Minimum

Minimum

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 48 62
1440p QHD 57 74 88 116
1080p Full HD 88 115 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 116
2560x1440 Medium 88
2560x1440 High 74
2560x1440 Ultra 57
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 High 115
1920x1080 Ultra 88

Minimum with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5050 pairing delivers a solid, if not spectacular, experience in Minimum, a Third-Person Shooter released in 2014. The measured data shows this combo hits playable frame rates at most settings, but the RTX 5050’s 8 GB VRAM and 128-bit memory bus become limiting factors at higher resolutions. The 16-core, 32-thread Ryzen 9 5950X, with a boost clock of 4.90 GHz and 64 MB of L3 cache, provides ample processing headroom, while the RTX 5050, built on the Blackwell 2.0 architecture with a boost clock of 2572 MHz, handles the graphics workload. The benchmark results indicate a system that is clearly GPU-bound in most scenarios, with the CPU rarely being the bottleneck. This analysis uses only the measured FPS rows, the combo’s rank among 2939 tested combinations, and the component specifications provided.

Settings Recommendations

For the best balance of visual quality and performance, the High preset at 2560x1440 is the sweet spot for this combination. At this resolution, the average FPS is 74, which is well above the threshold for smooth gameplay in a fast-paced third-person shooter. Dropping to Medium at the same resolution yields 88 FPS, a 19% improvement, but the visual fidelity loss may not be worth it for most users. At 1920x1080, High delivers 115 FPS, making it an excellent choice for high-refresh-rate monitors, though the jump to Low at 179 FPS shows there is significant headroom if competitive play is the priority.

The data shows that Ultra settings are generally too demanding for this GPU. At 2560x1440, Ultra drops to 57 FPS, and at 3840x2160, it falls to 30 FPS, which is below the playable threshold for most action games. The RTX 5050, with its 8 GB of GDDR6 memory and 320.0 GB/s bandwidth, simply lacks the resources to maintain high frame rates with maximum detail levels. The 40 FPS average at 4K High further confirms that this card is not suited for 4K gaming in Minimum, even with a capable CPU like the Ryzen 9 5950X pushing the frame generation.

For 1080p users, the Medium preset at 137 FPS is a strong recommendation, as it offers a significant boost over High (115 FPS) while still looking better than Low. The measured minimum FPS on Medium at 1080p is 117, which means the frame time consistency is good, with no major dips below the average. The Low preset at 1080p hits 179 FPS, but the visual downgrade is noticeable in a game that relies on environmental detail. The 5950X’s single-thread performance, evidenced by a 3dmark_single_thread score of 944, ensures that even at lower settings, the CPU will not hold the GPU back.

At 1440p, the choice between High and Medium depends on the user’s preference for visual fidelity versus frame rate headroom. High at 74 FPS is perfectly playable, but Medium at 88 FPS provides a smoother experience, especially in chaotic firefights. The data suggests that the RTX 5050’s 2560 shading units and 32 ROPs are the limiting factor here, as the GPU’s pixel rate of 82.30 GPixel/s struggles to keep up with the increased pixel count compared to 1080p. The 4K resolution is not recommended with this combo, as even Low settings only manage 62 FPS, and the visual quality at Low is poor enough to negate the resolution benefit.

How This Combo Ranks

The AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5050 combination ranks 1764 out of 2939 tested combos in Minimum. This places it in the 60th percentile of all systems tested, meaning it outperforms roughly 60% of other combinations but falls short of the top 40%. This rank reflects the GPU’s mid-range position, as the RTX 5050’s average benchmark score of 21035 puts it in the 66th percentile of all GPUs, but the CPU’s high-end standing (91st percentile among all CPUs) does not fully compensate for the graphics card’s limitations in this game.

The nearest rival GPUs to the RTX 5050 in terms of average benchmark score are the AMD Radeon RX Vega M GL (21153, -0.6% delta), AMD Radeon HD 8970M (21237, -1% delta), AMD Radeon RX 5600 XT (20713, +1.6% delta), and NVIDIA RTX A4000 Mobile (21379, -1.6% delta). These scores indicate that the RTX 5050 performs within a narrow band of mid-range graphics solutions, and the measured FPS in Minimum reflects this positioning. For instance, the RX 5600 XT, which scores 1.6% higher on average, would likely produce similar frame rates at 1440p, while the RTX A4000 Mobile, despite its higher score, would not offer a meaningful advantage in this game.

The CPU’s nearest rivals in benchmark scores are the Intel Core Ultra 5 235HX (52073, -0.2% delta), AMD EPYC 8124P (52121, -0.3% delta), Intel Core i9-13900F (51730, +0.4% delta), and Intel Core i7-14700 (52301, -0.7% delta). The Ryzen 9 5950X’s average benchmark score of 51947 is nearly identical to these competitors, showing that CPU performance is not a differentiator in this combo’s rank. The 5950X’s Cinebench R23 multicore score of 26017 and single-core score of 1614 confirm its strength, but Minimum is not a CPU-intensive title, so the rank is determined almost entirely by the GPU.

Compared to other combos, the 1764th rank suggests that users with higher-tier GPUs like the RTX 4070 or RX 7800 XT would see significantly better performance, while those with lower-end cards would struggle. The combo’s position in the middle of the pack is consistent with the RTX 5050’s 66th percentile GPU ranking, indicating that the system performs as expected for its component mix. The 5950X’s 16 cores and 32 threads provide future-proofing for other workloads, but in Minimum, the GPU is the sole determinant of frame rates, as evidenced by the wide FPS swings between settings at the same resolution.

GPU Role

The NVIDIA GeForce RTX 5050 plays the dominant role in this combo’s Minimum performance, as the game’s graphics load scales heavily with resolution and settings. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. This memory configuration is adequate for 1080p and 1440p gaming but becomes a bottleneck at 4K, where the 3840x2160 resolution requires more memory bandwidth and capacity. The measured FPS at 4K High (40 FPS) versus 1440p High (74 FPS) shows a 46% drop, which is partly due to the memory subsystem’s limitations.

The GPU’s clocks are set at a base of 2317 MHz and a boost of 2572 MHz, with a memory clock of 2500 MHz (20 Gbps effective). These clocks deliver a texture rate of 205.8 GTexel/s and a pixel rate of 82.30 GPixel/s, which are modest figures for a modern GPU. In Minimum, the pixel rate becomes critical at higher resolutions, as the ROPs (32) must fill more pixels per frame. The 4K Ultra setting, which averages 30 FPS, shows the GPU hitting its pixel fill limit, as the render load exceeds what the 32 ROPs can process efficiently.

The RTX 5050’s 2560 shading units and 80 TMUs handle the game’s texture work well enough at 1080p, where the High preset achieves 115 FPS. However, when moving to 1440p, the shading units must process more fragments, and the frame rate drops to 74 FPS on High, a 36% reduction. This scaling pattern indicates that the GPU’s compute resources are sufficient for mid-range resolutions but insufficient for 4K, where the 8 GB VRAM capacity also becomes a concern. The game was released in 2014, so its texture sizes are relatively small, but the 4K resolution still pushes the memory usage close to the 8 GB limit, potentially causing stutters or texture pop-in.

The GPU’s FP32 performance of 13.17 TFLOPS is modest, and in Minimum, this translates to the observed FPS numbers. The RTX 5050’s 66th percentile ranking among all GPUs, with a Passmark G3D score of 17326, places it in the same tier as older mid-range cards like the RX 5600 XT, which scores 20713 (1.6% higher). This explains why the GPU cannot push Ultra settings at 1440p (57 FPS) or 4K (30 FPS) to playable levels. The 5950X’s PCIe Gen 4 interface with 20 lanes provides sufficient bandwidth to the GPU, but the graphics card’s PCIe 5.0 x8 interface does not change the performance profile in this game.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best performance. The Low preset averages 179 FPS, Medium averages 137 FPS with a minimum of 117 and maximum of 158, High averages 115 FPS, and Ultra averages 88 FPS. These numbers show a clear progression: dropping from Low to Medium costs 23% performance, while moving from Medium to High costs another 16%, and High to Ultra costs 23%. The 1080p results are all playable, with even Ultra exceeding 60 FPS, making this resolution the most flexible for users who want to maximize visual quality. The 5950X’s single-thread performance, with a Passmark single-thread score of 3470, ensures that the CPU keeps up with the GPU’s frame output at these high frame rates.

At 2560x1440, the frame rates drop significantly. Low averages 116 FPS, Medium averages 88 FPS (75 min, 102 max), High averages 74 FPS, and Ultra averages 57 FPS. The 1440p results show that the GPU is becoming the limiting factor, as the pixel count increases by 78% compared to 1080p. The Medium preset’s minimum of 75 FPS indicates that frame pacing remains stable, but the Ultra preset’s 57 FPS average is borderline for competitive play. The data suggests that High settings at 1440p provide the best visual-to-performance ratio, with the 74 FPS average being high enough for smooth gameplay while maintaining better detail than Medium.

At 3840x2160, the combo struggles to maintain playable frame rates. Low averages 62 FPS, Medium averages 48 FPS (41 min, 55 max), High averages 40 FPS, and Ultra averages 30 FPS. Only Low settings exceed 60 FPS, and even then, the visual quality is poor. Medium at 4K has a minimum of 41 FPS, which means noticeable stutters in intense scenes, while High and Ultra are simply not viable for action gameplay. The 4K results highlight the RTX 5050’s memory bandwidth limitation, as the 320.0 GB/s bandwidth is insufficient to feed the 8.3 million pixels at 4K with high-quality textures.

The measured FPS data reveals a consistent pattern: the RTX 5050 can handle 1080p and 1440p with ease, but 4K is beyond its capabilities. The 5950X’s role in these results is minimal, as even at 1080p Low (179 FPS), the CPU’s 16 cores and 32 threads are not fully utilized. The game’s 2014 release date means it likely uses fewer than 8 threads, so the 5950X’s 3dmark_8_threads score of 6598 is more relevant than its max-thread score of 11597. This further confirms that the GPU is the primary determinant of performance in Minimum.

Resolution Scaling

The FPS drop from 1080p to 4K illustrates the GPU-bound nature of this combo. At High settings, the average FPS goes from 115 at 1080p to 74 at 1440p (a 36% reduction) and then to 40 at 4K (a 65% reduction from 1440p). This scaling is steeper than the theoretical pixel count increase (2.25x from 1080p to 4K), indicating that the RTX 5050’s memory bandwidth and pixel fill rate are the limiting factors. If the CPU were the bottleneck, the FPS would remain more constant across resolutions, but the data shows a clear downward trend as resolution increases.

At Low settings, the FPS drop is less severe: 179 at 1080p, 116 at 1440p (35% reduction), and 62 at 4K (47% reduction from 1440p). The smaller drop at Low settings suggests that the GPU’s shading units are the primary constraint, as reduced texture quality and effects lower the per-pixel workload. The 5950X’s 3dmark_16_threads score of 10810 and 3dmark_2_threads score of 1856 show that the CPU has ample headroom, but the GPU’s 13.17 TFLOPS FP32 performance is exhausted at higher resolutions.

The resolution scaling also reveals that the RTX 5050’s 8 GB VRAM is not a major factor at 1080p or 1440p, as the game’s textures fit within that capacity. However, at 4K, the larger framebuffer and higher-resolution textures push memory usage closer to the limit, which contributes to the significant FPS drop. The GPU’s 128-bit memory bus, which limits bandwidth to 320.0 GB/s, is the more critical constraint, as the 4K High (40 FPS) versus 4K Low (62 FPS) gap shows that texture quality has a disproportionate impact at this resolution.

The data indicates that the limiting component in this combo is the GPU, not the CPU. The 5950X’s performance in synthetic benchmarks, such as the Cinebench R23 multicore score of 26017 and Passmark multithread score of 45424, places it far above the requirements of Minimum. Even at 1080p Low (179 FPS), the CPU is not maxed out, as evidenced by the 3dmark single-thread score of 944, which suggests the game only needs a fraction of the CPU’s capability. Therefore, users looking to improve performance should focus on upgrading the GPU rather than the CPU.

FAQ

*Q: What is the best resolution for this combo in Minimum?*

A: The data shows that 1920x1080 provides the most comfortable experience, with High settings averaging 115 FPS and Medium averaging 137 FPS. At 2560x1440, High settings still deliver 74 FPS, which is playable, but Ultra drops to 57 FPS. 3840x2160 is only viable at Low settings (62 FPS), making it the least recommended resolution.

Q: How does the RTX 5050 compare to its nearest rival GPUs in terms of performance?

A: The RTX 5050’s average benchmark score is 21035, which is 0.6% lower than the AMD Radeon RX Vega M GL (21153), 1% lower than the AMD Radeon HD 8970M (21237), 1.6% higher than the AMD Radeon RX 5600 XT (20713), and 1.6% lower than the NVIDIA RTX A4000 Mobile (21379). These differences are small, indicating similar performance levels in games like Minimum.

Q: Is the Ryzen 9 5950X holding back the RTX 5050?

A: No, the data suggests the CPU is not the bottleneck. The 5950X’s average benchmark score of 51947 places it in the 91st percentile of all CPUs, with a Cinebench R23 multicore score of 26017. The measured FPS scaling from 1080p to 4K shows a GPU-bound pattern, as frame rates drop significantly with resolution increases, indicating the RTX 5050 is the limiting component.

Q: Can this combo handle Ultra settings at 1440p?

A: Ultra at 2560x1440 averages 57 FPS, which is technically playable but may feel less smooth than High settings (74 FPS). The minimum FPS for Ultra is not provided, so frame pacing could be inconsistent. For a stable experience, High settings at 1440p are recommended.

Q: How much VRAM does the RTX 5050 have, and does it matter for this game?

A: The RTX 5050 has 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s bandwidth. For Minimum, a 2014 title, 8 GB is sufficient at 1080p and 1440p, but at 4K, the memory bandwidth becomes a limiting factor, contributing to the lower FPS at 4K High (40 FPS) and 4K Medium (48 FPS).

Q: What does the combo’s rank of 1764 out of 2939 mean for real-world use?

A: This rank places the combo in the 60th percentile of all tested systems in Minimum, meaning it outperforms about 60% of combinations. The GPU’s 66th percentile ranking and the CPU’s 91st percentile ranking show that the system is balanced but not optimized for maximum frame rates. Users seeking higher performance would need a more powerful GPU.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5050 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 48.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 88.0
2560x1440 High 74.0
2560x1440 Ultra 57.0
1920x1080 Low 179.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Minimum with Ryzen 9 5950X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5050 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.