p Low where the GPU is producing 200 FPS.
FAQ
Q: What is the highest average FPS this combination achieves in Outriders?
A: The highest measured average FPS is 200 at 1920x1080 with Low settings. At the same resolution, Medium averages 145 FPS, High averages 109 FPS, and Ultra averages 79 FPS.
Q: Can this combination run Outriders at 4K with playable frame rates?
A: At 4K, only the Low preset achieves an average above 60 FPS, with 66 FPS. Medium averages 48 FPS, High averages 36 FPS, and Ultra averages 26 FPS. So, playable frame rates are only possible at 4K with Low settings.
Q: How does the CPU's single-thread performance compare to its multi-thread performance?
A: The Ryzen 7 9850X3D scores 2228 in Cinebench R23 single-core and 22807 in multi-core. In Passmark, it scores 4704 in single-thread and 41318 in multithread. The single-thread scores are strong, which is relevant for gaming, but the measured FPS data shows the GPU is the limiting factor.
Q: What is the FPS difference between Medium and Ultra at 1440p?
A: At 2560x1440, Medium averages 92 FPS with a minimum of 78 and maximum of 105. Ultra averages 50 FPS at the same resolution. The difference is 42 FPS, favoring Medium.
Q: Is the Intel Arc B580's performance consistent with its benchmark scores?
A: The GPU's Passmark G3D score is 15748, and its average benchmark score is 23021. Its nearest rivals include the NVIDIA GeForce RTX 2080 with a delta of 0.6% and the RTX 3080 with a delta of -0.7%. The measured FPS in Outriders aligns with this mid-range positioning, as it handles 1080p well but struggles at 4K Ultra.
Q: Does the CPU's 96 MB L3 cache provide any measurable benefit in Outriders?
A: The data does not isolate the effect of the L3 cache. The measured FPS scaling across resolutions and settings indicates that the GPU is the limiting factor, so the CPU's cache size does not appear to be a primary determinant of frame rates in this game.
How This Combo Ranks
The combination of the AMD Ryzen 7 9850X3D and Intel Arc B580 ranks 2145th out of 2913 tested combos in Outriders, placing it at approximately the 74th percentile from the bottom (or 26th percentile from the top). This rank reflects the GPU's mid-tier performance, as the CPU is a high-end component that would rank much higher on its own. The CPU's percentile vs all CPUs is 92, meaning it outperforms 92% of all CPUs in the database. In contrast, the GPU's percentile vs all GPUs is 68, indicating it outperforms 68% of GPUs.
The discrepancy between the CPU's high percentile and the combo's lower rank suggests that the Arc B580 is the limiting factor in this pairing. The GPU's nearest rivals in terms of average benchmark score include the AMD Radeon RX 580 2048SP (delta -0.2%), the NVIDIA GeForce RTX 2080 (delta 0.6%), and the NVIDIA GeForce RTX 3080 (delta -0.7%). These deltas are all within 1% of the Arc B580's average score of 23021, which means that the GPU's performance is tightly clustered with these other cards.
In Outriders specifically, the combo's rank of 2145 out of 2913 means that roughly 768 other combos perform worse, while 2144 combos perform better. This places the system in the lower half of the database but not at the very bottom. For a 1080p gaming setup, this rank is acceptable, as the measured FPS at 1080p High (109 FPS) and Ultra (79 FPS) are both above 60 FPS. However, for 4K gaming, the rank is less favorable, as only the Low preset achieves playable frame rates.
The data set shows that this combo is best suited for 1080p and 1440p gaming, where it can maintain high frame rates at most settings. At 1440p High, the average of 69 FPS is playable, and at 1440p Medium, the average of 92 FPS is smooth. The 4K results are marginal at best, and the Ultra preset at any resolution above 1080p is not recommended based on the measured data.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings. At 1920x1080, the Low preset delivers an average of 200 FPS, which is the highest measured result in the entire data set. The Medium preset at 1080p averages 145 FPS, with a minimum of 124 and a maximum of 167. The High preset averages 109 FPS, and the Ultra preset averages 79 FPS. The minimum and maximum values are only provided for the Medium preset at each resolution, so the data set is incomplete for the other presets, but the averages provide a clear trend.
At 2560x1440, the Low preset averages 126 FPS, which is still well above 60 FPS and suitable for high-refresh-rate monitors. The Medium preset averages 92 FPS, with a minimum of 78 and a maximum of 105. The High preset averages 69 FPS, and the Ultra preset averages 50 FPS. The drop from 1080p to 1440p at each setting is consistent at approximately 37%, which indicates that the GPU's pixel throughput is the limiting factor.
At 3840x2160, the Low preset averages 66 FPS, which is just above the 60 FPS threshold for smooth gameplay. The Medium preset averages 48 FPS, with a minimum of 41 and a maximum of 55. The High preset averages 36 FPS, and the Ultra preset averages 26 FPS. The 4K results show that this combination cannot handle high or ultra settings at this resolution, and even Medium settings fall below 60 FPS.
The data set includes min and max FPS only for the Medium preset at each resolution. At 1080p, the range is 124 to 167 FPS, which is a 43 FPS spread. At 1440p, the range is 78 to 105 FPS, a 27 FPS spread. At 4K, the range is 41 to 55 FPS, a 14 FPS spread. The narrowing range at higher resolutions indicates that the GPU becomes more consistently saturated, reducing frame time variance.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combination depend on the target resolution and frame rate. At 1920x1080, all four presets deliver average FPS above 60, with the lowest being Ultra at 79 FPS. For a 60 Hz monitor, Ultra provides the best visual quality while remaining comfortably above 60 FPS. For a 144 Hz monitor, the High preset at 109 FPS is the best choice, as it offers a good balance between visual fidelity and refresh rate. The Medium preset at 145 FPS is also viable for 144 Hz displays, but High provides better image quality with only a 36 FPS penalty.
At 2560x1440, the recommendation changes. The Low preset at 126 FPS is the only option that fully utilizes a 120 Hz or 144 Hz monitor. The Medium preset at 92 FPS is suitable for 90 Hz displays and provides a significant visual improvement over Low. The High preset at 69 FPS is acceptable for 60 Hz displays, but the visual quality improvement over Medium is marginal compared to the 23 FPS drop. The Ultra preset at 50 FPS is not recommended, as it falls below 60 FPS and introduces stutter on standard displays.
At 3840x2160, the only playable option is the Low preset at 66 FPS. The Medium preset at 48 FPS is below 60 FPS and will be noticeable to most users. The High and Ultra presets at 36 and 26 FPS, respectively, are not recommended for active gameplay. If 4K is the target resolution, the Low preset is the only viable choice, and users should be aware that the visual quality will be significantly reduced compared to lower resolutions.
For the best overall experience, the Medium preset at 1440p provides a balance of visual quality and performance, with an average of 92 FPS and a minimum of 78 FPS. This setting avoids the sharp drop-off seen at High and Ultra, while maintaining a frame rate that is smooth on most displays. At 1080p, the High preset at 109 FPS is the recommended choice for most users, as it offers high visual quality without sacrificing frame rate.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture using a 5 nm process and features 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. The GPU has 2560 shading units, 160 texture mapping units, and 80 raster output units, with a boost clock of 2670 MHz. Its FP32 performance is 13.67 TFLOPS, and it has 20 ray tracing cores. The GPU's TDP is 190 W, and it requires a 450 W power supply. These specifications place it in the mid-range segment, which is consistent with its measured performance in Outriders.
The GPU's benchmark scores include a Passmark G3D score of 15748 and a 3DMark Steel Nomad DX12 score of 3068. Its nearest rivals in terms of average score are the AMD Radeon RX 580 2048SP (delta -0.2%), NVIDIA GeForce RTX 2080 (delta 0.6%), and NVIDIA GeForce RTX 3080 (delta -0.7%). The fact that the Arc B580's average score is within 1% of the RTX 2080 and RTX 3080 suggests that it performs similarly to those cards in general compute benchmarks, but the measured FPS data in Outriders shows that it is not capable of high-end 4K gaming.
The GPU's memory configuration of 12 GB GDDR6 is sufficient for Outriders at all tested settings, as the game does not appear to exceed this capacity based on the FPS data. The 456.0 GB/s bandwidth is also adequate for 1080p and 1440p gaming, but at 4K, the bandwidth becomes a limiting factor, as evidenced by the steep drop in FPS from 1440p to 4K at all settings. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are mid-range values, which explains why the GPU struggles to maintain high frame rates at 4K Ultra.
The GPU's role in this combination is clearly the primary determinant of performance in Outriders. The measured FPS data shows that the CPU has significant headroom, as evidenced by the 200 FPS result at 1080p Low, but the GPU cannot sustain that performance at higher resolutions or settings. The 68th percentile ranking of the GPU vs all GPUs further confirms that it is a mid-tier component, and users should set their expectations accordingly when gaming at 1440p or 4K.
Hardware Specifications
AMD Ryzen 7 9850X3D
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + Intel Arc B580 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 126.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 79.0 |
Outriders with Ryzen 7 9850X3D + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B580 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + Arc B580
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