Evolve
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 18 | 24 |
| 1440p QHD | 17 | 25 | 32 | 42 |
| 1080p Full HD | 26 | 38 | 48 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
FAQ
Q: What is the average FPS for this CPU/GPU combo in Evolve at 1920x1080 with Low settings?
A: The measured average FPS at 1920x1080 with Low settings is 62. This is the only configuration in the measured data that reaches a 60 FPS threshold, indicating that the combo can deliver a playable experience only at the lowest settings and resolution.
Q: How does the Ryzen 7 5800X3D compare to its nearest CPU rivals in average benchmark score?
A: The Ryzen 7 5800X3D has an average benchmark score of 27896. It sits within 0.3% of the Intel Core i5-12600KF (27799), 0.1% ahead of the Intel Core i9-10900K (27872), and 0.1% behind the AMD Ryzen AI 5 PRO 340 (27932). The data shows a tight cluster of performance among these four processors.
Q: What is the GPU's percentile ranking among all GPUs?
A: The NVIDIA GeForce GTX 1050 Ti places in the 25th percentile of all GPUs, with an average benchmark score of 4193. Its nearest rival, the AMD Radeon R5 M330, scores 4170, which is 0.6% lower.
Q: What is the best measured average FPS across all resolution and settings combinations?
A: The best measured average FPS is 62, achieved only at 1920x1080 with Low settings. At Medium settings and the same resolution, the average drops to 48 FPS, showing a significant performance penalty for stepping up one quality tier.
Q: Does the combo rank highly among tested combinations for Evolve?
A: No. The combo ranks 3644 out of 3700 tested combos, placing it in the bottom 1.5% of all combinations. This suggests that the GTX 1050 Ti is a severe limiting factor for this game.
Q: What is the GPU's memory bandwidth and how does it relate to performance?
A: The GTX 1050 Ti has a memory bandwidth of 112.1 GB/s across a 128-bit bus with 4 GB of GDDR5 memory. The data indicates that at higher resolutions and settings, where memory bandwidth becomes more critical, the average FPS drops sharply (e.g., 10 FPS at 3840x2160 Ultra), implying the GPU's memory subsystem is overwhelmed.
Settings Recommendations
The measured FPS data for Evolve reveals a clear hierarchy: the only playable configuration is 1920x1080 with Low settings, which yields 62 FPS average. Stepping up to Medium at the same resolution drops the average to 48 FPS, still short of 60. At High settings, 1080p averages 38 FPS, and Ultra falls to 26 FPS. Given that the game is a fast-paced FPS, the data strongly suggests that Low settings at 1080p is the only viable preset for a smooth experience.
At 2560x1440, even Low settings only produce 42 FPS, which is below the 60 FPS target for competitive play. Medium at 1440p averages 32 FPS, High averages 25 FPS, and Ultra averages 17 FPS. None of these configurations approach playable smoothness. At 3840x2160, the results are uniformly poor: Low averages 24 FPS, Medium averages 18 FPS, High averages 14 FPS, and Ultra averages 10 FPS.
The data implies that users should not attempt to exceed Low settings at 1080p. The gap between Low and Medium at 1080p is 14 FPS (62 to 48), which represents a 23% drop for a single quality tier. This indicates that the GPU is operating at its absolute limit. For users prioritizing frame rate, Low at 1080p is the only defensible choice. For those willing to accept sub-60 FPS, Medium at 1080p offers a 48 FPS average with better visual fidelity, but the frame time consistency would likely suffer.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is the dominant bottleneck in this combo. Its specifications reveal why: 4 GB of GDDR5 memory on a 128-bit bus delivers 112.1 GB/s of bandwidth, and the GPU has 768 shading units, 48 TMUs, and 32 ROPs. The boost clock of 1392 MHz and base clock of 1291 MHz are modest by modern standards. The GPU's 25th percentile ranking among all GPUs, with an average benchmark score of 4193, confirms its entry-level positioning.
The measured FPS data directly reflects these limitations. At 1080p Low, the combo achieves 62 FPS, but at 1080p Medium, it drops to 48 FPS. This 14 FPS penalty for one quality tier suggests that the GPU's shader throughput and memory bandwidth are both saturated. At 1440p Low, the average drops to 42 FPS, and at 4K Low, it falls to 24 FPS. The linear scaling from resolution increases points to memory bandwidth constraints: doubling the pixel count from 1080p to 4K (roughly 2.25x the pixels) reduces the Low-settings FPS from 62 to 24, a 61% drop.
The GPU's passmark DirectX 11 score of 45 and DirectX 12 score of 26 indicate that the card struggles with modern API workloads. Evolve, being a 2015 title, likely relies on DirectX 11, but the low absolute scores across all API tests show that the card's raw compute capacity (2.138 TFLOPS FP32) is insufficient for demanding scenes. The 3DMark Steel Nomad DX12 score of 305 further underscores the GPU's weakness. In short, the GTX 1050 Ti cannot feed the Ryzen 7 5800X3D's processing power; the CPU is effectively idle waiting for the GPU.
How This Combo Ranks
The combo ranks 3644 out of 3700 tested combinations for Evolve, placing it in the bottom 1.5% of all combos. This is an extraordinarily poor ranking, driven almost entirely by the GPU's limitations. The Ryzen 7 5800X3D is a high-end CPU (80th percentile among all CPUs), but the GTX 1050 Ti is a low-end GPU (25th percentile). The pairing creates a massive imbalance.
The data shows that the combo's FPS results are consistent with what one would expect from the GPU alone. At 1080p Low, 62 FPS is achievable, but this is a best-case scenario. The combo rank of 3644 implies that 99% of tested combinations outperform it in this game. This is not a reflection of the CPU, which has an average benchmark score of 27896 and outperforms the Intel Core i9-10900K (27872) by 0.1%. Instead, it reflects that the GTX 1050 Ti is simply not designed for gaming at modern standards.
The gap between this combo and better-performing ones is stark. For example, a combo with a mid-range GPU would likely rank in the top half. The data suggests that the CPU is capable of far higher FPS if paired with a stronger GPU; the measured FPS are entirely GPU-bound. Users with this combo should recognize that upgrading the GPU would yield a dramatic improvement in Evolve, as the CPU's 8 cores and 16 threads are more than sufficient for this game's demands.
CPU Role
The AMD Ryzen 7 5800X3D is a high-end desktop processor with 8 cores and 16 threads, base clock of 3.40 GHz, and boost clock of 4.50 GHz. It is built on TSMC's 7 nm process with Zen 3 architecture (Vermeer codename) and features a substantial 96 MB shared L3 cache. Its average benchmark score of 27896 places it in the 80th percentile of all CPUs. In multi-threaded workloads, it scores 14317 in Cinebench R23 and 11765 in Geekbench multicore, demonstrating strong parallel performance.
However, in Evolve, the CPU's role is minimal. The measured FPS are uniformly low across all settings and resolutions, which is characteristic of a GPU bottleneck. At 1080p Low, the combo achieves 62 FPS, but the CPU could likely push much higher if the GPU allowed it. The CPU's single-thread performance (1452 in Cinebench R23 single-core, 884 in 3DMark single-thread) is more than adequate for a 2015 FPS title.
The data implies that the Ryzen 7 5800X3D is massively underutilized in this pairing. The CPU's 3DMark 16-thread score of 7299 and max-thread score of 7285 indicate that it can handle heavy multi-threaded loads, but Evolve's engine likely uses only a few threads. The CPU's 96 MB L3 cache is a unique feature that could benefit games with large data sets, but the GPU cannot deliver the frames to leverage it. In this context, the CPU is essentially a spectator, with the GPU dictating all performance outcomes.
Measured FPS Breakdown
The measured FPS data for Evolve spans three resolutions and four quality settings, with 12 total configurations. Here is the full breakdown:
1920x1080: Low averages 62 FPS. Medium averages 48 FPS, with a minimum of 41 and maximum of 55. High averages 38 FPS. Ultra averages 26 FPS. The progression from Low to Ultra shows a consistent decline: 62, 48, 38, 26. The gap between Low and Medium (14 FPS) is the largest single-tier drop, suggesting that Medium settings introduce significant shader or texture loads.
2560x1440: Low averages 42 FPS. Medium averages 32 FPS, with a minimum of 27 and maximum of 37. High averages 25 FPS. Ultra averages 17 FPS. The progression is 42, 32, 25, 17. Compared to 1080p, each tier drops by roughly 30-35% (e.g., Low: 62 to 42, a 32% drop; Ultra: 26 to 17, a 35% drop).
3840x2160: Low averages 24 FPS. Medium averages 18 FPS, with a minimum of 16 and maximum of 21. High averages 14 FPS. Ultra averages 10 FPS. The progression is 24, 18, 14, 10. The 4K results are uniformly unplayable, with even Low settings failing to reach 30 FPS.
The data shows that the combo cannot maintain 60 FPS at any resolution other than 1080p Low. At 1440p, the best case (Low) is 42 FPS, which is below the 60 FPS target. At 4K, even the lowest settings produce only 24 FPS, which is a slideshow. The Medium settings at 1080p (48 FPS) are the only other configuration that approaches playability, but the minimum FPS of 41 suggests frame drops that could be noticeable.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a clear pattern of GPU-bound performance. At Low settings, the average FPS drops from 62 at 1080p to 42 at 1440p to 24 at 4K. This represents a 32% drop from 1080p to 1440p and a 61% drop from 1080p to 4K. The pixel count increase from 1080p (2.07 million pixels) to 1440p (3.69 million) is 78%, but the FPS only drops 32%, indicating that the GPU is not purely pixel-bound at these settings.
At Medium settings, the scaling is similar: 48 FPS at 1080p, 32 FPS at 1440p (33% drop), and 18 FPS at 4K (63% drop from 1080p). At High settings, the values are 38, 25, and 14 FPS, representing a 34% drop from 1080p to 1440p and a 63% drop to 4K. At Ultra settings, the values are 26, 17, and 10 FPS, with a 35% drop to 1440p and a 62% drop to 4K.
The consistency of these percentage drops across all settings (roughly 32-35% for 1440p and 61-63% for 4K) strongly suggests that the GPU's memory bandwidth is the limiting factor. The GTX 1050 Ti's 112.1 GB/s bandwidth is insufficient for higher resolutions, and the 4 GB frame buffer is likely exhausted at 4K, causing the GPU to spill to system memory (DDR4) via PCIe 3.0 x16, which is far slower. The data indicates that the CPU is not a limiting factor at any resolution, as the FPS drop scales directly with pixel count rather than with CPU workload. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions. Instead, the observed scaling confirms that the GTX 1050 Ti is the sole constraint, and the Ryzen 7 5800X3D's performance headroom is completely untapped.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1050 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.0 |
| 3840x2160 | Medium | 18.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 42.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 25.0 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 48.0 |
| 1920x1080 | High | 38.0 |
| 1920x1080 | Ultra | 26.0 |
Evolve with Ryzen 7 5800X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with GTX 1050 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.