Minimum
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 47 | 56 | 73 |
| 1440p QHD | 66 | 87 | 103 | 135 |
| 1080p Full HD | 103 | 135 | 160 | 210 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 3060 Ti combination delivers a highly playable experience in Minimum, but the data reveals a clear and consistent scaling pattern as resolution increases. At 1920x1080, the pairing is exceptionally strong, with average frame rates ranging from 103 FPS on Ultra to 210 FPS on Low. Moving to 2560x1440, performance drops by roughly 35% at each settings tier, with the Ultra preset falling to 66 FPS and Low still producing a very smooth 135 FPS. The jump to 3840x2160 is where the curve steepens dramatically; the High preset drops from 87 FPS at 1440p to 47 FPS at 4K, and Ultra falls to 36 FPS. This pattern—a moderate decline from 1080p to 1440p, followed by a severe drop at 4K—indicates that the system is balanced for high-refresh 1080p and solid 1440p gaming, while 4K pushes the GPU to its limits, particularly under heavier graphics loads.
The scaling from Medium to High at each resolution is consistent: High delivers roughly 84-85% of Medium's frame rate. At 1080p, Medium hits 160 FPS, High 135 FPS, and Ultra 103 FPS. The 1440p results show the same relative spacing: 103 FPS on Medium, 87 FPS on High, and 66 FPS on Ultra. At 4K, the gap between Medium (56 FPS) and High (47 FPS) narrows to a 19% difference, while Ultra (36 FPS) lags significantly behind Medium. The Low preset, which bypasses most post-processing and shadow effects, shows the least resolution sensitivity: 210 FPS at 1080p, 135 FPS at 1440p, and 73 FPS at 4K. The data suggests that the 4K Ultra setting is the only configuration that pushes the frame rate below 40 FPS, making it marginal for smooth gameplay, while every other combination at 1080p and 1440p remains above 60 FPS.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is the primary driver of the frame rates observed, and its specifications explain the performance boundaries. The card features 8 GB of GDDR6 memory on a 256-bit bus, yielding 448.0 GB/s of bandwidth. In Minimum, a game from 2014, the 8 GB capacity is unlikely to be a limiting factor even at 4K, as the title's texture and geometry complexity predates the era of massive VRAM footprints. Instead, the GPU's compute throughput is the more relevant constraint. With 4864 shading units, 152 texture mapping units, and 80 ROPs, the card delivers 16.20 TFLOPS of FP32 performance. This is sufficient for high frame rates at 1080p and 1440p, but the 4K results show the card's fillrate and pixel processing limits are being reached.
The clock speeds—a base of 1410 MHz and a boost of 1665 MHz—are modest by modern standards, but the Ampere architecture's efficiency allows the card to maintain high utilization. The measured results support this: at 1080p, the RTX 3060 Ti is clearly not the bottleneck, as even the Ultra preset achieves 103 FPS. The 1440p results show the GPU starting to flex, but still delivering 66 FPS on Ultra and 87 FPS on High. At 4K, the GPU is unequivocally the limiting component. The 47 FPS average on High and 36 FPS on Ultra indicate that the card is saturated, and the 73 FPS on Low demonstrates that even with reduced settings, the GPU's raw throughput caps performance at a level well below what the CPU could theoretically support.
The card's benchmark profile places it in the 59th percentile of all GPUs, with an average benchmark score of 16129. Its nearest rival, the AMD Radeon RX 9060, scores 16014, which is 0.7% lower. The AMD Radeon RX 5700 XT scores 16361, 1.4% higher. These close margins suggest the RTX 3060 Ti is a mid-range performer, and the Minimum results align with that positioning—strong at mainstream resolutions, but not a 4K powerhouse.
CPU Role
The AMD Ryzen 5 5600GT provides the processing foundation for this combo, and its specifications indicate it is more than adequate for Minimum. The CPU features 6 cores and 12 threads on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The 16 MB of L3 cache is standard for a 5000-series part, and the dual-channel DDR4 memory support with 51.2 GB/s bandwidth is sufficient for a game of this era. The CPU's benchmark scores are strong: it achieves 17272 in Cinebench R23 multi-core and 2438 in single-core, placing it in the 74th percentile of all CPUs with an average benchmark score of 20733.
In Minimum, the CPU's role is most evident at lower resolutions where the GPU is not the bottleneck. At 1080p, the frame rates are high enough (135-210 FPS) that the CPU's single-thread performance and memory latency become relevant. The 5600GT's single-core score of 913 in 3DMark and 2438 in Cinebench R23 suggest it can drive the game's engine efficiently at high frame rates. The 4K results, however, show the CPU's headroom clearly: the GPU is the limiting factor, and the CPU is likely idle waiting for the next frame. This is typical for a well-balanced system, where the CPU is not the constraint at high resolutions.
The CPU's nearest rival, the Intel Core i5-12490F, has an average score of 20802, which is 0.3% higher, indicating near-identical performance. The AMD EPYC 7J13 scores 20845, 0.5% higher, but that is a server chip with far more cores. In practice, the 5600GT's 6-core/12-thread configuration is more than sufficient for Minimum's threading model, which is unlikely to scale beyond 8 threads given its 2014 release date. The data shows no evidence of CPU bottlenecking, as the frame rate scaling from 1080p to 1440p is proportional to GPU load rather than CPU capability.
How This Combo Ranks
The combination of the Ryzen 5 5600GT and RTX 3060 Ti ranks 1838 out of 3712 tested combos in Minimum, placing it in the 50.5th percentile of all systems tested. This mid-pack ranking is consistent with the individual component positions: the CPU is in the 74th percentile, while the GPU is in the 59th percentile. The combo ranking suggests that approximately half of the tested systems are faster, but it also means that this pairing is representative of a mainstream gaming rig that can handle most titles at 1080p and 1440p.
The ranking is more telling when compared to the components' individual standings. The CPU is a top-quartile part, while the GPU is mid-range. This imbalance means the combo is likely held back by the GPU in CPU-light scenarios, but in Minimum, a game with modest CPU demands, the pairing performs adequately. The 1838th rank out of 3712 indicates that while there are many faster systems, there are also many slower ones, placing this combo in the broad middle of the performance curve. For a game like Minimum, this rank translates to playable frame rates at most settings, but not elite-level performance that would place it in the top 25% of systems.
The delta between the combo's rank and the GPU's percentile (59th) suggests that the CPU is not the limiting factor in most cases, as the combo rank is slightly lower than the GPU's percentile would imply. This could be due to other system factors or the specific game's optimization, but the measured FPS data shows a balanced system that delivers 60+ FPS at 1440p on High and 100+ FPS at 1080p on Ultra.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, delivering 160 FPS with a minimum of 136 FPS. This ensures smooth gameplay even in demanding scenes, while still providing improved textures and effects over Low. The High preset at 135 FPS is also excellent, but the 25 FPS gain from dropping to Medium is significant for competitive play. For players with high-refresh monitors (144Hz or higher), Medium is the sweet spot, as it maintains an average well above the refresh rate threshold.
At 2560x1440, the High preset provides the best experience with 87 FPS average. This is comfortably above 60 FPS and offers better visual fidelity than Medium (103 FPS) without the substantial drop to Ultra (66 FPS). For those who prioritize smoothness over visuals, Medium at 103 FPS is a viable choice, but High is recommended as it delivers a more immersive experience while still maintaining high frame rates. The Ultra preset at 66 FPS is playable but leaves little headroom for frame time spikes, making it less ideal for action-heavy sequences.
At 3840x2160, the situation changes dramatically. The Medium preset averages 56 FPS with a minimum of 47 FPS, which is borderline for smooth gameplay. The High preset at 47 FPS is at the edge of playability, while Ultra at 36 FPS is too choppy for a third-person shooter. For 4K, the Low preset at 73 FPS is the only setting that provides a consistently smooth experience, but it sacrifices significant visual quality. Given the game's age, the Low preset still looks acceptable, but players with 4K displays should consider dropping to 1440p for a better experience.
Measured FPS Breakdown
1920x1080 (1080p)
- Low: 210 FPS average, offering the highest frame rates and ideal for competitive play or high-refresh displays.
- Medium: 160 FPS average, with a minimum of 136 FPS and a maximum of 185 FPS. This is the best balance of performance and visual quality.
- High: 135 FPS average, providing solid performance with improved shadows and textures.
- Ultra: 103 FPS average, the most demanding setting at this resolution, but still smooth enough for most displays.
2560x1440 (1440p)
- Low: 135 FPS average, maintaining high frame rates even at this higher resolution.
- Medium: 103 FPS average, with a minimum of 88 FPS and a maximum of 119 FPS. This is a strong choice for 1440p gaming.
- High: 87 FPS average, offering good visual quality while staying above 60 FPS.
- Ultra: 66 FPS average, the most visually impressive setting at 1440p, but with less headroom for frame drops.
3840x2160 (4K)
- Low: 73 FPS average, the only 4K setting that consistently exceeds 60 FPS, though visual quality is significantly reduced.
- Medium: 56 FPS average, with a minimum of 47 FPS and a maximum of 64 FPS. This is marginal for smooth gameplay, but playable.
- High: 47 FPS average, below the 60 FPS threshold and at the edge of playability.
- Ultra: 36 FPS average, too low for a third-person shooter and only suitable for slower-paced scenes or screenshots.
The data shows a clear progression: 1080p is fully playable at all settings, 1440p is playable at High and below, and 4K is only viable on Low. The Medium preset's minimum FPS values (136 at 1080p, 88 at 1440p, 47 at 4K) indicate that the frame pacing is stable with no severe drops, making it the most reliable setting for consistent performance.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3060 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 135.0 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 87.0 |
| 2560x1440 | Ultra | 66.0 |
| 1920x1080 | Low | 210.0 |
| 1920x1080 | Medium | 160.0 |
| 1920x1080 | High | 135.0 |
| 1920x1080 | Ultra | 103.0 |
Minimum with Ryzen 5 5600GT + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 3060 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.