Minimum
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 58 | 69 | 90 |
| 1440p QHD | 82 | 107 | 128 | 167 |
| 1080p Full HD | 127 | 166 | 198 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT, In-Depth Analysis
The Intel Core Ultra 5 245 paired with the AMD Radeon RX 6800 XT delivers a 1080p Ultra average of 127 FPS in Minimum, but the data reveals a steep performance cliff as resolution climbs. At 4K Ultra, the combo drops to 44 FPS, indicating the GPU becomes the dominant bottleneck. The Ultra 5 245’s 14 cores and 5.10 GHz boost clock provide ample headroom, but the RX 6800 XT’s 16 GB frame buffer and RDNA 2 architecture struggle to maintain playable rates beyond 1440p at maximum settings. This analysis breaks down the measured FPS across resolutions, presets, and the CPU’s role in shaping those results.
Resolution Scaling
The measured FPS data shows a clear pattern: Minimum scales predictably with resolution, but the severity of the drop varies by preset. From 1080p to 1440p, the average FPS declines by roughly 36% at Ultra (127 → 82), 35% at High (166 → 107), 35% at Medium (198 → 128), and 35% at Low (259 → 167). This consistent ~35% reduction across all settings suggests the GPU is the primary limiter even at 1440p, as the frame rate penalty is uniform regardless of graphical load.
Moving from 1440p to 4K, the scaling becomes more punishing. At Ultra, the average drops from 82 to 44 FPS — a 46% reduction. High settings see a 46% drop (107 → 58), Medium drops 46% (128 → 69), and Low falls 46% (167 → 90). The near-identical percentage losses across all presets indicate that the RX 6800 XT is fully saturated at 4K, with the CPU’s 14 cores and 5.10 GHz boost clock having little influence on the outcome.
The 1080p to 4K gap is stark: Low settings lose 65% of their frame rate (259 → 90), while Ultra loses 65% (127 → 44). This uniform scaling points to a GPU-bound scenario at higher resolutions. The RX 6800 XT’s 512.0 GB/s memory bandwidth and 20.74 TFLOPS FP32 throughput are simply insufficient to maintain high frame rates at 4K, especially when the game’s Ultra preset demands maximum pixel throughput. Conversely, at 1080p Low, the combo achieves 259 FPS, suggesting the CPU can feed the GPU without becoming a limiting factor — the Ultra 5 245’s 24 MB of shared L3 cache and 102.4 GB/s memory bandwidth provide enough data to keep the GPU busy.
The 4K Ultra figure of 44 FPS is the only result below 60 FPS, making it the sole point where the experience falls short of smooth gameplay. The 4K Medium average of 69 FPS with a 59 FPS minimum shows that dropping one preset tier recovers playability, but the step to 4K High (58 FPS) remains marginal. The data suggests that 1440p is the practical ceiling for this combination at Ultra, while 4K requires Medium or lower settings to stay above 60 FPS.
Settings Recommendations
Based on the measured FPS, the optimal preset depends on the target resolution and desired frame rate. At 1080p, all four presets exceed 120 FPS, with Low hitting 259 FPS and Ultra at 127 FPS. For competitive play or high-refresh monitors, Low offers the maximum headroom, but the 198 FPS Medium average with a 168 FPS minimum provides a balanced experience that still exceeds 144 Hz displays. High at 166 FPS is also viable, making 1080p a resolution where the user can freely choose based on visual preference without sacrificing smoothness.
At 1440p, the choice narrows. Ultra averages 82 FPS, which is borderline for 144 Hz panels but acceptable for 60–75 Hz displays. High at 107 FPS is the sweet spot for 100+ Hz monitors, while Medium at 128 FPS with a 109 FPS minimum comfortably supports 120 Hz refresh rates. Low at 167 FPS is the best option for esports-style play, but the visual trade-off may not be worth the extra frames for a story-driven third-person shooter. The data shows that 1440p High or Medium delivers the best balance of fidelity and performance, with no preset falling below 82 FPS.
At 4K, the situation is more restrictive. Ultra at 44 FPS is not playable for most users, and High at 58 FPS is borderline. Medium at 69 FPS with a 59 FPS minimum is the lowest preset that consistently stays above 60 FPS, making it the recommended choice for 4K. Low at 90 FPS offers a smoother experience but sacrifices significant visual quality. The data indicates that 4K Ultra is only suitable for screenshots or non-interactive scenes, while 4K Medium is the practical maximum for gameplay.
The measured rows show that the Medium preset at every resolution provides a substantial FPS uplift over High (e.g., 128 vs 107 FPS at 1440p) while maintaining a minimum frame rate that never dips below 59 FPS. For most users, Medium represents the best compromise, especially since the jump from Medium to High costs roughly 16–17% performance at every resolution. The 4K Medium result, with its 59 FPS minimum, is the only 4K preset that guarantees a playable experience, reinforcing the recommendation to prioritize Medium when resolution is a priority.
CPU Role
The Intel Core Ultra 5 245 brings 14 cores and 14 threads, a base clock of 3.50 GHz, and a boost clock of 5.10 GHz. Its Arrow Lake architecture, built on a 3 nm process, includes 24 MB of shared L3 cache and 192 KB of L1 cache per core. These specifications suggest a CPU capable of handling modern game workloads without becoming a bottleneck, and the measured FPS data supports this conclusion.
At 1080p Low, the combo achieves 259 FPS, which is likely near the CPU’s practical limit for this game. The passmark multithread score of 38,706 and single-thread score of 4,394 indicate strong per-core performance, while the 14 cores provide ample parallelism for background tasks. The passmark physics score of 2,569 and floating-point math score of 120,548 further confirm the CPU’s ability to handle game logic and physics calculations without straining.
The CPU’s role becomes more apparent when comparing the scaling from 1080p to 1440p. The uniform ~35% FPS drop across all presets suggests that the GPU is the limiting factor at 1440p, but the CPU still needs to keep up with the increased frame rate demands. The Ultra 5 245’s 5.10 GHz boost clock and 102.4 GB/s memory bandwidth ensure that it can feed the RX 6800 XT at 1440p, as evidenced by the 167 FPS Low result. If the CPU were a bottleneck, we would expect the FPS drop from 1080p to 1440p to be smaller, as the GPU would be underutilized at lower resolutions.
However, the CPU’s influence wanes at 4K. The 46% FPS drop from 1440p to 4K across all presets is consistent with a GPU-bound scenario, where the RX 6800 XT’s 128 ROPS and 288 TMUs are overwhelmed by the pixel count. The CPU’s 14 cores and 5.10 GHz boost clock have no impact on this scaling, as the frame rate is determined by the GPU’s rendering throughput. The 4K Low result of 90 FPS is still high enough to show the CPU is not holding the system back, but the gap between 4K Low and 4K Ultra (90 vs 44 FPS) is entirely attributable to GPU load.
The CPU’s nearest rivals include the AMD Ryzen 7 PRO 5755G (deltaPct -0.4) and AMD Ryzen 9 7900 (deltaPct -0.5), meaning the Ultra 5 245 is statistically equivalent in average benchmark score. Its single-thread performance (4,648 in Cinebench R23) is competitive, and the 14 threads are more than sufficient for a game from 2014. The data shows that the CPU is never the limiting component in this pairing, as even the lowest FPS result (4K Ultra at 44 FPS) is driven by GPU constraints rather than CPU throughput.
How This Combo Ranks
The Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT combo ranks 877th out of 2,939 tested combinations in Minimum, placing it in the 70th percentile overall. This rank reflects the GPU’s 85th percentile among all GPUs and the CPU’s 90th percentile among all CPUs, but the game’s specific demands pull the combo slightly below the top quartile.
The GPU’s nearest rivals include the NVIDIA RTX A1000 Mobile (deltaPct +1.5), Intel Arc A550M (deltaPct -2.5), and NVIDIA GeForce RTX 5070 Ti (deltaPct -3.0). The RX 6800 XT’s average benchmark score of 48,477 is within 3% of these alternatives, suggesting that the combo’s ranking is not driven by an outlier GPU performance. The CPU’s nearest rivals, the AMD Ryzen 7 PRO 5755G and AMD Ryzen 9 7900, are within 0.5% of the Ultra 5 245’s 48,995 average score, further confirming that the combo’s rank is a product of the specific game’s optimization rather than a weak component.
The rank of 877 out of 2,939 means that roughly 70% of tested combos perform better in Minimum. This is a mid-tier result, not surprising given that the RX 6800 XT is an end-of-life product from 2020, while the CPU launched in 2025. The 4K Ultra result of 44 FPS drags the overall average down, as many competing combos with newer GPUs achieve higher 4K frame rates. However, the 1080p results (127–259 FPS) are strong, and the 1440p results (82–167 FPS) are respectable, indicating that the combo is better suited to lower resolutions.
The combo’s rank is also influenced by the fact that Minimum is a 2014 title with a release date of 2014-06-25. Older games often respond well to high single-thread performance, which the Ultra 5 245 provides (4,648 in Cinebench R23 single-core), but they may not fully utilize 14 cores. The RX 6800 XT’s 16 GB of GDDR6 memory is more than sufficient for this game’s texture requirements, but the card’s 7 nm process and RDNA 2 architecture are now two generations behind, limiting its ability to compete with newer GPUs in the same benchmark.
Despite the mid-tier rank, the data shows that this combo delivers playable frame rates at all tested settings except 4K Ultra. The 877th rank out of 2,939 is a fair representation of its overall capability, but users targeting 1080p or 1440p will find the performance more than adequate, as the 1080p Ultra average of 127 FPS and 1440p High average of 107 FPS demonstrate.
FAQ
Q: What is the best resolution for this combo?
A: Based on the measured FPS, 1440p is the highest resolution where Ultra settings remain playable, with an average of 82 FPS. 4K requires Medium settings (69 FPS) to stay above 60 FPS, while 1080p delivers at least 127 FPS on Ultra.
Q: Does the CPU bottleneck the GPU in this game?
A: No. The Intel Core Ultra 5 245’s 14 cores and 5.10 GHz boost clock provide sufficient throughput, as evidenced by the 259 FPS result at 1080p Low. The FPS scaling from 1080p to 4K is consistent with a GPU-bound scenario, not a CPU limitation.
Q: What is the lowest FPS recorded?
A: The lowest average FPS is 44 at 4K Ultra, with no minimum FPS reported. The lowest minimum FPS is 59 at 4K Medium, which is the only 4K preset that maintains a playable floor.
Q: How does this combo compare to its nearest rivals?
A: The GPU is within 3% of the NVIDIA RTX A1000 Mobile, Intel Arc A550M, and NVIDIA GeForce RTX 5070 Ti in average benchmark score. The CPU is within 0.5% of the AMD Ryzen 7 PRO 5755G and AMD Ryzen 9 7900.
Q: Is 4K gaming viable at any setting?
A: Yes, but only at Medium (69 FPS average, 59 FPS minimum) or Low (90 FPS). High averages 58 FPS, which is below 60 FPS, and Ultra averages 44 FPS.
Q: What is the FPS difference between Low and Ultra at 1080p?
A: Low averages 259 FPS, while Ultra averages 127 FPS — a 132 FPS difference. This represents a 51% performance loss for Ultra settings at 1080p.
Measured FPS Breakdown
1920x1080 (1080p):
- Low: 259 FPS average
- Medium: 198 FPS average, 168 FPS minimum, 228 FPS maximum
- High: 166 FPS average
- Ultra: 127 FPS average
2560x1440 (1440p):
- Low: 167 FPS average
- Medium: 128 FPS average, 109 FPS minimum, 147 FPS maximum
- High: 107 FPS average
- Ultra: 82 FPS average
3840x2160 (4K):
- Low: 90 FPS average
- Medium: 69 FPS average, 59 FPS minimum, 79 FPS maximum
- High: 58 FPS average
- Ultra: 44 FPS average
The data shows a consistent pattern: each preset step from Low to Ultra costs roughly 20–25% of the frame rate at any given resolution. The Medium preset provides the only 4K result with a reported minimum above 60 FPS (59 FPS), while 1080p and 1440p have no preset that falls below 82 FPS average. The 4K Ultra result of 44 FPS is the single outlier, making it the only configuration in the measured data that is not comfortably playable. The combo’s strength lies in 1080p and 1440p, where it delivers high refresh rates even at maximum settings, while 4K demands a preset reduction to Medium for a locked 60 FPS experience.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 167.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 259.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 166.0 |
| 1920x1080 | Ultra | 127.0 |
Minimum with iUltra 5 245 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6800 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.