Fivem

Fivem

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 26 32 41
1440p QHD 36 47 58 74
1080p Full HD 55 71 89 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 32
3840x2160 High 26
3840x2160 Ultra 20
2560x1440 Low 74
2560x1440 Medium 58
2560x1440 High 47
2560x1440 Ultra 36
1920x1080 Low 113
1920x1080 Medium 89
1920x1080 High 71
1920x1080 Ultra 55

Fivem with Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

# Fivem Performance Analysis: Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB

This combo ranks at 3,252 out of 3,707 tested configurations in Fivem, placing it in the lower 12th percentile of all measured system pairings. The data reveals a system that can handle the game at playable frame rates in specific scenarios, but struggles significantly at higher resolutions and demanding presets. The Intel Core i5-14600KF is a top-tier CPU by any standard — sitting in the 90th percentile among all processors — yet the NVIDIA GeForce RTX 3050 4 GB, which sits at the 50th percentile among GPUs, becomes the clear bottleneck in this multiplayer title. The measured FPS numbers across 12 different resolution and settings combinations tell a story of a GPU that is overtaxed by Fivem's demands, particularly when the resolution climbs toward 4K.

How This Combo Ranks

The 3,252nd position out of 3,707 combos is a stark indicator of where this pairing sits in the broader landscape. Only about 12% of tested systems perform worse in Fivem, which means this configuration is closer to the bottom than the middle of the pack. This is surprising at first glance because the CPU is exceptional — the Core i5-14600KF achieves an average benchmark score of 49,394, which is within 0.8% of the AMD Ryzen 9 7900 (49,228, delta 0.3%) and the AMD Ryzen 7 PRO 5755G (49,196, delta 0.4%). The CPU even edges out the Intel Core Ultra 5 245 (48,995, delta 0.8%) and trails the AMD Ryzen AI Max+ 388 (49,796, delta -0.8%) by less than one percentage point.

The disconnect between CPU strength and overall combo ranking points directly at the GPU. The RTX 3050 4 GB has no benchmark scores listed and no nearest rivals in the data, but its 50th percentile standing among all GPUs suggests mediocrity. In a game like Fivem, which is built on multiplayer interactions and heavy draw calls, the CPU should theoretically shine — 14 cores and 20 threads at a 5.30 GHz boost clock is formidable. Yet the measured FPS data shows the GPU dragging the entire system down. At 1080p Ultra, the combo manages only 55 FPS average, while at 4K Ultra it collapses to 20 FPS. These numbers are characteristic of a system where the graphics card cannot keep pace with the CPU's output, leaving the processor waiting on the GPU to finish rendering frames.

The rank becomes even more telling when considering that this CPU alone outperforms 90% of all processors ever tested. If the GPU were even mid-pack, the combo ranking would likely be substantially higher. The data implies that Fivem is heavily GPU-bound in this configuration, and the 4 GB VRAM capacity of the RTX 3050 is likely a contributing factor to the low overall standing.

FAQ

Q: What is the best average FPS this combo achieves in Fivem?

A: The highest average FPS recorded is 113 at 1920x1080 with Low settings. This is the only configuration in the measured data that exceeds 100 FPS average.

Q: Can this system handle 4K gaming in Fivem?

A: At 3840x2160, the best result is 41 FPS average on Low settings. Medium settings drop to 32 FPS, High to 26 FPS, and Ultra to 20 FPS. None of these reach the 60 FPS threshold typically considered smooth, so 4K is only marginally playable at the lowest preset.

Q: How does the CPU performance compare to its nearest rivals?

A: The Core i5-14600KF's average benchmark score of 49,394 is within 0.8% of the AMD Ryzen 9 7900 (49,228), within 0.4% of the AMD Ryzen 7 PRO 5755G (49,196), and within 0.8% of the Intel Core Ultra 5 245 (48,995). It trails the AMD Ryzen AI Max+ 388 (49,796) by 0.8%.

Q: What is the FPS difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings produce 113 FPS average while Ultra produces 55 FPS average — a difference of 58 FPS. Medium sits at 89 FPS and High at 71 FPS, showing a nearly linear drop as settings increase.

Q: Does the combo ever dip below 30 FPS in the measured data?

A: Yes. At 3840x2160 with Ultra settings, the average FPS is 20, and at 3840x2160 with High settings it is 26. The Medium preset at 4K shows a minimum FPS of 28, which is below the 30 FPS threshold.

Q: What is the CPU's percentile ranking among all processors?

A: The Intel Core i5-14600KF ranks in the 90th percentile of all CPUs tested, meaning it outperforms 90% of processors in the database. Its passmark single-thread score is 4,273 and its multithread score is 38,697.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture with a GA107 chip manufactured on Samsung's 8 nm process. It packs 2,048 shading units, 64 texture mapping units, and 32 raster output units, along with 16 ray tracing cores and 64 tensor cores. The GPU operates at a base clock of 1545 MHz and boosts up to 1740 MHz, with memory running at 1500 MHz (12 Gbps effective). The 4 GB GDDR6 memory sits on a 128-bit bus, yielding 192.0 GB/s of bandwidth.

In Fivem, the GPU's role is decisive. The measured FPS data shows a system that scales almost entirely with GPU load — when settings increase at any resolution, FPS drops accordingly. At 1080p, going from Low (113 FPS) to Ultra (55 FPS) cuts performance by more than half. At 1440p, the same setting change drops from 74 FPS to 36 FPS. At 4K, it falls from 41 FPS to 20 FPS. This pattern is consistent with a GPU that is the limiting factor, not the CPU.

The 4 GB VRAM is a particular concern for Fivem, which is a multiplayer game with potentially large texture and asset loads. The 192.0 GB/s bandwidth is modest by modern standards, and the 128-bit bus width limits how much data can be moved in and out of memory. The pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s are adequate for 1080p but struggle at higher resolutions. The FP32 throughput of 7.127 TFLOPS places this GPU firmly in the entry-level segment, which explains its 50th percentile ranking among all GPUs.

The GPU's TDP of 90 W and suggested PSU of 250 W indicate a low-power design, but that efficiency does not translate into Fivem performance. The data shows that the RTX 3050 4 GB is the chokepoint: even with a top-10-percentile CPU feeding it frames, the GPU cannot render Fivem at high fidelity without significant FPS penalties.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, providing 12 distinct data points. At 1920x1080, the combo achieves its best results: Low settings produce 113 FPS average, Medium delivers 89 FPS (with a minimum of 75 and maximum of 102), High drops to 71 FPS, and Ultra bottoms out at 55 FPS. These numbers indicate that 1080p gaming is viable across all presets, though only Low and Medium clear the 60 FPS threshold comfortably.

At 2560x1440, performance degrades noticeably. Low settings yield 74 FPS average, which is still playable, but Medium drops to 58 FPS (minimum 50, maximum 67), High falls to 47 FPS, and Ultra plummets to 36 FPS. The step from 1080p to 1440p costs roughly 35-40% of the frame rate at every preset, illustrating the GPU's difficulty with increased pixel count.

At 3840x2160, the picture is grim. Low settings produce 41 FPS, Medium drops to 32 FPS (minimum 28, maximum 37), High manages only 26 FPS, and Ultra falls to 20 FPS. None of these are smooth by modern gaming standards, and even the Low preset fails to reach 60 FPS. The minimum FPS at 4K Medium of 28 suggests noticeable stuttering during intense scenes.

The spread between Low and Ultra at each resolution is telling: 58 FPS at 1080p, 38 FPS at 1440p, and 21 FPS at 4K. This narrowing gap at higher resolutions indicates that the GPU is becoming saturated regardless of settings, with the resolution itself being the dominant factor in performance loss.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals the limiting component. At Low settings, the average FPS goes from 113 at 1080p to 74 at 1440p (a 34.5% drop) and then to 41 at 4K (a 44.6% drop from 1440p, or 63.7% from 1080p). At Medium settings, the progression is 89 to 58 to 32, representing drops of 34.8% and 44.8% respectively. High settings show 71 to 47 to 26, with drops of 33.8% and 44.7%. Ultra settings follow the same pattern: 55 to 36 to 20, with drops of 34.5% and 44.4%.

The consistency of these percentage drops across all settings is a signature of GPU-bound performance. If the CPU were the limiting factor, the FPS would remain relatively flat as resolution increases, since the CPU's workload does not scale with pixel count. Instead, the near-identical percentage drops at every preset indicate that the RTX 3050 4 GB is working at its maximum capacity regardless of settings, and the resolution increase directly translates to lower frame rates.

The data also suggests that the 4 GB VRAM is a secondary bottleneck. At 4K, textures and buffers can easily exceed 4 GB, forcing the GPU to swap data in and out of system memory, which would exacerbate the FPS drops. The 192.0 GB/s bandwidth is insufficient for 4K workloads, and the 128-bit bus width compounds this issue. The result is a system that scales predictably with resolution but never achieves playable frame rates at 4K, even on Low settings.

Settings Recommendations

For users seeking the best experience from this combo, the measured data points to 1080p as the only viable resolution for smooth gameplay. At 1920x1080, Medium settings deliver 89 FPS average with a minimum of 75 FPS — this is the sweet spot where visual quality and performance balance. The minimum FPS of 75 ensures that even in busy multiplayer scenes, the frame rate stays above the 60 FPS threshold. High settings at 1080p (71 FPS) are also acceptable, though the lower minimum FPS could lead to occasional dips.

At 1440p, the data suggests Medium settings (58 FPS average, 50 minimum) are the highest preset that remains playable, but even this is borderline. Low settings at 1440p (74 FPS) provide a more comfortable margin and are recommended for users who prioritize smoothness over visuals. Ultra settings at any resolution are not recommended — even at 1080p, the 55 FPS average falls short of 60, and at higher resolutions the frame rates drop below playable thresholds.

At 4K, no preset is truly playable. Low settings at 41 FPS are the best option, but the experience will be marred by frequent frame dips and inconsistent pacing. Users with 4K displays should strongly consider dropping to 1440p or 1080p for this game, as the GPU cannot sustain acceptable performance at this resolution regardless of settings.

CPU Role

The Intel Core i5-14600KF is a Raptor Lake-R architecture processor with 14 cores and 20 threads, running at a base clock of 3.50 GHz and boosting to 5.30 GHz. It has 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. This CPU is designed for high single-thread and multi-thread performance, as evidenced by its Cinebench R23 scores: 32,544 multi-core and 4,594 single-core. Its Geekbench scores are 17,085 multi-core and 2,445 single-core, and its Passmark multithread score is 38,697 with a single-thread score of 4,273.

In Fivem, the CPU's role is to handle game logic, physics, and the network layer inherent to multiplayer gameplay. With 14 cores and 20 threads, the i5-14600KF is well-equipped for this task, and its 90th percentile ranking among all CPUs confirms its capability. The boost clock of 5.30 GHz is particularly valuable for Fivem, which likely relies heavily on single-threaded performance for core game loop operations. The CPU's benchmark scores place it within 0.8% of the AMD Ryzen 9 7900 and within 0.4% of the AMD Ryzen 7 PRO 5755G, showing it is competitive with top-tier alternatives.

However, the measured FPS data reveals that the CPU's strength does not translate into Fivem performance gains. The consistent FPS drops across resolutions and the inability to maintain high frame rates at 4K indicate that the GPU is the bottleneck, not the CPU. The i5-14600KF is likely idle much of the time, waiting for the RTX 3050 4 GB to deliver frames. This is a classic case of CPU-GPU imbalance, where a powerful processor is paired with a weak graphics card, and the overall system performance is capped by the weaker component. For users of this combo, upgrading the GPU would yield far greater Fivem performance gains than upgrading the CPU, which is already among the best in the database.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3050 4 GB in Fivem

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 32.0
3840x2160 High 26.0
3840x2160 Ultra 20.0
2560x1440 Low 74.0
2560x1440 Medium 58.0
2560x1440 High 47.0
2560x1440 Ultra 36.0
1920x1080 Low 113.0
1920x1080 Medium 89.0
1920x1080 High 71.0
1920x1080 Ultra 55.0

Fivem with RTX 3050 4 GB + Other CPUs

See how Fivem performs with the same GPU but different processors.

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