Downfall
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 19 | 24 | 29 |
| 1440p QHD | 19 | 31 | 38 | 46 |
| 1080p Full HD | 27 | 44 | 53 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra X7 368H + AMD Radeon 760M, In-Depth Analysis
# Downfall with Intel Core Ultra X7 368H + AMD Radeon 760M
The Intel Core Ultra X7 368H paired with the AMD Radeon 760M delivers playable performance in Downfall only at 1080p with lower settings, and the data shows a system that is overwhelmingly limited by its integrated graphics rather than the processor. With a combo rank of 2919 out of 2928 tested combinations, this pairing sits in the bottom 0.3% of all tested configurations, placing it firmly at the entry level for this 2016 horror title. The measured frames per second across all resolutions and settings tell a consistent story: the CPU has ample headroom, but the GPU cannot translate that into high frame rates, particularly as resolution climbs.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent across all settings, revealing a system where the GPU is the clear bottleneck. At Low settings, the average FPS falls from 65 at 1920x1080 to 46 at 2560x1440, a reduction of 19 FPS (29.2%), and then further down to 29 at 3840x2160, another 17 FPS drop (37.0%). This pattern of roughly 30% degradation per resolution step is characteristic of a GPU that is saturated even at the lowest quality preset.
At High settings, the scaling is even more pronounced. The 1080p average of 44 FPS drops to 31 FPS at 1440p, a 13 FPS decline (29.5%), and then to 19 FPS at 4K, another 12 FPS drop (38.7%). The 4K High result of 19 FPS is barely interactive, and the fact that the drop from 1440p to 4K is larger than the drop from 1080p to 1440p suggests the GPU is running out of pixel throughput capacity at the higher resolution.
Medium settings show the same trend with slightly better absolute numbers. The 1080p Medium average of 53 FPS (with a 45-61 FPS range) drops to 38 FPS at 1440p (32-44 FPS range) and then to 24 FPS at 4K (20-27 FPS range). The minimum FPS values at 1440p and 4K Medium are 32 FPS and 20 FPS respectively, indicating that even the worst-case frames remain within a consistent band relative to the averages.
Ultra settings are the most revealing about the GPU limitation. At 1080p Ultra, the average is only 27 FPS, already below the 30 FPS threshold commonly considered the minimum for playable. At 1440p Ultra, this halves to 19 FPS, and at 4K Ultra, it drops to 12 FPS. The scaling from 1080p to 1440p Ultra is a 29.6% reduction, and from 1440p to 4K Ultra is a 36.8% reduction, again showing the GPU struggling more as pixel count increases.
The overall pattern indicates that resolution scaling is nearly linear with pixel count, which is the signature of a fill-rate-limited GPU. The AMD Radeon 760M, with its 16 ROPs and 41.58 GPixel/s pixel rate, is being asked to render more pixels than it can handle at higher resolutions. The CPU, meanwhile, has plenty of headroom at all resolutions, as evidenced by the fact that frame rates scale consistently with resolution rather than showing CPU-related stutters or inconsistent drops.
CPU Role
The Intel Core Ultra X7 368H brings 16 cores and 16 threads to the table, with a base clock of 2.00 GHz and a boost clock of 5.00 GHz. This is a substantial processor by any measure, and its benchmark scores confirm its capability. In Cinebench R23, the CPU scores 28,221 in multi-core and 3,984 in single-core, placing it in the 87th percentile among all CPUs. The PassMark multi-thread score of 32,956 and single-thread score of 4,005 further reinforce that this is a high-performance mobile processor.
However, in Downfall, the CPU's role is secondary. The game is a 2016 horror title, and its rendering demands are dominated by GPU work. The data shows no evidence of CPU bottlenecking at any resolution or settings combination. At 1080p Low, where the GPU has the least work to do, the average FPS is 65, and the CPU is certainly capable of feeding more frames if the GPU could render them. The fact that 1080p High produces 44 FPS and 1080p Ultra produces 27 FPS, while the CPU's single-thread performance is in the top 13% of all processors, indicates that the game's frame rate is not constrained by CPU compute.
The nearest rivals for the CPU are all within 0.2% of its average benchmark score of 40,518. The Intel Core 7 253PE scores 40,557 (-0.1% delta), the Intel Core 5 223PE scores 40,585 (-0.2% delta), the AMD Ryzen 9 7940H scores 40,431 (+0.2% delta), and the Intel Xeon 6507P scores 40,426 (+0.2% delta). These are all effectively equivalent in raw CPU performance, meaning that swapping the 368H for any of these would produce nearly identical results in a GPU-bound game like Downfall.
The CPU's memory support includes LPDDR5X over a dual-channel bus with 153.6 GB/s bandwidth. Since the AMD Radeon 760M uses system shared memory, this bandwidth is also the GPU's memory bandwidth. At higher resolutions and settings, the shared memory bandwidth could become a secondary limiting factor, but the frame rate scaling pattern suggests that raw GPU pixel throughput is the primary constraint, not memory bandwidth.
FAQ
Q: What is the best resolution for playing Downfall with this combo?
A: The data shows that 1920x1080 is the only resolution where any settings preset achieves an average FPS above 30. At 1080p, Low averages 65 FPS, Medium averages 53 FPS, and High averages 44 FPS. At 1440p, only Low (46 FPS) and Medium (38 FPS) exceed 30 FPS, while at 4K, no preset exceeds 29 FPS.
Q: How does the AMD Radeon 760M compare to its nearest rivals?
A: The GPU's average benchmark score is 6,019, placing it in the 35th percentile among all GPUs. Its nearest rival is the NVIDIA Quadro P2000 with a score of 6,049 (-0.5% delta), followed by the AMD Radeon RX 6400 at 6,001 (+0.3% delta), the NVIDIA GeForce GTX 770M at 6,000 (+0.3% delta), and the NVIDIA RTX PRO 6000 Blackwell Server at 5,996 (+0.4% delta). These are all within 0.5% of each other, indicating near-identical performance levels.
Q: Is the Intel Core Ultra X7 368H powerful enough for this game?
A: Yes, the CPU is more than sufficient. With a Cinebench R23 multi-core score of 28,221 and single-core score of 3,984, and an 87th percentile ranking among all CPUs, the processor is not the limiting factor. The frame rates in Downfall are consistently GPU-bound across all tested resolutions and settings.
Q: What settings preset provides the most consistent frame pacing?
A: The Medium preset at 1080p shows a measured range of 45-61 FPS with an average of 53 FPS. At 1440p Medium, the range is 32-44 FPS with an average of 38 FPS. At 4K Medium, the range is 20-27 FPS with an average of 24 FPS. The Medium preset at 1080p has the narrowest relative range (16 FPS spread on a 53 FPS average) among playable configurations.
Q: How does this combo rank among all tested combinations in Downfall?
A: The combo ranks 2,919 out of 2,928 total tested combinations, placing it in the bottom 0.3%. This means 99.7% of tested combos perform better in this game. The rank reflects the GPU's limited capability, not the CPU, given that the processor is in the 87th percentile overall.
Q: Is 4K playable with any settings on this combo?
A: No. The best 4K result is 29 FPS at Low settings, which is below the 30 FPS threshold for smooth playability. High averages 19 FPS, Medium averages 24 FPS, and Ultra averages 12 FPS. None of these provide a consistently smooth experience.
How This Combo Ranks
The combo rank in Downfall is 2,919 out of 2,928 tested combinations, which is a percentile rank of approximately 0.3. This means that only 9 other tested combos perform worse in this game. The ranking is driven almost entirely by the GPU, as the AMD Radeon 760M sits in the 35th percentile among all GPUs while the CPU sits in the 87th percentile among all CPUs.
This disparity between CPU and GPU capability is the defining characteristic of this combo. The CPU's nearest rivals, all within 0.2% in average benchmark score, would not change the outcome in Downfall because the game is GPU-limited. The GPU's nearest rivals, including the NVIDIA Quadro P2000 and AMD Radeon RX 6400, all have nearly identical average scores (within 0.5%), suggesting that any of these GPUs would produce similar frame rates in this title.
The rank of 2,919 out of 2,928 places this combo in the bottom tier for Downfall. For context, the game was released in 2016, and modern integrated graphics at the level of the Radeon 760M are simply not sufficient for demanding resolutions or settings on this title. The data indicates that users should expect to play at 1080p with reduced settings to achieve acceptable frame rates.
Settings Recommendations
Based on the measured FPS data, the recommended configuration for this combo is 1920x1080 with Medium settings. This produces an average FPS of 53 with a range of 45-61 FPS, providing a smooth experience with some headroom for scene complexity variations. The Medium preset offers a significant improvement over High (44 FPS average) while maintaining frame rates well above the 30 FPS threshold.
For users who prioritize higher frame rates, 1920x1080 with Low settings yields an average of 65 FPS, which is the highest measured result across all configurations. This comes at the cost of visual quality but ensures the most responsive experience. The High preset at 1080p averages 44 FPS, which is playable but leaves less margin for demanding scenes.
At 2560x1440, the Low preset averages 46 FPS and Medium averages 38 FPS, both of which are playable but with reduced visual fidelity. The Medium preset at 1440p has a range of 32-44 FPS, meaning minimum frames dip close to the 30 FPS threshold. For 1440p, Low is the safer recommendation to maintain consistent performance.
The Ultra preset is not recommended at any resolution. At 1080p Ultra, the average is 27 FPS, which is below the playable threshold. At 1440p and 4K, Ultra produces 19 FPS and 12 FPS respectively, making these configurations effectively unplayable. The 4K resolution should be avoided entirely, as even Low settings only achieve 29 FPS average.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low at 65 FPS, Medium at 53 FPS with a 45-61 FPS range, High at 44 FPS, and Ultra at 27 FPS. The spread from Low to Ultra is 38 FPS, with each settings tier reducing performance by roughly 9-11 FPS. The Medium preset's minimum of 45 FPS is the highest minimum among all presets at this resolution, indicating consistent frame delivery.
At 2560x1440, the averages are: Low at 46 FPS, Medium at 38 FPS with a 32-44 FPS range, High at 31 FPS, and Ultra at 19 FPS. The transition from Low to High at 1440p shows a 15 FPS drop, and Ultra is less than half of Low's performance. The Medium preset's minimum of 32 FPS is close to the playable threshold, suggesting occasional frame dips in demanding scenes.
At 3840x2160, the averages are: Low at 29 FPS, Medium at 24 FPS with a 20-27 FPS range, High at 19 FPS, and Ultra at 12 FPS. No preset at 4K achieves an average above 30 FPS. The Medium preset shows a tight range of 20-27 FPS, indicating consistent but sub-30 FPS performance. The Ultra preset at 12 FPS is the lowest measured result in the entire dataset.
Comparing across resolutions at the same setting: Low goes from 65 FPS (1080p) to 46 FPS (1440p) to 29 FPS (4K). Medium goes from 53 to 38 to 24. High goes from 44 to 31 to 19. Ultra goes from 27 to 19 to 12. The consistent pattern of approximately 30% reduction per resolution step confirms that the GPU is the sole performance limiter.
GPU Role
The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, built on a 4 nm process at TSMC. It features 512 shading units, 32 texture mapping units, and 16 raster output units, with 8 ray tracing cores. The boost clock reaches 2,599 MHz, delivering 5.323 TFLOPS of FP32 compute. The GPU has no dedicated memory; it uses system shared memory, with bandwidth being system dependent.
The GPU's benchmark scores confirm its entry-level positioning. In 3DMark Steel Nomad DX12, it scores 400, and in GeekBench Vulkan, it scores 30,336. The PassMark G3D score is 5,310, with a G2D score of 890. The GPU's average benchmark score is 6,019, placing it in the 35th percentile among all GPUs. This is a mid-to-low tier GPU by modern standards, and its performance in Downfall reflects this.
The nearest rivals for the GPU are all within 0.5% of its average score. The NVIDIA Quadro P2000 is 0.5% ahead, the AMD Radeon RX 6400 is 0.3% ahead, the NVIDIA GeForce GTX 770M is 0.3% ahead, and the NVIDIA RTX PRO 6000 Blackwell Server is 0.4% behind. These tight margins indicate that the Radeon 760M is performance-equivalent to a range of older discrete GPUs and some modern entry-level options.
In Downfall, the GPU's 16 ROPs and 41.58 GPixel/s pixel rate are the primary constraints. The frame rate scaling with resolution follows pixel count almost exactly, which is the expected behavior for a fill-rate-limited GPU. The 5.323 TFLOPS of compute is sufficient for the game's shader work, but the pixel throughput cannot keep up at higher resolutions.
The GPU's 15 W TDP and IGP form factor mean it shares thermal and power resources with the CPU. However, in this combo, the CPU's 25 W TDP and the GPU's 15 W TDP are both modest, allowing the system to operate within reasonable power envelopes. The memory bandwidth of 153.6 GB/s from the CPU's LPDDR5X support is shared with the GPU, which could become a limiting factor in memory-intensive scenes, but the data does not show obvious memory bandwidth bottlenecks beyond the overall GPU limitation.
Hardware Specifications
Intel Core Ultra X7 368H
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + AMD Radeon 760M in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 38.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 53.0 |
| 1920x1080 | High | 44.0 |
| 1920x1080 | Ultra | 27.0 |
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