Minimum
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 49 | 57 | 74 |
| 1440p QHD | 70 | 91 | 103 | 137 |
| 1080p Full HD | 105 | 136 | 166 | 211 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800X3D + AMD Radeon RX 6750 XT, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6750 XT delivers a robust performance profile in Minimum, a 2014 third-person shooter. The data shows a configuration that scales predictably across resolutions, with the GPU emerging as the primary constraint at higher settings, while the CPU’s strong multi-threaded capacity ensures headroom even at lower resolutions.
Resolution Scaling
The measured FPS reveals a clear and consistent decline as resolution increases from 1920x1080 to 3840x2160, indicating a system where graphical workload scaling is the dominant factor. At the High preset, the average frame rate drops from 135.7 FPS at 1080p to 91.0 FPS at 1440p, a reduction of approximately 33%. Moving to 4K, the average falls further to 48.8 FPS, which represents a 64% decrease from the 1080p figure. This steep curve suggests that the rendering pipeline is heavily taxed by pixel throughput, a classic sign of GPU-bound performance.
The pattern intensifies when examining the Low preset. At 1080p, the system achieves a very high 211.3 FPS, which is a strong indicator that the CPU can feed the GPU efficiently at lower resolutions. However, this drops to 137.3 FPS at 1440p and then to 74.2 FPS at 4K. The relative drop from 1080p to 4K is 65%, nearly identical to the High preset’s decline. This consistency across presets points to a fundamental hardware limit rather than a settings-specific bottleneck; the GPU’s processing capacity is the limiting component as the pixel count rises.
The Medium and Ultra presets confirm this trend. Medium starts at 165.6 FPS at 1080p, declines to 103.0 FPS at 1440p, and bottoms out at 57.0 FPS at 4K. Ultra, which is the most demanding, begins at 104.9 FPS at 1080p, falls to 69.7 FPS at 1440p, and drops to a playable but modest 38.9 FPS at 4K. The data indicates that the transition from 1440p to 4K is particularly punishing, with the average FPS nearly halving in most cases. This behavior underscores that the RX 6750 XT’s 12 GB memory buffer and 432.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the sheer fill-rate demands of 4K push the GPU past its comfort zone.
GPU Role
The AMD Radeon RX 6750 XT, based on the RDNA 2.0 architecture with the Navi 22 chip, is the central figure in these results. Its clock speeds—2150 MHz base, 2495 MHz game, and 2600 MHz boost—provide a solid foundation for the measured performance. The GPU’s 2560 shading units and 64 ROPs deliver a pixel rate of 166.4 GPixel/s, which directly correlates with the FPS drops seen at higher resolutions. The 12 GB of GDDR6 memory on a 192-bit bus yields 432.0 GB/s of bandwidth, a figure that helps maintain frame rates at 1440p but is strained at 4K Ultra.
Benchmark scores for the GPU place it in the 79th percentile of all GPUs, with an average score of 35327. Its nearest rivals include the AMD Radeon RX 5600M with a deltaPct of 0.2, indicating the RX 6750 XT is slightly ahead, and the NVIDIA GeForce RTX 3080, which is -1.3% behind in this dataset. This positioning suggests the GPU is a mid-to-upper-tier performer. In Minimum, the GPU’s role is most evident when comparing the Low to Ultra presets at 4K; the FPS jumps from 74.2 to 38.9, a 48% reduction, demonstrating how the GPU’s compute resources are consumed by higher graphical fidelity. The data shows that the GPU is the bottleneck at 4K, as the FPS scales almost linearly with the preset’s intensity, whereas at 1080p, the differences are less severe (211.3 FPS Low vs 104.9 FPS Ultra), suggesting the CPU can still push enough frames to keep the GPU occupied.
CPU Role
The AMD Ryzen 7 5800X3D, with its 8 cores and 16 threads, provides a strong foundation for this game. Its base clock of 3.40 GHz and boost clock of 4.50 GHz, combined with a massive 96 MB of shared L3 cache, are key attributes. The CPU’s benchmarks are impressive, with a Cinebench R23 multicore score of 24063 and a single-core score of 3397. Its average benchmark score of 26574 places it in the 83rd percentile of all CPUs, and it sits near the top of its peer group; the Intel Core i9-11900K is only 0.1% behind, while the AMD Ryzen 5 7600 is -0.2% ahead, indicating a tightly contested field.
In Minimum, the CPU’s influence is most apparent at lower resolutions. At 1080p Low, the system reaches 211.3 FPS, a number that is unlikely to be limited by the 8-core processor. The CPU’s passmark multithread score of 28309 and its 3dmark max threads score of 7285 suggest ample headroom for the game’s AI and physics calculations. The L3 cache is particularly relevant for a game from 2014, as it likely benefits from data locality. However, the CPU does not appear to be the limiting factor in any of the measured rows; even at 1080p High (135.7 FPS) and Medium (165.6 FPS), the frame rates are high enough to suggest the GPU is doing most of the heavy lifting. The single-thread performance, evidenced by a passmark single-thread score of 3234, is adequate for the game’s logic, but the GPU’s rendering workload dominates the frame time as resolution increases.
How This Combo Ranks
The combination of the Ryzen 7 5800X3D and the RX 6750 XT ranks 837th out of 1733 tested combos in Minimum, placing it in the 48th percentile of all configurations. This mid-pack ranking is somewhat surprising given the individual components’ high percentiles (83rd for CPU, 79th for GPU). The data indicates that the pairing, while capable, does not break into the upper echelons of performance for this specific title. This may be due to the game’s age and its engine’s utilization of hardware; it may not fully leverage the CPU’s 3D V-Cache or the GPU’s compute capabilities.
Compared to other tested combinations, this setup offers a balanced profile. The CPU’s nearest rivals, such as the AMD EPYC 8024P (deltaPct 0.1) and the Intel Core i9-11900K (deltaPct 0.1), show that the processor is competitive with other high-end chips. The GPU’s rivals, including the NVIDIA GeForce RTX 3080 (deltaPct -1.3), suggest that the RX 6750 XT is slightly below a previous-generation flagship in raw compute. Yet, in Minimum, the combo’s rank indicates that the sum of its parts does not yield exceptional results, as the FPS at 4K High (48.8) is only borderline playable, while at 1080p Ultra (104.9) it is solid but not outstanding. The ranking suggests that users with this combo are getting a dependable, mid-tier experience, but there are 896 other combinations that perform better, likely due to stronger GPUs or more balanced pairings.
Settings Recommendations
Based on the measured rows, the optimal settings for this system depend heavily on the target resolution and desired frame rate. At 1920x1080, the High preset at 135.7 FPS provides a smooth experience for competitive play, while the Ultra preset at 104.9 FPS still offers high fidelity with a playable frame rate. For users prioritizing maximum smoothness, the Medium preset at 165.6 FPS is the best choice, as it nearly doubles the frame rate of Ultra while maintaining reasonable visual quality. The Low preset’s 211.3 FPS is excessive for most displays, making it a wasted performance headroom unless the user has a very high refresh-rate monitor.
At 2560x1440, the High preset at 91.0 FPS is the sweet spot, offering a balanced experience that remains responsive. The Medium preset at 103.0 FPS is also viable, but High delivers better visual fidelity without a significant FPS penalty. The Ultra preset at 69.7 FPS is playable, but the drop below 70 FPS may be noticeable to sensitive users; it is recommended only for those who prioritize image quality over smoothness. The Low preset at 137.3 FPS is an option for high-refresh-rate gaming, but it sacrifices too much visual detail for most scenarios.
At 3840x2160, the data suggests that the system struggles to maintain high frame rates. The High preset at 48.8 FPS is below the 60 FPS threshold, making it less ideal for fast-paced gameplay. The Medium preset at 57.0 FPS is closer to playable, but still not optimal. The Low preset at 74.2 FPS is the only 4K option that exceeds 60 FPS, making it the recommended choice for a smooth experience at this resolution. The Ultra preset at 38.9 FPS is not recommended, as the frame rate dips too low for a third-person shooter. In summary, the data shows that for 1080p and 1440p, the High or Medium presets are the best balance of performance and quality, while at 4K, users should opt for Low settings to ensure a playable frame rate.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6750 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.2 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.8 |
| 3840x2160 | Ultra | 38.9 |
| 2560x1440 | Low | 137.3 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 91.0 |
| 2560x1440 | Ultra | 69.7 |
| 1920x1080 | Low | 211.3 |
| 1920x1080 | Medium | 165.6 |
| 1920x1080 | High | 135.7 |
| 1920x1080 | Ultra | 104.9 |
Minimum with Ryzen 7 5800X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6750 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.