Minimum

Minimum

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 36 44 52
1440p QHD 50 62 79 100
1080p Full HD 74 102 117 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 44
3840x2160 High 36
3840x2160 Ultra 25
2560x1440 Low 100
2560x1440 Medium 79
2560x1440 High 62
2560x1440 Ultra 50
1920x1080 Low 158
1920x1080 Medium 117
1920x1080 High 102
1920x1080 Ultra 74

Minimum with AMD Ryzen 9 7900X + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the AMD Radeon RX 6600 produces a lopsided performance profile in Minimum, a 2014 third-person shooter. Measured frame rates across four presets and three resolutions show a CPU that is vastly overqualified for the title, while the GPU dictates playability at higher pixel counts. The data reveals a clear bottleneck shift: at 1080p the system can exceed 150 FPS on low settings, but at 4K even the highest preset falls below 25 FPS. This analysis interprets the measured rows, compares the components to their nearest rivals, and recommends settings based on the observed averages.

Resolution Scaling

The measured FPS data for Minimum shows a steep, consistent decline as resolution increases from 1920x1080 to 3840x2160. At 1080p High, the system averages 101.5 FPS; at 1440p High that drops to 61.8 FPS; at 4K High it falls to 36 FPS. The same pattern holds across all presets. Low settings at 1080p produce 158.2 FPS, which drops to 99.7 FPS at 1440p and 51.7 FPS at 4K. Medium settings go from 116.5 FPS at 1080p to 78.5 FPS at 1440p and 43.5 FPS at 4K. Ultra settings are the most demanding: 74.4 FPS at 1080p, 50.3 FPS at 1440p, and 24.5 FPS at 4K.

The magnitude of the drop between 1080p and 4K is substantial for every preset. For High, the 4K average of 36 FPS is less than half of the 1080p average of 101.5 FPS. For Low, the 4K result of 51.7 FPS is roughly a third of the 1080p result of 158.2 FPS. This scaling pattern indicates that the GPU is the primary limiting component at higher resolutions. The CPU, with its 12 cores and 24 threads, is more than capable of feeding the GPU at 1080p, but as pixel count rises, the RX 6600's compute and memory bandwidth become the constraining factors. The fact that even Low settings at 4K only reach 51.7 FPS—while 1080p Low reaches 158.2 FPS—underscores the GPU's inability to maintain frame rates when the render resolution increases.

The data also shows that the gap between Low and Ultra widens at higher resolutions. At 1080p, the difference between Low (158.2 FPS) and Ultra (74.4 FPS) is 83.8 FPS. At 4K, the difference between Low (51.7 FPS) and Ultra (24.5 FPS) is 27.2 FPS. This suggests that the GPU's raw throughput is so limited at 4K that even reducing settings cannot fully compensate; the pixel fill rate and shading capacity are simply insufficient for smooth gameplay at that resolution.

CPU Role

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. It has a TDP of 170 W and supports DDR5 memory with a dual-channel bus and 83.2 GB/s bandwidth. Its benchmark scores are impressive: a Cinebench R23 multi-core score of 43695 and a single-core score of 6168, a Geekbench multi-core score of 17830 and single-core of 2952, and a Passmark multi-thread score of 51406. The CPU sits in the 93rd percentile of all CPUs, with an average benchmark score of 50556. Its nearest rivals include the Intel Core Ultra 5 235 (average score 50598, 0.1% higher), the AMD Ryzen 9 5900XT (50738, 0.4% higher), the Intel Core i7-13850HX (50827, 0.5% higher), and the Intel Core i9-13980HX (50944, 0.8% higher). The 7900X is thus marginally behind these four chips, but the differences are within a single percentage point.

In Minimum, the CPU's role is largely secondary. The game, released in 2014, is not a modern multi-threaded title, and the measured frame rates at 1080p Low (158.2 FPS) and even 1080p Ultra (74.4 FPS) suggest that the CPU is never the bottleneck at any resolution. The 7900X's high single-thread performance—evidenced by its Cinebench R23 single-core score of 6168 and Passmark single-thread score of 4238—ensures that even the most demanding game logic is handled with ease. The 12 cores and 24 threads provide ample headroom for background tasks, but the game itself likely uses only a fraction of that capacity. The CPU's launch MSRP is $549, and it is a desktop part with a socket of AMD Socket AM5 and a process node of 5 nm.

The data shows that the CPU's performance is far beyond what Minimum requires. At 1080p Low, the system achieves 158.2 FPS, which is more than double the 4K Low result of 51.7 FPS. This disparity is not due to CPU limitations but rather the GPU's inability to keep up with the increased pixel workload. The 7900X's 3DMark scores—10972 for 16 threads, 2137 for 2 threads, 4151 for 4 threads, 7798 for 8 threads, and 12536 for max threads—further confirm its strength in both lightly and heavily threaded scenarios. For a 2014 shooter, the CPU is effectively a non-factor; the measured frame rates are governed almost entirely by the graphics card.

GPU Role

The AMD Radeon RX 6600 is a mid-range graphics card based on the RDNA 2.0 architecture, with a Navi 23 chip and a 7 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. The GPU has a base clock of 1626 MHz, a boost clock of 2491 MHz, and a game clock of 2044 MHz. It includes 1792 shading units, 112 texture mapping units, and 64 ROPs, with 28 ray-tracing cores. Its pixel rate is 159.4 GPixel/s and texture rate is 279.0 GTexel/s, with FP32 performance of 8.928 TFLOPS. The card has a TDP of 132 W and requires a 300 W power supply. It sits in the 69th percentile of all GPUs, with an average benchmark score of 25235. Its nearest rivals include the AMD Radeon 890M (average score 25246, 0.0% difference), the AMD Radeon RX 580 2048SP (25287, 0.2% lower), the AMD Radeon RX 6700M (25180, 0.2% higher), and the NVIDIA GeForce RTX 3060 Ti (25120, 0.5% higher). The RX 6600 is essentially tied with the 890M, slightly ahead of the RX 580 2048SP, and slightly behind the RX 6700M and RTX 3060 Ti.

In Minimum, the GPU is the decisive component. The measured FPS data shows that the RX 6600's performance scales poorly with resolution. At 1080p, the card can deliver high frame rates—158.2 FPS on Low, 116.5 FPS on Medium, 101.5 FPS on High, and 74.4 FPS on Ultra. At 1440p, the averages drop to 99.7, 78.5, 61.8, and 50.3 FPS respectively. At 4K, the card struggles: Low yields 51.7 FPS, Medium 43.5 FPS, High 36 FPS, and Ultra 24.5 FPS. The 8 GB VRAM is likely sufficient for this older title, but the GPU's raw compute and memory bandwidth are the limiting factors. The 128-bit bus and 224.0 GB/s bandwidth are modest by modern standards, and the 8.928 TFLOPS FP32 throughput is not enough to maintain 60 FPS at 4K on any preset.

The GPU's benchmark scores reflect its mid-range positioning. Its Passmark G3D score is 15096, and its 3DMark Steel Nomad DX12 score is 1492. The Geekbench Vulkan score is 80492, OpenCL 73130, and Metal 99441. These numbers place it in the 69th percentile, meaning it outperforms roughly two-thirds of all GPUs but is far from top-tier. The RX 6600's launch MSRP is 329 USD, and it is an end-of-life product with a dual-slot design and a single 8-pin power connector. For Minimum, the GPU is the clear bottleneck at 1440p and 4K, while at 1080p it provides a smooth experience on most presets.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1080p, the system can comfortably run Ultra at 74.4 FPS, which is above the 60 FPS threshold for smooth gameplay. High at 101.5 FPS offers a better margin, and Medium at 116.5 FPS is even smoother. Low at 158.2 FPS is excessive for most displays, but it demonstrates the CPU's headroom. For a 1080p display, High or Ultra are both viable; Ultra provides the best visual quality while still maintaining a playable frame rate.

At 1440p, the situation tightens. High yields 61.8 FPS, which is just above 60, but Medium at 78.5 FPS offers a more comfortable buffer. Low at 99.7 FPS is the smoothest option, but it sacrifices visual fidelity. Ultra at 50.3 FPS is below 60 and may feel less fluid. For 1440p, Medium is the recommended preset—it delivers 78.5 FPS, which is well above the playability threshold, while retaining a reasonable level of detail. High is also acceptable if the user prefers higher quality and can tolerate occasional dips.

At 4K, the GPU is severely constrained. Only Low settings achieve an average above 50 FPS, with 51.7 FPS. Medium drops to 43.5 FPS, High to 36 FPS, and Ultra to 24.5 FPS. For a playable experience at 4K, Low is the only viable preset, and even then the frame rate is marginal. Users with a 4K display should consider lowering the resolution to 1440p or accepting Low settings. The data shows that the RX 6600 is not capable of delivering 60 FPS at 4K in Minimum on any preset, so the best experience at that resolution is Low, which at least stays above 50 FPS.

FAQ

Q: What is the average FPS at 1080p High settings?

A: The measured average is 101.5 FPS.

Q: Which component is the bottleneck at 4K?

A: The GPU. The RX 6600's frame rates drop sharply from 1080p to 4K, while the CPU's performance is more than sufficient, as evidenced by the 158.2 FPS result at 1080p Low.

Q: How does the RX 6600 compare to the NVIDIA GeForce RTX 3060 Ti?

A: The RX 6600 has an average benchmark score of 25235, which is 0.5% higher than the RTX 3060 Ti's score of 25120.

Q: What is the launch MSRP of the Ryzen 9 7900X?

A: The launch MSRP is $549.

Q: What is the best preset for 1440p gameplay?

A: Medium, which delivers 78.5 FPS, offers the best balance of visual quality and frame rate. High is also playable at 61.8 FPS, but Medium provides a larger margin.

Q: Does the CPU's 12-core/24-thread configuration matter for this game?

A: Not significantly. The game is from 2014 and likely uses few threads; the CPU's high single-thread performance (Cinebench R23 single-core score of 6168) is more relevant, but the measured frame rates indicate the GPU is the limiting factor at all resolutions above 1080p.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + AMD Radeon RX 6600 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 51.7
3840x2160 Medium 43.5
3840x2160 High 36.0
3840x2160 Ultra 24.5
2560x1440 Low 99.7
2560x1440 Medium 78.5
2560x1440 High 61.8
2560x1440 Ultra 50.3
1920x1080 Low 158.2
1920x1080 Medium 116.5
1920x1080 High 101.5
1920x1080 Ultra 74.4

Minimum with Ryzen 9 7900X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.