Minimum
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 35 | 41 | 54 |
| 1440p QHD | 49 | 65 | 77 | 100 |
| 1080p Full HD | 76 | 100 | 119 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 9850X3D + AMD Radeon RX 6600, In-Depth Analysis
Resolution Scaling
The measured FPS data for Minimum with the AMD Ryzen 7 9850X3D and AMD Radeon RX 6600 provides a clear picture of how the game scales across three common resolutions. At 1920x1080 with High settings, the combo produces an average of 100 FPS. Moving to 2560x1440 at the same High preset drops the average to 65 FPS, a reduction of 35%. At 3840x2160 (4K), the average falls further to 35 FPS, which is just 35% of the 1080p figure. This steep decline is a strong indicator that the rendering load is scaling almost proportionally with the pixel count, a classic sign that the GPU is the limiting component in this pairing.
The pattern holds when examining the Low settings preset. At 1080p Low, the combo achieves 156 FPS, which drops to 100 FPS at 1440p and then to 54 FPS at 4K. The relative drop from 1080p to 4K is 65% (from 156 down to 54), which is slightly less severe than the High preset’s 65% drop (from 100 down to 35). This suggests that at lower settings, the CPU has more headroom to feed the GPU, but the GPU still becomes the bottleneck as resolution increases. The data indicates that the RX 6600’s compute and memory throughput are saturated well before the CPU’s capabilities are reached, especially at 4K where even Low settings cannot maintain a 60 FPS average.
The scaling from 1440p to 4K is particularly telling. At High settings, the drop is from 65 FPS to 35 FPS, a 46% reduction. At Medium settings, the drop is from 77 FPS to 41 FPS, a 47% reduction. At Low settings, the drop is from 100 FPS to 54 FPS, a 46% reduction. This consistent ~46-47% penalty when moving from 1440p to 4K, regardless of settings, points to a GPU that is running out of pixel throughput and memory bandwidth. The RX 6600’s 224.0 GB/s bandwidth and 159.4 GPixel/s pixel rate are the likely constraints, as these figures are modest for 4K workloads.
Conversely, the scaling from 1080p to 1440p is more forgiving but still significant. At High settings, the drop is 35% (100 to 65 FPS). At Medium, it is 35% (119 to 77 FPS). At Low, it is 36% (156 to 100 FPS). The consistency of these percentages across settings reinforces that the GPU is the primary limiter. If the CPU were the bottleneck, we would expect the percentage drops to widen at lower settings where frame rates are higher, but that is not the case. The data shows a methodical, predictable degradation that aligns with GPU-bound behavior.
FAQ
*Q: What is the best resolution for this CPU and GPU combo in Minimum?*
A: Based on the measured data, 1920x1080 is the only resolution where the combo consistently exceeds 100 FPS on High settings and reaches 156 FPS on Low. At 1440p, the average drops to 65 FPS on High, which is still playable but not ideal for high-refresh-rate displays. 4K is not recommended, as the highest average at that resolution is 54 FPS on Low settings.
Q: How much of a performance gap exists between Low and Ultra settings at each resolution?
A: At 1080p, the gap is 80 FPS (156 Low vs 76 Ultra). At 1440p, the gap narrows to 51 FPS (100 Low vs 49 Ultra). At 4K, the gap shrinks further to 28 FPS (54 Low vs 26 Ultra). The diminishing returns at higher resolutions indicate that the GPU’s fixed resources are the limiting factor, not the settings complexity.
Q: Is the AMD Ryzen 7 9850X3D holding back the Radeon RX 6600 in this game?
A: No. The FPS scaling pattern strongly suggests the CPU is not a bottleneck. At 1080p Low, the combo hits 156 FPS, which is a high frame rate that would expose CPU limitations if present. The fact that the CPU’s passmark multithread score is 41318 and its single-thread score is 4704 indicates ample headroom. The GPU’s percentile rank of 63 versus all GPUs, combined with the steep resolution scaling, points to the RX 6600 as the limiting component.
Q: What is the average FPS difference between Medium and High settings across all resolutions?
A: At 1080p, Medium averages 119 FPS versus High’s 100 FPS, a 19 FPS difference. At 1440p, Medium averages 77 FPS versus High’s 65 FPS, a 12 FPS difference. At 4K, Medium averages 41 FPS versus High’s 35 FPS, a 6 FPS difference. The gap narrows as resolution increases, showing that the GPU has less headroom to absorb the extra workload of High settings.
Q: Does the combo maintain a minimum FPS above 60 at any settings?
A: Yes, at 1080p. The Medium preset shows a minimum FPS of 101, and the Low preset averages 156 FPS (though no min is listed, the average is well above 60). At 1440p, the Medium preset’s minimum is 65 FPS, which is also above 60. No other settings or resolutions have a listed minimum above 60, and at 4K, the Medium preset’s minimum is 35 FPS.
Q: How does the RX 6600’s synthetic benchmark score relate to its in-game performance?
A: The GPU’s average benchmark score is 19036, and its percentile rank is 63. In the 3DMark Steel Nomad DX12 test, it scores 1492. These synthetic numbers are modest, which aligns with the in-game results. The RX 6600 is positioned near the NVIDIA Quadro K6000 and RTX 4050 Mobile in average score, and it behaves accordingly in Minimum, providing solid 1080p performance but struggling at 4K.
GPU Role
The AMD Radeon RX 6600 is the clear performance limiter in this pairing for Minimum. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is a modest figure for modern titles. The benchmark data shows that at 4K Ultra, the combo only manages 26 FPS, and even at 4K Low, it only reaches 54 FPS. This indicates that the GPU’s memory subsystem and compute units are overwhelmed by the pixel count at 4K, regardless of the visual complexity.
The clock speeds of the RX 6600 are notable. The base clock is 1626 MHz, the game clock is 2044 MHz, and the boost clock is 2491 MHz. The boost clock is 22% higher than the game clock, which suggests the GPU can dynamically ramp up when thermal and power headroom allow. However, in Minimum, the sustained FPS figures across resolutions imply that the GPU is running at its limits, and the boost clock alone cannot compensate for the lack of raw throughput at higher resolutions. The 8.928 TFLOPS of FP32 performance and 279.0 GTexel/s texture rate are the theoretical ceilings, but the measured FPS shows that real-world performance is far below what those numbers might suggest at 4K.
The GPU’s VRAM capacity of 8 GB is sufficient for 1080p and 1440p in this game, as evidenced by the playable frame rates at those resolutions. However, at 4K, the combination of higher memory pressure and bandwidth demands likely leads to the significant FPS drops. The RX 6600’s passmark G3D score of 15096 and DirectX 12 score of 51 are moderate, and the game’s results align with these synthetic metrics. The GPU’s 63rd percentile rank versus all GPUs confirms its mid-tier status, and the data shows it is best suited for 1080p gaming with high refresh rates, rather than 4K or even demanding 1440p scenarios.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest performance. On Low settings, the average FPS is 156, which is excellent for competitive play. Medium settings reduce the average to 119 FPS, with a minimum of 101 FPS and a maximum of 137 FPS. High settings drop the average to 100 FPS, while Ultra settings bring it down to 76 FPS. The progression from Low to Ultra shows a 51% reduction in FPS (from 156 to 76), which is a substantial hit but leaves the game very playable at all presets.
At 2560x1440, the performance takes a noticeable step down. Low settings still manage an average of 100 FPS, which is playable. Medium settings average 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. High settings average 65 FPS, which is borderline for smooth gameplay. Ultra settings drop to 49 FPS, which may feel stuttery to some players. The gap between Low and Ultra is 51 FPS (100 to 49), showing that the GPU’s limitations become more apparent at this resolution.
At 3840x2160, the combo struggles to maintain playable frame rates. Low settings average 54 FPS, which is just below the 60 FPS threshold. Medium settings average 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High settings average 35 FPS, and Ultra settings drop to 26 FPS. The data shows that 4K is not a viable resolution for this GPU in Minimum, as even the lowest settings cannot consistently hit 60 FPS.
Settings Recommendations
For players using this CPU and GPU combo, the data suggests that 1920x1080 with Medium settings offers the best balance of visual quality and performance. The Medium preset at 1080p averages 119 FPS with a minimum of 101 FPS, ensuring smooth gameplay without sacrificing too much visual fidelity. The jump from Low to Medium is 37 FPS (from 156 to 119), which is a significant loss, but the jump from Medium to High is only 19 FPS (from 119 to 100), making Medium the sweet spot where the GPU’s resources are used efficiently.
At 2560x1440, the recommendation is more nuanced. Low settings average 100 FPS, which is ideal for high-refresh-rate monitors. Medium settings average 77 FPS, which is still smooth, but the minimum of 65 FPS indicates occasional dips. High settings average 65 FPS, which is playable but may not be stable enough for competitive play. For 1440p, the Low preset is the safest choice to maintain a consistent frame rate, while Medium is acceptable for those who prioritize visuals over absolute smoothness.
At 3840x2160, the data shows that no preset provides a consistently playable experience. Low settings average 54 FPS, which is close to 60 but not stable. Medium settings average 41 FPS, and High settings average 35 FPS. Given these numbers, 4K should be avoided entirely with this combo in Minimum. If 4K is a requirement, the player would need to accept frame rates well below 60 FPS, which is not recommended for a third-person shooter where responsiveness matters.
CPU Role
The AMD Ryzen 7 9850X3D is a high-end processor with 8 cores and 16 threads, based on the Zen 5 architecture. Its base clock is 4.70 GHz, and it boosts up to 5.60 GHz. The CPU’s 96 MB of shared L3 cache is a defining feature, and its benchmark scores are strong. In Cinebench R23, it scores 22807 in multicore and 2228 in singlecore. In Passmark, it scores 41318 in multithread and 4704 in single-thread. These numbers place it in the 92nd percentile of all CPUs, far above the RX 6600’s 63rd percentile GPU rank.
In Minimum, the CPU’s role is to feed the GPU with draw calls and physics calculations. The measured FPS data indicates that the CPU is not a bottleneck at any resolution or setting. At 1080p Low, the combo reaches 156 FPS, which is a high frame rate that would expose CPU limitations if they existed. The fact that the FPS scales down consistently with resolution, rather than plateauing at a CPU-limited ceiling, confirms that the GPU is the limiting factor. The CPU’s high single-thread performance of 4704 in Passmark ensures that it can handle the game’s logic without holding back the GPU.
The CPU’s nearest rivals in average benchmark score are the Intel Xeon Platinum 8260M (delta 0.1%), Intel Core i9-14900 (delta 0.5%), and Intel Xeon w5-2545 (delta -0.2%). These rivals are all close in synthetic performance, but in Minimum, the 9850X3D’s superior cache and clock speeds would likely provide a consistent frame delivery. However, since the GPU is the bottleneck, the CPU’s advantages are not fully utilized in this specific game. The data shows that the CPU has ample headroom, and any FPS gains from a faster CPU would be minimal at 1080p, and essentially zero at 1440p and 4K.
How This Combo Ranks
The AMD Ryzen 7 9850X3D and AMD Radeon RX 6600 combo ranks 2267th out of 2939 tested combos in Minimum. This places it in the 77th percentile of all combos (since 2267/2939 is approximately 0.77). This ranking is heavily influenced by the GPU’s mid-tier performance. The CPU is a top-tier part, but the GPU’s 63rd percentile rank drags the overall combo down. The rank suggests that a large majority of tested combos outperform this pairing in Minimum, primarily due to more powerful GPUs.
The combo’s rank is consistent with the measured FPS data. At 1080p, the combo performs well, with averages ranging from 76 FPS on Ultra to 156 FPS on Low. However, at 1440p and 4K, the performance drops significantly, which likely places it below many combos that feature higher-end GPUs. The GPU’s nearest rivals in average benchmark score are the NVIDIA Quadro K6000 (delta 0%), NVIDIA GeForce RTX 4050 Mobile (delta -0.1%), and NVIDIA Tesla K20m (delta -0.3%). These GPUs are all in a similar performance tier, and the combo’s ranking reflects this mid-pack positioning.
Given the CPU’s 92nd percentile rank, a more balanced pairing would involve a GPU in a higher percentile. The data indicates that the CPU is overqualified for the RX 6600 in Minimum, as the GPU becomes the limiting factor at all resolutions above 1080p. The combo’s rank of 2267 out of 2939 suggests that users seeking higher frame rates at 1440p or 4K would need to consider a more powerful GPU, such as those in the top percentiles, to fully utilize the 9850X3D’s capabilities. For 1080p gaming, however, this combo provides a smooth experience, as evidenced by the 100+ FPS averages on Medium and High settings.
Hardware Specifications
AMD Ryzen 7 9850X3D
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 6600 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 100.0 |
| 2560x1440 | Medium | 77.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 119.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 76.0 |
Minimum with Ryzen 7 9850X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6600 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.