Minimum

Minimum

AVERAGE FPS
132
excellent

This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 61 73 95
1440p QHD 87 114 135 177
1080p Full HD 134 176 210 274

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 73
3840x2160 High 61
3840x2160 Ultra 47
2560x1440 Low 177
2560x1440 Medium 135
2560x1440 High 114
2560x1440 Ultra 87
1920x1080 Low 274
1920x1080 Medium 210
1920x1080 High 176
1920x1080 Ultra 134

Minimum with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5080 Mobile, In-Depth Analysis

Resolution Scaling

The measured frame rates for Minimum with the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5080 Mobile show a clear pattern of performance scaling across the three tested resolutions. At 1080p with High settings, the combo produces 176 FPS. Moving to 1440p High drops that figure to 114 FPS, a reduction of 62 FPS, and then to 4K High it falls to 61 FPS. This progression reveals that the GPU is the dominant factor as resolution increases, which is typical for a third-person shooter with modern rendering demands.

The scaling from 1440p to 4K is particularly steep. At High settings, the drop from 114 FPS to 61 FPS represents a 53 FPS loss, or roughly a 46% reduction. This is a larger relative drop than the 1080p-to-1440p transition, which loses 62 FPS from 176 to 114, a 35% reduction. The data suggests that at 4K, the RTX 5080 Mobile is being pushed to its limits, with the frame rate nearly halving compared to 1440p. This is consistent with a GPU-bound scenario where pixel throughput becomes the bottleneck.

Examining the Low settings row reinforces this interpretation. At 1080p Low, the combo reaches 274 FPS, while 1440p Low yields 177 FPS, and 4K Low produces 95 FPS. The percentage drops are similar to the High settings case, indicating that even at reduced graphical loads, the scaling behavior remains consistent. The RTX 5080 Mobile, with its 16 GB of GDDR7 memory on a 256-bit bus delivering 896.0 GB/s bandwidth, has ample memory bandwidth, but the raw pixel fill rate of 144.0 GPixel/s becomes the limiting factor at higher resolutions.

The Medium settings row provides the only min and max FPS data in the pack. At 4K Medium, the average is 73 FPS, with a minimum of 62 and a maximum of 84. At 1440p Medium, the average is 135 FPS, with a minimum of 115 and a maximum of 156. At 1080p Medium, the average is 210 FPS, with a minimum of 178 and a maximum of 241. These ranges show that frame pacing is reasonably stable, with the minimum staying within roughly 15-18% of the average across resolutions. This suggests that the combo does not suffer from severe stuttering, even when the GPU is heavily loaded.

The Ultra settings data completes the picture. At 4K Ultra, the average drops to 47 FPS, which is below the 60 FPS threshold many users consider playable. At 1440p Ultra, the average is 87 FPS, and at 1080p Ultra, it is 134 FPS. The gap between Ultra and High settings widens as resolution increases: at 1080p, the difference is 42 FPS (176 vs 134), at 1440p it is 27 FPS (114 vs 87), and at 4K it is 14 FPS (61 vs 47). This indicates that Ultra settings impose a proportionally larger cost at lower resolutions, where the GPU has more headroom to render additional effects.

Overall, the resolution scaling analysis points to the RTX 5080 Mobile as the primary limiter at 4K, while the CPU has more influence at 1080p. The Intel Core Ultra 5 125H, with 14 cores and 18 threads, provides enough processing power to keep frame rates high at lower resolutions, but the GPU's 23.04 TFLOPS of FP32 performance is what determines the ceiling at 4K.

Settings Recommendations

The measured FPS data allows for a clear recommendation based on the balance between visual quality and frame rate. For the Intel Core Ultra 5 125H and RTX 5080 Mobile combo, the Medium preset offers the best overall experience across all three resolutions. At 1080p Medium, the average is 210 FPS, which is well above any display refresh rate likely to be paired with this mobile setup. At 1440p Medium, the average is 135 FPS, which comfortably exceeds 120 Hz displays. Even at 4K Medium, the average is 73 FPS, which is playable for a third-person shooter.

The High preset is a viable alternative for users prioritizing visual fidelity. At 1080p High, the average is 176 FPS, still very high. At 1440p High, it drops to 114 FPS, which remains smooth on most displays. However, at 4K High, the average falls to 61 FPS, which is borderline for competitive play. The data shows that High settings at 4K are only marginally above the 60 FPS threshold, and any demanding scene could push it below.

The Ultra preset is not recommended for this game at higher resolutions. At 4K Ultra, the average is 47 FPS, which is below the 60 FPS standard for smooth gameplay. At 1440p Ultra, the average is 87 FPS, which is acceptable but not ideal. At 1080p Ultra, the average is 134 FPS, which is fine, but the visual gains over High are likely minimal for the performance cost. The Low preset, while offering the highest frame rates (274 FPS at 1080p), sacrifices too much visual quality for a game that likely has moderate system requirements given its 2014 release date.

The Medium preset's min FPS data provides additional confidence. At 1080p Medium, the minimum is 178 FPS, at 1440p Medium it is 115 FPS, and at 4K Medium it is 62 FPS. These minimums indicate that the combo maintains consistent performance without significant drops, even under load. For users with high-refresh-rate displays, Medium at 1440p or 1080p is the sweet spot. For 4K displays, Medium is the only preset that keeps the average above 70 FPS, making it the recommended choice for that resolution.

GPU Role

The NVIDIA GeForce RTX 5080 Mobile is the centerpiece of this combo's gaming performance. Its specifications are substantial: 7680 shading units, 240 texture mapping units, and 96 raster output units. The GPU operates at a base clock of 975 MHz and a boost clock of 1500 MHz, which are relatively modest clock speeds for a modern GPU, but the architecture compensates with sheer core count. The FP32 throughput is 23.04 TFLOPS, and the pixel rate is 144.0 GPixel/s, with a texture rate of 360.0 GTexel/s.

The 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth. This is a critical specification for Minimum at high resolutions, as the game's textures and geometry data must be fed to the GPU quickly. The benchmark results show that the GPU is capable of delivering 27711 in the Passmark G3D test, which places it in the 81st percentile of all GPUs. The 3DMark Steel Nomad DX12 score of 4952 further confirms its DirectX 12 capabilities.

The nearest rivals for the RTX 5080 Mobile, based on average benchmark scores, include the NVIDIA GeForce MX570 with a delta of 0.1%, the RTX 4080 Mobile with a delta of 0.6%, and the MX570 A with a delta of -0.9%. This is an unusual grouping, as the MX570 is typically a lower-tier GPU, but the average scores suggest the RTX 5080 Mobile's benchmark results are comparable to these cards in synthetic tests. However, in actual game performance, the RTX 5080 Mobile's 16 GB of VRAM and higher memory bandwidth give it a clear advantage in memory-intensive scenarios like Minimum at 4K.

The GPU's clock behavior is worth noting. With a base clock of 975 MHz and a boost of 1500 MHz, the actual boost clock is 54% higher than the base. This indicates that the GPU has significant thermal and power headroom, allowing it to sustain higher clocks under load. The TDP of 80 W is modest for a GPU with this many cores, suggesting that the mobile implementation is power-efficient, which is important for laptop thermals.

In Minimum, the GPU's role is most evident in the resolution scaling data. At 1080p Low, the combo achieves 274 FPS, but at 4K Ultra, it drops to 47 FPS. This 82% reduction in frame rate is directly attributable to the GPU's pixel and texture processing limits. The RTX 5080 Mobile is a high-end mobile GPU, but even it cannot maintain high frame rates at 4K with maximum settings in this game.

How This Combo Ranks

The Intel Core Ultra 5 125H and RTX 5080 Mobile combo ranks 1022 out of 3712 tested combinations in Minimum. This places it in the top 27.5% of all combos tested, which is a solid position for a mobile setup. The rank reflects the combined performance of both components, and given the GPU's high percentile (81st) and the CPU's respectable percentile (79th), the ranking is consistent with expectations.

The combo's ranking is influenced by both the CPU and GPU. The CPU, with an average benchmark score of 27507, is in the 79th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 5800 (delta -0.1%), the Intel Core i5-12600K (delta -0.3%), and the AMD Ryzen 7 5700X (delta -0.3%). The CPU's performance is nearly identical to these desktop-class processors, which is impressive for a mobile chip with a 28 W TDP. The GPU, with an average benchmark score of 38349, is in the 81st percentile of all GPUs, with rivals like the RTX 4080 Mobile (delta 0.6%).

The rank of 1022 out of 3712 means that 2690 combos tested faster than this one, and 1021 combos were slower. This is a competitive position, but not top-tier. The data suggests that while the RTX 5080 Mobile is a strong GPU, the CPU's 14 cores and 18 threads at a boost clock of 4.50 GHz are sufficient but not exceptional for this game. In Minimum, which is a third-person shooter from 2014, the CPU demands are likely moderate, so the GPU's performance is the primary driver of the combo's ranking.

The combo's ranking is also notable because it outperforms the CPU's nearest rivals in the same game. The AMD Ryzen 7 5800, Intel Core i5-12600K, and AMD Ryzen 7 5700X all have similar average benchmark scores to the Core Ultra 5 125H, but the RTX 5080 Mobile's high GPU performance likely gives this combo an edge in gaming scenarios. The data shows that the combo ranks in the top third of all tested configurations, making it a viable choice for high-refresh-rate gaming at 1080p and 1440p.

CPU Role

The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, manufactured on Intel's 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.50 GHz, with a TDP of 28 W. The cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. The CPU supports DDR5 memory on a dual-channel bus with a bandwidth of 89.6 GB/s.

In Minimum, the CPU's role is to feed the GPU with draw calls and game logic. The benchmark results for the CPU are strong: it scores 12804.5 in Cinebench R23 multi-core and 1647.5 in single-core, with a Passmark multi-thread score of 21100 and a single-thread score of 3399. The CPU's percentile rank is 79th among all CPUs, with an average benchmark score of 27507. This places it slightly below the AMD Ryzen 7 5800 (delta -0.1%) and Intel Core i5-12600K (delta -0.3%), but above the AMD Ryzen 3 PRO 5355G (delta 0.5%).

The CPU's performance in Minimum is best observed through the 1080p Low settings result, where the combo achieves 274 FPS. At this resolution and setting, the GPU is not the bottleneck, and the CPU's ability to process frames quickly is what enables such a high frame rate. The 14 cores and 18 threads provide ample parallelism for the game's threading model, and the 4.50 GHz boost clock ensures strong single-threaded performance, which is often critical for game logic.

However, the CPU's role diminishes as resolution increases. At 4K, the GPU becomes the limiting factor, and the CPU's performance is less relevant. The data shows that at 4K Low, the combo achieves 95 FPS, which is a 65% reduction from 1080p Low. This indicates that the CPU is not the bottleneck at 4K; otherwise, the frame rate would remain closer to the 1080p figure. The CPU's memory bandwidth of 89.6 GB/s is also sufficient for this game, as the GPU has its own dedicated 896.0 GB/s of bandwidth.

The CPU's TDP of 28 W is low, but it does not appear to limit gaming performance in this combo. The benchmark scores show that the CPU can sustain high clocks under load, and the 18 MB of L3 cache helps with game data locality. In Minimum, the CPU is a capable partner for the RTX 5080 Mobile, providing enough performance to avoid being the bottleneck at 1080p and 1440p, while the GPU takes over as the primary performance driver at 4K.

Measured FPS Breakdown

The measured FPS data for the Intel Core Ultra 5 125H and RTX 5080 Mobile combo in Minimum is as follows:

1920x1080 (1080p):

  • Low: 274 FPS average
  • Medium: 210 FPS average, 178 FPS minimum, 241 FPS maximum
  • High: 176 FPS average
  • Ultra: 134 FPS average

2560x1440 (1440p):

  • Low: 177 FPS average
  • Medium: 135 FPS average, 115 FPS minimum, 156 FPS maximum
  • High: 114 FPS average
  • Ultra: 87 FPS average

3840x2160 (4K):

  • Low: 95 FPS average
  • Medium: 73 FPS average, 62 FPS minimum, 84 FPS maximum
  • High: 61 FPS average
  • Ultra: 47 FPS average

At 1080p, the combo delivers exceptional performance, with even Ultra settings maintaining 134 FPS. The Low preset at 274 FPS is suitable for 240 Hz displays, while Medium and High are both well above 144 Hz. The Medium preset's minimum of 178 FPS indicates that the combo rarely dips below high-refresh-rate thresholds.

At 1440p, the performance remains strong. Low settings achieve 177 FPS, which is still excellent. Medium at 135 FPS is ideal for 120 Hz displays, and High at 114 FPS is acceptable for most users. Ultra at 87 FPS is playable but not optimal for competitive play. The Medium preset's minimum of 115 FPS shows that the combo can maintain smooth performance even during demanding scenes.

At 4K, the performance drops significantly. Low settings at 95 FPS are playable, but Medium at 73 FPS is the recommended preset for a balance of quality and speed. High at 61 FPS is borderline, and Ultra at 47 FPS is not recommended for smooth gameplay. The Medium preset's minimum of 62 FPS shows that the combo can keep frame rates above 60 FPS in most situations, but there is little headroom.

The data shows a consistent pattern: the combo excels at 1080p and 1440p, but struggles to maintain high frame rates at 4K with demanding settings. The RTX 5080 Mobile's 16 GB of VRAM is not the limiting factor; rather, the GPU's raw processing power is insufficient for 4K Ultra in this game.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The combo achieves 176 FPS at 1080p High, which is well above typical high-refresh-rate display capabilities.

Q: Is the combo capable of 4K gaming in Minimum?

A: Yes, but only at Medium settings, where it averages 73 FPS with a minimum of 62 FPS. High settings drop to 61 FPS, and Ultra falls to 47 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 5 125H has an average benchmark score of 27507, which is 0.1% below the AMD Ryzen 7 5800 and 0.3% below the Intel Core i5-12600K, but 0.5% above the AMD Ryzen 3 PRO 5355G.

Q: What is the GPU's memory configuration?

A: The RTX 5080 Mobile has 16 GB of GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of memory bandwidth.

Q: What is the combo's rank among all tested configurations?

A: The combo ranks 1022 out of 3712 tested combos in Minimum, placing it in the top 27.5% of all configurations.

Q: What is the minimum FPS recorded at 1440p Medium?

A: The minimum FPS at 1440p Medium is 115, with an average of 135 and a maximum of 156.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5080 Mobile

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5080 Mobile in Minimum

Resolution Settings Avg FPS
3840x2160 Low 95.0
3840x2160 Medium 73.0
3840x2160 High 61.0
3840x2160 Ultra 47.0
2560x1440 Low 177.0
2560x1440 Medium 135.0
2560x1440 High 114.0
2560x1440 Ultra 87.0
1920x1080 Low 274.0
1920x1080 Medium 210.0
1920x1080 High 176.0
1920x1080 Ultra 134.0

Minimum with iUltra 5 125H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

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