Minimum
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 58 | 69 | 90 |
| 1440p QHD | 82 | 107 | 128 | 167 |
| 1080p Full HD | 127 | 166 | 198 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800XT + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 5800XT and AMD Radeon RX 6800 XT combination delivers a strong 1080p and 1440p experience in Minimum, but the data shows a clear shift in bottleneck behavior as resolution increases. At 1080p, the CPU’s 8 cores and 16 threads provide ample headroom, allowing the GPU to stretch its legs. The Ryzen 7 5800XT boosts to 4.80 GHz, and its Zen 3 architecture with 32 MB of shared L3 cache keeps frame pacing consistent. The benchmark results confirm this: at 1080p Low, the combo hits 259 FPS average, which is a figure that relies heavily on the CPU’s single-thread throughput (a 3dmark_single_thread score of 959) and its ability to feed the GPU without stalling. The 16 threads matter here, as Minimum is a third-person shooter that tends to spawn multiple background tasks; the CPU’s passmark_multithread score of 28053 indicates it can handle those parallel workloads without dipping into GPU starvation. However, the real story is how the CPU’s 8-core layout holds up when the resolution climbs, where the load shifts away from the processor.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 5800XT is a 5000-series desktop part built on the 7 nm process with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It features 8 cores and 16 threads, which is a configuration that provides a solid balance for gaming. In Minimum, the CPU’s role is most evident at lower resolutions where the GPU is not the primary limiter. The data shows that at 1080p Low, the average FPS is 259, while at 1080p Ultra, it drops to 127 FPS. This 132 FPS gap is almost entirely due to the GPU’s workload increasing with graphical settings, but the CPU’s ability to maintain high frame rates at Low settings confirms its single-core performance. The 3dmark_2_threads score of 1879 and the 3dmark_4_threads score of 3603 suggest that the CPU can handle the main game thread and a few side threads without breaking a sweat.
When comparing to its nearest rivals, the Ryzen 7 5800XT sits at an 81st percentile among all CPUs. Its average benchmark score of 29879 is nearly identical to the AMD Ryzen 7 7840H (29868, deltaPct 0), meaning the two chips trade blows in synthetic tests. The CPU is also within 0.6% of the AMD Ryzen 5 9600X (29713) and trails the AMD Ryzen 7 8845HS by 0.3% (29955). In practice, this means the 5800XT is not a class leader, but it has enough headroom to avoid bottlenecking the RX 6800 XT in Minimum at most settings. The L3 cache is 32 MB shared, which helps with game data that is frequently accessed, and the dual-channel DDR4 memory bandwidth of 51.2 GB/s is adequate for this title. The CPU’s TDP is 105 W, which is manageable for a standard air cooler, but the benchmark data does not show any thermal throttling issues that would impact FPS.
The key takeaway is that the CPU is rarely the limiting factor at 1080p, but its performance ceiling becomes more apparent at 1440p and 4K. At 1440p High, the combo averages 107 FPS, which is a 59 FPS drop from 1080p High (166 FPS). This drop is not linear, and it indicates that the GPU is starting to take on more of the load. The CPU’s 16 threads are still useful for maintaining minimum frame rates; the 1440p Medium preset shows a min FPS of 109, which is close to the average of 128 FPS, suggesting that the CPU prevents severe frame time spikes. The 5800XT’s boost clock of 4.80 GHz is crucial for this, as higher clocks reduce the time it takes to process draw calls and physics updates. The data does not show any measurable advantage from the CPU’s 7 nm process node or 4,150 million transistors; what matters is the raw throughput, which is sufficient for this game.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6800 XT is the dominant component in this combo, especially at higher resolutions. It comes with 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 512.0 GB/s. This is a substantial amount of VRAM for a 2014 game, and it means that texture-heavy settings at 4K will not run into memory capacity issues. The GPU’s boost clock is 2250 MHz, with a game clock of 2015 MHz, and it has 4608 shading units and 128 ROPs. These specifications translate into a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s, which are high enough to push Minimum’s graphics engine to its limits.
The GPU’s performance in Minimum is best illustrated by its 3dmark_steel_nomad_dx12 score of 3689, which is a modern benchmark, but the in-game results show its real-world strength. At 4K Low, the combo averages 90 FPS, which is impressive for a game from 2014, but the RX 6800 XT has enough headroom to do more. The 4K Medium preset yields an average of 69 FPS with a min of 59 FPS, which indicates that the GPU is still the primary driver of performance. The GPU’s 16 GB VRAM is not fully utilized at 4K in this title, but it ensures that there is no stuttering from memory swapping. The GPU’s percentile rank is 85th among all GPUs, and its average benchmark score of 48477 puts it in the same league as the NVIDIA RTX A1000 Mobile (47743, deltaPct 1.5) and the Intel Arc A550M (49737, deltaPct -2.5). It trails the NVIDIA GeForce RTX 5070 Ti by 3% (49957) and the AMD Radeon RX Vega 64 by 3% (50001), which suggests that the RX 6800 XT is a mid-to-high tier card in this comparison.
The GPU’s role becomes more critical as resolution increases. At 1080p, the CPU and GPU are well-balanced, but at 4K, the GPU is clearly the limiting factor. The 4K Ultra preset drops to 44 FPS average, which is a 46 FPS drop from 4K Low (90 FPS). This indicates that the GPU’s shading units and ROPs are being pushed hard at Ultra settings. The GPU’s FP32 performance of 20.74 TFLOPS is substantial, but Minimum’s Ultra settings likely use heavy post-processing and shadows that tax the GPU’s compute units. The RX 6800 XT’s 72 ray tracing cores are not directly relevant here, as the game predates ray tracing, but they do no harm. The GPU’s TDP is 300 W, and it requires a 700 W PSU, which is a consideration for system builders, but the benchmark data does not show any power-related performance drops.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data paints a clear picture of how this combo scales with resolution. Moving from 1080p Low (259 FPS) to 1440p Low (167 FPS) results in a 92 FPS drop, which is a 35.5% reduction. From 1440p Low to 4K Low (90 FPS), there is another 77 FPS drop, a 46.1% reduction. This pattern shows that the GPU is becoming more of a bottleneck as pixel count increases, but the CPU is still keeping up. The 1080p Low to 4K Low drop of 169 FPS (from 259 to 90) is a 65.3% reduction, which is significant but not catastrophic for a game from 2014.
Looking at the High settings, the drop from 1080p (166 FPS) to 1440p (107 FPS) is 59 FPS (35.5% drop), and from 1440p to 4K (58 FPS) is another 49 FPS (45.8% drop). The 4K High average of 58 FPS is just below the 60 FPS target, which means that for a smooth 4K experience, you would need to dial down to Medium settings. The Medium preset shows the smallest relative drop between 1440p and 4K: from 128 FPS to 69 FPS, a 59 FPS drop (46.1%). This consistency across presets suggests that the GPU’s fill rate and memory bandwidth are the primary constraints at higher resolutions.
The data indicates that at 1080p, the combo is CPU-bound at Low settings, as the 259 FPS average is likely approaching the CPU’s maximum frame submission rate. At 1440p and above, the GPU takes over as the limiting component. The 4K Ultra preset’s 44 FPS average is a clear sign that the GPU is struggling with the most demanding settings, and the CPU is not the issue here. The fact that the 1440p Medium preset has a min FPS of 109, which is close to its average of 128 FPS, shows that the CPU can maintain consistent frame delivery even when the GPU is under moderate load. For 4K Medium, the min FPS of 59 is also close to the average of 69 FPS, which is a good sign for frame pacing.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the AMD Ryzen 7 5800XT and AMD Radeon RX 6800 XT ranks 1173 out of 3712 tested combos in Minimum. This places it in the top 31.6% of all combinations, which is a solid result for a CPU that was released in 2024 and a GPU that is now end-of-life. The rank of 1173 indicates that there are 1172 combos that perform better, but also 2539 combos that perform worse. This is not a top-tier pairing, but it is well above average for the database.
The rank is influenced by the GPU’s 85th percentile performance, which is higher than the CPU’s 81st percentile. This suggests that the GPU is doing more heavy lifting in this pairing, and the CPU is not holding it back significantly. The CPU’s nearest rivals, such as the AMD Ryzen 7 7840H (deltaPct 0) and the AMD Ryzen 5 9600X (deltaPct 0.6), would likely produce similar ranks when paired with the same GPU, as their synthetic scores are nearly identical. The GPU’s nearest rivals, like the NVIDIA RTX A1000 Mobile (deltaPct 1.5) and the Intel Arc A550M (deltaPct -2.5), would shift the rank depending on their real-world game performance, but the data does not provide those specific combos.
The rank of 1173 out of 3712 means that this combo is in the upper third of all tested configurations. For a 1080p gamer, this is overkill, as the combo can easily exceed 200 FPS at medium settings. For a 4K gamer, this rank is still respectable, as the combo can achieve playable frame rates at Medium settings (69 FPS average). The data does not include a breakdown of what specific combos are above or below this rank, but the percentile scores indicate that the GPU is the stronger component. If you were to pair this GPU with a higher-end CPU, the rank would likely improve slightly, but the gains would be marginal given that the GPU is the bottleneck at higher resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS rows, the best experience depends on your target resolution. For 1080p, the High preset offers an average of 166 FPS, which is well above the 144 Hz refresh rate of most gaming monitors. The Low preset at 1080p goes up to 259 FPS, but the visual quality hit is not worth it unless you have a 240 Hz or higher display. The Medium preset at 1080p gives 198 FPS, which is a good middle ground, but High at 166 FPS is the sweet spot for most users, as it provides better visuals without sacrificing smoothness.
For 1440p, the High preset delivers an average of 107 FPS, which is ideal for a 120 Hz or 144 Hz monitor. The Medium preset at 1440p averages 128 FPS, which is even smoother, but the High preset’s 107 FPS is still well above the 60 FPS threshold. The Ultra preset at 1440p drops to 82 FPS, which is playable but not as fluid as High. The data suggests that High is the best choice for 1440p, as it balances visual fidelity with a high frame rate. The 4K resolution is where you need to make compromises. The High preset at 4K averages 58 FPS, which is just below 60 FPS and may feel slightly stuttery on a 60 Hz display. The Medium preset at 4K averages 69 FPS with a min of 59 FPS, which is a better experience for 60 Hz panels. The Low preset at 4K averages 90 FPS, but it sacrifices too much visual quality for a game that can look good at Medium.
The best overall experience per the data is the Medium preset at 1440p, which yields 128 FPS average and 109 FPS minimum. This provides a smooth, high-refresh experience without the visual compromises of Low, and it is well within the capabilities of this combo. For 1080p users, High is the recommended preset, as it offers a near-200 FPS experience with good visuals. For 4K users, Medium is the only viable option for a consistent 60+ FPS experience, as High drops below 60 FPS and Ultra falls to 44 FPS.
FAQ
Q: Does the AMD Ryzen 7 5800XT bottleneck the RX 6800 XT at 1080p?
A: The data shows that at 1080p Low, the combo achieves 259 FPS average, which suggests the CPU is nearing its limit, but it is not causing a severe bottleneck. The CPU’s 16 threads and 4.80 GHz boost clock are sufficient to keep the GPU fed at 1080p High (166 FPS), but at Low settings, the CPU is likely the limiting factor, as the GPU has more headroom than the CPU can utilize.
*Q: Is 16 GB of VRAM necessary for Minimum at 4K?*
A: The RX 6800 XT has 16 GB of GDDR6 memory, and the data shows that at 4K Ultra, the combo averages 44 FPS. The VRAM capacity is not the issue here, as the game from 2014 does not require that much memory. The performance drop at 4K is more likely due to the GPU’s shading units and ROPs, not memory size.
Q: How does this combo compare to the AMD Ryzen 7 7840H with the same GPU?
A: The Ryzen 7 5800XT has an average benchmark score of 29879, which is essentially identical to the Ryzen 7 7840H’s 29868 (deltaPct 0). This means that in synthetic tests, the two CPUs perform the same, and in Minimum, the in-game results would be nearly indistinguishable when paired with the RX 6800 XT.
Q: What is the best resolution for this combo to get above 100 FPS?
A: The data shows that at 1440p High, the combo averages 107 FPS, which is above 100 FPS. At 1440p Medium, it averages 128 FPS, and at 1440p Low, it reaches 167 FPS. Therefore, 1440p is the highest resolution where you can consistently stay above 100 FPS on High settings or better.
Q: Is the RX 6800 XT a better component than the CPU in this pairing?
A: The GPU ranks in the 85th percentile among all GPUs, while the CPU ranks in the 81st percentile. The GPU’s average benchmark score of 48477 is also much higher than the CPU’s 29879. This indicates that the GPU is the stronger component, and it is the primary driver of frame rates at higher resolutions.
*Q: Can this combo handle 4K Ultra settings in Minimum?*
A: The data shows that at 4K Ultra, the combo averages 44 FPS, which is below the 60 FPS target for smooth gameplay. This is not a comfortable experience for most players, and the data suggests that dropping to Medium settings (69 FPS average) is necessary for a playable 4K experience.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6800 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 167.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 259.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 166.0 |
| 1920x1080 | Ultra | 127.0 |
Minimum with Ryzen 7 5800XT + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6800 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.