Minimum

Minimum

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 48 62
1440p QHD 57 74 88 116
1080p Full HD 88 115 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 116
2560x1440 Medium 88
2560x1440 High 74
2560x1440 Ultra 57
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 High 115
1920x1080 Ultra 88

Minimum with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9800X3D sits at the heart of this configuration, bringing 8 cores and 16 threads to the table. This is a Zen 5 architecture part built on TSMC's 4 nm process, with a base clock of 4.70 GHz and a boost clock of 5.20 GHz. The processor's 96 MB of shared L3 cache is a defining feature for gaming workloads, and in Minimum, a third-person shooter from 2014, the CPU's raw throughput is more than sufficient to avoid becoming the primary constraint at most settings.

Synthetic benchmark data places this CPU in the 87th percentile among all tested processors. Its Cinebench R23 multicore score of 23230 and single-core score of 2080 indicate strong headroom for both heavily threaded and lightly threaded game logic. The 3DMark results show a scaling pattern from 2394 in the 2-thread test up to 10081 in the 16-thread test, suggesting that the processor's performance scales almost linearly as more threads are utilized. For a game like Minimum, which is nearly a decade old, the engine's thread utilization is unlikely to stress all 16 threads, but the single-thread strength (PassMark single-thread score of 4430) ensures that legacy game loops remain responsive.

The CPU's nearest rivals in the benchmark database are instructive here. The AMD Ryzen 7 PRO 8840HS scores 39603, a marginal 0.4% below the 9800X3D's average benchmark score of 39768. The AMD Ryzen AI 9 365 and AMD Ryzen 7 7700 sit slightly above at 40048 and 40081 respectively, representing deltas of -0.7% and -0.8% relative to the 9800X3D. This clustering around the 9800X3D's average score, with deltas under 1% in either direction, suggests that the 9800X3D performs at parity with these parts in aggregate benchmark terms, though its gaming-specific cache architecture is designed to excel in scenarios where memory latency matters.

In the context of Minimum's measured FPS, the CPU's role becomes clear when examining the 1080p Low preset, where the average frame rate reaches 179 FPS. At this resolution and setting, the GPU is not heavily taxed, so the CPU must deliver frames as fast as the game engine allows. The 9800X3D's 8 cores and high boost clock provide ample single-thread performance to sustain these high frame rates without becoming a bottleneck. The 2-thread 3DMark score of 2394, while not directly comparable to FPS, indicates that the CPU can handle the limited thread counts typical of older game engines with ease.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is the graphics engine in this pairing, built on the Blackwell 2.0 architecture with a 5 nm process. It ships with 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU's base clock is 2317 MHz, boosting to 2572 MHz, with a memory clock of 2500 MHz (20 Gbps effective). These specifications place the RTX 5050 in the 66th percentile among all tested GPUs, with an average benchmark score of 21035.

The GPU's nearest rivals provide context for its performance tier. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% above the RTX 5050. The AMD Radeon HD 8970M sits 1% higher at 21237, while the AMD Radeon RX 5600 XT trails by 1.6% at 20713. The NVIDIA RTX A4000 Mobile leads this group at 21379, 1.6% above the RTX 5050. These deltas, all within roughly 1.6% of the RTX 5050's score, indicate that this GPU competes in a tight performance band, with no clear dominance over its nearest rivals.

In Minimum, the GPU's 8 GB of VRAM is a relevant factor at higher resolutions. The game, being from 2014, does not have the massive texture requirements of modern titles, but at 4K Ultra settings, memory pressure can still emerge. The measured FPS data shows a clear pattern: at 3840x2160 Ultra, the average FPS drops to 30, while at 1920x1080 Ultra it reaches 88. This scaling suggests that the GPU's compute throughput, not just its memory capacity, is the limiting factor at the highest settings.

The RTX 5050's 2560 shading units and 80 texture mapping units provide the raw compute for rendering, while its 20 RT cores and 80 tensor cores are largely unused in a game that predates widespread ray tracing adoption. The FP32 throughput of 13.17 TFLOPS is the metric that most directly correlates with rasterization performance in Minimum. The GPU's pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s indicate its ability to fill frames at high resolutions, though the measured FPS at 4K suggests these rates are not sufficient to maintain high frame rates at Ultra settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data in Minimum reveals a classic GPU-bound scenario. At Low settings, the average FPS drops from 179 at 1920x1080 to 116 at 2560x1440, then to 62 at 3840x2160. This represents a 35% drop from 1080p to 1440p, and a 65% drop from 1080p to 4K. Such steep declines with increasing pixel count are the hallmark of a GPU-limited configuration, as the CPU's frame generation capability remains constant while the GPU's pixel fill workload grows.

At Medium settings, the same pattern holds: 137 FPS at 1080p, 88 FPS at 1440p, and 48 FPS at 4K. The drop from 1080p to 1440p is 36%, and from 1080p to 4K is 65%. At High settings, the numbers are 115 FPS, 74 FPS, and 40 FPS respectively, with a 36% drop to 1440p and a 65% drop to 4K. The consistency of these percentages across settings strongly indicates that resolution scaling is independent of the quality preset, pointing to a fixed GPU bottleneck.

At Ultra settings, the scaling is slightly different: 88 FPS at 1080p, 57 FPS at 1440p, and 30 FPS at 4K. The drop from 1080p to 1440p is 35%, and to 4K is 66%, matching the pattern of other settings. However, the absolute FPS values are lower across the board, showing that Ultra settings add a consistent overhead regardless of resolution. The 4K Ultra average of 30 FPS is the only measured result that dips below the generally accepted playable threshold, indicating that this combination is not suitable for maximum quality at 4K.

The data also shows that the CPU is not the limiting factor at any resolution. If the CPU were the bottleneck, we would expect FPS to remain flat as resolution increases, since the CPU would be generating frames at its maximum rate. Instead, FPS drops consistently with resolution, confirming that the RTX 5050's rendering throughput is the constraint. The 9800X3D's strong single-thread performance, evidenced by its 2080 Cinebench R23 single-core score, means it can easily keep up with the GPU's frame production at all measured settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 5050 ranks 1764 out of 2939 tested combos in Minimum. This places it in the lower half of all tested combinations, at approximately the 60th percentile of the combo distribution. Given that the CPU ranks in the 87th percentile and the GPU in the 66th percentile, the combo's overall rank is dragged down by the GPU's mid-tier positioning.

The rank of 1764 out of 2939 indicates that 1175 combos perform worse and 1763 perform better. This positioning makes sense when considering the relative strengths of the components. The 9800X3D is a top-tier gaming CPU, but the RTX 5050 is a mid-range GPU, and in a game like Minimum that is heavily GPU-bound at higher resolutions, the GPU's performance ceiling defines the combo's overall capability.

The delta between the CPU's high percentile and the combo's mid-pack rank highlights a potential imbalance. The CPU is capable of driving much higher frame rates than the GPU can deliver, particularly at 1440p and 4K. At 1080p Low, the combo achieves 179 FPS, which is respectable, but the GPU's limits become apparent as resolution increases. The combo rank reflects this imbalance, as combos with more balanced component pairings or stronger GPUs would naturally rank higher.

For users considering this pairing, the data suggests that the 9800X3D provides substantial headroom for future GPU upgrades, but in Minimum specifically, the RTX 5050's mid-range performance is the determining factor in the combo's overall ranking. The 1764th position out of 2939 combos places it in the company of systems with similar GPU capabilities, regardless of their CPU strength.

FAQ

Q: What is the highest average FPS this combo can achieve in Minimum?

A: The highest measured average FPS is 179, achieved at 1920x1080 resolution with Low settings.

Q: Is the CPU or GPU the main bottleneck in this system for Minimum?

A: The GPU is the main bottleneck. FPS drops consistently with resolution increases across all settings, which is characteristic of GPU-limited performance. At 4K Ultra, the average FPS drops to 30, while the CPU's strong single-thread performance (Cinebench R23 single-core score of 2080) indicates it is not the constraint.

Q: How does the RTX 5050 compare to its nearest rivals in terms of average benchmark score?

A: The RTX 5050's average benchmark score is 21035. Its nearest rivals are the AMD Radeon RX Vega M GL (21153, 0.6% higher), AMD Radeon HD 8970M (21237, 1% higher), AMD Radeon RX 5600 XT (20713, 1.6% lower), and NVIDIA RTX A4000 Mobile (21379, 1.6% higher).

Q: What is the combo's rank among all tested combinations in Minimum?

A: This combo ranks 1764 out of 2939 tested combos, placing it in the lower half of the distribution.

Q: Is 4K Ultra playable with this configuration?

A: At 4K Ultra, the average FPS is 30, which is the lowest measured result. This is below the typical threshold for smooth gameplay, suggesting that 4K Ultra is not a viable setting for this combo.

Q: What is the FPS drop percentage from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 115 at 1080p to 40 at 4K, representing a 65% reduction in frame rate.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this combo in Minimum covers three resolutions and four quality presets.

At 1920x1080, the Low preset yields an average of 179 FPS. The Medium preset averages 137 FPS, with a minimum of 117 and maximum of 158 FPS. High settings produce an average of 115 FPS, while Ultra settings drop to 88 FPS. The progression from Low to Ultra shows a 51% reduction in frame rate, from 179 to 88 FPS.

At 2560x1440, the Low preset averages 116 FPS. Medium settings average 88 FPS, with a minimum of 75 and maximum of 102 FPS. High settings deliver 74 FPS on average, and Ultra settings drop to 57 FPS. The drop from Low to Ultra at this resolution is 51%, matching the 1080p pattern.

At 3840x2160, the Low preset averages 62 FPS. Medium settings average 48 FPS, with a minimum of 41 and maximum of 55 FPS. High settings produce 40 FPS on average, and Ultra settings fall to 30 FPS. The reduction from Low to Ultra at 4K is 52%, consistent with the other resolutions.

The Medium preset is the only one with complete min/max data across all resolutions, showing a consistent spread: 117-158 FPS at 1080p, 75-102 FPS at 1440p, and 41-55 FPS at 4K. This spread narrows as resolution increases, from a 41 FPS range at 1080p to a 14 FPS range at 4K, suggesting that frame time consistency improves at lower frame rates.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data allows for a clear recommendation based on the desired balance between visual quality and frame rate. At 1920x1080, the High preset at 115 FPS offers a strong experience, with the Ultra preset at 88 FPS still remaining smooth. The Medium preset at 137 FPS provides additional headroom for competitive play, while the Low preset at 179 FPS is optimal for maximum responsiveness.

At 2560x1440, the High preset at 74 FPS is the recommended choice for most users, as it maintains a frame rate above the 60 FPS threshold while offering better visual fidelity than Medium at 88 FPS. The Ultra preset at 57 FPS is borderline, dipping below 60 FPS, and is only advisable for users who prioritize visual quality over smoothness. The Low preset at 116 FPS is suitable for competitive play where frame rate is paramount.

At 3840x2160, the data paints a more constrained picture. The Low preset at 62 FPS is the only setting that maintains an average above 60 FPS, making it the recommended choice for 4K gaming. The Medium preset at 48 FPS is playable but not ideal, while the High preset at 40 FPS and Ultra preset at 30 FPS are best avoided for serious gameplay. The 4K Low preset provides a playable experience, but users with 4K displays should be prepared to accept reduced visual quality.

Overall, the High preset at 1080p or 1440p offers the best balance of visual fidelity and frame rate, with the 1440p High setting at 74 FPS being the sweet spot for users with higher-resolution displays. For competitive play, 1080p Low at 179 FPS or 1440p Low at 116 FPS provides the highest frame rates available. The Ultra preset is only recommended at 1080p, where 88 FPS remains smooth, and should be avoided at 1440p and 4K due to sub-60 FPS averages.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5050 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 48.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 88.0
2560x1440 High 74.0
2560x1440 Ultra 57.0
1920x1080 Low 179.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Minimum with Ryzen 7 9800X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5050 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.