Outriders
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 25 | 34 |
| 1440p QHD | 26 | 36 | 48 | 65 |
| 1080p Full HD | 41 | 57 | 75 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5600X + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the Intel Arc B370 produces a strictly entry-level gaming experience in Outriders, with the combination ranking 2679th out of 2913 tested configurations. This pairing is heavily GPU-bound at higher resolutions, but the data reveals that CPU performance is sufficient to push playable frame rates at 1080p on lower settings. The measured results show a clear hierarchy: 1080p Low is the only configuration that approaches a smooth experience, while 4K Ultra is essentially unplayable. This analysis breaks down the exact performance metrics, the role of each component, and the settings that deliver the best playable outcome for this specific hardware combination.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Outriders?
A: Based on the measured FPS data, 1920x1080 is the only resolution where this combo achieves a comfortable average frame rate. At 1080p Low, the average FPS is 104, which is more than double the 4K Low result of 34 FPS. Higher resolutions like 2560x1440 and 3840x2160 show average FPS below 65 even on Low settings, making them less suitable for responsive gameplay.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals in raw benchmark scores?
A: The Intel Arc B370 has an average benchmark score of 1184 in the 3DMark Steel Nomad DX12 test. Its closest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is a deltaPct of -0.2%. The ATI Radeon HD 5770 scores 1190 (-0.5%), the AMD Radeon HD 7650M scores 1192 (-0.7%), and the AMD FirePro M2000 scores 1168 (+1.4%). This places the Arc B370 in a very tight performance band with these older cards, confirming its low-end positioning.
Q: What is the CPU's percentile ranking among all tested CPUs?
A: The AMD Ryzen 5 5600X sits at the 75th percentile among all CPUs, meaning it outperforms the majority of processors in the database. Its average benchmark score is 21771. The closest rivals are the AMD Ryzen 7 4800H at 21749 (deltaPct 0.1%), the AMD Ryzen 5 PRO 6650U at 21874 (-0.5%), the Intel Core i7-11700 at 21891 (-0.5%), and the AMD EPYC 9554P at 21899 (-0.6%). This shows the 5600X is a solid mid-to-upper tier CPU.
Q: Does the Arc B370 have dedicated VRAM for gaming?
A: No, the Intel Arc B370 uses System Shared memory, meaning its VRAM size, type, and bus width are all listed as "System Shared." The memory bandwidth is also "System Dependent," which means performance relies on the system's main memory rather than dedicated graphics memory. This is a critical limitation for a demanding game like Outriders, especially at higher resolutions.
Q: What is the CPU's boost clock and how many cores does it have?
A: The AMD Ryzen 5 5600X has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. It is built on the Zen 3 architecture (codename Vermeer) using a 7 nm process from TSMC. The CPU has a 32 MB L3 cache and supports DDR4 memory with dual-channel configuration.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset yields an average FPS of 65, while the Ultra preset drops to 26 FPS. The Medium preset averages 48 FPS with a min of 40 and max of 55, and High averages 36 FPS. The data shows a steep performance cliff from Low to Ultra, with Ultra being less than half the frame rate of Low.
GPU Role
The Intel Arc B370 is the primary performance bottleneck in this pairing, and its specifications make that clear. The GPU is built on Intel's Xe3-LPG architecture (chip Panther Lake) using a 3 nm process, but it operates with a base clock of only 300 MHz and a boost clock of 2400 MHz. More importantly, the memory configuration is System Shared, meaning there is no dedicated VRAM. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," which severely limits the GPU's ability to handle high-resolution textures and large data transfers in a game like Outriders. The GPU has 1280 shading units, 40 TMUs, and 20 ROPs, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS, which is modest by modern standards.
The GPU's benchmark results confirm its low standing. In the 3DMark Steel Nomad DX12 test, it scores 1184 points, placing it at the 5th percentile among all GPUs. This is an extremely low percentile, indicating that the Arc B370 is far weaker than the vast majority of graphics cards in the database. Its nearest rivals are all older ATI and AMD cards with scores ranging from 1168 to 1192, which shows the Arc B370 is competing with hardware from a previous generation. The GPU's TDP is just 25 W, and it is classified as an IGP (integrated graphics processor) with no power connectors and a slot width of "IGP." This is not a discrete gaming GPU; it is designed for basic graphical output, and the Outriders data reflects that limitation.
In the measured FPS data, the GPU's role becomes obvious when comparing resolutions. At 3840x2160, even the Low preset only achieves 34 FPS, while High drops to 19 FPS and Ultra to 13 FPS. At 2560x1440, the Low preset reaches 65 FPS, but High falls to 36 FPS and Ultra to 26 FPS. At 1920x1080, the Low preset hits 104 FPS, which is the only result that approaches a smooth experience, while Ultra is just 41 FPS. The pattern is consistent: the Arc B370 cannot handle the graphical load at higher resolutions or higher settings, and the System Shared memory is likely a contributing factor, as it must compete with the CPU for bandwidth.
Settings Recommendations
The measured data points to a single viable configuration for playable performance: 1920x1080 with the Low preset. This setting delivers an average FPS of 104, which is the only result above 100 FPS across all tested combinations. The Medium preset at 1080p averages 75 FPS with a min of 64 and max of 87, which is playable but not ideal for fast-paced action. High at 1080p averages 57 FPS, while Ultra drops to 41 FPS, which is borderline for a looter shooter where responsiveness matters. If the goal is to maintain a consistent frame rate, Low is the clear choice.
At 2560x1440, the Low preset averages 65 FPS, which might be acceptable for some users, but it is a significant drop from the 1080p result. Medium at 1440p averages 48 FPS with a min of 40, which will feel stuttery in combat. High at 1440p drops to 36 FPS, and Ultra is at 26 FPS, which is not recommended. At 3840x2160, all settings are below 34 FPS, with Low at 34, Medium at 25, High at 19, and Ultra at 13. None of these are playable for a shooter, so 4K should be avoided entirely.
The data also shows that the gap between Low and Medium is substantial. At 1080p, the difference between Low (104 FPS) and Medium (75 FPS) is 29 FPS, which is a 28% reduction. At 1440p, Low (65 FPS) to Medium (48 FPS) is a 17 FPS drop. At 4K, Low (34 FPS) to Medium (25 FPS) is a 9 FPS drop. The trend suggests that each step up in settings costs a significant percentage of frame rate, so users should prioritize Low or Medium at 1080p for the best experience. The Medium preset at 1080p is the only other option that provides a reasonable balance between visual fidelity and performance, with a min FPS of 64 that keeps it above the critical 60 FPS threshold.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600X and the Intel Arc B370 ranks 2679th out of 2913 tested combos in Outriders. This places it in the bottom 8% of all configurations, which is a very poor result. The rank reflects the GPU's severe performance limitations, as the CPU is a much stronger component. The 5600X has an average benchmark score of 21771 and sits at the 75th percentile among all CPUs, while the Arc B370 has an average score of 1184 and sits at the 5th percentile among all GPUs. The mismatch is stark: the CPU is a mid-to-upper tier processor, but the GPU is an entry-level integrated solution.
The combo rank of 2679 out of 2913 means that only 234 other combos perform worse in this specific game. This is a bottom-tier result, and it is almost entirely attributable to the GPU. The CPU's nearest rivals in benchmark scores include the AMD Ryzen 7 4800H (0.1% higher score), the AMD Ryzen 5 PRO 6650U (-0.5%), the Intel Core i7-11700 (-0.5%), and the AMD EPYC 9554P (-0.6%). These rivals all have similar CPU performance, so the GPU is the differentiator. If the Arc B370 were replaced with a more capable discrete GPU, the combo rank would likely improve dramatically, but with this hardware, the performance is constrained.
The GPU's nearest rivals in benchmark scores are all older cards: ATI Mobility Radeon HD 5570 (-0.2%), ATI Radeon HD 5770 (-0.5%), AMD Radeon HD 7650M (-0.7%), and AMD FirePro M2000 (+1.4%). These cards are from a different era, and their performance levels are all within 1.4% of the Arc B370. This confirms that the GPU is not just weak; it is at the level of hardware that is roughly a decade old. The combo rank reflects this, as the 5600X is being held back by a GPU that cannot deliver the frame rates that the CPU is capable of supporting.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer) built on a 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a TDP of 65 W. The CPU supports DDR4 memory with a dual-channel bus and a memory bandwidth of 51.2 GB/s. It has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 32 MB L3 cache. The CPU's benchmark scores show strong performance: it scores 11838 in Cinebench R23 multicore, 1541 in Cinebench R23 single-core, 9173 in Geekbench multicore, and 1989 in Geekbench single-core. It also scores 5588 in 3DMark max threads and 917 in 3DMark single thread.
In the context of Outriders, the CPU's role is to feed the GPU with data, and the data shows that the 5600X is more than capable of doing so. At 1920x1080 Low, the combo achieves 104 FPS, which is a strong result for a game that is typically GPU-bound. The CPU's 6 cores and 12 threads are sufficient for the game's multi-threaded workload, and the boost clock of 4.60 GHz provides solid single-thread performance, which is important for game logic and physics. The CPU's percentile ranking of 75th among all CPUs indicates that it is a well-above-average processor, and its nearest rivals in benchmark scores are all within 0.6% of its average score, confirming its competitive standing.
The CPU's performance is not the limiting factor in this combo. At 4K Ultra, the FPS drops to 13, but that is clearly due to the GPU's inability to handle the resolution and settings, not the CPU. Even at 1080p Ultra, the FPS is 41, which is still low but not because the CPU is struggling. The CPU's 3DMark scores (5582 for 16 threads, 4811 for 8 threads, 3363 for 4 threads, and 1793 for 2 threads) show strong scaling across thread counts, which helps in a game that uses multiple cores. The Passmark multithread score of 21858 further confirms that the CPU has ample headroom for gaming workloads. In summary, the 5600X is a capable gaming CPU, and the bottleneck in this combo is entirely on the GPU side.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this combo performs across resolutions and settings. At 3840x2160, the results are uniformly poor. The Low preset averages 34 FPS, the Medium preset averages 25 FPS with a min of 21 and max of 29, the High preset averages 19 FPS, and the Ultra preset averages 13 FPS. None of these results are playable for a looter shooter, which requires consistent frame rates for aiming and dodging. The 4K results show that this combo is not suitable for 4K gaming under any settings.
At 2560x1440, the results improve but remain limited. The Low preset averages 65 FPS, which is the only result above 60 FPS at this resolution. The Medium preset averages 48 FPS with a min of 40 and max of 55, which is playable but with noticeable dips. The High preset averages 36 FPS, and the Ultra preset averages 26 FPS. The data shows a clear gradient: Low is playable, Medium is borderline, and High/Ultra are not recommended for smooth gameplay. The min FPS of 40 on Medium means that the frame rate can drop below 60, which can cause stuttering during intense combat.
At 1920x1080, the results are the most favorable. The Low preset averages 104 FPS, which is the best result in the entire dataset. The Medium preset averages 75 FPS with a min of 64 and max of 87, which provides a stable experience above 60 FPS. The High preset averages 57 FPS, which is just below the 60 FPS threshold. The Ultra preset averages 41 FPS, which is playable but not ideal. The difference between Low and Medium at 1080p is 29 FPS, while the difference between Medium and High is 18 FPS, and the difference between High and Ultra is 16 FPS. This shows that each settings increase has a significant impact on performance.
The data also reveals that the scaling from 1080p to 1440p is severe. At Low settings, the FPS drops from 104 at 1080p to 65 at 1440p, a 39 FPS reduction. At Medium, the drop is from 75 to 48, a 27 FPS reduction. At High, the drop is from 57 to 36, a 21 FPS reduction. At Ultra, the drop is from 41 to 26, a 15 FPS reduction. This indicates that the GPU is heavily taxed by higher resolutions, and the System Shared memory likely exacerbates the issue. The only configuration that provides a truly smooth experience is 1080p Low, with 1080p Medium as a secondary option for users who want better visuals without sacrificing too much frame rate.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B370 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 48.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 104.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 41.0 |
Outriders with Ryzen 5 5600X + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with Arc B370 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.