Minimum
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 25 | 33 | 40 |
| 1440p QHD | 40 | 49 | 59 | 77 |
| 1080p Full HD | 62 | 78 | 90 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3050 4 GB delivers a playable but constrained experience in Minimum, a 2014 third-person shooter. The data reveals a system that is heavily limited by the graphics card at higher resolutions, yet capable of high refresh rates at 1080p with the right settings. The benchmark results show a clear performance hierarchy across resolution and quality presets, with the CPU’s substantial 14-core, 20-thread configuration remaining largely underutilized in this title.
Resolution Scaling
The measured FPS data shows a steep and predictable performance drop as resolution increases, confirming that the RTX 3050 4 GB is the primary bottleneck in most scenarios. At 1080p with Low settings, the combo achieves an average of 121.7 FPS, which is a strong result for a smooth experience. However, moving to 1440p at the same Low preset drops the average to 77.2 FPS, a reduction of approximately 37%. The climb to 4K Low yields an average of 40.1 FPS, which is just 33% of the 1080p Low figure.
This scaling pattern intensifies with higher quality presets. At High settings, the frame rate falls from 77.8 FPS at 1080p to 48.6 FPS at 1440p, and then plummets to 25.2 FPS at 4K. The Ultra preset is even more demanding, with averages of 62.2 FPS at 1080p, 39.7 FPS at 1440p, and a nearly unplayable 17.4 FPS at 4K. The gap between Low and Ultra at 4K is stark—40.1 FPS versus 17.4 FPS—indicating that the 4 GB VRAM and the GPU’s 192.0 GB/s memory bandwidth are saturated long before the CPU’s capabilities are taxed.
The data suggests that at 1080p, particularly with less demanding presets, the system can push beyond 120 FPS, hinting that the CPU can feed the GPU adequately. Yet, the rapid degradation at 1440p and 4K points to a GPU-bound scenario where pixel throughput becomes the limiting factor. The RTX 3050’s 7.127 TFLOPS of FP32 performance and 32 ROPs simply cannot sustain high frame rates at higher resolutions. For a game released in 2014, this is a notable limitation, as the hardware is clearly struggling with the pixel fill rate demands of 4K.
FAQ
*Q: What is the best average FPS this combo can achieve in Minimum?*
A: The highest recorded average is 121.7 FPS at 1920x1080 with Low settings, which is the only configuration in the data that exceeds the 120 FPS mark.
*Q: Can this system handle 4K gaming in Minimum?*
A: No, not at a playable level. At 4K, the average FPS ranges from 40.1 on Low to 17.4 on Ultra, with High and Medium producing 25.2 and 33.0 FPS respectively. All of these values are below the 60 FPS threshold generally considered smooth for a shooter.
Q: How does the CPU performance compare to its closest rivals?
A: The Core i5-14600KF has an average benchmark score of 49367, which places it just 0.4% above the Core i5-14600K and 0.6% ahead of the AMD Ryzen 9 5950X. It trails the AMD EPYC 4345P by 0.5%, though these differences are marginal in real-world gaming.
Q: What is the impact of the RTX 3050’s memory configuration?
A: The GPU features 4 GB of GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth. This limited capacity is likely a major reason why 4K Ultra performance drops to 17.4 FPS, as the game’s assets may exceed the available VRAM. The 4K Low result of 40.1 FPS suggests that even reduced textures struggle at this resolution.
Q: Is the CPU or GPU the bottleneck in this game?
A: The benchmark data indicates the GPU is the bottleneck, especially at higher resolutions. For instance, the 1080p Low score of 121.7 FPS shows the CPU is capable of high frame rates, but the 4K Low score of 40.1 FPS shows the GPU’s output is severely constrained by resolution demands. The CPU’s 5.30 GHz boost clock is more than sufficient for this title.
Q: What is the combo’s overall ranking among tested systems?
A: This specific combination of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 3050 4 GB ranks 1588 out of 1733 tested combos for Minimum, placing it in the lower percentile of systems tested.
Settings Recommendations
Based on the measured rows, the optimal experience balances frame rate and visual fidelity at 1080p. The Low preset delivers the highest average at 121.7 FPS, which is ideal for competitive play or high-refresh monitors, but it sacrifices visual quality. The Medium preset offers a more balanced approach with an average of 90.0 FPS, a significant improvement over High’s 77.8 FPS while still maintaining a smoother look than Low.
For players prioritizing visual quality, the High preset at 1080p is the highest setting that maintains a consistent 60+ FPS average. The Ultra preset drops to 62.2 FPS, which is still technically above 60 FPS, but the margin is thin and could result in stutters during intense scenes. At 1440p, the Low preset is the only one that stays above 60 FPS, with 77.2 FPS, while Medium falls to 58.6 FPS and High to 48.6 FPS. The 4K resolution is not viable for this combo, as even the Low preset fails to reach 60 FPS.
The data suggests that for the best overall experience, players should use the Medium preset at 1080p. This provides a 90.0 FPS average, which is 16% faster than High and 45% faster than Ultra, while still offering a substantial upgrade over Low in visual fidelity. For those with 1440p displays, the Low preset is the only option for a smooth experience, though it comes with a visual penalty. The Ultra preset is only recommended for 1080p users who are willing to accept a lower frame rate for maximum detail.
How This Combo Ranks
The combination of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 3050 4 GB ranks 1588 out of 1733 tested combos in Minimum. This places it in the bottom 10% of all configurations tested, indicating that this pairing is far from optimal for this title. The low ranking is primarily due to the GPU’s limited 4 GB VRAM and modest 7.127 TFLOPS compute capability, which cannot leverage the CPU’s high performance. The CPU itself is a top-tier part, with a 93rd percentile ranking among all CPUs and an average benchmark score of 49367, but its power is wasted in this scenario.
The GPU’s 50th percentile ranking among all GPUs, combined with the absence of nearest rivals in the data, underscores that it is a mid-range component. In Minimum, this results in a system that is outperformed by many others with more balanced pairings. For context, the CPU’s nearest rival, the Core i5-14600K, scores just 0.4% lower on average, but the overall combo ranking suggests that the GPU is the deciding factor in this game. The 1588th position reflects a system that can handle 1080p gaming but struggles at higher resolutions, making it a poor match for the game’s scaling demands. The data shows that this combo is better suited for lighter titles or esports scenarios where the CPU’s 14 cores and 20 threads can be utilized more effectively.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB plays a critical, and ultimately limiting, role in this configuration. The GPU features 4 GB of GDDR6 memory on a 128-bit bus, yielding 192.0 GB/s of bandwidth. This is a modest capacity for modern games, and the benchmark data suggests it is insufficient for Minimum at higher resolutions. The 4K Ultra result of 17.4 FPS is a clear indicator that the memory subsystem is overwhelmed, likely due to texture data exceeding the 4 GB frame buffer. Even at 4K Low, the 40.1 FPS result shows that the GPU’s processing power is also a constraint.
The GPU’s clocks are set at a base of 1545 MHz and a boost of 1740 MHz, which are relatively low for a graphics card. This, combined with the 7.127 TFLOPS FP32 performance and 32 ROPs, results in a pixel rate of 55.68 GPixel/s and a texture rate of 111.4 GTexel/s. These figures are adequate for 1080p gaming, as evidenced by the 121.7 FPS at Low settings, but they fall short when the resolution increases. The GPU’s 2048 shading units and 64 TMUs are also moderate, and the data shows that the card is not designed for high-resolution gaming.
The RTX 3050’s 90 W TDP and 250 W suggested PSU indicate it is a low-power component, but this does not translate to high performance in this title. The 8 nm process node and GA107 chip are efficient but not powerful. In Minimum, the GPU is the clear bottleneck, and its 4 GB VRAM is a significant drawback for a game that can scale up to 4K. The data shows that for a similar CPU, a more powerful GPU would be necessary to achieve higher rankings and better frame rates at 1440p and 4K.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 40.1 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 25.2 |
| 3840x2160 | Ultra | 17.4 |
| 2560x1440 | Low | 77.2 |
| 2560x1440 | Medium | 58.6 |
| 2560x1440 | High | 48.6 |
| 2560x1440 | Ultra | 39.7 |
| 1920x1080 | Low | 121.7 |
| 1920x1080 | Medium | 90.0 |
| 1920x1080 | High | 77.8 |
| 1920x1080 | Ultra | 62.2 |
Minimum with RTX 3050 4 GB + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-14600KF + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.