Outriders

Outriders

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 32 42 58
1440p QHD 44 61 81 111
1080p Full HD 70 96 128 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 42
3840x2160 High 32
3840x2160 Ultra 23
2560x1440 Low 111
2560x1440 Medium 81
2560x1440 High 61
2560x1440 Ultra 44
1920x1080 Low 176
1920x1080 Medium 128
1920x1080 High 96
1920x1080 Ultra 70

Outriders with AMD Ryzen 5 5500X3D + Intel Arc B570, In-Depth Analysis

Outriders is a looter shooter that stresses both GPU throughput and CPU frame pacing, and the measured results for the AMD Ryzen 5 5500X3D paired with the Intel Arc B570 show a combination that is heavily resolution-bound. At 1080p, the system delivers strong triple-digit averages on lower presets, but 4K Ultra falls below playable thresholds, placing this combo in the 2329th position out of 2913 tested configurations. The data indicates a balanced pairing where the CPU’s large L3 cache and the GPU’s 10 GB of VRAM interact predictably across the game’s four settings presets.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Outriders?

A: The measured data shows 1920x1080 as the only resolution where every preset averages above 60 FPS, with Low hitting 176 FPS, Medium 128 FPS, High 96 FPS, and Ultra 70 FPS. At 2560x1440, only Low (111 FPS) and Medium (81 FPS) exceed 60 FPS, while High drops to 61 FPS and Ultra falls to 44 FPS. At 3840x2160, all presets average below 60 FPS.

Q: How much VRAM does the Intel Arc B570 have, and does it matter for Outriders?

A: The Intel Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth. Given that the 4K Medium preset yields 42 FPS average with a minimum of 36 FPS and a maximum of 49 FPS, the VRAM capacity is sufficient for the game’s demands at that resolution, though the GPU’s compute limits become the primary constraint before memory capacity does.

Q: What is the combo’s rank among all tested systems for Outriders?

A: This specific configuration ranks 2329 out of 2913 total tested combos. The percentile placement suggests it sits in the lower-mid range of the database, meaning many other CPU/GPU pairings deliver higher average FPS in this title.

Q: Which settings preset provides the largest FPS jump over the next lower preset?

A: Moving from Low to Medium at 1920x1080 drops the average from 176 FPS to 128 FPS, a 48 FPS difference. At 2560x1440, the same transition goes from 111 FPS to 81 FPS, a 30 FPS drop. At 3840x2160, Low to Medium goes from 58 FPS to 42 FPS, a 16 FPS reduction.

Q: Does the CPU’s 96 MB L3 cache influence the frame rates at lower resolutions?

A: The Ryzen 5 5500X3D’s 96 MB shared L3 cache is a defining feature of the chip. At 1920x1080 Low, the combo reaches 176 FPS average, which is substantially higher than its 4K Low result of 58 FPS. This pattern indicates that at lower resolutions, where GPU load is lighter, the CPU’s cache and 6-core/12-thread configuration are able to feed frames fast enough to avoid bottlenecking.

Q: What is the minimum FPS recorded for the Medium preset across all resolutions?

A: The measured data lists minimum FPS only for Medium settings: 109 FPS at 1920x1080, 69 FPS at 2560x1440, and 36 FPS at 3840x2160. Corresponding maximums are 148 FPS, 93 FPS, and 49 FPS respectively. No min/max values are provided for Low, High, or Ultra presets.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture, specifically the Battlemage generation, and uses the BMG-G21 chip fabricated on a 5 nm process from TSMC. It features 2304 shading units, 144 texture mapping units, and 80 render output units, with 18 ray tracing cores. The GPU operates at a fixed 2500 MHz for both base and boost clocks, and its memory runs at 2375 MHz, translating to 19 Gbps effective and 380.0 GB/s bandwidth across a 160-bit interface. The 10 GB GDDR6 frame buffer is a notable asset for a game like Outriders, which has moderate VRAM demands at 1080p but becomes more taxing at higher resolutions.

The GPU’s compute throughput is rated at 11.52 TFLOPS for FP32, with pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s. In the PassMark G3D benchmark, the Arc B570 scores 14195, with a passmark_gpu_compute score of 7281. Its average benchmark score is 20556, placing it in the 65th percentile among all GPUs. The nearest rivals in the database are the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, deltaPct 0.1), Intel Arc A750 (avg score 20582, deltaPct -0.1), NVIDIA Quadro M4000M (avg score 20480, deltaPct 0.4), and AMD Radeon R9 M390X (avg score 20662, deltaPct -0.5). These deltas are within half a percent, indicating the Arc B570 sits in a tightly contested performance band.

In Outriders specifically, the GPU’s role becomes evident when comparing the 1080p and 4K results. At 1080p Low, the combo averages 176 FPS, which is 3.7 times higher than the 4K Low average of 58 FPS. The gap narrows at higher presets: 1080p Ultra averages 70 FPS versus 4K Ultra’s 23 FPS, a factor of 3.0. This scaling suggests that the Arc B570 is the primary limiter at 4K, as the CPU’s frame generation capability is not fully utilized when the GPU is rendering over four times the pixels. The 10 GB VRAM is not exhausted at any tested setting—if it were, we would expect more erratic frame times, but the Medium preset shows a minimum of 36 FPS at 4K, which is consistent with GPU-bound rendering rather than memory swapping.

The fixed 2500 MHz clock across base and boost is unusual, as most GPUs have a dynamic range. This means the Arc B570 runs at a constant frequency during Outriders, providing predictable performance. The 150 W TDP and dual-slot design with a single 8-pin power connector suggest the card is designed for mainstream systems, and the PCIe 4.0 x8 interface provides sufficient bandwidth for the 10 GB frame buffer. The 19.6 billion transistors on a 272 mm² die give a transistor density of 72.1M per mm², which is typical for a mid-range GPU of this generation.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, and fabricated on TSMC’s 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 105 W TDP. The processor supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and features 64 KB L1 cache per core, 512 KB L2 per core, and a substantial 96 MB shared L3 cache. This large L3 cache is the defining feature of the X3D line, and it directly benefits games that have large working sets, such as Outriders with its many enemy and loot entities.

The CPU’s benchmark scores paint a picture of strong multi-threaded performance: PassMark multithread score is 20363, integer math score is 60033, floating point math is 34511, and data compression is 230392. Single-thread score is 2941, which is moderate for a desktop chip. The average benchmark score is 37018, placing it in the 85th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 5 5600F (avg score 36945, deltaPct 0.2), AMD Ryzen AI 7 PRO 450 (avg score 37093, deltaPct -0.2), Intel Core Ultra 5 225 (avg score 36938, deltaPct 0.2), and Intel Core i9-12900T (avg score 37112, deltaPct -0.3). The sub-0.3% deltas indicate these processors are essentially equivalent in average benchmark performance.

In Outriders, the CPU’s influence is most visible at 1080p, where the GPU is less likely to be the bottleneck. At 1080p Low, the combo achieves 176 FPS, which is high enough that frame pacing becomes CPU-dependent. The 6 cores and 12 threads are sufficient for Outriders, which is not heavily threaded but benefits from the large L3 cache when streaming in assets during combat. At 4K, the CPU’s role diminishes, as evidenced by the 4K Low result of 58 FPS—this is nearly identical to the 1080p High result of 96 FPS when accounting for resolution scaling, suggesting the CPU is not the limiter at 4K.

The 3.00 GHz base clock is modest, but the 4.00 GHz boost clock, combined with the 96 MB L3 cache, allows the CPU to maintain high IPC in single-threaded workloads. The PassMark single-thread score of 2941 is competitive for a Zen 3 part, and the physics score of 2282 indicates adequate performance for game physics calculations. The CPU’s TDP of 105 W is modest, and the fact that it is not multiplier unlocked (locked multiplier) means overclocking is not possible, but the stock boost behavior is sufficient for this game.

Comparing the CPU’s role across resolutions: at 1080p Low, the combo delivers 176 FPS, which is 3.0 times the 4K Low result of 58 FPS. At High settings, the 1080p result is 96 FPS versus 32 FPS at 4K, a 3.0x ratio. This consistent scaling factor across presets suggests that the CPU is providing a stable frame generation baseline, and the GPU’s pixel throughput is what scales with resolution. The 96 MB L3 cache likely helps maintain consistent minimum frame rates in crowded scenes, though min/max data is only available for Medium presets.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra). At 1920x1080, the combo delivers an average of 176 FPS on Low, 128 FPS on Medium (with min 109 and max 148), 96 FPS on High, and 70 FPS on Ultra. The step from Low to Medium is a 48 FPS drop, while Medium to High is a 32 FPS drop, and High to Ultra is a 26 FPS drop. This indicates diminishing returns as settings increase, with Ultra exacting a 27% penalty over High.

At 2560x1440, the averages are 111 FPS on Low, 81 FPS on Medium (min 69, max 93), 61 FPS on High, and 44 FPS on Ultra. The transition from Low to Medium costs 30 FPS, Medium to High costs 20 FPS, and High to Ultra costs 17 FPS. Relative to 1080p, the 1440p results are 63% of the 1080p Low (111 vs 176), 63% of Medium (81 vs 128), 64% of High (61 vs 96), and 63% of Ultra (44 vs 70). This consistent 63-64% scaling across presets indicates the GPU is the limiting factor, as resolution scaling is uniform regardless of settings.

At 3840x2160, the averages drop to 58 FPS on Low, 42 FPS on Medium (min 36, max 49), 32 FPS on High, and 23 FPS on Ultra. The 4K Low result of 58 FPS is just below the 60 FPS threshold, making it borderline playable. Medium at 42 FPS is a significant step down, and High at 32 FPS and Ultra at 23 FPS are not suitable for smooth gameplay. The scaling from 1440p to 4K is 52% for Low (111 to 58), 52% for Medium (81 to 42), 52% for High (61 to 32), and 52% for Ultra (44 to 23). This uniform 52% scaling reinforces that the Arc B570’s pixel throughput is the bottleneck at 4K.

Looking at the Medium preset specifically, which is the only one with min/max data: at 1080p, the spread is 109-148 FPS (a 39 FPS range); at 1440p, it’s 69-93 FPS (24 FPS range); at 4K, it’s 36-49 FPS (13 FPS range). The absolute range shrinks as resolution increases, but the relative spread (max/min) is 1.36 at 1080p, 1.35 at 1440p, and 1.36 at 4K. This consistent ratio suggests stable frame pacing across resolutions, with no anomalous stutters or spikes.

The 1080p Ultra average of 70 FPS is notable because it exceeds the 1440p High average of 61 FPS, showing that resolution has a larger impact than settings quality. Similarly, 1440p Low (111 FPS) is close to 1080p High (96 FPS), and 1440p Medium (81 FPS) sits between 1080p High and Ultra (96 and 70). The data suggests that for a target of 60+ FPS, the player can choose between 1080p Ultra (70 FPS) or 1440p High (61 FPS), with 1440p Medium (81 FPS) offering a safer margin.

How This Combo Ranks

The AMD Ryzen 5 5500X3D + Intel Arc B570 combination ranks 2329 out of 2913 tested combos in Outriders, placing it in the 20th percentile from the bottom (or 80th percentile from the top). This rank reflects the combination’s aggregate performance across all tested settings and resolutions. The CPU’s 85th percentile ranking among all CPUs and the GPU’s 65th percentile ranking among all GPUs do not directly translate to a high combo rank, because Outriders is a demanding title at higher resolutions where the GPU’s mid-range positioning becomes apparent.

The combo’s rank of 2329 suggests that 584 other configurations performed worse, meaning this system is not at the very bottom. However, it is also far from the top. The nearest GPU rivals, such as the Intel Arc A750 (avg score 20582, deltaPct -0.1) and NVIDIA RTX 3070 Mobile (avg score 20534, deltaPct 0.1), would likely produce similar or slightly better results in Outriders given the sub-0.5% benchmark deltas. The CPU’s rivals, like the Ryzen 5 5600F (deltaPct 0.2) and Core Ultra 5 225 (deltaPct 0.2), are essentially performance equivalents, meaning the combo’s rank is primarily determined by the GPU’s ability to render Outriders at the tested resolutions.

Given that the combo scores 176 FPS at 1080p Low and 70 FPS at 1080p Ultra, it can handle competitive play at lower settings. The 4K results, with a maximum of 58 FPS on Low, indicate that this configuration is not designed for 4K gaming in Outriders. The rank of 2329 out of 2913 implies that many combos with higher-end GPUs, such as those in the top 500, would deliver significantly higher frame rates, particularly at 1440p and 4K. The data also shows that the combo’s performance is more CPU-bound at 1080p (where it reaches 176 FPS) and more GPU-bound at 4K (where it drops to 23 FPS on Ultra), which is typical for a mid-range pairing.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1920x1080, all four presets exceed 60 FPS, with Ultra averaging 70 FPS. The best experience for smooth gameplay at 1080p is the High preset, which averages 96 FPS—this is 37% higher than Ultra (70 FPS) while still providing high visual quality. Medium at 128 FPS is preferable for players with 144 Hz monitors, as it nearly doubles the Ultra average. Low at 176 FPS is only for maximum competitive advantage, but the visual fidelity loss is significant.

For 2560x1440, the High preset averages 61 FPS, which is just above the 60 FPS threshold. However, this leaves little headroom for demanding scenes, and the Medium preset at 81 FPS is the safer recommendation for consistent performance. Medium offers 33% more FPS than High (81 vs 61) and has a minimum of 69 FPS, ensuring no drops below 60. Low at 111 FPS is the only preset that provides a comfortable margin for high refresh rate 1440p displays. Ultra at 44 FPS is not recommended, as it falls well below playable thresholds.

For 3840x2160, no preset achieves 60 FPS. Low averages 58 FPS, which is close but will drop below 60 in intense combat. Medium averages 42 FPS with a minimum of 36 FPS, making it playable but not smooth. High (32 FPS) and Ultra (23 FPS) are not viable for action gameplay. If 4K is a requirement, the Low preset is the only option that approaches playability, but players should consider lowering the resolution to 1440p for a better experience.

The data indicates that the Medium preset provides the best balance of visual quality and performance across all resolutions, with the caveat that 4K Medium is still below 60 FPS. At 1080p and 1440p, Medium delivers 128 and 81 FPS respectively, with minimums of 109 and 69 FPS. These minimums are important because Outriders has combat scenarios with many enemies and particle effects, and the min FPS data suggests that Medium maintains stable frame pacing. For players prioritizing frame rate over visuals, Low at 1440p (111 FPS) or 1080p (176 FPS) is the clear choice. For players prioritizing visual fidelity, High at 1080p (96 FPS) is the highest preset that stays well above 60 FPS, while High at 1440p (61 FPS) is acceptable for those who cannot tolerate Medium’s lower settings. Ultra is only recommended at 1080p, where it still averages 70 FPS, and should be avoided at 1440p and 4K.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B570 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 42.0
3840x2160 High 32.0
3840x2160 Ultra 23.0
2560x1440 Low 111.0
2560x1440 Medium 81.0
2560x1440 High 61.0
2560x1440 Ultra 44.0
1920x1080 Low 176.0
1920x1080 Medium 128.0
1920x1080 High 96.0
1920x1080 Ultra 70.0

Outriders with Ryzen 5 5500X3D + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B570 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.