Outriders
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 25 | 34 |
| 1440p QHD | 26 | 36 | 48 | 65 |
| 1080p Full HD | 41 | 57 | 75 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5600 + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 5600 paired with the Intel Arc B370 delivers a playable experience at 1080p in Outriders, but the data shows a steep performance cliff as resolution increases. This combination ranks in the bottom tier of tested systems, with the integrated-class GPU acting as the primary constraint across all settings.
Resolution Scaling
The measured frame rates reveal a classic GPU-bound scaling pattern. At 1080p with Low settings, the combo achieves 104 FPS average. Dropping to 1440p Low reduces that to 65 FPS, a 37.5% decrease, and further to 34 FPS at 4K Low, which is a 67.3% decrease from the 1080p figure. This steep decline indicates that the Intel Arc B370’s rendering throughput is the limiting factor, not the CPU.
The scaling becomes even more punishing at higher quality presets. With High settings, the combo moves from 57 FPS at 1080p to 36 FPS at 1440p (a 36.8% drop) and then to 19 FPS at 4K (a 66.7% drop from 1080p). The pattern is consistent: each resolution step roughly halves the frame rate, which is typical for a GPU with limited pixel throughput and a System Shared memory architecture.
At Medium settings, the measured data includes minimum and maximum frame times, providing more detail. At 1080p Medium, the average is 75 FPS with a minimum of 64 FPS and a maximum of 87 FPS. At 1440p Medium, the average falls to 48 FPS, with a minimum of 40 FPS and a maximum of 55 FPS. At 4K Medium, the average is 25 FPS, with a minimum of 21 FPS and a maximum of 29 FPS. The tight min-to-max range at each resolution suggests consistent frame pacing, but the absolute values at 4K are too low for comfortable play.
Ultra settings are essentially unplayable beyond 1080p. The combo manages 41 FPS at 1080p Ultra, but this drops to 26 FPS at 1440p Ultra and collapses to 13 FPS at 4K Ultra. The data clearly shows that this system is designed for 1080p gaming, with 1440p requiring significant settings compromises and 4K being viable only at Low presets.
How This Combo Ranks
In the benchmark database, this specific CPU-GPU combination ranks 2679 out of 2913 tested combos in Outriders. That places it in the 8th percentile of all tested systems, meaning roughly 92% of combinations deliver higher average frame rates in this game. The ranking reflects the GPU’s position as the bottleneck: the Arc B370 sits at the 5th percentile among all GPUs, while the Ryzen 5 5600 sits at the 74th percentile among all CPUs.
The disparity between the CPU’s percentile and the GPU’s percentile is stark. The Ryzen 5 5600 is a competent mid-range processor, but the Arc B370 is an integrated graphics solution with performance comparable to decade-old discrete cards. This mismatch means the combo’s overall ranking is dragged down entirely by the GPU. In games with lighter graphics loads, this CPU could push much higher frame rates, but Outriders' rendering demands expose the GPU’s limitations.
The combo rank of 2679 out of 2913 indicates that this pairing is not competitive for this title. The data suggests that users seeking playable 4K or high-refresh 1440p experiences in Outriders should look at combinations with discrete GPUs, as this setup is firmly in the entry-level segment.
GPU Role
The Intel Arc B370 is an integrated graphics processor built on the Panther Lake chip using the Xe3-LPG architecture on a 3 nm process. Its clock speeds are listed with a base of 300 MHz and a boost of 2400 MHz. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output pipelines. It also includes 10 ray tracing cores.
The memory configuration is critical to understanding its performance. The Arc B370 uses "System Shared" memory, meaning it relies on the system’s DDR4 RAM rather than dedicated VRAM. The bus width and bandwidth are similarly listed as "System Shared" and "System Dependent," respectively. This architecture is a major reason for the poor performance at higher resolutions: the GPU must compete with the CPU for memory bandwidth, and the shared bus becomes a bottleneck as pixel counts increase.
The GPU’s benchmark results confirm its low-end status. Its average benchmark score is 1184 in 3DMark Steel Nomad DX12, placing it at the 5th percentile among all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 (score 1186, delta -0.2%), the ATI Radeon HD 5770 (score 1190, delta -0.5%), and the AMD Radeon HD 7650M (score 1192, delta -0.7%). These are all legacy parts from over a decade ago, underscoring how far behind modern discrete GPUs the Arc B370 sits.
The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, with FP32 performance at 6.144 TFLOPS. These figures are consistent with an entry-level integrated solution. In Outriders, this results in the measured FPS numbers: the GPU simply cannot maintain playable frame rates at 4K Ultra (13 FPS) and struggles to exceed 60 FPS at 1080p except at Low settings.
Measured FPS Breakdown
At 1080p, the data shows a clear hierarchy across presets. Low settings deliver 104 FPS average, which is the only preset that breaks the 100 FPS barrier. Medium settings yield 75 FPS average, with a minimum of 64 FPS and a maximum of 87 FPS. High settings drop to 57 FPS average, and Ultra settings fall to 41 FPS average. The 1080p Low result is the only configuration in the entire dataset that exceeds 100 FPS, making it the target for high-refresh-rate monitors.
Moving to 1440p, the frame rates become more modest. Low settings still provide a decent 65 FPS average, which is playable. Medium settings deliver 48 FPS average, with a minimum of 40 FPS and a maximum of 55 FPS. High settings drop to 36 FPS average, while Ultra settings fall to 26 FPS average. The step from Low to Medium at 1440p costs 17 FPS, while the step from Medium to High costs another 12 FPS, indicating diminishing returns as settings increase.
At 4K, the results are largely unusable for smooth gameplay. Low settings produce 34 FPS average, which is borderline but might be tolerable for slower scenes. Medium settings drop to 25 FPS average, with a minimum of 21 FPS and a maximum of 29 FPS. High settings yield 19 FPS average, and Ultra settings are nearly unplayable at 13 FPS average. The 4K results show that this combo is not suited for 4K gaming, even at the lowest quality preset.
Across all resolutions, the delta between Low and Ultra settings is substantial. At 1080p, the difference is 63 FPS (from 104 to 41). At 1440p, the difference is 39 FPS (from 65 to 26). At 4K, the difference is 21 FPS (from 34 to 13). The absolute drop is smaller at higher resolutions because the GPU is already saturated, but the relative impact of settings remains severe.
CPU Role
The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer) on a 7 nm process. It has a base clock of 3.50 GHz and a boost clock of 4.40 GHz, with a TDP of 65 W. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. It supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s.
The CPU’s benchmark scores indicate solid mid-range performance. In Cinebench R23, it scores 18309 multi-core and 2584 single-core. In Geekbench, it scores 9158 multi-core and 1936 single-core. Its average benchmark score is 20468, placing it at the 74th percentile among all CPUs. Its nearest rivals include the Intel Core Ultra 7 258V (score 20454, delta 0.1%), the AMD Ryzen 5 8500G (score 20425, delta 0.2%), and the AMD EPYC 9454P (score 20422, delta 0.2%).
In Outriders, the CPU is unlikely to be the bottleneck at any resolution tested. The evidence is in the resolution scaling: frame rates drop dramatically as resolution increases, which is a hallmark of GPU limitation. If the CPU were the constraint, the frame rates would remain relatively flat across resolutions. Instead, the 1080p Low result of 104 FPS suggests the CPU can handle high frame rates, but the GPU cannot keep pace at higher resolutions.
The 6-core, 12-thread configuration is well-suited for modern games like Outriders, which can utilize multiple threads for physics, AI, and game logic. The 32 MB of L3 cache provides ample capacity for game data, and the 4.40 GHz boost clock ensures responsive single-thread performance. However, these advantages are moot when the GPU is only capable of 19 FPS at 4K High. The CPU is delivering more than enough performance; the GPU is holding the entire system back.
Settings Recommendations
Based on the measured data, the optimal configuration for this combo in Outriders is 1080p with Medium settings. This preset delivers 75 FPS average, with a minimum of 64 FPS and a maximum of 87 FPS. The 64 FPS minimum ensures that the experience stays above the 60 FPS threshold for most scenes, providing smooth gameplay. The jump from Low to Medium costs 29 FPS (from 104 to 75) but likely brings significant visual improvements in texture quality and effects.
For users with 1440p monitors, the best option is Low settings, which deliver 65 FPS average. This is the only 1440p preset that maintains a playable frame rate above 60 FPS. Medium settings at 1440p drop to 48 FPS average, which is borderline for action-heavy gameplay, and the minimum of 40 FPS could cause noticeable stutter during intense combat. High and Ultra settings at 1440p are not recommended, as they fall to 36 FPS and 26 FPS respectively.
At 4K, none of the presets provide a satisfactory experience. Low settings yield 34 FPS average, which is below the 60 FPS target but might be acceptable for turn-based or slower-paced segments. Medium settings at 25 FPS average and High at 19 FPS are too low for a looter shooter where fast reactions are required. Ultra at 13 FPS is effectively a slideshow. Users with 4K displays should either lower the resolution to 1080p or consider a different GPU.
The data shows that the Ultra preset is never worth the performance cost on this hardware. At 1080p, Ultra delivers 41 FPS compared to Medium’s 75 FPS, a 45% performance penalty for what is likely a marginal visual upgrade. The Medium preset strikes the best balance between visual fidelity and frame rate across all resolutions. For users prioritizing high refresh rates, 1080p Low at 104 FPS is the only configuration that approaches 120 FPS, making it suitable for 100 Hz displays, though the visual quality will be noticeably reduced.
Hardware Specifications
AMD Ryzen 5 5600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + Intel Arc B370 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 104.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 41.0 |
Outriders with Ryzen 5 5600 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B370 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.