Minimum
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 39 | 52 |
| 1440p QHD | 47 | 61 | 73 | 96 |
| 1080p Full HD | 73 | 95 | 114 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis
Minimum is a 2014 third-person shooter, and the database rows for the Intel Core Ultra 5 125H plus NVIDIA GeForce RTX 5050 Mobile are measured results, not estimates. In game-specific ranking, the combo sits at 2,973 out of 3,712 tested configurations. The CPU carries a 79th overall percentile and the GPU an 83rd overall percentile, so the broad component standings are stronger than the Minimum-specific rank of 2,973 suggests.
How This Combo Ranks
The rank field places this combo at 2,973 out of 3,712 tested combos in Minimum. That puts it in the lower portion of the field for this title. The CPU’s average benchmark score is 27,507, and the GPU’s average benchmark score is 43,268. Both of those are respectable in their own component databases, but the game-specific placement shows that aggregate component strength does not automatically translate into a strong result for this third-person shooter.
The nearest CPU rival in the database is the AMD Ryzen 7 5800, with an average score of 27,535 and a deltaPct of -0.1. That is nearly identical to the Core Ultra 5 125H. The nearest GPU rival is the NVIDIA Quadro M6000 24 GB entry, with an average score of 43,262 and a deltaPct of 0.0. Again, the RTX 5050 Mobile is essentially tied with that GPU in aggregate benchmarks. Yet the in-game rank remains low, which indicates that Minimum’s measured FPS behavior is not dictated solely by broad component averages.
The dataIsMeasured flag is true, meaning the FPS rows are the result of actual runs rather than projected estimates. That makes the 2,973 rank a direct measured outcome: this CPU-GPU pairing finishes behind most of the 3,712 tested configurations in Minimum, even though the CPU and GPU each sit above average in their overall percentile standings.
GPU Role
The NVIDIA GeForce RTX 5050 Mobile is a GeForce 50-series part based on the GB207 chip and Blackwell 2.0 architecture, built on TSMC’s 5 nm process. The die contains 16,900 million transistors on a 149 mm² footprint. Memory consists of 8 GB of GDDR7 on a 128-bit bus, providing 384.0 GB/s of bandwidth. The memory clock is 1500 MHz, rated at 24 Gbps effective.
The GPU’s base clock is 1020 MHz and the boost clock is 1500 MHz. It has 2,560 shading units, 80 texture mapping units, 32 ROPs, 20 RT cores, and 80 tensor cores. The pixel rate is 48.00 GPixel/s, the texture rate is 120.0 GTexel/s, and FP32 throughput is 7.680 TFLOPS with FP16 also at 7.680 TFLOPS at a 1:1 ratio. The GPU’s TDP is 50 W.
In component-level tests, the RTX 5050 Mobile scores 2,365 in 3DMark Steel Nomad DX12 and 84,171 in Geekbench OpenCL. Its average benchmark score is 43,268, placing it at the 83rd percentile among all tested GPUs. The nearest rivals are extremely close: the NVIDIA Quadro M6000 24 GB entry averages 43,262 with a deltaPct of 0.0, the Quadro M6000 averages 43,301 with a deltaPct of -0.1, the NVIDIA GeForce RTX 4070 SUPER averages 43,223 with a deltaPct of 0.1, and the NVIDIA GeForce RTX 4090 Mobile averages 43,667 with a deltaPct of -0.9.
In Minimum, the GPU’s measured FPS ladder reflects that throughput. At 3840x2160, the combo averages 52 FPS on Low, 39 on Medium, 33 on High, and 25 on Ultra. At 2560x1440, it averages 96 on Low, 73 on Medium, 61 on High, and 47 on Ultra. At 1920x1080, it averages 148 on Low, 114 on Medium, 95 on High, and 73 on Ultra. The gap between Low and Ultra at every resolution is substantial, and the 8 GB GDDR7 frame buffer is the memory subsystem behind all of these measured rows.
Settings Recommendations
The measured rows provide a clear settings ladder for this combo. At 1920x1080, Medium is the strongest measured preset for a balanced experience: 114 FPS average, with a recorded minimum of 97 and a maximum of 131. Low is faster at 148 FPS average, but High drops to 95 FPS average and Ultra falls to 73 FPS average. For a title that wants high frame rates, the 1080p Medium row keeps the average well clear of the High preset’s 95 while still maintaining a 97 FPS floor.
At 2560x1440, Medium is again the recommended balance in the measured data. It averages 73 FPS with a minimum of 62 and a maximum of 84. High averages 61 FPS, which is below Medium’s measured minimum. Low averages 96 FPS, but it uses the lowest quality preset. The 1440p Medium row is the highest settings step in which the measured average and minimum both stay ahead of the 1440p High average.
At 3840x2160, Low is the only row with a measured average of 52 FPS. Medium averages 39 FPS with a recorded minimum of 34 and maximum of 45, High averages 33, and Ultra averages 25. For 4K use, the data points to Low as the practical preset. The 4K Medium row is still above the High row, but its 39 average is significantly below the 4K Low average. The 4K Ultra row, at 25 FPS average, is the weakest measured result in the entire set.
Measured FPS Breakdown
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---:|---:|---:|---:|
| 3840x2160 | High | 33 | — | — |
| 3840x2160 | Low | 52 | — | — |
| 3840x2160 | Medium | 39 | 34 | 45 |
| 3840x2160 | Ultra | 25 | — | — |
| 2560x1440 | High | 61 | — | — |
| 2560x1440 | Low | 96 | — | — |
| 2560x1440 | Medium | 73 | 62 | 84 |
| 2560x1440 | Ultra | 47 | — | — |
| 1920x1080 | High | 95 | — | — |
| 1920x1080 | Low | 148 | — | — |
| 1920x1080 | Medium | 114 | 97 | 131 |
| 1920x1080 | Ultra | 73 | — | — |
The pattern is consistent across all rows: higher settings reduce average FPS, and higher resolutions reduce average FPS at every settings step. The Medium preset is the only settings tier with recorded minimum and maximum values in this data set. The 1080p Medium row shows a minimum of 97 and a maximum of 131, while the 1440p Medium row shows a minimum of 62 and a maximum of 84. The 4K Medium row shows a minimum of 34 and a maximum of 45. These are the only frame-rate bounds present in the measured data.
FAQ
Q: What is the combo’s game-specific rank in Minimum?
A: The combo ranks 2,973 out of 3,712 tested combos in Minimum. The CPU sits at the 79th percentile among all tested CPUs, and the GPU sits at the 83rd percentile among all tested GPUs.
Q: What is the highest measured average FPS at 1920x1080?
A: The 1080p Low preset averages 148 FPS. Medium averages 114 FPS, High averages 95 FPS, and Ultra averages 73 FPS.
Q: Which 1440p preset has the strongest measured minimum?
A: The 1440p Medium preset has a measured minimum of 62 FPS, an average of 73 FPS, and a maximum of 84 FPS. The other 1440p rows have no recorded minimum values in the data.
Q: What memory configuration does the RTX 5050 Mobile use?
A: The GPU uses 8 GB of GDDR7 on a 128-bit bus, with 384.0 GB/s bandwidth. Its memory clock is 1500 MHz, rated at 24 Gbps effective.
Q: How close is the RTX 5050 Mobile to its nearest GPU rivals?
A: Its average benchmark score is 43,268. The NVIDIA Quadro M6000 24 GB entry averages 43,262 with a deltaPct of 0.0, the Quadro M6000 averages 43,301 with a deltaPct of -0.1, the NVIDIA GeForce RTX 4070 SUPER averages 43,223 with a deltaPct of 0.1, and the NVIDIA GeForce RTX 4090 Mobile averages 43,667 with a deltaPct of -0.9.
Q: What are the CPU’s key Cinebench and PassMark scores?
A: The Core Ultra 5 125H scores 12,804.5 in Cinebench R23 multi-core and 1,647.5 in single-core. In Cinebench R20, it scores 7,161 multi-core and 1,010 single-core. In PassMark, it scores 21,100 multi-thread and 3,399 single-thread.
CPU Role
The Intel Core Ultra 5 125H is a Core Ultra Series 1 part with the Meteor Lake architecture, built on Intel’s 7 nm process. It uses the Intel BGA 2049 socket and is classified as a mobile processor. The chip has 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. Its TDP is 28 W. The cache layout is 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. Memory support is DDR5, dual-channel, with 89.6 GB/s of memory bandwidth. The platform uses PCIe Gen 5 and includes integrated Arc Xe-LPG graphics with 96 execution units. The production status is Active, the release date is 2023-12-13, and the launch MSRP is $375.
The CPU’s component-level benchmark results give context for its role. Cinebench R23 multi-core is 12,804.5 and single-core is 1,647.5. Cinebench R20 multi-core is 7,161 and single-core is 1,010. Cinebench R15 multi-core is 2,021.5 and single-core is 241. PassMark multi-thread is 21,100, PassMark single-thread is 3,399, and the CPU’s average benchmark score is 27,507, placing it at the 79th percentile among all tested CPUs.
The nearest CPU rivals are all close in aggregate score. The AMD Ryzen 7 5800 averages 27,535 with a deltaPct of -0.1. The Intel Core i5-12600K averages 27,578 with a deltaPct of -0.3. The AMD Ryzen 7 5700X averages 27,578 with a deltaPct of -0.3. The AMD Ryzen 3 PRO 5355G averages 27,382 with a deltaPct of 0.5. The Core Ultra 5 125H is therefore separated from each of these chips by less than a point in aggregate scoring terms.
In Minimum, the CPU’s role is visible in the measured high-frame-rate rows. The combo reaches 148 FPS at 1080p Low, 96 FPS at 1440p Low, and 52 FPS at 4K Low. Those rows are the least GPU-heavy settings, so the CPU’s single-thread performance becomes more relevant there. The Cinebench R23 single-core score of 1,647.5 and PassMark single-thread score of 3,399 are the metrics that align with this kind of workload. The 18-thread configuration and 4.50 GHz boost clock still sit behind the full measured results, but the 2014 third-person shooter does not require the multi-core throughput that the CPU also provides in synthetic tests.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5050 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050 Mobile in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 96.0 |
| 2560x1440 | Medium | 73.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 95.0 |
| 1920x1080 | Ultra | 73.0 |
Minimum with iUltra 5 125H + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Other Games with iUltra 5 125H + RTX 5050 Mobile
Explore FPS benchmarks for other games using this same hardware combination.