Fivem
This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 13 | 16 | 20 |
| 1440p QHD | 17 | 23 | 28 | 36 |
| 1080p Full HD | 27 | 34 | 43 | 54 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra X7 368H + AMD Radeon 760M, In-Depth Analysis
This analysis examines the measured performance of the Intel Core Ultra X7 368H paired with the AMD Radeon 760M in Fivem. The data reveals a combination that struggles significantly under load, placing it in the bottom percentile of tested systems. The following sections break down the CPU, GPU, and their interaction across resolutions and settings.
FAQ
Q: What is the overall performance ranking of this CPU and GPU combo for Fivem?
A: The combination ranks 2995th out of 3005 tested combos, placing it in the bottom 0.3% of all systems tested for this game. This indicates a severely underperforming pairing for the workload.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518. Its closest rival, the Intel Core 7 253PE, scores 40557, which is a 0.1% difference. The AMD Ryzen 9 7940H scores 40431, a 0.2% difference, and the Intel Xeon 6507P scores 40426, also a 0.2% difference. These are all effectively statistical ties.
Q: What is the GPU's performance percentile compared to all other GPUs?
A: The AMD Radeon 760M sits in the 35th percentile of all GPUs. Its average benchmark score of 6019 is nearly identical to the AMD Radeon RX 6400, which scores 6001, a 0.3% difference.
Q: What is the best average FPS achieved at 1920x1080, and at what settings?
A: The highest average FPS at 1080p is 54, achieved with the Low settings preset. The next best is 43 FPS at Medium settings, followed by 34 FPS at High and 27 FPS at Ultra.
Q: What is the lowest average FPS recorded in the data?
A: The lowest average FPS is 10, recorded at 3840x2160 resolution with the Ultra settings preset. This makes the game effectively unplayable at 4K with maximum settings.
Q: Does the CPU's performance percentile suggest it is a bottleneck in this system?
A: The CPU is in the 87th percentile of all CPUs, indicating strong processing power. However, the GPU is only in the 35th percentile. This suggests the GPU is the primary limiting factor in this pairing, as its relative performance is far weaker.
GPU Role
The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture. It operates with a base clock of 800 MHz and a boost clock of 2599 MHz. The GPU has 512 shading units and a peak FP32 performance of 5.323 TFLOPS. In the context of Fivem, a multiplayer game with a dense, open-world environment, these specifications are modest.
The data shows a clear correlation between GPU load and frame rate. At 1080p, the GPU produces an average of 54 FPS on Low settings. This is the only preset that approaches a playable frame rate. As settings increase, the frame rate drops proportionally, indicating the GPU is struggling to maintain performance. The performance percentile of 35th places it in the lower tier of all GPUs, and its average benchmark score of 6019 puts it in a statistical dead heat with other entry-level parts like the AMD Radeon RX 6400 and NVIDIA Quadro P2000.
The GPU's integrated nature means it relies on shared system memory, which is a significant handicap for a game like Fivem. The available memory bandwidth is system dependent, and the memory bus width is also system shared. This shared memory configuration limits the GPU's ability to quickly access texture and geometry data, which is critical for maintaining high and consistent frame rates in a game with numerous assets and other players. The benchmark results reflect this, with the GPU's passmark G3D score of 5310 being a modest figure. The low frame rates at 4K, where the GPU is overwhelmed, further confirm that the Radeon 760M is the definitive bottleneck in this configuration.
CPU Role
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor from the Core Ultra Series 3. It has a base clock of 2.00 GHz and a boost clock of 5.00 GHz. With an 18 MB shared L3 cache and a 3 nm process node, it is a modern and capable mobile processor. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 28221 and a single-core score of 3984.
In the Fivem measurements, the CPU's role appears secondary to the GPU. The CPU's 87th percentile ranking and its high multi-threaded performance suggest that it is more than capable of handling the game's simulation and network logic, even with many players present. The data shows a minimal difference in performance between the CPU and its nearest rivals, all within a 0.2% delta. This indicates that the CPU is not the primary constraint.
The core count and high boost clock are beneficial for a multiplayer title. The 16 cores/16 threads can handle the background tasks and the physics calculations for the game world, while the 5.00 GHz boost clock ensures strong single-thread performance, which is often critical for game logic and frame pacing. The CPU's Passmark single-thread score of 4005 is robust, suggesting it can feed the GPU with draw calls and other instructions without stalling. However, the measured FPS results show that even with this strong CPU, the system cannot achieve high frame rates. This is a clear indication that the GPU's limitations are the determining factor in the overall performance, as a faster CPU would not be able to overcome the GPU's inability to render frames quickly.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's capabilities across different resolutions and settings.
- 1920x1080: The best performance is at Low settings, with an average of 54 FPS. Medium settings yield an average of 43 FPS, with minimums of 36 and maximums of 49 FPS. High settings produce an average of 34 FPS, and Ultra settings drop to 27 FPS. This is the only resolution where any preset is close to a playable standard.
- 2560x1440: At 1440p, performance drops significantly. Low settings average 36 FPS, which is a substantial decrease from 1080p. Medium settings average 28 FPS, with a minimum of 24 and maximum of 32. High settings average 23 FPS, and Ultra settings average 17 FPS. None of these are ideal for a smooth experience.
- 3840x2160: The 4K results are the weakest. Low settings average 20 FPS. Medium settings average 16 FPS, with a minimum of 13 and maximum of 18. High settings average 13 FPS, and Ultra settings average a mere 10 FPS. These frame rates are below the threshold for playability.
The data indicates that the hardware is only suitable for 1080p gaming with lower settings. The FPS drops are consistent across all settings when moving from 1080p to 1440p and then to 4K. The min and max FPS values for Medium settings show variance, but the overall trend is a linear decrease in performance as resolution and graphical fidelity increase.
Resolution Scaling
The frame rate scaling from 1080p to 4K clearly illustrates the GPU's bottleneck.
- At Low settings, the average FPS drops from 54 at 1080p to 36 at 1440p, a 33% decrease. Moving to 4K, it drops further to 20 FPS, which is a 63% decrease from the 1080p figure.
- At High settings, the average FPS drops from 34 at 1080p to 23 at 1440p (a 32% decrease) and then to 13 at 4K (a 62% decrease).
- At Ultra settings, the average FPS starts at 27 at 1080p, drops to 17 at 1440p (a 37% decrease), and finally to 10 at 4K (a 63% decrease).
The percentage decrease in FPS is remarkably consistent when moving from 1080p to 4K, hovering around 62-63%. This pattern is a classic sign of a GPU-bound system. The workload on the GPU increases quadratically with resolution, and the Radeon 760M cannot keep up. The CPU's strong performance cannot compensate for this; the rendering pipeline is the limiting factor. The data suggests that reducing resolution is the most effective way to improve performance, as the CPU has ample headroom to handle the game logic while the GPU is the one being overwhelmed.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this hardware are clear.
The only configuration that provides an average frame rate above 50 FPS is 1920x1080 with Low settings, which achieves 54 FPS. This is the only preset that approaches a level suitable for a smooth multiplayer experience, though it may still be below ideal for competitive play.
The Medium preset at 1080p is a secondary option, delivering an average of 43 FPS. This is a playable frame rate for many, but the drop from Low to Medium is significant, and it may not be worth the visual upgrade given the 20% performance hit.
All other presets and resolutions result in average frame rates below 36 FPS. At 1440p, even Low settings only reach 36 FPS, and at 4K, the maximum average is 20 FPS. These are not recommended for a game like Fivem, which requires fast reactions and smooth movement. The data strongly suggests that to get a usable experience, users must play at 1080p with the Low preset. The gap between Low and Medium at 1080p is too large to justify the visual improvement, and the higher resolutions are simply not viable for this hardware combination.
How This Combo Ranks
The Intel Core Ultra X7 368H and AMD Radeon 760M combination ranks 2995th out of 3005 tested combos for Fivem. This places it in the bottom 0.3% of all systems tested, a position that reflects its severe performance limitations in this specific game.
The ranking is a direct consequence of the massive disparity between the CPU and GPU. The CPU is a high-performance part, ranking in the 87th percentile of all CPUs. Its average benchmark score of 40518 is nearly identical to its closest rivals, including the Intel Core 7 253PE and AMD Ryzen 9 7940H, with a delta of less than 0.2%. This indicates that the processor is not a weak link; it is a modern, capable part.
In contrast, the GPU is an entry-level integrated solution, ranking in the 35th percentile of all GPUs. Its performance is on par with discrete parts like the AMD Radeon RX 6400 and NVIDIA Quadro P2000, but it is fundamentally outclassed for a demanding, open-world multiplayer game like Fivem. The GPU's inability to render frames at a high rate is the sole reason for the combo's abysmal ranking. The data shows that even the strongest CPU cannot compensate for a GPU that is this far behind in relative performance. This pairing is heavily unbalanced, with the GPU acting as a severe bottleneck that negates the CPU's strengths, resulting in one of the lowest rankings in the entire database for this title.
Hardware Specifications
Intel Core Ultra X7 368H
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + AMD Radeon 760M in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 20.0 |
| 3840x2160 | Medium | 16.0 |
| 3840x2160 | High | 13.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 36.0 |
| 2560x1440 | Medium | 28.0 |
| 2560x1440 | High | 23.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 54.0 |
| 1920x1080 | Medium | 43.0 |
| 1920x1080 | High | 34.0 |
| 1920x1080 | Ultra | 27.0 |
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