Outriders

Outriders

AVERAGE FPS
127
excellent

This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 59 80 108
1440p QHD 78 113 148 188
1080p Full HD 130 172 193 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 108
3840x2160 Medium 80
3840x2160 High 59
3840x2160 Ultra 43
2560x1440 Low 188
2560x1440 Medium 148
2560x1440 High 113
2560x1440 Ultra 78
1920x1080 Low 216
1920x1080 Medium 193
1920x1080 High 172
1920x1080 Ultra 130

Outriders with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 3080 combination delivers a highly capable Outriders experience, though the data reveals a clear shift in bottleneck behavior as resolution climbs. At 1080p, the system is heavily CPU-bound at lower settings, while 4K Ultra pushes the GPU to its limits. The measured frame rates show a system that can dominate at high refresh rates in 1440p but requires careful settings management to maintain smooth 4K gameplay.

Resolution Scaling

The frame rate deltas between 1080p and 4K are substantial and tell a clear story about component limitations. At High settings, the average FPS drops from 172.3 at 1920x1080 to 112.5 at 2560x1440, a 34.7% reduction, before falling further to 59.3 at 3840x2160, a 65.6% drop from the 1080p figure. This scaling curve is typical for a system where the GPU becomes progressively more dominant as pixel count increases.

The Low settings scaling is even more revealing. At 1920x1080, the system produces 216.3 FPS, which drops to 187.6 at 1440p and then to 108.3 at 4K. The relatively modest 13.3% decline from 1080p to 1440p, followed by a 42.3% decline from 1440p to 4K, indicates that at lower graphical loads, the CPU is the primary limiter at 1080p and 1440p. The 4K result shows the GPU finally becoming the bottleneck even with minimal graphical demands.

Ultra settings produce the steepest scaling curve. The 129.9 FPS at 1080p falls to 77.7 at 1440p and then to 43.3 at 4K. This represents a 66.7% total reduction from 1080p to 4K, confirming that the RTX 3080's 10 GB memory and 320-bit bus are heavily taxed by the highest preset at 4K resolution. The data shows that Outriders at 4K Ultra is a GPU-limited scenario, while 1080p Low is a CPU-limited one.

Settings Recommendations

For 1440p displays, High settings at 112.5 FPS provide the best balance between visual fidelity and performance. The jump from Medium to High costs 35.9 FPS (from 148.4 to 112.5), but the visual improvement is typically worth it for a looter shooter where enemy readability matters. Moving to Ultra at 1440p costs an additional 34.8 FPS, bringing the average down to 77.7, which is still playable but sacrifices the headroom needed for demanding combat scenarios.

At 4K, High settings at 59.3 FPS is the recommended starting point. The 79.5 FPS from Medium settings is tempting, but the drop to 43.3 FPS at Ultra is too severe for consistent gameplay. The data shows a 16.2 FPS improvement from Ultra to High at 4K, which is a 37.4% performance gain. For players prioritizing frame rate over visuals, 4K Low at 108.3 FPS is a viable option, but the graphical compromise is significant.

At 1080p, High settings at 172.3 FPS is the sweet spot for high refresh rate monitors. The 216.3 FPS at Low and 193 FPS at Medium are higher but offer diminishing visual returns. Ultra at 129.9 FPS remains playable and is a reasonable choice for players with 144Hz displays who want maximum visual quality, as the 32.7% reduction from High to Ultra is noticeable but not crippling.

GPU Role

The NVIDIA GeForce RTX 3080 is the dominant component in this pairing, particularly at higher resolutions. Its 10 GB of GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth, which is sufficient for 1440p High settings but becomes a limiting factor at 4K Ultra. The GPU's boost clock of 1710 MHz and 8704 shading units drive the raw compute, with 68 RT cores and 272 tensor cores available for games that utilize them.

The GPU's benchmark data shows a PassMark G3D score of 25086 and a Geekbench OpenCL score of 167014, placing it at the 80th percentile among all GPUs. Its nearest rival, the AMD Radeon RX 7900 GRE, scores 36101 in the average benchmark, a 0.9% advantage, while the NVIDIA GeForce RTX 5070 Ti Mobile trails by 1%. These margins are small, indicating that the RTX 3080 remains competitive in synthetic tests despite its end-of-life production status.

In Outriders specifically, the GPU's performance is best demonstrated by the 4K results. The 43.3 FPS at Ultra versus 59.3 FPS at High shows a 16 FPS gap that directly correlates with the increased memory pressure and shading load. The 108.3 FPS at 4K Low indicates the GPU still has substantial headroom when graphical effects are minimized, but the game's engine scales aggressively with settings.

Measured FPS Breakdown

At 1920x1080, the system delivers 216.3 FPS at Low settings, 193 FPS at Medium, 172.3 FPS at High, and 129.9 FPS at Ultra. The 86.4 FPS spread between Low and Ultra shows a wide performance range, with each preset tier costing roughly 20-40 FPS. The 23.3 FPS difference between Low and Medium is smaller than the 42.4 FPS gap between High and Ultra, indicating that Ultra settings introduce disproportionately heavy effects.

At 2560x1440, the results are 187.6 FPS at Low, 148.4 FPS at Medium, 112.5 FPS at High, and 77.7 FPS at Ultra. The scaling from 1080p shows a 13.3% drop at Low, 23.1% at Medium, 34.7% at High, and 40.2% at Ultra. The increasingly larger percentage drops as settings increase confirm that the GPU becomes more stressed with each preset level at this resolution.

At 3840x2160, the system achieves 108.3 FPS at Low, 79.5 FPS at Medium, 59.3 FPS at High, and 43.3 FPS at Ultra. The 65 FPS difference between Low and Ultra is the largest of any resolution, and the 16 FPS gap between High and Ultra represents a 27% performance loss for the highest preset. The 4K Low result of 108.3 FPS is notable, as it shows the RTX 3080 can still push triple-digit frame rates at 4K when settings are minimized.

How This Combo Ranks

This CPU-GPU combination ranks 464th out of 1693 tested combos in Outriders, placing it in the 72.6th percentile of all configurations. This is a strong result that puts the system in the upper quartile of tested hardware, though it is not among the elite top-tier setups. The ranking reflects the balance between the Ryzen 7 5800XT's 86th percentile CPU performance and the RTX 3080's 80th percentile GPU performance.

The combo's position suggests that while both components are capable, the system is not the absolute fastest for this title. The 1693 total combos tested means there are 1229 configurations that rank below this pairing, but also 463 that outperform it. The data indicates that Outriders rewards systems with higher GPU headroom, as the game's engine scales heavily with graphical settings.

For context, the CPU's nearest rivals show it performs within 0.3% of the AMD Ryzen 7 7840H and AMD Ryzen 7 6800HS, while the GPU's nearest rival, the AMD Radeon RX 7900 GRE, is only 0.9% faster in average benchmarks. These small margins suggest that small hardware variations can shift the ranking significantly in this large field of tested combinations.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 (Vermeer) processor with 8 cores and 16 threads, built on TSMC's 7 nm process. Its base clock of 3.80 GHz and boost clock of 4.80 GHz, combined with 32 MB of L3 cache, provide strong single-threaded performance that is crucial for Outriders' game logic. The CPU's benchmark scores, including a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, place it at the 86th percentile among all CPUs.

In Outriders, the CPU's role is most evident at 1080p and 1440p with lower graphical settings. The 216.3 FPS at 1080p Low and 187.6 FPS at 1440p Low show the CPU can drive frame rates well above what the GPU can maintain at higher settings. The PassMark multi-thread score of 27988 and single-thread score of 3538 support this, indicating the processor is not the limiting factor in most scenarios.

However, the CPU's 105 W TDP and dual-channel DDR4 memory support at 51.2 GB/s bandwidth mean it cannot fully eliminate frame rate drops in the most demanding combat scenarios. The 3DMark 16-thread score of 7683 and 2-thread score of 1879 show strong multi-threading capabilities, but Outriders' engine appears to benefit more from GPU performance in this pairing. The 4K results, where the CPU is less stressed, show the GPU becoming the clear bottleneck, confirming that the Ryzen 7 5800XT is more than adequate for this game.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 108.3
3840x2160 Medium 79.5
3840x2160 High 59.3
3840x2160 Ultra 43.3
2560x1440 Low 187.6
2560x1440 Medium 148.4
2560x1440 High 112.5
2560x1440 Ultra 77.7
1920x1080 Low 216.3
1920x1080 Medium 193.0
1920x1080 High 172.3
1920x1080 Ultra 129.9

Outriders with Ryzen 7 5800XT + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 3080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.