Minimum
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 17 | 19 | 24 |
| 1440p QHD | 19 | 26 | 31 | 40 |
| 1080p Full HD | 33 | 40 | 50 | 68 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The pairing of AMD’s Ryzen 7 5800X3D with NVIDIA’s GeForce GTX 1050 Ti is a study in stark imbalance. The processor is a high-end 8-core, 16-thread part with a 96 MB shared L3 cache, while the graphics card is a 4 GB Pascal-era entry-level solution. In the 2014 third-person shooter Minimum, the data shows that this combination lands at rank 1718 out of 1733 tested combos, placing it in the bottom 1% of all systems. The measured frames per second (FPS) tell a consistent story: the GTX 1050 Ti is the overwhelming bottleneck, and the 5800X3D’s capabilities are largely left untapped at every resolution and settings preset.
Resolution Scaling
The FPS drop from 1080p to 4K reveals a system that is wholly GPU-limited. At 1920x1080 with Low settings, the combo averages 67.8 FPS. Moving to 2560x1440 at the same settings, the average falls to 40.4 FPS, a reduction of 27.4 FPS. Pushing further to 3840x2160, the average plummets to 24.4 FPS. This trajectory—a 64% decrease in performance from 1080p to 4K at Low settings—indicates that pixel throughput is the primary constraint, not the CPU. The 5800X3D’s 3.40 GHz base and 4.50 GHz boost clocks are more than sufficient to feed the GTX 1050 Ti’s 1,291 MHz base and 1,392 MHz boost clocks, but the graphics card simply cannot keep up with the increasing pixel count.
The scaling pattern holds across other settings. At High, the drop from 1080p (39.7 FPS) to 1440p (26.4 FPS) is 13.3 FPS, and then to 4K (17.3 FPS) it falls another 9.1 FPS. This linear degradation is typical of a system where the GPU’s 112.1 GB/s memory bandwidth and 128-bit bus are saturated early. Interestingly, the gap between Low and High settings at 1080p is 28.1 FPS (67.8 vs. 39.7), while at 4K that same gap narrows to just 7.1 FPS (24.4 vs. 17.3). This compression suggests that at higher resolutions, the GPU is so overwhelmed that settings changes have diminishing returns; the card is already at its compute limit.
The 4K Ultra preset is the clearest indicator of the bottleneck, with an average of 9.8 FPS—a nearly unplayable result. Even at 1440p Ultra, the system only manages 19.4 FPS. The data implies that the limiting component is unequivocally the GPU. A more powerful graphics card would shift this curve dramatically, but with the GTX 1050 Ti, the 5800X3D’s performance is effectively capped. The CPU’s 3D V-Cache and high single-thread score of 884 in 3DMark are irrelevant when the GPU’s 2.138 TFLOPS FP32 throughput is the ceiling.
GPU Role
The NVIDIA GeForce GTX 1050 Ti’s specifications explain its behavior in Minimum. With only 4 GB of GDDR5 memory on a 128-bit bus, the card offers 112.1 GB/s of bandwidth. Its 768 shading units and 32 ROPs are modest by modern standards, and its 14 nm process node from Samsung yields a transistor count of 3,300 million on a 132 mm² die. These figures correlate directly with the measured results. The GPU’s percentile rank against all GPUs is 30, meaning it outperforms only 30% of the database—a low-end position that matches its performance tier.
In this game, the VRAM capacity is not the primary issue, as Minimum is an older title. Instead, the raw compute power is the limiting factor. The card’s base clock of 1,291 MHz and boost of 1,392 MHz are low relative to the demands of 4K rendering. The average FPS at 4K Ultra (9.8) versus 1080p Ultra (32.6) shows a 22.8 FPS deficit, which is a 70% performance loss. This is not a memory capacity problem; it is a shader and texture throughput problem. The card’s 66.82 GTexel/s texture rate and 44.54 GPixel/s pixel rate are simply too low for high-resolution gaming.
The GTX 1050 Ti’s nearest rivals in the benchmark database are the NVIDIA GeForce 930A (deltaPct 0), the NVIDIA GeForce 940M (deltaPct 0.4), and the AMD Radeon R7 240 (deltaPct 0.7). These are all older or lower-tier mobile and desktop parts, confirming that the 1050 Ti sits at the entry-level of the GPU hierarchy. Despite being paired with a top-tier CPU, the GPU’s 75 W TDP and lack of power connectors underscore its limited capacity. The data shows that the 5800X3D is waiting at every frame, but the GTX 1050 Ti can only deliver so many.
How This Combo Ranks
The system’s rank of 1718 out of 1733 tested combinations is a damning statistic. It places this pairing in the bottom 0.9% of all systems tested, a position that highlights the extreme mismatch between components. The CPU alone has an average benchmark score of 26,574, placing it in the 83rd percentile of all CPUs. Its nearest rivals include the AMD EPYC 8024P (deltaPct 0.1), Intel Core i9-11900K (deltaPct 0.1), and AMD Ryzen 5 7600 (deltaPct -0.2). This is a processor that competes with modern server and desktop parts.
In contrast, the GPU’s average benchmark score is 5,316, placing it in the 30th percentile. The deltaPct values for its rivals are all within 0.8% of its score, indicating that the 1050 Ti is statistically indistinguishable from other low-end parts like the GeForce 940M and Radeon R7 240. When combined, the sum of parts does not equal the whole. The 5800X3D’s 8 cores and 16 threads are capable of 24,063 in Cinebench R23 multi-core, but in Minimum, the system’s FPS is dictated by the GPU’s Passmark G3D score of 6,340.
The ranking suggests that this combo is not suitable for the game at any resolution above 1080p Low. The data indicates that the 5800X3D is effectively wasted here; a less powerful CPU would yield identical FPS. The combo’s percentile rank (bottom 1%) is a warning to users: this is a legacy GPU paired with a modern powerhouse, and the results reflect the weakest link. The 4K Ultra result of 9.8 FPS is nearly 200 ranks below the median, and even at 1080p Low, the 67.8 FPS is only passable for a game from 2014.
Settings Recommendations
Given the measured rows, the optimal settings for this combo are 1920x1080 with the Low preset. This configuration yields an average of 67.8 FPS, which is the only result above the 60 FPS threshold in the entire dataset. The Medium preset at 1080p drops to 49.6 FPS, which is playable but not smooth. High at 1080p (39.7 FPS) and Ultra (32.6 FPS) are both below 40 FPS, making them less desirable for a responsive experience. The data suggests that the Low preset is the sweet spot, as it provides a 18.2 FPS advantage over Medium and a 35.2 FPS advantage over Ultra.
For users who prioritize visual fidelity over frame rate, 1440p Low is the second-best option, delivering 40.4 FPS. This is a 27.4 FPS drop from 1080p Low, but it is still more playable than 1080p High. The Medium preset at 1440p (30.9 FPS) and High at 1440p (26.4 FPS) are marginal, while 1440p Ultra (19.4 FPS) should be avoided. At 4K, even Low settings (24.4 FPS) are below playable thresholds, and Ultra (9.8 FPS) is a slideshow. The recommendation is clear: stick to 1080p Low for the best measured experience, and only consider 1440p Low if the resolution is a priority.
The settings scaling at 1080p shows that Low to Medium costs 18.2 FPS, Medium to High costs 9.9 FPS, and High to Ultra costs 7.1 FPS. This diminishing return pattern means that the Low preset offers the best performance-per-setting ratio. The 5800X3D’s capabilities are irrelevant here; the GPU is the sole determinant. The data does not support any setting above Medium at 1080p if the goal is a fluid frame rate.
Measured FPS Breakdown
The complete measured FPS data for this combo is as follows. At 1920x1080, the Low preset averages 67.8 FPS, Medium averages 49.6 FPS, High averages 39.7 FPS, and Ultra averages 32.6 FPS. This is a range of 35.2 FPS from lowest to highest settings. At 2560x1440, Low averages 40.4 FPS, Medium averages 30.9 FPS, High averages 26.4 FPS, and Ultra averages 19.4 FPS. The range here is 21.0 FPS. At 3840x2160, Low averages 24.4 FPS, Medium averages 18.9 FPS, High averages 17.3 FPS, and Ultra averages 9.8 FPS. The range narrows to 14.6 FPS, reinforcing the GPU bottleneck.
Comparing resolutions at the same settings, the Low preset drops from 67.8 FPS at 1080p to 40.4 FPS at 1440p (a 27.4 FPS loss) and then to 24.4 FPS at 4K (a further 16.0 FPS loss). The Ultra preset drops from 32.6 FPS at 1080p to 19.4 FPS at 1440p (a 13.2 FPS loss) and then to 9.8 FPS at 4K (a 9.6 FPS loss). These numbers confirm that the GPU’s 112.1 GB/s bandwidth is the limiting factor, as the performance degradation is consistent with a memory-bound scenario. The 5800X3D’s 51.2 GB/s memory bandwidth is not the issue; the GPU’s is.
No min or max FPS values are recorded, so the analysis is based on averages. The data is measured, not simulated, and it paints a clear picture: this combo is only viable at 1080p Low. The 67.8 FPS at that setting is the only highlight, with all other configurations falling below 50 FPS. The 4K results are uniformly poor, with the best being 24.4 FPS at Low. For a game released in 2014, these numbers are surprisingly low, but they are entirely consistent with the GTX 1050 Ti’s 30th percentile GPU ranking. The CPU’s 83rd percentile ranking offers no salvation, as the GPU’s 2.138 TFLOPS FP32 throughput caps all performance.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1050 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.4 |
| 3840x2160 | Medium | 18.9 |
| 3840x2160 | High | 17.3 |
| 3840x2160 | Ultra | 9.8 |
| 2560x1440 | Low | 40.4 |
| 2560x1440 | Medium | 30.9 |
| 2560x1440 | High | 26.4 |
| 2560x1440 | Ultra | 19.4 |
| 1920x1080 | Low | 67.8 |
| 1920x1080 | Medium | 49.6 |
| 1920x1080 | High | 39.7 |
| 1920x1080 | Ultra | 32.6 |
Minimum with Ryzen 7 5800X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1050 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.