Minimum
This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 62 | 74 | 96 |
| 1440p QHD | 87 | 115 | 137 | 179 |
| 1080p Full HD | 136 | 178 | 212 | 277 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i3-12100F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 3080 Ti delivers a remarkably balanced 1080p experience in Minimum, but the data clearly shows that the CPU becomes a bottleneck as resolution drops, while the GPU takes over as the primary limiting factor at 4K. The combo ranks 961st out of 3712 tested configurations, placing it in the upper third of all pairings, which is a strong result for a 4-core processor driving a flagship-tier graphics card.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It operates with a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with a 58 W TDP. The processor features a 12 MB shared L3 cache, with 80 KB L1 and 1.25 MB L2 per core. It supports both DDR4 and DDR5 memory through a dual-channel memory bus, and it connects via PCIe Gen 5 with 16 lanes from the CPU.
In synthetic benchmarks, the i3-12100F shows a clear split between single-thread and multi-thread capability. Its 3DMark single-thread score of 893 and Cinebench R23 single-core score of 1674 indicate strong per-core performance, which matters for games that rely on fewer threads. However, its multi-threaded results — 3DMark 16-thread score of 4051, Cinebench R23 multi-core score of 11860, and Geekbench multi-core score of 7252 — reveal that the 4-core design limits parallel workloads. The PassMark multi-thread score of 14015 and the PassMark physics score of 985 further suggest that heavy multi-threaded game logic could strain this CPU.
The processor sits at the 68th percentile among all CPUs, with an average benchmark score of 13494. Its nearest rivals in the database include the Intel Core 3 N355 (score 13492, delta 0%), the Intel Core i5-9500 (score 13452, delta 0.3%), and the Intel Core 5 120UL (score 13594, delta -0.7%). The i3-12100F essentially trades blows with these chips, with the Core 5 120UL being just 0.7% faster and the i7-1250U being 1.1% faster. This places the i3-12100F in a competitive mid-range position, though its lack of additional cores is evident.
For Minimum, a third-person shooter from 2014, the game's engine likely does not demand many cores. The measured FPS data shows that at 1080p Low settings, the combo achieves 277 FPS average, which is extremely high. The CPU's strong single-thread performance (3DMark 2-thread score of 1659, 3DMark 4-thread score of 2859) appears sufficient to feed the RTX 3080 Ti at these resolutions. However, the 8-thread score of 4026 and max-thread score of 4023 are nearly identical, suggesting that the CPU's scaling plateaus after 4 threads — a potential ceiling if the game spawns many AI entities or complex physics. The PassMark integer math score of 40978 and floating-point math score of 31977 support the notion that the CPU can handle typical game calculations, but the data compression score of 160452 and encryption score of 8071 show that data-heavy tasks are not its strength.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is based on the Ampere architecture with the GA102 chip, manufactured on Samsung's 8 nm process. It packs 28,300 million transistors on a 628 mm² die, with a transistor density of 45.1M per mm². The GPU runs at a base clock of 1365 MHz and a boost clock of 1665 MHz, with memory clocked at 1188 MHz (19 Gbps effective). It features 12 GB of GDDR6X memory on a 384-bit bus, delivering 912.4 GB/s of bandwidth.
The RTX 3080 Ti has 10240 shading units, 320 TMUs, and 112 ROPs, along with 80 RT cores and 320 tensor cores. Its pixel rate is 186.5 GPixel/s, texture rate is 532.8 GTexel/s, and FP32 performance is 34.10 TFLOPS, with FP16 at the same 34.10 TFLOPS (1:1). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Its TDP is 350 W, with a suggested PSU of 750 W and a dual-slot design.
In synthetic benchmarks, the RTX 3080 Ti scores 26896 in PassMark G3D and 15282 in PassMark GPU compute. Its 3DMark Steel Nomad DX12 score is 5077, Geekbench OpenCL is 170037, and Geekbench Vulkan is 192697. The GPU ranks at the 83rd percentile among all GPUs, with an average benchmark score of 41187. Its nearest rivals include the AMD Radeon Pro 5300 (score 40870, delta 0.8%), the NVIDIA Tesla M40 24 GB (score 41707, delta -1.2%), and the NVIDIA GeForce RTX 5070 (score 40377, delta 2%). The RTX 3080 Ti sits slightly above the RTX 5070 and Radeon Pro 5300 but below the Tesla M40 variants, indicating it remains a high-end performer.
For Minimum, the GPU's 12 GB VRAM and 912.4 GB/s bandwidth are more than adequate for a 2014 title, which likely uses modest textures. The data shows the GPU is capable of delivering 277 FPS at 1080p Low and 178 FPS at 1080p High, demonstrating that it is not the bottleneck at lower resolutions. However, at 4K Ultra, the average FPS drops to 47, indicating that the GPU's raw compute is being pushed harder. The RTX 3080 Ti's FP32 throughput of 34.10 TFLOPS and texture rate of 532.8 GTexel/s become more relevant at higher resolutions, where pixel and texture fill rates matter more. The GPU's 112 ROPs and 186.5 GPixel/s pixel rate likely drive the 4K performance, as the game's render targets expand significantly.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of resolution scaling that identifies which component limits performance at each tier. At 1080p Low, the combo achieves 277 FPS. Moving to 1440p Low, the FPS drops to 179, a 35% reduction. At 4K Low, the average falls to 96 FPS, which is 65% lower than the 1080p result. This steep decline from 1080p to 4K indicates that the GPU becomes the dominant bottleneck at higher resolutions, as the CPU cannot maintain the same frame throughput when the GPU's fill rate becomes the constraint.
For High settings, the pattern is similar but less extreme. At 1080p High, the average is 178 FPS. At 1440p High, it drops to 115 FPS (a 35% reduction), and at 4K High, it reaches 62 FPS (a 65% reduction from 1080p). The consistent percentage drops across settings suggest that the scaling is resolution-driven rather than settings-driven, pointing to the GPU as the limiting factor at 4K.
Medium settings show the same trend: 212 FPS at 1080p, 137 FPS at 1440p (35% lower), and 74 FPS at 4K (65% lower). Ultra settings follow suit with 136 FPS at 1080p, 87 FPS at 1440p (36% lower), and 47 FPS at 4K (65% lower). The near-identical percentage drops across all settings — approximately 35% from 1080p to 1440p and 65% from 1080p to 4K — indicate that the game's rendering load scales predictably with pixel count, and the GPU's performance is the primary variable.
At 1080p, the CPU appears sufficient to keep the GPU fed, as evidenced by the 277 FPS Low result. The i3-12100F's single-thread performance (Cinebench R23 single-core 1674, 3DMark single-thread 893) is adequate for the game's logic at these frame rates. However, the fact that FPS scales dramatically with resolution — rather than staying CPU-bound — suggests that at 1080p, the CPU is near its limit. If the CPU were the bottleneck, we would expect similar FPS across resolutions. Instead, the data shows a 65% FPS drop from 1080p to 4K, which is a classic GPU-bound signature. The 4K Ultra result of 47 FPS is the lowest in the dataset, confirming that the RTX 3080 Ti is fully utilized at that resolution and settings combination.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of performance across three resolutions and four quality settings. At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 277 FPS. Medium settings yield 212 FPS, with a minimum of 180 FPS and maximum of 244 FPS. High settings average 178 FPS. Ultra settings average 136 FPS. The spread from Low to Ultra is 141 FPS, indicating that the game's settings have a significant impact on GPU load at this resolution.
At 2560x1440, the performance drops noticeably but remains high. Low settings average 179 FPS. Medium settings average 137 FPS, with a minimum of 116 FPS and maximum of 157 FPS. High settings average 115 FPS. Ultra settings average 87 FPS. The gap between Low and Ultra narrows to 92 FPS, suggesting that the GPU is becoming more of a limiting factor as resolution increases.
At 3840x2160, the frame rates fall to more moderate levels. Low settings average 96 FPS. Medium settings average 74 FPS, with a minimum of 63 FPS and maximum of 85 FPS. High settings average 62 FPS. Ultra settings average 47 FPS. The difference between Low and Ultra is 49 FPS, which is the smallest spread across all resolutions, reinforcing that the GPU is the bottleneck at 4K.
The Medium settings results are the only ones with min and max FPS values provided. At 1080p Medium, the range is 180-244 FPS (a 64 FPS spread). At 1440p Medium, the range is 116-157 FPS (a 41 FPS spread). At 4K Medium, the range is 63-85 FPS (a 22 FPS spread). This narrowing range with higher resolution indicates that frame time variance decreases as the GPU becomes more consistently loaded, which is typical of GPU-bound scenarios.
The data shows that at 1080p, all settings exceed 130 FPS, making the combo highly capable for high-refresh-rate monitors. At 1440p, all settings remain above 85 FPS, which is still smooth. At 4K, only Low and Medium settings maintain averages above 60 FPS (96 and 74, respectively), while High (62 FPS) and Ultra (47 FPS) fall below the ideal threshold for competitive play.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i3-12100F + NVIDIA GeForce RTX 3080 Ti combination ranks 961st out of 3712 tested combos in Minimum. This places it in the top 26% of all configurations in the database. The percentileVsAllCpus for the i3-12100F is 68, and the percentileVsAllGpus for the RTX 3080 Ti is 83, so the combo's overall rank of 961 is somewhat lower than the GPU's percentile would suggest, likely due to the CPU's relatively modest multi-thread performance.
Within the CPU's nearest rival group, the i3-12100F is essentially tied with the Intel Core 3 N355 (delta 0%) and the Intel Core i5-9500 (delta 0.3%), while being 0.7% slower than the Intel Core 5 120UL and 1.1% slower than the Intel Core i7-1250U. This means that swapping the i3-12100F for any of these similarly-performing CPUs would likely produce nearly identical FPS in Minimum, assuming the GPU remains the same. The GPU's nearest rivals, including the AMD Radeon Pro 5300 (delta 0.8%), NVIDIA Tesla M40 24 GB (delta -1.2%), and NVIDIA GeForce RTX 5070 (delta 2%), suggest that the RTX 3080 Ti is competitive with these cards, though the RTX 5070 is 2% faster in synthetic benchmarks.
The combo rank of 961 indicates that there are 960 configurations that perform better in Minimum, which is a significant number given the game's age and the high-end GPU in this pairing. The likely reason for this mid-pack rank is that the i3-12100F's 4 cores can hold back the RTX 3080 Ti in CPU-intensive scenes, even if the average FPS at 1080p is high. The data shows that the combo excels at 1080p and 1440p, but the CPU's multi-thread ceiling (3DMark max-thread score of 4023, nearly identical to the 8-thread score of 4026) means that any game logic that scales beyond 4 threads will cause frame drops. In contrast, combos ranked higher likely use CPUs with more cores, such as 6 or 8-core processors, which can better sustain high FPS in demanding scenarios.
The fact that the combo ranks 961 out of 3712, despite the GPU being in the 83rd percentile, underscores that Minimum is not purely GPU-bound. The game's 2014 release date suggests it may have single-threaded or lightly-threaded engine code, but the CPU's performance in PassMark physics (985) and data compression (160452) could indicate that certain game systems — such as physics simulations or streaming — are CPU-intensive. The combo's rank is respectable but not top-tier, reflecting the i3-12100F's position as a budget-friendly processor that can still drive high frame rates in older titles.
FAQ
Q: What is the best resolution setting for this combo in Minimum?
A: At 1920x1080, the combo averages 178 FPS on High and 277 FPS on Low, making 1080p the optimal resolution for high refresh rates. At 2560x1440, High settings still deliver 115 FPS, while 4K High drops to 62 FPS.
Q: Is the CPU or GPU the bottleneck at 4K?
A: At 3840x2160, the FPS drops by 65% from 1080p across all settings, which indicates the GPU is the limiting component. The 4K Ultra average of 47 FPS is the lowest in the dataset, showing the RTX 3080 Ti is fully utilized.
Q: How does this combo compare to similar CPU pairings?
A: The i3-12100F is within 0.7% of the Intel Core 3 N355 and Intel Core 5 120UL in average benchmark score, and 1.1% slower than the Intel Core i7-1250U. Swapping to any of these CPUs would likely produce similar FPS in Minimum.
Q: What is the highest average FPS this combo can achieve?
A: The highest measured average is 277 FPS, achieved at 1920x1080 with Low settings. The lowest is 47 FPS at 3840x2160 with Ultra settings.
Q: Does the RTX 3080 Ti's 12 GB VRAM matter for this game?
A: For a 2014 title, 12 GB of GDDR6X memory with 912.4 GB/s bandwidth is far more than needed. The data shows no VRAM-related performance issues, as the bottleneck at 4K is compute-bound rather than memory-bound.
Q: What is the combo's overall ranking in this game?
A: The combo ranks 961st out of 3712 tested configurations, placing it in the top 26% of all pairings. This is a strong result given that the GPU ranks in the 83rd percentile among all GPUs.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3080 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 96.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 179.0 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 277.0 |
| 1920x1080 | Medium | 212.0 |
| 1920x1080 | High | 178.0 |
| 1920x1080 | Ultra | 136.0 |
Minimum with ii3-12100F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 3080 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.