Minimum
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 58 | 69 | 90 |
| 1440p QHD | 82 | 107 | 128 | 167 |
| 1080p Full HD | 127 | 166 | 198 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 9 5950X + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 9 5950X and AMD Radeon RX 6800 XT pairing delivers a high-refresh-rate experience in Minimum, but the data shows that the graphics card is the primary bottleneck at higher resolutions, while the processor’s strong single-thread performance keeps frame rates competitive at 1080p. The combination ranks in the 68th percentile of all tested combos, indicating a solid but not top-tier pairing for this specific title.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases, with the most dramatic drop occurring between 1080p and 1440p. At 1080p with High settings, the combo produces an average of 166 FPS. Moving to 1440p High, the average drops to 107 FPS, a reduction of 59 FPS (approximately 35%). The scaling from 1440p to 4K is less severe in percentage terms but still substantial: at 4K High, the average falls to 58 FPS, a drop of 49 FPS from the 1440p result.
This scaling behavior indicates that the system transitions from a CPU-bound state at 1080p to a GPU-bound state at 4K. At 1080p Low, the average frame rate reaches 259 FPS, which is exceptionally high and suggests that the CPU is capable of feeding the GPU far more frames than it can render at higher resolutions. The fact that the 4K Low setting produces 90 FPS — nearly identical to the 1440p Ultra result of 82 FPS — further confirms that the RX 6800 XT is the limiting factor at 4K, regardless of the graphics preset.
The most telling evidence of GPU limitation comes from the 4K Medium result, which shows an average of 69 FPS with a minimum of 59 FPS and a maximum of 79 FPS. This narrow frame window suggests that the GPU is consistently saturated, with little variation caused by scene complexity. In contrast, the 1080p Medium result shows a wider spread (168-228 FPS), indicating that CPU performance or driver overhead is introducing more variability at lower resolutions. The data clearly shows that users targeting 4K will need to accept frame rates in the 44-90 range depending on settings, while 1440p offers the best balance of image quality and performance, with all settings except Ultra exceeding 100 FPS.
CPU Role
The AMD Ryzen 9 5950X brings 16 cores and 32 threads based on the Zen 3 architecture, running at a base clock of 3.40 GHz and a boost clock of 4.90 GHz. While this processor is a multi-threaded powerhouse — evidenced by its Cinebench R23 multi-core score of 26017 and Passmark multi-thread score of 45424 — its single-thread performance is what matters most for Minimum, a third-person shooter that does not appear to scale with the full 32-thread count.
The CPU’s single-thread results are strong: a Cinebench R23 single-core score of 1614 and a 3DMark single-thread score of 944. These figures place the processor in the 91st percentile of all CPUs, with its nearest rivals including the Intel Core Ultra 5 235HX (deltaPct -0.2) and the Intel Core i9-13900F (deltaPct 0.4). The near-parity with these rivals in average benchmark score (51947 overall) suggests that the 5950X’s per-core performance is competitive with modern options, which is crucial for maintaining high frame rates in lightly-threaded game workloads.
Evidence of the CPU’s capability comes from the 1080p Low result of 259 FPS. This high frame rate indicates that the processor can handle the game’s draw calls and game logic without becoming a bottleneck at lower resolutions. However, the multi-threaded benchmarks — such as the Cinebench R15 multi-core score of 4324 and Geekbench multi-core score of 15233 — are largely irrelevant for this title, as the game does not appear to utilize the 16-core configuration effectively. The passmark physics score of 1878 is the more relevant metric for gaming, and it aligns with the observed 1080p performance. The data suggests that users with this CPU will see no additional benefit from the extra cores beyond the 8-thread mark, as the 3DMark 8-thread score of 6598 is roughly half the max-thread score of 11597, indicating diminishing returns beyond that point.
Settings Recommendations
Based on the measured FPS rows, the Medium preset offers the best balance of visual quality and performance across all resolutions, consistently providing a significant frame rate boost over High while maintaining playable minimums. At 4K, Medium delivers 69 FPS average with a 59 FPS minimum, which is 11 FPS higher than High’s 58 average and 25 FPS higher than Ultra’s 44 average. The minimum of 59 FPS at 4K Medium is particularly important, as it suggests the experience remains fluid even during demanding scenes.
At 1440p, the Medium preset achieves 128 FPS average with a 109 FPS minimum, which comfortably exceeds the 100 FPS threshold for high-refresh-rate monitors. The High preset at 1440p delivers 107 FPS, which is still playable but leaves less headroom for frame time spikes. The Ultra preset at 1440p drops to 82 FPS, which is a substantial 46 FPS penalty compared to Medium for what is typically a marginal visual improvement in a game from 2014.
For 1080p, the Medium preset produces 198 FPS average with a 168 FPS minimum, making it the clear choice for competitive play. The Low preset at 1080p reaches 259 FPS, which could benefit users with 240Hz monitors, but the visual degradation is likely not worth the 61 FPS gain over Medium. The Ultra preset at 1080p yields 127 FPS, which is still smooth, but the 71 FPS drop from Medium suggests that Ultra settings impose a heavy load on the GPU even at 1080p. The data strongly favors Medium as the optimal preset, as it maintains consistent minimums above 59 FPS at 4K and above 109 FPS at 1440p, while providing a substantial margin over High and Ultra.
How This Combo Ranks
The AMD Ryzen 9 5950X + AMD Radeon RX 6800 XT combination ranks 1173 out of 3712 tested combos for Minimum, placing it in the 68th percentile. This ranking indicates that the pairing is above average but not exceptional, with 32% of tested combos outperforming it in this specific title. The rank reflects the balance between the CPU’s strong single-thread performance and the GPU’s mid-high tier positioning, but it also suggests that other combinations — likely those with faster GPUs — achieve higher frame rates, particularly at 4K.
The GPU’s percentile ranking of 85 versus the CPU’s percentile of 91 highlights a slight mismatch: the CPU is capable of supporting a more powerful graphics card, but the RX 6800 XT becomes the limiting factor at higher resolutions. This is corroborated by the GPU’s nearest rivals, which include the NVIDIA GeForce RTX 5070 Ti (deltaPct -3) and AMD Radeon RX Vega 64 (deltaPct -3), indicating that the RX 6800 XT is slightly behind these cards in average benchmark score. The combo’s rank of 1173 out of 3712 suggests that while this pairing is competent, users seeking top-tier performance in Minimum would need to pair a similarly powerful CPU with a faster GPU to move into the top quartile of results.
GPU Role
The AMD Radeon RX 6800 XT is built on the RDNA 2.0 architecture with the Navi 21 chip, featuring 4608 shading units, 288 texture mapping units, and 128 render output units. The GPU operates at a base clock of 1825 MHz and a boost clock of 2250 MHz, with a game clock of 2015 MHz. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is substantial for handling high-resolution textures in Minimum.
The GPU’s role as the primary performance limiter is evident from the resolution scaling data. At 1080p, the GPU delivers frame rates between 127 FPS (Ultra) and 259 FPS (Low), but these numbers are constrained by the CPU’s ability to feed the graphics pipeline. At 1440p and 4K, the GPU becomes the bottleneck, as evidenced by the 4K Low result of 90 FPS — only 11 FPS higher than the 1440p Ultra result of 82 FPS. This indicates that the GPU’s compute and memory bandwidth are saturated at higher resolutions, and the CPU has ample headroom.
The GPU’s compute capabilities are reflected in its benchmark scores, including a Passmark G3D score of 24980 and a 3DMark Steel Nomad DX12 score of 3689. The FP32 performance of 20.74 TFLOPS and pixel rate of 288.0 GPixel/s are competitive, but the data shows that Minimum is not particularly demanding on raw compute — the game runs at 44 FPS at 4K Ultra, which is below the 60 FPS threshold, suggesting that the settings menu imposes heavy shading or post-processing loads. The GPU’s VRAM capacity of 16 GB is more than sufficient for this title, and the memory bandwidth of 512.0 GB/s likely contributes to the smooth frame pacing observed in the Medium preset results, where the minimum FPS stays within 10-14% of the average across all resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the results are: Low averages 259 FPS, Medium averages 198 FPS (minimum 168, maximum 228), High averages 166 FPS, and Ultra averages 127 FPS. The spread from Low to Ultra is 132 FPS, demonstrating that settings have a significant impact even at 1080p, where the CPU is not the limiting factor.
At 2560x1440, the frame rates are: Low averages 167 FPS, Medium averages 128 FPS (minimum 109, maximum 147), High averages 107 FPS, and Ultra averages 82 FPS. The reduction from 1080p to 1440p is consistent across settings, with an average drop of approximately 35-40%. The Medium preset’s minimum of 109 FPS at this resolution is notable, as it guarantees a smooth experience on standard 144Hz monitors without dips below the refresh rate.
At 3840x2160, the results are: Low averages 90 FPS, Medium averages 69 FPS (minimum 59, maximum 79), High averages 58 FPS, and Ultra averages 44 FPS. The 4K results show the most dramatic scaling, with Ultra falling below the 45 FPS mark and High barely missing the 60 FPS threshold. The Medium preset’s minimum of 59 FPS is the only 4K setting that maintains a consistent 60 FPS experience, while Low provides a comfortable 90 FPS average for users willing to sacrifice visual fidelity. The data across all resolutions indicates that the Medium preset is the sweet spot, offering the best compromise between frame rate and visual quality, with the 4K Medium minimum of 59 FPS being the key metric for determining playability at that resolution.
Hardware Specifications
AMD Ryzen 9 5950X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 6800 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 167.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 259.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 166.0 |
| 1920x1080 | Ultra | 127.0 |
Minimum with Ryzen 9 5950X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6800 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.