Outriders
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 67 | 85 | 110 |
| 1440p QHD | 91 | 107 | 119 | 137 |
| 1080p Full HD | 111 | 128 | 139 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5070 combination delivers a robust, high-refresh-rate experience in Outriders, with the data indicating a clear shift from CPU to GPU limitation as resolution increases. The measured FPS across the board shows that at 1080p, the pairing is heavily skewed toward CPU headroom, while at 4K, the GPU becomes the definitive bottleneck. This analysis breaks down the scaling, ranking, and component roles based strictly on the provided benchmark data.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS reveals a predictable yet telling curve as resolution climbs. At 1920x1080 with High settings, the combo produces an average of 127.9 FPS. Moving to 2560x1440 High, that figure drops to 106.7 FPS, a reduction of approximately 16.6%. Pushing further to 3840x2160 High, the average falls to 67 FPS, which represents a substantial 47.6% decrease from the 1080p baseline. This steep drop-off indicates that the RTX 5070’s rendering workload is scaling aggressively with pixel count, while the Ryzen 5 3600’s 6-core, 12-thread configuration is not the primary constraint at higher resolutions.
The pattern becomes even more pronounced when examining the Low settings. At 1080p Low, the combo achieves 157.9 FPS. At 1440p Low, it hits 136.8 FPS, and at 4K Low, it still manages 109.9 FPS. The delta between 1080p and 4K at Low settings is 30.4%, which is less severe than the High settings drop. This suggests that when the graphical load is lightened, the CPU has more influence, but the GPU still handles the majority of the frame-to-frame work. Conversely, at Ultra settings, the scaling is brutal: 111.3 FPS at 1080p, 90.6 FPS at 1440p, and 45.7 FPS at 4K. The 4K Ultra result is less than half of the 1080p Ultra performance, a clear sign that the GPU’s 12 GB of GDDR7 memory and 192-bit bus are being saturated by the highest fidelity presets.
The data suggests that the limiting component shifts based on resolution. At 1080p, the Ryzen 5 3600’s single-thread performance—evidenced by its 3dmark_single_thread score of 696 and Cinebench R23 single-core score of 2124—allows the RTX 5070 to stretch its legs, but the CPU prevents the frame rate from scaling linearly with GPU capability. At 4K, the GPU’s raw throughput, characterized by its 30.87 TFLOPS FP32 performance and 672.0 GB/s memory bandwidth, becomes the sole bottleneck, as evidenced by the 45.7 FPS at 4K Ultra versus the 111.3 FPS at 1080p Ultra. This is a typical looter-shooter workload where the CPU handles game logic and entity updates, but the GPU is responsible for the particle effects and dense environments that Outriders is known for.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the grand scheme of tested hardware combinations, this specific pairing of the Ryzen 5 3600 and RTX 5070 ranks at position 817 out of 1693 combos for Outriders. This places the setup in the upper-middle tier of all tested configurations, indicating that while it is not a top-tier enthusiast rig, it significantly outperforms the majority of systems in the database. The percentile standing of the individual components supports this: the CPU sits at the 76th percentile against all CPUs, while the GPU is at the 83rd percentile against all GPUs. The combo’s rank reflects a balance where the CPU is slightly weaker relative to its counterpart, but the GPU compensates, pushing the overall pairing higher than the CPU’s individual percentile would suggest.
Comparing the CPU to its nearest rivals provides context for this ranking. The Ryzen 5 3600’s average benchmark score is 18129, placing it just 0.1% behind the Intel Core i5-11400 (score 18150) and 0.2% behind the AMD Ryzen 5 1600 (score 18158). It is 0.2% ahead of the AMD Ryzen 5 7535HS (score 18101) and 0.3% ahead of the AMD EPYC 9274F (score 18189). These minuscule deltas, all within a fraction of a percent, indicate that the CPU is not a differentiator in this combo’s rank; the GPU is the driving force. The RTX 5070’s nearest rivals show a similar pattern, with the GPU’s average score of 41687 being 0.2% ahead of the AMD Radeon Pro 5300 (41610) and 0.6% ahead of the NVIDIA GeForce RTX 3090 (41441). The tight clustering of these scores suggests that the RTX 5070’s performance in synthetic benchmarks is well-established, and its in-game ranking is largely determined by how well the Ryzen 5 3600 feeds it frames.
The combo rank of 817 out of 1693 suggests that there are 876 combos that perform better, likely featuring higher-tier CPUs or more optimized pairings. However, given that the CPU is in the 76th percentile and the GPU is in the 83rd, the rank indicates that the system is well-matched for the game’s requirements, avoiding severe bottlenecks that would drag the rank down further.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 plays the dominant role in this pairing, and its specifications directly explain the measured FPS figures. The GPU operates with a base clock of 2325 MHz and a boost clock of 2512 MHz, with memory running at 1750 MHz (28 Gbps effective). These clocks, combined with 6144 shading units, drive the rendering pipeline. The 12 GB of GDDR7 memory on a 192-bit bus provides a bandwidth of 672.0 GB/s, which is crucial for Outriders’ high-resolution textures and environmental detail. The performance drop from 84.6 FPS at 4K Medium to 45.7 FPS at 4K Ultra highlights how the memory subsystem and shader throughput are taxed by the game’s highest presets.
The GPU’s 80 ROPs and 192 TMUs handle the pixel and texture fill rates, respectively, with a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s. These figures explain why the GPU can maintain high frame rates at lower settings but crumbles at 4K Ultra. At 1080p Low, the GPU is not the limiting factor, allowing the CPU to push the frame rate to 157.9 FPS. However, at 4K Ultra, the GPU’s raw compute power—30.87 TFLOPS FP32—is insufficient to handle the increased pixel shader workload, resulting in the 45.7 FPS average. The RTX 5070’s 48 RT cores and 192 tensor cores are present but do not appear to significantly impact these non-ray-traced results, as the data shows no ray-tracing-specific metrics.
The GPU’s performance is also reflected in its synthetic benchmarks, such as a Passmark G3D score of 29137 and a Geekbench OpenCL score of 185269. These scores align with the GPU’s 83rd percentile ranking, confirming that it is a high-performing part. However, the measured FPS shows that even a top-20% GPU can be reduced to 45.7 FPS by Outriders’ Ultra preset at 4K, indicating that the game’s graphical demands are steep. The 12 GB VRAM capacity appears sufficient for 4K, as no texture thrashing is evident in the FPS stability, but the bandwidth and compute limits are clearly the bottleneck at that resolution.
FAQ
Q: What is the best resolution and settings combo for this system to achieve a smooth 60 FPS experience?
A: The data shows that to maintain an average above 60 FPS, users should target 1440p High settings, which yields 106.7 FPS, or 4K Medium settings, which yields 84.6 FPS. Pushing to 4K Ultra drops the average to 45.7 FPS, which is below the 60 FPS threshold.
*Q: Is the CPU or GPU the bottleneck at 1080p in Outriders?*
A: At 1080p, the CPU is more of a limiting factor. The Ryzen 5 3600’s single-thread score of 696 in 3dmark and 2124 in Cinebench R23 suggests it may struggle to feed the GPU at higher frame rates. The difference between 1080p Low (157.9 FPS) and 1080p Ultra (111.3 FPS) shows that the GPU has headroom, but the CPU caps the maximum frame rate.
Q: How does this combo rank compared to other tested system configurations?
A: This specific pairing ranks 817th out of 1693 tested combos for Outriders. This places it in the upper-middle tier, meaning it outperforms roughly 52% of all tested configurations but falls short of the top-tier systems that likely feature more powerful CPUs.
Q: Does the RTX 5070’s 12 GB of VRAM handle 4K Ultra settings adequately?
A: The 12 GB VRAM appears to be sufficient for capacity, as the game does not crash or exhibit stutter, but the performance is poor. At 4K Ultra, the average FPS is 45.7, indicating that the GPU’s compute and memory bandwidth, not the VRAM size, are the limiting factors.
Q: What is the performance difference between Low and Ultra settings at the same resolution?
A: At 1080p, the difference is 46.6 FPS (157.9 FPS Low vs 111.3 FPS Ultra). At 1440p, the difference is 46.2 FPS (136.8 FPS Low vs 90.6 FPS Ultra). At 4K, the difference is 64.2 FPS (109.9 FPS Low vs 45.7 FPS Ultra), showing that the Ultra preset has a more significant impact at higher resolutions.
Q: Is the Ryzen 5 3600 a good match for the RTX 5070 in this game?
A: The data indicates a reasonable match. The combo ranks 817th out of 1693, and the CPU’s performance is within 0.3% of its nearest rivals. While the CPU is not top-tier, it provides enough throughput to allow the GPU to reach 127.9 FPS at 1080p High, which is a strong result for a looter shooter.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table presents the exact average FPS figures from the measured data for the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5070 in Outriders.
1920x1080 (1080p):
- Low: 157.9 FPS
- Medium: 138.8 FPS
- High: 127.9 FPS
- Ultra: 111.3 FPS
2560x1440 (1440p):
- Low: 136.8 FPS
- Medium: 119.4 FPS
- High: 106.7 FPS
- Ultra: 90.6 FPS
3840x2160 (4K):
- Low: 109.9 FPS
- Medium: 84.6 FPS
- High: 67 FPS
- Ultra: 45.7 FPS
The data shows a consistent hierarchy: lowering settings always improves FPS, and lowering resolution always improves FPS. The most significant drops occur when moving from 1440p to 4K, particularly at Ultra settings, where the frame rate falls from 90.6 to 45.7 FPS. Conversely, the jump from 1080p to 1440p at Low settings is only 21.1 FPS (from 157.9 to 136.8), indicating that the GPU has enough headroom to handle the resolution increase at lower graphical loads. The Ultra preset at 1080p still delivers 111.3 FPS, making it viable for high-refresh-rate monitors, but 4K Ultra is not playable at a consistent 60 FPS average. These figures provide a clear blueprint for users seeking to optimize their settings based on their display’s native resolution and refresh rate.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.9 |
| 3840x2160 | Medium | 84.6 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 45.7 |
| 2560x1440 | Low | 136.8 |
| 2560x1440 | Medium | 119.4 |
| 2560x1440 | High | 106.7 |
| 2560x1440 | Ultra | 90.6 |
| 1920x1080 | Low | 157.9 |
| 1920x1080 | Medium | 138.8 |
| 1920x1080 | High | 127.9 |
| 1920x1080 | Ultra | 111.3 |
Outriders with Ryzen 5 3600 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5070 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.