Downfall

Downfall

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 96
2560x1440 Ultra 60
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 84

Downfall with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Downfall with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5050

The AMD Ryzen 7 9800X3D paired with the NVIDIA GeForce RTX 5050 delivers a playable but uneven experience in Downfall, a 2016 horror title that scales heavily with graphics settings. Across the measured resolutions and presets, this combo shows clear GPU-bound behavior at higher settings, while the CPU's strong multi-threaded performance keeps frame rates high at lower settings. The data reveals a system that can push well past 144 FPS at 1080p Low but drops to just 37 FPS at 4K Ultra, indicating that the RTX 5050's 8 GB VRAM and 128-bit memory bus become limiting factors as resolution and quality scale upward.

Resolution Scaling

The FPS progression from 1080p to 4K in Downfall demonstrates how the RTX 5050 becomes the primary bottleneck as pixel count increases. At 1920x1080 with High settings, the combo averages 135 FPS, which drops to 96 FPS at 2560x1440 and further to 60 FPS at 3840x2160. That represents a 55.6% reduction in frame rate from 1080p to 4K at High settings, a steep decline that indicates the GPU is struggling to maintain throughput as resolution scales.

The Low settings preset tells a different story. At 1080p Low, the system achieves 201 FPS, which falls to 144 FPS at 1440p and 89 FPS at 4K. The 4K Low result is particularly telling: even with minimal graphical load, the RTX 5050 cannot maintain triple-digit frame rates at 3840x2160. This suggests that the GPU's raw fill rate and memory bandwidth—320.0 GB/s across a 128-bit bus—are insufficient for 4K workloads, regardless of how light the settings are.

Medium settings show a similar pattern: 165 FPS at 1080p, 118 FPS at 1440p, and 73 FPS at 4K. The gap between 1440p and 4K Medium is 45 FPS, a 38.1% drop that highlights the exponential cost of 4K rendering. The Ultra preset is the most demanding, producing 84 FPS at 1080p, 60 FPS at 1440p, and just 37 FPS at 4K. At Ultra, the 4K result is barely playable, and the drop from 1440p to 4K is 23 FPS, a 38.3% reduction.

The scaling behavior reveals that Downfall is heavily GPU-limited at all resolutions above 1080p, particularly with Medium and higher settings. The 1080p results—ranging from 84 FPS at Ultra to 201 FPS at Low—show that the CPU is not the limiting factor at this resolution. The Ryzen 7 9800X3D's 8 cores and 16 threads, running at a base clock of 4.70 GHz and boost of 5.20 GHz, provide ample headroom for the game's logic and physics at 1080p. The bottleneck shifts decisively to the GPU at 1440p and 4K, where the RTX 5050's 13.17 TFLOPS of FP32 performance and 82.30 GPixel/s pixel rate cannot keep pace with the increased pixel workload.

How This Combo Ranks

In the database of tested CPU-GPU combinations for Downfall, this pairing ranks 1755 out of 2928 combos, placing it in the 59.9th percentile. This is a mid-pack result, which makes sense given the asymmetric nature of the components: the Ryzen 7 9800X3D is a high-end desktop processor, while the RTX 5050 is an entry-level GPU in the GeForce 50-series.

The CPU's benchmark scores reinforce this interpretation. The Ryzen 7 9800X3D achieves a PassMark multithread score of 40009 and a Geekbench multicore score of 18696, placing it in the 87th percentile among all CPUs. Its Cinebench R23 multicore score of 23230 further demonstrates strong multi-threaded capability. In contrast, the RTX 5050's PassMark G3D score of 17326 and 3DMark Steel Nomad DX12 score of 2502 place it in the 66th percentile among all GPUs. The GPU's average benchmark score of 21035 is competitive with its nearest rivals—the AMD Radeon RX Vega M GL (21153, 0.6% faster), AMD Radeon HD 8970M (21237, 1% faster), and NVIDIA RTX A4000 Mobile (21379, 1.6% faster)—but it sits below the AMD Radeon RX 5600 XT (20713, 1.6% slower).

The combo rank of 1755 out of 2928 means that roughly 60% of tested combinations outperform this pairing in Downfall. This is consistent with the GPU being the limiting factor: many systems with mid-range or high-end GPUs paired with lesser CPUs would beat this combo because the game is more graphics-intensive than CPU-intensive at the resolutions tested. The rank also reflects that the CPU's performance potential is largely untapped in this game—the 9800X3D's 96 MB of shared L3 cache and Zen 5 architecture are not fully utilized by Downfall's workload, which was released in 2016 and likely does not leverage modern multi-threaded CPU features.

FAQ

Q: Is this combo capable of 60 FPS at 4K in Downfall?

A: Yes, but only at High settings (60 FPS average) and Medium settings (73 FPS average). At Ultra, the average drops to 37 FPS, which is below the 60 FPS threshold. At Low, it reaches 89 FPS.

Q: What is the best settings preset for 1440p gaming with this combo?

A: At 2560x1440, the Medium preset delivers 118 FPS average with a minimum of 100 FPS and maximum of 135 FPS. High settings produce 96 FPS, while Low reaches 144 FPS. Ultra drops to 60 FPS, which is playable but leaves no headroom for demanding scenes.

Q: How does the RTX 5050 compare to its nearest rivals in benchmark performance?

A: The RTX 5050's average benchmark score is 21035. It trails the AMD Radeon RX Vega M GL (21153, 0.6% faster), AMD Radeon HD 8970M (21237, 1% faster), and NVIDIA RTX A4000 Mobile (21379, 1.6% faster), but leads the AMD Radeon RX 5600 XT (20713, 1.6% faster than the 5050).

Q: What is the 1080p Ultra performance of this combo?

A: At 1920x1080 with Ultra settings, the system averages 84 FPS. This is the lowest 1080p result across all presets, with Medium at 165 FPS, High at 135 FPS, and Low at 201 FPS.

Q: Does the Ryzen 7 9800X3D bottleneck the RTX 5050 in Downfall?

A: No. The CPU's benchmark scores (PassMark multithread 40009, Cinebench R23 multicore 23230) far exceed what a 2016 horror game would require. The 1080p Low result of 201 FPS shows the CPU can drive the GPU to high frame rates, and the performance drops at higher resolutions are consistent with GPU limitations.

Q: What is the combo's rank among all tested configurations in Downfall?

A: This pairing ranks 1755 out of 2928 total combos, placing it in the lower-middle portion of the database. This reflects the GPU's modest performance relative to the CPU's high-end positioning.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance across all settings. Low settings produce an average of 201 FPS, which is the highest measured result in the entire dataset. Medium settings reduce this to 165 FPS, with a minimum of 140 FPS and maximum of 189 FPS. High settings yield 135 FPS average, while Ultra drops to 84 FPS. The spread from Low to Ultra at 1080p is 117 FPS, showing a massive performance penalty for maximum quality settings.

Moving to 2560x1440, the frame rates scale down proportionally. Low settings maintain 144 FPS, which is still very smooth. Medium reduces to 118 FPS (min 100, max 135), High drops to 96 FPS, and Ultra falls to 60 FPS. The 1440p results show that Medium is the sweet spot for high refresh rate monitors, while High remains playable. The Ultra preset at 1440p exactly matches the 4K High result of 60 FPS, indicating that the GPU workload at these two configurations is similar.

At 3840x2160, the performance becomes marginal for competitive play but remains acceptable for slower-paced horror gameplay. Low settings produce 89 FPS, Medium drops to 73 FPS (min 62, max 84), High yields 60 FPS, and Ultra falls to 37 FPS. The 4K results demonstrate a clear hierarchy: Low is smooth, Medium is playable, High is borderline, and Ultra is below the 40 FPS threshold that many players consider minimum playability.

The measured data shows that the min/max values are only provided for Medium settings at all three resolutions. At 1080p Medium, the range is 140-189 FPS (a 49 FPS spread), at 1440p Medium it is 100-135 FPS (a 35 FPS spread), and at 4K Medium it is 62-84 FPS (a 22 FPS spread). The narrowing range at higher resolutions suggests that the GPU becomes more consistently saturated, reducing frame time variance even as average FPS drops.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, manufactured on TSMC's 5 nm process with 16,900 million transistors on a 149 mm² die. The GPU operates at a base clock of 2317 MHz and boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which is modest by modern standards and a key constraint in 4K gaming.

In Downfall, the GPU's 8 GB VRAM capacity becomes a limiting factor at higher resolutions. The 4K Ultra result of 37 FPS suggests that the game is exceeding the memory capacity or bandwidth at this configuration, causing severe performance degradation. Even at 4K Low, the 89 FPS result indicates that the GPU's compute resources (2560 shading units, 80 TMUs, 32 ROPs) are insufficient to maintain higher frame rates at this pixel count. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are the theoretical limits that the measured results approach at 4K.

The GPU's benchmark scores place it in the 66th percentile of all GPUs, with a PassMark G3D score of 17326 and 3DMark Steel Nomad DX12 score of 2502. The Geekbench OpenCL score of 90334 and Vulkan score of 89381 show balanced compute performance across APIs. The RTX 5050's 20 RT cores and 80 tensor cores support DirectX 12 Ultimate, but Downfall is a 2016 title that likely does not utilize ray tracing or DLSS features, meaning the GPU's modern capabilities are underutilized in this game.

The measured FPS data across all resolutions shows a consistent pattern: the RTX 5050 delivers playable frame rates at 1080p and 1440p with medium settings, but struggles at 4K and with Ultra presets. The GPU's 13.17 TFLOPS of FP32 performance is adequate for 1080p and 1440p gaming in this title, but the 128-bit memory bus and 8 GB VRAM become bottlenecks at higher resolutions.

CPU Role

The AMD Ryzen 7 9800X3D is a 9000-series desktop processor based on the Zen 5 architecture (Granite Ridge codename), manufactured on TSMC's 4 nm process. It features 8 cores and 16 threads with a base clock of 4.70 GHz and boost clock of 5.20 GHz. The CPU's 96 MB of shared L3 cache is a standout feature, providing substantial cache capacity that benefits gaming workloads with large data sets.

The CPU's benchmark performance is strong across all tests. The 3DMark scores show scalability: 1212 single-thread, 2394 for 2 threads, 4669 for 4 threads, 8252 for 8 threads, and 10081 for 16 threads. The Cinebench R23 scores of 2080 single-core and 23230 multi-core indicate robust single-threaded and multi-threaded capability. Geekbench results of 2964 single-core and 18696 multi-core further confirm the CPU's strength. The PassMark tests show exceptional integer math performance (116709), floating-point math (79456), and data compression (468017).

In Downfall, the CPU's role is primarily to feed the GPU with draw calls and handle game logic. The measured FPS at 1080p Low (201 FPS average) demonstrates that the CPU can drive frame rates well above 200 FPS when the GPU is not the bottleneck. The 8 cores and 16 threads provide ample headroom for a 2016 horror game, which likely uses only a few threads. The CPU's 89.6 GB/s memory bandwidth and DDR5 support ensure that data transfers between CPU and memory do not become a limiting factor.

The Ryzen 7 9800X3D ranks in the 87th percentile of all CPUs with an average benchmark score of 39768. Its nearest rivals include the AMD Ryzen 7 PRO 8840HS (39603, 0.4% slower), AMD Ryzen AI 9 365 (40048, 0.7% faster), AMD Ryzen AI 7 450 (39485, 0.7% slower), and AMD Ryzen 7 7700 (40081, 0.8% faster). These rivals are all mobile or lower-tier desktop processors, which puts the 9800X3D's performance into context: it is a high-end desktop CPU that competes with the best available options.

The CPU's 120 W TDP and unlocked multiplier for overclocking suggest it is designed for enthusiasts. However, in Downfall, the CPU's performance headroom is largely unused. The 4K Ultra result of 37 FPS is clearly GPU-bound, as the CPU could theoretically process frames much faster. Even at 1080p Ultra (84 FPS), the GPU is the limiting factor, as the CPU can sustain far higher frame rates. This pairing demonstrates the classic imbalance of a high-end CPU with an entry-level GPU, where the CPU's capabilities exceed what the GPU can utilize in graphics-intensive games.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 96.0
2560x1440 Ultra 60.0
1920x1080 Low 201.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 84.0

Downfall with Ryzen 7 9800X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

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