Minimum
This combination may struggle with this title, averaging 28 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 13 | 15 | 20 |
| 1440p QHD | 18 | 24 | 29 | 37 |
| 1080p Full HD | 28 | 37 | 44 | 58 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra X7 368H + AMD Radeon 760M, In-Depth Analysis
The Intel Core Ultra X7 368H paired with the AMD Radeon 760M delivers a playable but constrained experience in Minimum, a third-person shooter released on 2014-06-25. Benchmark data shows this combination ranks 2930 out of 2939 tested combos in this game, placing it in the bottom percentile of systems. The measured frames per second across resolutions and settings reveal that this mobile platform is best suited for 1920x1080 gaming at modest presets, with higher resolutions pushing the integrated GPU to its limits. The CPU itself is a strong performer — its 16 cores and 5.00 GHz boost clock place it in the 87th percentile against all CPUs — but the Radeon 760M, an integrated graphics solution with only 512 shading units, becomes the clear bottleneck in most scenarios. This analysis breaks down the exact measured performance, the roles each component plays, and which settings deliver the most viable experience.
FAQ
*Q: What is the overall performance rank of this CPU-GPU combo in Minimum?*
A: The combination of the Intel Core Ultra X7 368H and AMD Radeon 760M ranks 2930 out of 2939 tested combos in Minimum. This places it in the bottom 0.3% of all tested systems, indicating that while the game runs, it does so with significant limitations compared to the vast majority of other hardware pairings.
Q: How does the CPU compare to its nearest rivals in general benchmarks?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518, which places it in the 87th percentile of all CPUs. Its closest rival is the Intel Core 7 253PE with an average score of 40557, representing a negligible -0.1% delta. The AMD Ryzen 9 7940H scores 40431, a +0.2% delta in favor of the Ultra X7 368H, while the Intel Xeon 6507P scores 40426, also a +0.2% delta. The Intel Core 5 223PE trails slightly at 40585, a -0.2% delta.
*Q: What is the best measured average FPS for this combo in Minimum?*
A: The highest measured average FPS is 58, achieved at 1920x1080 resolution with Low settings. This is the only measured configuration that approaches standard 60 FPS playability. At the same resolution, Medium settings drop to 44 FPS, High to 37 FPS, and Ultra to 28 FPS.
Q: Is the AMD Radeon 760M a discrete or integrated GPU?
A: The AMD Radeon 760M is an integrated graphics processor (IGP) based on the RDNA 3.0 architecture with the Phoenix chip. It uses "System Shared" memory, meaning it relies on the system's main RAM rather than dedicated VRAM. Its TDP is 15 W, and it operates with a base clock of 800 MHz and a boost clock of 2599 MHz.
Q: How does the AMD Radeon 760M compare to its nearest GPU rivals?
A: The Radeon 760M has an average benchmark score of 6019, placing it in the 35th percentile of all GPUs. Its nearest rival is the AMD Radeon RX 6400 with a score of 6001, a +0.3% delta in favor of the 760M. The NVIDIA GeForce GTX 770M scores 6000 (+0.3%), the NVIDIA RTX PRO 6000 Blackwell Server scores 5996 (+0.4%), and the NVIDIA Quadro P2000 scores 6049 (-0.5%). These deltas are all within a fraction of a percent, indicating very similar raw performance.
Q: At which resolution and settings does this combo achieve the most consistent frame times?
A: The data shows the most consistent performance at 2560x1440 with Medium settings, where the average FPS is 29 with a minimum of 24 and a maximum of 33. At 1920x1080 with Medium settings, the average is 44 FPS with a minimum of 38 and a maximum of 51. The 3840x2160 Medium setting shows an average of 15 FPS with a minimum of 13 and a maximum of 18, which is the narrowest spread but at a very low frame rate.
CPU Role
The Intel Core Ultra X7 368H is a mobile processor built on the Panther Lake architecture using a 3 nm process node from Intel. It features 16 cores and 16 threads, with a base clock of 2.00 GHz and a boost clock of 5.00 GHz. This configuration is unusual in that it has equal cores and threads, meaning no hyper-threading is employed. The CPU's cache hierarchy includes 192 KB of L1 cache per core, 2.5 MB of L2 cache per core, and 18 MB of shared L3 cache. Memory support is LPDDR5X via a dual-channel bus, providing 153.6 GB/s of bandwidth. The processor has a TDP of 25 W and uses an Intel BGA 2540 socket.
In terms of raw computational power, the Ultra X7 368H performs exceptionally well. Its Cinebench R23 multi-core score is 28221, while the single-core score is 3984. The Cinebench R20 results show 11852 for multi-core and 1673 for single-core, and the older R15 test yields 2844 multi-core and 401 single-core. PassMark tests further illustrate its capabilities: the multi-thread score is 32956, single-thread is 4005, integer math scores 88083, floating point math scores 105681, and data compression reaches 312927. These numbers place the CPU in the 87th percentile against all CPUs, with an average benchmark score of 40518.
For Minimum, the CPU's role is to feed the integrated GPU with draw calls and game logic. The 16 cores and high boost clock ensure that the processor is not the limiting factor in most scenarios. The nearest rival comparison shows the Ultra X7 368H essentially tied with the Intel Core 7 253PE (40557, -0.1%), the Intel Core 5 223PE (40585, -0.2%), the AMD Ryzen 9 7940H (40431, +0.2%), and the Intel Xeon 6507P (40426, +0.2%). These deltas of ±0.2% are within measurement noise, meaning the CPU is competitive with its peers but offers no meaningful advantage in this game. The PassMark physics score of 2857 and the find prime numbers score of 321 suggest that the CPU can handle the physics calculations typical of a 2014 third-person shooter without difficulty, but the GPU will still dictate overall frame rates.
How This Combo Ranks
The combination of the Intel Core Ultra X7 368H and AMD Radeon 760M ranks 2930 out of 2939 tested combinations in Minimum. This is a rank of near-last, with only 9 combos performing worse. The data indicates that this pairing is fundamentally GPU-limited, as the CPU is in the top 13% of all processors while the GPU sits in the 35th percentile. The combo rank reflects the integrated nature of the Radeon 760M, which shares system memory and has limited shading resources compared to discrete solutions.
When interpreting this rank, it is important to consider the context. The 760M's average benchmark score of 6019 is nearly identical to the NVIDIA Quadro P2000 (6049, -0.5%) and the AMD Radeon RX 6400 (6001, +0.3%). These are older or entry-level discrete GPUs, and the integrated 760M matches them in synthetic tests. However, in an actual game like Minimum, the shared memory bandwidth and lack of dedicated VRAM can cause additional performance penalties. The combo's rank of 2930 out of 2939 suggests that most other tested systems, even those with older discrete GPUs, likely outperform this setup. The measured FPS data confirms this: at 1920x1080 Ultra, the combo only reaches 28 FPS, which is below the threshold for smooth gameplay. The rank is a clear signal that this is a low-end configuration for this particular title, and users should temper expectations accordingly.
Measured FPS Breakdown
The measured FPS data for this combo covers three resolutions (3840x2160, 2560x1440, and 1920x1080) and four settings presets (Low, Medium, High, and Ultra). All values are average FPS unless otherwise noted, with some Medium settings providing minimum and maximum values.
At 3840x2160 (4K), the results are largely unplayable. Low settings yield 20 FPS, Medium drops to 15 FPS (with a minimum of 13 and maximum of 18), High produces 13 FPS, and Ultra falls to 10 FPS. None of these frame rates approach playability, and even the minimum values are consistently below 20 FPS. The 4K resolution demands significant pixel throughput, and the 760M's 41.58 GPixel/s pixel rate is insufficient for this workload. The data shows a clear linear progression: 20 FPS at Low, 15 at Medium, 13 at High, and 10 at Ultra, indicating that each preset step reduces the load by roughly 25-30%.
At 2560x1440, the situation improves slightly but remains marginal. Low settings produce 37 FPS, which is playable but not smooth. Medium settings average 29 FPS with a minimum of 24 and a maximum of 33. High settings drop to 24 FPS, and Ultra yields 18 FPS. The 1440p resolution still places a heavy burden on the integrated GPU, and only the Low preset comes close to a consistent 30 FPS experience. The Medium preset's minimum of 24 FPS indicates occasional drops below the average, which could cause noticeable stuttering in a fast-paced third-person shooter.
At 1920x1080, the combo finally achieves acceptable performance. Low settings deliver 58 FPS, which is nearly ideal for a 60 Hz display. Medium settings average 44 FPS with a minimum of 38 and a maximum of 51, providing a stable experience that stays above 30 FPS at all times. High settings drop to 37 FPS, which is still playable but may show dips during intense action. Ultra settings yield 28 FPS, which is below the playability threshold. The 1080p resolution reduces the pixel load enough for the 760M to keep up with the game's demands, especially at lower presets. The Medium setting's narrow frame time range (38-51 FPS) suggests that this is the sweet spot for consistent performance.
GPU Role
The AMD Radeon 760M is an integrated GPU based on the RDNA 3.0 architecture, manufactured by TSMC on a 4 nm process node. It uses the Phoenix chip, which contains 25,390 million transistors on a 178 mm² die, resulting in a transistor density of 142.6M per mm². The GPU has 512 shading units, 32 texture mapping units (TMUs), and 16 raster output units (ROPs). It also features 8 ray tracing cores, though Minimum from 2014 is unlikely to use them. The base clock is 800 MHz, boosting to 2599 MHz, which provides a pixel rate of 41.58 GPixel/s and a texture rate of 83.17 GTexel/s. The FP32 performance is 5.323 TFLOPS, with FP16 also at 5.323 TFLOPS (1:1 ratio). Memory is "System Shared," meaning it uses the host system's LPDDR5X RAM via a PCIe 4.0 x8 interface, with bandwidth listed as "System Dependent."
The GPU's benchmark scores reflect its mid-to-low tier status. Its 3DMark Steel Nomad DX12 score is 400, while Geekbench OpenCL scores 20255 and Vulkan scores 30336. PassMark results show a G3D score of 5310, a G2D score of 890, and GPU compute of 2840. The DirectX scores are notably low: DirectX 9 at 65, DirectX 11 at 52, and DirectX 12 at 25. The GPU sits in the 35th percentile of all GPUs, with an average benchmark score of 6019. Its nearest rivals are the AMD Radeon RX 6400 (6001, +0.3%), NVIDIA GeForce GTX 770M (6000, +0.3%), NVIDIA RTX PRO 6000 Blackwell Server (5996, +0.4%), and NVIDIA Quadro P2000 (6049, -0.5%). These deltas are all under 0.5%, meaning the 760M is statistically tied with these older or entry-level discrete cards in synthetic benchmarks.
In Minimum, the GPU's role is the primary determinant of frame rate. The CPU has ample headroom, as evidenced by its 87th percentile ranking, but the 760M's limited shading units and shared memory bandwidth constrain performance. The measured FPS data shows that the GPU scales poorly with resolution: 58 FPS at 1080p Low drops to 20 FPS at 4K Low, a 65% reduction. This scaling is typical of a GPU that is fill-rate limited rather than compute limited. The ROP count of 16 is low for modern standards, and the 41.58 GPixel/s pixel rate is insufficient for 4K output. At 1080p, the GPU can work within its limits, but at higher resolutions, the pixel throughput becomes the bottleneck. The FP32 throughput of 5.323 TFLOPS is adequate for a 2014 title, but the memory bandwidth being "System Dependent" means that performance can vary based on the system's RAM configuration.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 resolution with Low settings, which delivers an average of 58 FPS. This is the only measured configuration that approaches the standard 60 FPS target for smooth gameplay. The Low preset at 1080p provides a frame rate that is 40% higher than the next best option (Medium at 44 FPS) and 52% higher than High at 37 FPS. For users who prioritize frame rate consistency over visual fidelity, this is the recommended setting.
The Medium preset at 1920x1080 is a viable alternative for those who want slightly better visuals. It averages 44 FPS with a minimum of 38 and a maximum of 51, meaning it never dips below 30 FPS and maintains a relatively stable frame time. The 38 FPS minimum is still playable, and the 51 FPS maximum suggests the GPU has occasional headroom. This preset is the best balance between visual quality and performance, as it offers a 32% improvement in average FPS over High settings while keeping minimums above the stutter threshold.
At 2560x1440, only the Low preset (37 FPS) is recommended for actual gameplay, and even that is borderline. The Medium preset at 1440p averages 29 FPS with a minimum of 24, which would result in noticeable frame drops during combat. High (24 FPS) and Ultra (18 FPS) are not playable at this resolution. For 4K, none of the settings are viable, as even Low only achieves 20 FPS. The data clearly indicates that 1080p is the target resolution for this combo, and users should avoid higher resolutions unless they accept sub-30 FPS performance.
The Ultra preset at 1080p yields 28 FPS, which is below the playability threshold for a third-person shooter that requires responsive controls. The High preset at 1080p (37 FPS) is playable but offers no significant visual advantage over Medium while costing 16% performance. The measured data shows a consistent pattern: each preset step at 1080p adds roughly 6-7 FPS when going from Ultra to High, High to Medium, and Medium to Low. The Low preset's 58 FPS is the clear winner, providing a 32% improvement over Medium and a 107% improvement over Ultra. For the best experience, set the resolution to 1920x1080 and choose Low settings; if visual quality is more important, Medium settings will still provide a consistent 44 FPS average with minimums above 30.
Hardware Specifications
Intel Core Ultra X7 368H
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + AMD Radeon 760M in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 20.0 |
| 3840x2160 | Medium | 15.0 |
| 3840x2160 | High | 13.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 37.0 |
| 2560x1440 | Medium | 29.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 58.0 |
| 1920x1080 | Medium | 44.0 |
| 1920x1080 | High | 37.0 |
| 1920x1080 | Ultra | 28.0 |
Other Games with iUltra X7 368H + 760M
Explore FPS benchmarks for other games using this same hardware combination.