Minimum
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 57 | 69 | 89 |
| 1440p QHD | 81 | 109 | 128 | 165 |
| 1080p Full HD | 125 | 165 | 196 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i3-12100F + AMD Radeon RX 6800 XT, In-Depth Analysis
Minimum is a 2014 third-person shooter, and the measured dataset for the Intel Core i3-12100F + AMD Radeon RX 6800 XT combination shows a machine that can produce very high frame rates at 1920x1080 and 2560x1440, while 3840x2160 puts heavy pressure on the rendering pipeline. The combo ranks 632 out of 1,733 tested combinations, even though the CPU sits at the 72nd percentile among all CPUs and the GPU sits at the 87th percentile among all GPUs. All FPS values in this entry are marked as measured data rather than estimates, which makes the row-by-row behavior worth examining closely.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6800 XT is an RDNA 2.0 part with a Navi 21 chip built on TSMC's 7 nm process. Its memory configuration is substantial for a game from 2014: 16 GB of GDDR6 on a 256-bit bus, delivering 512.0 GB/s of bandwidth. The GPU runs at an 1825 MHz base clock, a 2015 MHz game clock, and a 2250 MHz boost clock, while its memory clock is listed at 2000 MHz with 16 Gbps effective throughput. For a title released in 2014, this GPU has more memory bandwidth and capacity than the game is likely to stress, so the measured FPS differences between settings and resolutions are more likely tied to shading throughput and pixel fill than to running out of VRAM.
The GPU's synthetic average benchmark score is 49,982, placing it at the 87th percentile. Its nearest rival list shows a tight grouping: it is 0.5% ahead of the Intel Arc A550M, 1.9% ahead of the NVIDIA CMP 50HX, 2.6% ahead of the NVIDIA GeForce RTX 4070 Ti SUPER, and 1.7% behind the NVIDIA RTX A1000. Those are synthetic average scores, not in-game measurements, but they frame the GPU as a high-end part. In the actual measured rows for Minimum, the GPU's pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s appear consistent with the high averages seen at lower resolutions, where the GPU can feed frames quickly and resolution is not yet the dominant constraint.
How This Combo Ranks
The game-specific rank for this CPU+GPU pairing is 632 out of 1,733 tested combos. That rank carries meaning beyond the component percentiles: the CPU is at the 72nd percentile and the GPU at the 87th percentile, yet the combined rank does not climb into the top portion of the field. This suggests that isolated component strength is not enough to explain how a full system performs in a specific game. The CPU and GPU must cooperate within the game's workload, and other tested combinations with different balances of processing power can land higher in Minimum.
The measured FPS data confirms that the pairing is capable, with several rows above 100 FPS and even a 256.3 FPS row at 1920x1080 Low. But the rank of 632 indicates that more tested combinations sit below this one than above it, so the combo is not near the front of the overall list. The data also shows that the CPU and GPU are not evenly matched across all conditions: at low resolution the CPU becomes a more important factor, while at high resolution the GPU dominates. This kind of split explains why a high GPU percentile alone does not translate into a top combo rank.
Resolution Scaling
Resolution scaling in the measured rows is steep. At Low settings, average FPS falls from 256.3 at 1920x1080 to 165 at 2560x1440, then to 88.6 at 3840x2160. At High settings, the same progression moves from 164.6 at 1920x1080 to 109.4 at 2560x1440 to 56.5 at 3840x2160. At Ultra, the values are 124.9, 81.3, and 42.3 respectively. The pattern is consistent: every preset loses FPS as resolution climbs, and the loss is large enough to show that rendering resolution is a primary cost for this game.
The limiting component at 3840x2160 is most likely the GPU. The CPU workload in a game does not change simply because the resolution changes, but the GPU must fill progressively more pixels. The 3840x2160 Low row still averages 88.6 FPS, which is lower than the 1920x1080 Ultra row at 124.9 FPS, even though Ultra uses more graphical work. That result points to resolution itself, not just settings, as a heavy contributor to the frame rate drop. At 1920x1080, the CPU's fast single-thread performance can keep up with the GPU, allowing the GPU to stretch toward 256.3 FPS on Low. At higher resolutions, the GPU is the part doing the heavier work.
Measured FPS Breakdown
| Resolution | Settings | Average FPS |
|---|---:|---:|
| 3840x2160 | High | 56.5 |
| 3840x2160 | Low | 88.6 |
| 3840x2160 | Medium | 69.1 |
| 3840x2160 | Ultra | 42.3 |
| 2560x1440 | High | 109.4 |
| 2560x1440 | Low | 165 |
| 2560x1440 | Medium | 128 |
| 2560x1440 | Ultra | 81.3 |
| 1920x1080 | High | 164.6 |
| 1920x1080 | Low | 256.3 |
| 1920x1080 | Medium | 196 |
| 1920x1080 | Ultra | 124.9 |
The dataset does not include min or max FPS for any row; each measured row only provides an average. The spread within each resolution is informative. At 3840x2160, Low runs at 88.6 FPS, Medium at 69.1, High at 56.5, and Ultra at 42.3. At 2560x1440, Low averages 165 FPS, Medium 128, High 109.4, and Ultra 81.3. At 1920x1080, Low reaches 256.3, Medium 196, High 164.6, and Ultra 124.9. These numbers show that settings have a large effect even at the same resolution, and that Ultra is consistently the most demanding setting in every resolution tier.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread Alder Lake desktop processor with a 3.30 GHz base clock and a 4.30 GHz boost clock. It has 12 MB of shared L3 cache and is manufactured on Intel's 10 nm process. The 3dmark thread-scaling results show a clear plateau: the CPU scores 2,859 at 4 threads, 4,026 at 8 threads, 4,051 at 16 threads, and 4,023 at max threads. The near-identical scores from 8 threads onward line up with the 4-core/8-thread design, meaning the CPU does not extract meaningful extra performance beyond its 8 supported threads.
Single-thread performance is strong in the synthetic data. The 3dmark single-thread score is 893, Cinebench R23 single-core is 1,681, Geekbench single-core is 2,224, and Passmark single-thread is 3,444. For a 2014 game, this kind of single-core strength is relevant because older titles often rely on fewer threads than modern multi-core workloads. The CPU's average benchmark score is 13,516, which places it close to several very different competitors: it is 0.1% behind the AMD Ryzen Threadripper PRO 3975WX at 13,534, 0.4% ahead of the Intel Core i7-1250U at 13,462, 0.6% ahead of the Intel Core i3-10105 at 13,430, and 1.8% ahead of the Intel Core i7-7700K at 13,280.
In the measured game results, the CPU appears capable of feeding the GPU at moderate resolutions. The 1920x1080 Low row at 256.3 FPS in particular suggests that the CPU can sustain very high frame delivery when the GPU is not overloaded. At 3840x2160, however, the FPS falls with settings and resolution in a way that points to the GPU as the stronger limiting factor. The CPU is still important, but its role is less visible once the rendering load becomes the dominant bottleneck.
Settings Recommendations
The measured rows offer several usable preset choices depending on resolution. At 3840x2160, Low averages 88.6 FPS, Medium 69.1, High 56.5, and Ultra 42.3. If the goal is to stay closer to the high end of that range while gaining more visual quality than Low, Medium appears to be the strongest 4K compromise in the dataset. High drops well below Medium, and Ultra is the only measured 4K row below 42.3? No, Ultra is exactly 42.3, which is lower than High's 56.5 and Medium's 69.1.
At 2560x1440, Low at 165 and Medium at 128 both leave substantial headroom. High at 109.4 is still strong, while Ultra at 81.3 is noticeably lower but not as low as the 3840x2160 High result of 56.5. For users who want high settings with a robust average, 2560x1440 High looks like a balanced choice from the measured data. At 1920x1080, High at 164.6 is a good match for fast frame delivery, and Medium at 196 offers even more margin. Low at 256.3 is the highest measured average, while Ultra at 124.9 remains higher than 2560x1440 High's 109.4. The data suggests that resolution choices matter more than the difference between High and Ultra at lower resolutions, and that Medium at 3840x2160 is a safer pick than High or Ultra when average FPS is the primary concern.
FAQ
Q: What are the measured 4K FPS values for this combo?
A: At 3840x2160, the averages are 88.6 on Low, 69.1 on Medium, 56.5 on High, and 42.3 on Ultra.
Q: How does the Core i3-12100F compare to the Core i7-7700K?
A: The Core i3-12100F has an average benchmark score of 13,516, which is 1.8% higher than the Core i7-7700K's 13,280.
Q: Does the RX 6800 XT have adequate memory for this game?
A: It has 16 GB of GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth. The measured dataset lists only average FPS and reports no min/max values, so VRAM-related frame time spikes cannot be directly observed in these rows.
Q: Why is the combo rank lower than the GPU's percentile might suggest?
A: The GPU is at the 87th percentile and the CPU at the 72nd, but the game-specific combo rank is 632 out of 1,733. Actual game performance depends on how the two components work together in Minimum, not just on each component's synthetic percentile.
Q: Does the CPU scale beyond 8 threads?
A: No meaningful scaling appears. The 3dmark scores are 4,026 at 8 threads, 4,051 at 16 threads, and 4,023 at max threads, which is consistent with a 4-core/8-thread processor.
Q: Which 2560x1440 preset has the highest measured average FPS?
A: Low at 165, followed by Medium at 128, High at 109.4, and Ultra at 81.3.
Hardware Specifications
Intel Core i3-12100F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + AMD Radeon RX 6800 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.6 |
| 3840x2160 | Medium | 69.1 |
| 3840x2160 | High | 56.5 |
| 3840x2160 | Ultra | 42.3 |
| 2560x1440 | Low | 165.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 109.4 |
| 2560x1440 | Ultra | 81.3 |
| 1920x1080 | Low | 256.3 |
| 1920x1080 | Medium | 196.0 |
| 1920x1080 | High | 164.6 |
| 1920x1080 | Ultra | 124.9 |
Minimum with ii3-12100F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6800 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii3-12100F + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.