Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 69 85
1440p QHD 57 91 111 136
1080p Full HD 80 128 156 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 69
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 136
2560x1440 Medium 111
2560x1440 High 91
2560x1440 Ultra 57
1920x1080 Low 191
1920x1080 Medium 156
1920x1080 High 128
1920x1080 Ultra 80

Downfall with AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6600 XT delivers a highly playable experience in Downfall across most configurations, but the data clearly indicates that the Ultra preset is the only setting that strains the hardware, pushing average frame rates below 60 FPS at 4K. For the best balance of visual fidelity and performance, the High preset is the optimal choice, providing a smooth experience at both 1440p and 4K without requiring the compromises of Medium or the steep performance cost of Ultra.

Settings Recommendations

Benchmark results show that the Ultra preset is the most demanding configuration, with average frame rates of 80 FPS at 1080p, 57 FPS at 1440p, and a borderline 36 FPS at 4K. While the 1080p and 1440p results are playable, the 4K figure drops well below the 60 FPS threshold, making Ultra a poor choice for high-resolution displays. The High preset, by contrast, offers a commanding performance uplift over Ultra, with average frame rates of 128 FPS at 1080p, 91 FPS at 1440p, and 57 FPS at 4K. This represents a 60% improvement over Ultra at 4K (from 36 to 57 FPS) while still maintaining the visual enhancements that differentiate High from Medium.

The Medium preset provides a significant boost over High, achieving 156 FPS at 1080p, 111 FPS at 1440p, and 69 FPS at 4K. However, the jump from Medium to High costs only 28 FPS at 1080p (from 156 to 128) and 22 FPS at 1440p (from 111 to 91), which is a modest trade-off for the likely graphical improvements. At 4K, the difference is a more substantial 12 FPS (from 69 to 57), yet the High preset still maintains an average above 55 FPS. Given the data, the High preset is the recommended setting for this combo, as it delivers playable frame rates at every resolution tested while avoiding the steep performance degradation seen with Ultra.

The Low preset is the only setting that consistently exceeds 130 FPS across all resolutions, reaching 191 FPS at 1080p, 136 FPS at 1440p, and 85 FPS at 4K. These numbers are far beyond what the display hardware likely needs, indicating that Low is unnecessary for this game unless the user prioritizes maximum frame rates over visual quality. The measured minimum FPS values, available only for the Medium preset (59 FPS at 4K, 95 FPS at 1440p, and 133 FPS at 1080p), suggest that frame pacing remains stable even when the average dips, reinforcing the viability of High as a consistent experience.

GPU Role

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 8 GB of GDDR6 memory on a 128-bit bus. Its memory bandwidth of 256.0 GB/s is a critical factor in Downfall, as the game’s horror environments likely rely on high-resolution textures that can stress memory capacity. The GPU’s boost clock of 2589 MHz and game clock of 2359 MHz provide the raw compute throughput needed to handle the game’s rendering demands, with a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s. The FP32 performance of 10.60 TFLOPS places this card in a solid mid-range position, and the benchmark data confirms it is sufficient for smooth gameplay at 1080p and 1440p with High settings.

The GPU’s 8 GB VRAM is a notable consideration for 4K gaming. At 4K Ultra, the combo averages only 36 FPS, which could be attributed to memory pressure or compute limitations. However, the fact that 4K High still achieves 57 FPS suggests that the VRAM capacity is adequate for the game’s demands at that preset, and the performance drop to Ultra is more likely a consequence of the increased shader complexity and texture filtering rather than a hard memory ceiling. The GPU’s 32 ray accelerators and support for DirectX 12 Ultimate (12_2) indicate it is well-equipped for modern rendering features, though Downfall’s 2016 release date suggests it may not fully utilize these capabilities.

The RX 6600 XT’s average benchmark score of 24442 places it in the 70th percentile of all GPUs, and its nearest rivals include the NVIDIA GeForce GTX 1630 (deltaPct 0.7), Intel Arc A350M (deltaPct -0.8), and NVIDIA GeForce RTX 2080 SUPER (deltaPct 1.1). This positioning indicates that the GPU is competitive with slightly older high-end cards and newer entry-level options, but it is not a top-tier performer. In Downfall, this translates to a GPU that can handle high refresh rates at 1080p and solid 60 FPS gameplay at 1440p, but it requires the user to be mindful of settings at 4K to avoid dropping below playable thresholds.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800X3D and AMD Radeon RX 6600 XT ranks 2674 out of 3716 tested combos in Downfall, placing it in the 28th percentile of all configurations. This is a surprisingly low ranking for a system with a high-end CPU and a capable mid-range GPU, suggesting that the game’s performance is heavily influenced by the GPU rather than the CPU. The Ryzen 7 5800X3D is a formidable processor, with an average benchmark score of 27896 and a percentile rank of 80 against all CPUs, but its performance in this game is likely bottlenecked by the RX 6600 XT’s limits.

The CPU’s nearest rivals include the AMD Ryzen 7 6800U (deltaPct 0), Intel Core i9-10900K (deltaPct 0.1), and Intel Core i5-12600KF (deltaPct 0.3), all of which achieve nearly identical average scores. This indicates that the 5800X3D is not a standout performer in synthetic benchmarks, despite its 96 MB of shared L3 cache and 8 cores with 16 threads. In Downfall, the CPU’s 3D V-Cache technology does not appear to provide a significant advantage, as the game’s performance scales primarily with GPU capability. The combo’s rank of 2674 suggests that many other configurations, likely with more powerful GPUs, achieve better frame rates, but the data still shows this pairing delivering smooth gameplay at 1080p and 1440p.

Measured FPS Breakdown

At 1920x1080, the combo delivers outstanding performance across all settings. The Low preset achieves an average of 191 FPS, which is nearly double the 100 FPS mark and provides an exceptionally smooth experience for high-refresh-rate monitors. The Medium preset drops to 156 FPS, still far above the 144 FPS threshold, with minimum frame rates of 133 FPS indicating consistent delivery. The High preset averages 128 FPS, which is excellent for most displays, while the Ultra preset falls to 80 FPS, still perfectly playable but showing a clear performance cliff from High.

Moving to 2560x1440, the results remain strong. The Low preset averages 136 FPS, which is more than sufficient for 144Hz displays. The Medium preset achieves 111 FPS with minimums of 95 FPS, ensuring smooth gameplay even in demanding scenes. The High preset drops to 91 FPS, which is still comfortable for 60Hz panels and most adaptive sync displays. The Ultra preset is the first to show strain, averaging 57 FPS, which is borderline but technically playable for most users.

At 3840x2160, the performance becomes more variable. The Low preset is the only setting that maintains high frame rates, averaging 85 FPS. The Medium preset averages 69 FPS with minimums of 59 FPS, which is a solid 60 FPS experience with occasional dips. The High preset averages 57 FPS, which is playable but not ideal for fast-paced horror gameplay. The Ultra preset is the clear outlier, averaging only 36 FPS, which is a poor experience and likely unplayable for most users. The data shows a consistent pattern: as resolution increases, the gap between High and Ultra widens, indicating that the Ultra preset’s requirements scale disproportionately with pixel count.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals important insights about the limiting component in this system. At 1080p High, the combo achieves 128 FPS, which drops to 91 FPS at 1440p (a 29% decrease) and further to 57 FPS at 4K (a 55% decrease from 1080p). This scaling pattern is typical of a GPU-bound scenario, where the CPU has ample headroom to feed the GPU, but the GPU’s rendering workload increases dramatically with resolution. The Ryzen 7 5800X3D, with its 16 threads and high single-thread performance (Geekbench single-core score of 2017), is likely never the bottleneck in this game, even at 1080p where CPU demands are highest.

The ratio between resolutions is telling. At Low settings, the frame rate drops from 191 FPS at 1080p to 136 FPS at 1440p (a 29% reduction) and then to 85 FPS at 4K (a 55% reduction from 1080p). This consistent scaling across settings suggests that the GPU’s pixel throughput is the primary constraint. The RX 6600 XT’s 64 ROPs and 128 TMUs are tasked with filling an increasingly large number of pixels, and the data shows that the GPU’s performance scales almost linearly with the pixel count increase from 1080p (2.07 million pixels) to 4K (8.29 million pixels). The fact that 4K High achieves 57 FPS, which is nearly identical to 1440p Ultra’s 57 FPS, further confirms that the GPU is the limiting factor, as the workload at 4K High is comparable to 1440p Ultra in terms of GPU stress.

FAQ

Q: What is the best setting for 4K gaming with this combo?

A: The Medium preset is the best choice for 4K, averaging 69 FPS with minimums of 59 FPS)Skip to content

The High preset drops to 57 FPS, which is still playable but below the 60 FPS target. Ultra should be avoided, as it averages only 36 FPS.

Q: How does the RX 6600 XT compare to its nearest rivals in synthetic benchmarks?

A: The RX 6600 XT has an average benchmark score of 24442, placing it 0.7% higher than the NVIDIA GeForce GTX 1630 and 1.1% higher than the NVIDIA GeForce RTX 2080 SUPER. It is 0.8% lower than the Intel Arc A350M, indicating a tight grouping among these cards.

Q: Is the Ryzen 7 5800X3D a bottleneck for the RX 6600 XT in this game?

A: No, the data does not indicate a CPU bottleneck. The combo ranks 2674 out of 3716, but this is likely due to GPU limitations. The CPU’s high single-thread score of 2017 in Geekbench and its 80th percentile ranking against all CPUs suggest it has ample headroom, and frame rate scaling with resolution follows a GPU-bound pattern.

Q: What is the performance difference between High and Ultra settings?

A: At 1080p, High averages 128 FPS while Ultra averages 80 FPS, a 60% drop. At 1440p, High averages 91 FPS versus Ultra’s 57 FPS, a 60% drop. At 4K, High averages 57 FPS while Ultra averages 36 FPS, a 58% drop. The Ultra preset imposes a consistent ~60% performance penalty across all resolutions.

*Q: Can this combo achieve 144 FPS in Downfall?*

A: Yes, but only at 1080p with Low or Medium settingsgetting 191 FPS and 156 FPS respectively. At 1440p, the Low preset achieves 136 FPS, which is below 144 FPS, and the High preset at 1080p averages 128 FPS. To hit 144 FPS, users must use 1080p with Low or Medium settings.

Q: What is the minimum FPS recorded for this combo?

A: The data only includes minimum FPS values for the Medium preset. At 4K Medium, the minimum is 59 FPS; at 1440p Medium, it is 95 FPS; and at 1080p Medium, it is 133 FPS. No minimums are provided for other settings, but these values indicate stable frame delivery at Medium.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 69.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 136.0
2560x1440 Medium 111.0
2560x1440 High 91.0
2560x1440 Ultra 57.0
1920x1080 Low 191.0
1920x1080 Medium 156.0
1920x1080 High 128.0
1920x1080 Ultra 80.0

Downfall with Ryzen 7 5800X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.