Minimum
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 38 | 46 | 62 |
| 1440p QHD | 56 | 69 | 86 | 108 |
| 1080p Full HD | 86 | 111 | 128 | 171 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6600 XT delivers a strong performance profile in Minimum, a Third-Person Shooter released in 2014. The data shows a combination that is heavily influenced by resolution and graphics settings, with the GPU acting as the primary scaling factor. This analysis breaks down the measured FPS, component roles, and how this specific combo ranks among the 1,733 tested configurations.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the combo achieves an average of 171.2 FPS. Moving to 1440p Low, the average drops to 107.8 FPS, a reduction of 63.4 FPS. At 4K Low, the average falls further to 62 FPS, representing a 45.8 FPS drop from the 1440p figure. This linear progression indicates that the rendering load is scaling directly with pixel count.
The scaling behavior is even more pronounced at higher graphical presets. At High settings, the average FPS decreases from 111.2 at 1080p to 68.7 at 1440p, and finally to 38 at 4K. The Ultra preset shows the steepest relative decline, starting at 86.1 FPS at 1080p, dropping to 55.9 at 1440p, and bottoming out at 31.8 FPS at 4K. The interval between 1440p and 4K is particularly punishing, with the High preset losing 30.7 FPS and the Medium preset losing 40 FPS.
This data strongly suggests that the limiting component at higher resolutions is the GPU. The RX 6600 XT, with its 8 GB of GDDR6 memory on a 128-bit bus, is being tasked with an increasingly heavy fill-rate and memory bandwidth load. The fact that the 1080p results are significantly higher across all settings indicates that the CPU is capable of feeding the GPU adequately at lower resolutions, but the GPU’s architectural limits become the bottleneck as pixel count rises. The gap between the Low and Ultra presets at 4K is 30.2 FPS, which underscores the GPU's sensitivity to shading and texture complexity.
GPU Role
The AMD Radeon RX 6600 XT is central to the performance observed in Minimum. Its specifications include a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. This clock behavior allows the GPU to dynamically adjust its frequency based on thermal and power headroom, which is critical for maintaining frame rates in a fast-paced TPS. The GPU is built on the RDNA 2.0 architecture with a process node of 7 nm and contains 11,060 million transistors on a 237 mm² die.
The memory subsystem is a defining factor for this game. The 8 GB of GDDR6 memory operates at 2000 MHz with a 16 Gbps effective data rate. The memory bus width is 128 bit, which yields a total bandwidth of 256.0 GB/s. In Minimum, the impact of this bandwidth is evident when comparing the 4K Medium (45.8 FPS) and 4K High (38 FPS) results. The jump from Medium to High increases texture detail and effects, which directly increases memory consumption. The GPU’s 64 ROPs and 128 TMUs process pixel and texture data, and the measured throughput of 165.7 GPixel/s and 331.4 GTexel/s are the theoretical ceilings that the game’s workload approaches at 4K.
The GPU’s benchmark scores also contextualize its performance. Its Passmark G3D score is 16461, and its average benchmark score across all tests is 27985. In the nearestRivals comparison, the RX 6600 XT is 0.1% ahead of the NVIDIA GeForce GTX 980 Ti and 0.4% ahead of the AMD Radeon R9 M395X. It trails the NVIDIA GeForce RTX 3070 by 0.9% and the AMD FirePro S7150 by 1.5%. These deltas are all within a narrow band, confirming that the RX 6600 XT’s performance tier is well-matched to these peers, and the 4K FPS results in Minimum align with this mid-range positioning.
How This Combo Ranks
The combination of the Ryzen 7 5800X3D and the RX 6600 XT achieves a combo rank of 1180 out of 1,733 tested combos. This places the configuration in the 68th percentile of all tested hardware pairings for Minimum. The rank indicates that while the combo is not at the top tier, it outperforms a majority of the other systems in the database. The data suggests that this rank is likely held back by the GPU rather than the CPU, given the CPU’s strong absolute benchmark scores.
The CPU’s individual performance supports this interpretation. The Ryzen 7 5800X3D has an average benchmark score of 26574 and sits at the 83rd percentile against all CPUs. Its nearest rivals, the AMD EPYC 8024P and Intel Core i9-11900K, are within 0.1% of its average score, while the AMD Ryzen 5 7600 is 0.2% ahead and the Intel Core i9-12900HK is 0.4% ahead. These rivals are all high-end processors, and the 5800X3D matches them. In contrast, the GPU’s 71st percentile ranking and its average score of 27985 put it at a relative disadvantage. The GPU’s nearest rival, the NVIDIA GeForce GTX 980 Ti, is 0.1% behind, but the RTX 3070 is 0.9% ahead. This dynamic indicates that the combo rank is constrained by the GPU’s ability to render the game at higher resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo’s capabilities across all resolutions and settings. At 1920x1080, the combo is highly playable across the board. The Low preset achieves an average of 171.2 FPS, Medium hits 127.9 FPS, High reaches 111.2 FPS, and Ultra still delivers a smooth 86.1 FPS. These numbers indicate that the CPU is not a limiting factor at this resolution, and the GPU has ample headroom to render the game quickly.
At 2560x1440, performance remains solid but shows the expected decline. The Low preset averages 107.8 FPS, which is still well above the 60 FPS threshold. Medium averages 85.8 FPS, High drops to 68.7 FPS, and Ultra falls to 55.9 FPS. The Ultra preset is the only one at 1440p that dips below 60 FPS, suggesting that the GPU’s compute and memory resources are becoming stressed by the highest settings.
At 3840x2160, the GPU becomes the clear bottleneck. The Low preset averages 62 FPS, which is playable, but the Medium preset drops to 45.8 FPS, High to 38 FPS, and Ultra to 31.8 FPS. These figures show that the RX 6600 XT is not designed for 4K gaming in Minimum at high settings. The delta between 1080p Low (171.2 FPS) and 4K Low (62 FPS) is 109.2 FPS, highlighting the massive impact of resolution on this hardware. The data suggests that players should target 1080p or 1440p with adjusted settings to maintain high frame rates.
CPU Role
The AMD Ryzen 7 5800X3D is a decisive factor in preventing CPU-side bottlenecks. It has 8 cores and 16 threads, based on the Zen 3 architecture with the codename Vermeer. The base clock is 3.40 GHz, and it can boost up to 4.50 GHz. The 96 MB of shared L3 cache is a key feature, as it allows the CPU to store more game data on-die, reducing latency for frequently accessed instructions. The CPU is manufactured on a 7 nm process by TSMC, with a die size of 74 mm² and 8,850 million transistors.
The CPU’s benchmark results demonstrate its high single-thread and multi-thread capabilities. In Cinebench R23, it scores 3397 in single-core and 24063 in multi-core. The Geekbench scores are 2116 for single-core and 11061 for multi-core. The Passmark single-thread score is 3234, and the multi-thread score is 28309. These results show that the 5800X3D is a top-tier processor, capable of handling the game’s logic and physics without slowing down the GPU.
In Minimum, the CPU’s role is to maintain a high frame rate ceiling. The measured FPS at 1080p Low (171.2 FPS) is a direct result of the CPU’s ability to process game state quickly. The 3DMark scores, such as 7299 for 16 threads and 884 for single-thread, further confirm its balanced performance profile. The CPU’s 105 W TDP and support for DDR4 memory with a bandwidth of 51.2 GB/s ensure that it can feed the GPU with data efficiently. The data indicates that in this combo, the CPU is not a limiting factor at any resolution, leaving the GPU as the sole determinant of final frame rates.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 45.8 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 31.8 |
| 2560x1440 | Low | 107.8 |
| 2560x1440 | Medium | 85.8 |
| 2560x1440 | High | 68.7 |
| 2560x1440 | Ultra | 55.9 |
| 1920x1080 | Low | 171.2 |
| 1920x1080 | Medium | 127.9 |
| 1920x1080 | High | 111.2 |
| 1920x1080 | Ultra | 86.1 |
Minimum with Ryzen 7 5800X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6600 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.