Outriders

Outriders

AVERAGE FPS
115
good

This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 58 78 107
1440p QHD 81 112 138 155
1080p Full HD 128 144 161 181

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 78
3840x2160 High 58
3840x2160 Ultra 42
2560x1440 Low 155
2560x1440 Medium 138
2560x1440 High 112
2560x1440 Ultra 81
1920x1080 Low 181
1920x1080 Medium 161
1920x1080 High 144
1920x1080 Ultra 128

Outriders with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 3080 delivers a highly capable Outriders experience, but the data reveals a clear performance hierarchy where resolution scaling dictates the playable envelope. At 1080p, the combo is overwhelmingly GPU-bound at higher settings, while at 4K, the system consistently falls below the 60 FPS threshold on demanding presets. The measured results indicate that this pairing is best suited for high-refresh-rate 1440p gaming, where it balances visual fidelity and frame pacing effectively.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, underscoring the RTX 3080’s role as the primary bottleneck at higher resolutions. At High settings, the average frame rate falls from 144 FPS at 1920x1080 to 112 FPS at 2560x1440, a 22.2% reduction, and then to 58 FPS at 3840x2160, a 48.2% drop from the 1440p figure. This scaling pattern shows that the GPU’s pixel throughput is the limiting factor as resolution increases; the 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are sufficient for 1440p, but the 4K workload pushes the architecture to its limits.

The scaling is even more pronounced at Ultra settings. The transition from 1080p Ultra (128 FPS) to 1440p Ultra (81 FPS) represents a 36.7% decline, while moving to 4K Ultra (42 FPS) cuts performance by another 48.1%. This suggests that the combination of high-resolution rendering and maximum graphical effects creates a multiplicative load that the RTX 3080 cannot sustain at 4K. The gap between Low and Ultra settings widens as resolution increases: at 1080p, the difference is 53 FPS (181 vs. 128), but at 4K, it expands to 65 FPS (107 vs. 42), indicating that the GPU’s compute resources are disproportionately taxed by the higher preset’s additional shading and lighting calculations.

Interestingly, the Medium preset shows the most consistent scaling behavior, with frame rates of 161, 138, and 78 FPS across 1080p, 1440p, and 4K respectively. This preset appears to hit a sweet spot where the engine’s workload scales more linearly with pixel count, avoiding the steep cliff seen at Ultra. The data indicates that the 5500X3D’s 96 MB of shared L3 cache and six Zen 3 cores are never the primary constraint in this scaling curve; the CPU maintains sufficient headroom even at 1080p Low (181 FPS), where the GPU is clearly the limiting component.

GPU Role

The RTX 3080’s specifications directly explain its performance characteristics in Outriders. With 8704 shading units, 272 texture mapping units, and 96 ROPs, the card is built for high-throughput rasterization, which aligns with the game’s demanding particle effects and environmental detail. The boost clock of 1710 MHz and 29.77 TFLOPS of FP32 compute provide the raw muscle needed for the game’s combat-heavy scenes, but the 10 GB VRAM capacity becomes a critical factor at 4K Ultra, where the average frame rate drops to 42 FPS.

The memory subsystem plays a pivotal role in the scaling behavior. The 320-bit bus and 760.3 GB/s bandwidth are ample for 1440p, as evidenced by the 112 FPS average at High settings, but at 4K, the engine’s texture streaming and shadow buffer demands likely exceed the 10 GB frame buffer’s comfort zone. The measured FPS at 4K Medium (78 FPS) with a minimum of 66 FPS suggests that the GPU can still deliver playable performance when memory pressure is moderated, but the jump to High (58 FPS) and Ultra (42 FPS) shows a clear degradation as VRAM usage scales with preset complexity.

The GPU’s 68 RT cores and 272 tensor cores are present but not heavily utilized in Outriders, which is primarily a traditional rasterization workload. The data shows that the card’s PassMark G3D score of 25086 and its 68th percentile ranking among all GPUs position it as a solid mid-high-tier performer, but the nearest rivals in the benchmark database—such as the NVIDIA P106-100 and AMD Radeon Pro Vega 16—are not comparable in real-world gaming scenarios. The RTX 3080’s 4K performance is ultimately constrained by its memory capacity and bandwidth, not its compute throughput, as the 1440p results demonstrate ample headroom for high refresh rates.

CPU Role

The AMD Ryzen 5 5500X3D contributes a stable foundation for this combo, with its six cores and twelve threads operating at a 3.00 GHz base and 4.00 GHz boost clock. The standout feature is the 96 MB of shared L3 cache, which is a hallmark of the 3D V-Cache design and helps mitigate memory latency in gaming workloads. The PassMark single-thread score of 2941 and multithread score of 20363 place the CPU in the 85th percentile of all processors, indicating strong per-core performance that avoids bottlenecking the RTX 3080 at most resolutions.

The CPU’s role becomes more apparent at lower resolutions and higher frame rates. At 1080p Low, the combo achieves 181 FPS, and the fact that this is only 36 FPS higher than 1080p High (144 FPS) suggests that the CPU is beginning to limit the frame rate at extreme low settings. However, the 5500X3D’s architecture handles this well; the measured data shows no signs of stuttering or frame pacing issues, as evidenced by the Medium preset’s minimum FPS of 136 at 1080p, which is 84.5% of the average. This indicates that the CPU’s cache hierarchy is effective at feeding the GPU with draw calls and physics data.

Compared to its nearest rivals in the benchmark database, the 5500X3D’s average score of 37018 is remarkably close to the AMD Ryzen 5 5600F (36945, +0.2%) and Intel Core Ultra 5 225 (36938, +0.2%), while being slightly behind the AMD Ryzen AI 7 PRO 450 (37093, -0.2%) and Intel Core i9-12900T (37112, -0.3%). These tight margins indicate that the CPU is not a differentiator in this combo; the GPU’s performance envelope is the dominant factor in Outriders. The CPU’s 105 W TDP and dual-channel DDR4 memory support at 51.2 GB/s bandwidth are sufficient for the game’s requirements, and the data confirms that the 5500X3D does not introduce a CPU-side bottleneck until frame rates approach the 180 FPS ceiling.

Settings Recommendations

Based on the measured FPS rows, the Medium preset offers the most balanced experience across all resolutions, delivering consistent frame rates with acceptable visual compromises. At 1920x1080, Medium yields 161 FPS average with a minimum of 136 FPS, which is ideal for high-refresh-rate monitors. At 2560x1440, Medium produces 138 FPS average with a 117 FPS minimum, comfortably exceeding the 120 FPS threshold for smooth gameplay. Even at 3840x2160, Medium maintains a 78 FPS average with a 66 FPS minimum, which is playable on standard 60 Hz displays with some headroom.

For users prioritizing visual fidelity, High settings are recommended at 1440p, where the combo achieves 112 FPS average. This preset represents a significant visual upgrade over Medium while keeping frame rates well above 100 FPS. At 1080p, High settings (144 FPS) are also viable, but the 17 FPS difference over Medium (161 FPS) may not justify the visual gains for competitive players. Ultra settings should be avoided at all resolutions for consistent performance; even at 1080p, the 128 FPS average is 33 FPS lower than Medium, and at 4K, the 42 FPS average falls below playable thresholds.

The Low preset is only recommended for maximum frame rate at 1080p (181 FPS), but the visual degradation is substantial, and the data shows diminishing returns—the jump from Low to Medium at 1080p costs only 20 FPS (181 to 161) while providing a major visual improvement. The optimal configuration is Medium at 1440p or High at 1440p, depending on whether the user prioritizes frame rate or image quality. At 4K, Medium is the only viable preset for a smooth experience, as High and Ultra result in average frame rates below 60 FPS.

How This Combo Ranks

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3080 combination ranks 1076 out of 2913 tested combos in Outriders, placing it in the top 36.9% of all configurations. This ranking reflects the GPU’s mid-high tier status (68th percentile) and the CPU’s strong performance (85th percentile), but the combo’s position is dragged down by the RTX 3080’s 4K limitations. The rank indicates that while this pairing is above average, it does not reach the upper echelon of performance, which is reserved for configurations with more recent GPUs or higher VRAM capacities.

The combo’s ranking is consistent with the GPU’s nearest rivals in the benchmark database, where the RTX 3080’s average score of 23172 is nearly identical to the NVIDIA P106-100 (23249, -0.3%) and AMD Radeon Pro Vega 16 (23250, -0.3%). However, these benchmark scores do not translate to gaming performance, as the RTX 3080’s real-world results in Outriders are far superior to those older or lower-tier cards. The ranking relative to other combos suggests that the 5500X3D is not the limiting factor; if paired with a stronger GPU, the CPU could support higher frame rates, but the current combo is balanced for 1440p gaming rather than 4K.

The 1076th rank out of 2913 combos also indicates that a significant portion of tested systems outperform this pairing, likely due to newer GPUs with more VRAM or higher clock speeds. The data shows that the combo’s strongest performance is at 1440p, where it achieves frame rates that would place it in the top quartile of systems, but its 4K results drop it into the middle tier. This positioning makes the combo a reasonable choice for gamers with 1440p monitors, but not for those seeking 4K high-refresh experiences.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all presets. Low settings produce an average of 181 FPS, Medium yields 161 FPS with a minimum of 136 FPS and maximum of 185 FPS, High reaches 144 FPS, and Ultra bottoms out at 128 FPS. The spread from Low to Ultra is 53 FPS, indicating that the GPU has significant headroom at this resolution, and even the most demanding preset maintains an average above 120 FPS.

The 2560x1440 results show a clear step down in performance. Low settings average 155 FPS, Medium averages 138 FPS with a minimum of 117 FPS and maximum of 158 FPS, High drops to 112 FPS, and Ultra falls to 81 FPS. The 74 FPS spread between Low and Ultra at this resolution is larger than at 1080p, highlighting the GPU’s increased workload. The Medium preset’s minimum of 117 FPS is particularly notable, as it ensures consistent frame pacing even in intense combat scenes.

At 3840x2160, the combo struggles to maintain high frame rates. Low settings produce an average of 107 FPS, Medium averages 78 FPS with a minimum of 66 FPS and maximum of 89 FPS, High drops to 58 FPS, and Ultra falls to 42 FPS. The 65 FPS spread between Low and Ultra is the largest across all resolutions, and the Ultra preset’s 42 FPS average is below the 60 FPS threshold for smooth gameplay. The Medium preset’s minimum of 66 FPS is the only 4K configuration that consistently stays above 60 FPS, making it the recommended choice for 4K displays. The data across all resolutions confirms that this combo is optimized for 1440p, with 1080p offering high-refresh potential and 4K requiring significant settings compromises.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 78.0
3840x2160 High 58.0
3840x2160 Ultra 42.0
2560x1440 Low 155.0
2560x1440 Medium 138.0
2560x1440 High 112.0
2560x1440 Ultra 81.0
1920x1080 Low 181.0
1920x1080 Medium 161.0
1920x1080 High 144.0
1920x1080 Ultra 128.0

Outriders with Ryzen 5 5500X3D + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 3080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.