Control

Control

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 48 54 76
1440p QHD 62 71 80 112
1080p Full HD 81 94 105 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 54
3840x2160 High 48
3840x2160 Ultra 42
2560x1440 Low 112
2560x1440 Medium 80
2560x1440 High 71
2560x1440 Ultra 62
1920x1080 Low 148
1920x1080 Medium 105
1920x1080 High 94
1920x1080 Ultra 81

Control with Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT, In-Depth Analysis

# Control with Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT

The Intel Core Ultra 5 225 pairs with the AMD Radeon RX 6750 XT to deliver a 1080p experience in Control that ranges from 81 FPS at Ultra settings to 148 FPS at Low settings, with the combo ranking 1712th out of 3720 tested combinations in this game. This places the pairing slightly below the median of the database, indicating that while neither component is top-tier, their combined output is respectable for a 2019 action-adventure title that remains demanding at higher presets.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor built on Arrow Lake-S architecture using a 3nm process from TSMC. It operates with a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a 65W TDP. The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and a shared 20 MB L3 pool. In synthetic benchmarks, this processor achieves a Cinebench R23 multi-core score of 25891 and a single-core score of 3655, with a PassMark single-thread score of 4412 and a multithread score of 30459.

For Control, the CPU's role is primarily to feed the GPU with draw calls and physics calculations. The game's benchmark results show that at 1080p with Low settings, the combo reaches 148 FPS, which suggests the CPU can handle high frame rates without becoming a bottleneck at lower graphical loads. The processor's percentile ranking of 85th among all CPUs indicates it outperforms the majority of installed processors, and its nearest rival, the AMD Ryzen 5 5600F, shows a 0% delta in average benchmark score (36945 vs 36938), meaning the two are effectively performance peers in general compute tasks.

The boost clock of 4.90 GHz is particularly relevant for Control's single-threaded rendering paths, as the game's engine often relies on a few primary threads for scene management. The Cinebench R20 single-core score of 891 and R15 single-core score of 368 reflect strong per-thread performance that should keep frame pacing consistent. However, the absence of hyperthreading (10 threads for 10 cores) means the CPU relies on physical cores alone, which is adequate for a game like Control that typically uses 4-6 threads effectively. The L3 cache of 20 MB shared is sufficient for the game's asset streaming needs, though not exceptional by modern standards.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the maximum average FPS achievable with this combo at 1080p?

A: At 1920x1080 with Low settings, the combo achieves 148 FPS average. This is the highest measured average across all resolution and settings combinations in the data.

Q: How does the CPU compare to its closest rival in synthetic benchmarks?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, while its nearest rival, the AMD Ryzen 5 5600F, scores 36945 — a delta of 0%. The AMD Ryzen 5 5500X3D trails by 0.2% with a score of 37018.

Q: What is the lowest measured average FPS for this combo?

A: The lowest average FPS is 42, recorded at 3840x2160 with Ultra settings. The next lowest is 48 FPS at 4K High settings.

Q: Does the GPU outperform its nearest rival in average benchmark score?

A: Yes, the AMD Radeon RX 6750 XT has an average benchmark score of 26011, which is 0.5% higher than the AMD Radeon R9 M395X (25891) and 0.6% higher than the AMD FirePro W7100 (25856).

Q: How does the combo rank among all tested configurations in Control?

A: The combo ranks 1712th out of 3720 tested combinations, placing it in the 46th percentile (approximately) of all tested systems for this game.

Q: What is the difference between 1080p High and 1080p Ultra average FPS?

A: At 1920x1080, High settings yield 94 FPS average, while Ultra settings yield 81 FPS average — a difference of 13 FPS, representing roughly a 14% drop when moving from High to Ultra.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides four settings presets at each of three resolutions: Low, Medium, High, and Ultra. At 1080p, the spread from Low to Ultra is 148 FPS down to 81 FPS, with Medium at 105 FPS and High at 94 FPS. The Medium preset at 1080p offers a balanced experience with a 105 FPS average and a minimum of 90 FPS, ensuring smooth gameplay even during demanding scenes. High settings drop to 94 FPS average but still remain above the 60 FPS threshold for comfortable play.

At 1440p, the situation shifts: Low settings deliver 112 FPS, Medium 80 FPS (with min 68, max 92), High 71 FPS, and Ultra 62 FPS. The Medium preset at 1440p provides a good compromise, with the 68 FPS minimum indicating that frame dips stay within acceptable bounds for most displays. Moving to High at 1440p drops the average to 71 FPS, which is still playable but leaves less headroom for demanding sequences.

At 4K, the options are more constrained: Low yields 76 FPS, Medium 54 FPS (min 46, max 62), High 48 FPS, and Ultra 42 FPS. The 4K Medium preset, with its 54 FPS average and 46 FPS minimum, is the only 4K setting that approaches playable territory, though it falls short of a solid 60 FPS lock. For the best overall experience, 1080p Medium or 1440p Medium offer the most balanced performance, with the 1440p Medium providing higher visual fidelity at a modest FPS cost compared to 1080p High (80 vs 94 FPS).

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo's rank of 1712 out of 3720 tested combinations places it in the lower-middle portion of the database for Control. This rank reflects the combined capabilities of the Intel Core Ultra 5 225 and the AMD Radeon RX 6750 XT, with neither component being a standout performer in their respective tiers. The CPU's 85th percentile ranking among all CPUs is offset by the GPU's 71st percentile ranking among all GPUs, resulting in a system that is competent but not exceptional for this game.

The rank suggests that roughly 46% of tested combos outperform this pairing in Control. This is consistent with the GPU's position relative to its nearest rivals; the RX 6750 XT's average benchmark score of 26011 is only 0.5% higher than the AMD Radeon R9 M395X, and the gap to the NVIDIA GeForce RTX 3080 Ti Mobile is just 1.1% (25740). The CPU side shows similar clustering, with the top four rivals all within 0.5% of each other in average score.

In practical terms, this rank means that users with higher-tier GPUs (e.g., from the RX 6000 series upper echelon or RTX 30 series) will likely see better Control performance, particularly at higher resolutions where the GPU becomes the primary constraint. The combo's rank reflects a balanced pairing that neither excels nor disappoints, making it a mid-pack option for Control players who prioritize consistent frame rates over maximum visual fidelity.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the FPS scaling across resolutions at each settings preset reveals where the bottleneck lies. At Low settings, the average FPS drops from 148 at 1080p to 112 at 1440p (a 24.3% reduction) and then to 76 at 4K (a 32.1% reduction from 1440p). At Ultra settings, the progression is 81 FPS at 1080p, 62 FPS at 1440p (a 23.5% reduction), and 42 FPS at 4K (a 32.3% reduction from 1440p). The consistency of these percentage drops across settings suggests that the GPU is the primary limiting factor, as the CPU's workload does not scale significantly with resolution.

The pixel count increases by 78% from 1080p to 1440p and by 125% from 1440p to 4K. The observed FPS drops are smaller than these pixel increases would predict for a purely GPU-bound scenario, which indicates that the CPU does provide some headroom at lower resolutions. At 1080p Low, the 148 FPS average suggests the CPU can drive high frame rates, but as resolution increases, the GPU's rendering load becomes dominant. The RX 6750 XT's 12 GB of GDDR6 memory with 432.0 GB/s bandwidth and 192-bit bus is sufficient for 4K textures, but the raw compute power (13.31 TFLOPS FP32) limits performance at higher resolutions.

The fact that the FPS drops are roughly proportional across settings (about 24% from 1080p to 1440p and another 32% from 1440p to 4K) indicates that the GPU is consistently the limiting component at all resolutions above 1080p. At 1080p, the CPU's capability is more visible, as evidenced by the 148 FPS Low result, which is nearly double the 4K Low result of 76 FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS values are: Low 148, Medium 105 (with min 90 and max 121), High 94, and Ultra 81. The Medium preset shows the only recorded frame range at this resolution, with a 31 FPS spread between minimum and maximum, indicating some scene-to-scene variability but generally stable performance.

At 2560x1440, the results are: Low 112, Medium 80 (min 68, max 92), High 71, and Ultra 62. The Medium preset at 1440p shows a 24 FPS range, which is tighter than the 1080p Medium range, suggesting that the GPU is more consistently loaded at this resolution. The drop from 1080p High (94 FPS) to 1440p High (71 FPS) is 23 FPS, while the drop from 1080p Ultra (81 FPS) to 1440p Ultra (62 FPS) is 19 FPS.

At 3840x2160, the results are: Low 76, Medium 54 (min 46, max 62), High 48, and Ultra 42. The Medium preset at 4K shows a 16 FPS range, the narrowest of all Medium presets, which indicates that the GPU is heavily loaded and frame times are more consistent. The progression from Low to Ultra at 4K is: 76, 54, 48, 42 — a total drop of 34 FPS from Low to Ultra. This represents a 44.7% reduction in performance when moving from the lowest to the highest settings at 4K, compared to a 45.3% reduction at 1080p (148 to 81) and a 44.6% reduction at 1440p (112 to 62). The consistency of these percentage drops across resolutions reinforces that the GPU is the limiting factor throughout.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6750 XT is built on the Navi 22 chip using RDNA 2.0 architecture and a 7nm process from TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. The GPU's boost clock is 2600 MHz, with a game clock of 2495 MHz and base clock of 2150 MHz. Memory runs at 2250 MHz (18 Gbps effective). The GPU has 2560 shading units, 160 texture mapping units, and 64 ROPs, with 40 ray tracing cores. Its peak FP32 performance is 13.31 TFLOPS, with a pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s.

For Control, the GPU's 12 GB VRAM is ample for the game's asset requirements at all settings, including 4K Ultra, where textures and geometry can be substantial. The 432.0 GB/s bandwidth ensures that texture streaming keeps up with the game's fast-paced action, and the 192-bit bus is sufficient for this title's memory demands. The GPU's 71st percentile ranking among all GPUs indicates it sits above the majority of installed graphics cards, though its nearest rivals show how tightly clustered this performance tier is.

The benchmark results show that the GPU's performance scales predictably with settings. At 1080p, the difference between Low and Ultra is 67 FPS (148 to 81), which translates to a 45.3% reduction. This scaling suggests that the GPU has enough headroom at 1080p Low to achieve high frame rates, but the CPU is not the primary constraint at that setting. At 4K, the same settings change yields only a 34 FPS difference (76 to 42), indicating that the GPU is more fully utilized at higher resolutions. The RX 6750 XT's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility align well with Control's rendering requirements, and the RDNA 2.0 architecture's ray tracing capabilities, while modest, are present for games that use them.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 76.0
3840x2160 Medium 54.0
3840x2160 High 48.0
3840x2160 Ultra 42.0
2560x1440 Low 112.0
2560x1440 Medium 80.0
2560x1440 High 71.0
2560x1440 Ultra 62.0
1920x1080 Low 148.0
1920x1080 Medium 105.0
1920x1080 High 94.0
1920x1080 Ultra 81.0

Control with iUltra 5 225 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 6750 XT + Other CPUs

See how Control performs with the same GPU but different processors.

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