Minimum
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 36 | 44 | 56 |
| 1440p QHD | 51 | 68 | 86 | 109 |
| 1080p Full HD | 81 | 108 | 127 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600GT + AMD Radeon RX 5700 XT, In-Depth Analysis
The AMD Ryzen 5 5600GT and Radeon RX 5700 XT combination delivers a distinctly playable, though not flawless, experience in Minimum, a 2014 third-person shooter. The data shows a system with substantial headroom at lower settings, but one that begins to strain under the combined weight of 4K resolution and maximum quality presets. This analysis breaks down the measured performance to understand exactly where the bottlenecks lie and how to best configure the game.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock of 3.60 GHz can boost up to 4.60 GHz, which provides strong single-threaded performance crucial for game logic and draw calls. The CPU’s benchmark scores reinforce this: it achieves a 3DMark single-thread score of 913 and a Cinebench R23 single-core score of 2438, indicating robust per-core capability. Its 16 MB of L3 cache and dual-channel DDR4 memory support at 51.2 GB/s ensure the cores are well-fed with data.
In the context of Minimum, the CPU appears to be a capable partner, not the primary constraint. The measured frame rates show scaling that is largely dependent on resolution and GPU settings. For instance, at 1080p Low, the combo hits 167 FPS, while at 1440p Low, it drops to 108.7 FPS. This 58 FPS drop is significant and indicates that as resolution increases, the workload shifts heavily toward the GPU. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions at the same settings, as the CPU's work (physics, AI, game state) remains constant. The data does not show this pattern; instead, frame rates scale inversely with resolution, which points to the GPU becoming the limiting factor as pixel count rises. The CPU's 3DMark max-thread score of 5554 and PassMark multithread score of 20325 suggest it has ample multi-threading headroom for a game of this era, which typically uses fewer than 8 threads effectively.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to use for a consistent 60+ FPS experience?
A: The 2560x1440 resolution with High settings provides an average of 67.7 FPS, making it the highest resolution where the combo stays comfortably above the 60 FPS threshold at that quality preset. At 3840x2160, even Low settings only average 56.2 FPS, which is below the 60 FPS target.
Q: How much of a performance penalty does the Ultra preset incur at 1080p?
A: At 1920x1080, the Ultra preset averages 80.8 FPS. This is a 27.6% drop compared to the High preset's 108.4 FPS, and a 51.6% drop from the Low preset's 167 FPS. The jump from High to Ultra is substantial, costing over 27 FPS.
Q: Is the system capable of running the game at 4K?
A: The data shows it is only marginally playable. At 3840x2160, the best average FPS is 56.2 on Low settings. Medium drops to 43.6 FPS, High to 35.8 FPS, and Ultra to 26.4 FPS. For a smooth experience, 4K is only viable on the Low preset, and even then, it does not reach a stable 60 FPS average.
Q: Which setting provides the largest performance jump from the lowest to the next tier?
A: Moving from Low to Medium at 1920x1080 results in a drop from 167 FPS to 127.2 FPS, a decrease of 39.8 FPS. This is a smaller absolute difference than the drop from Medium to High (127.2 to 108.4, a 18.8 FPS drop), but the Low to Medium transition is the most significant single-step reduction in performance.
Q: How does the combo rank against all tested combinations in this game?
A: The combination ranks 1325th out of 1733 tested combos for Minimum. This places it in the lower-middle tier of all systems tested, suggesting that while it can play the game, many other hardware pairings deliver higher average frame rates.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling across resolutions paints a clear picture of the GPU as the dominant bottleneck. At Low settings, the average FPS drops from 167 at 1080p, to 108.7 at 1440p, and finally to 56.2 at 4K. This is a 110.8 FPS difference between 1080p and 4K, representing a 66.3% reduction in performance. This steep decline is characteristic of a GPU that is running out of pixel-pushing capability.
The pattern is consistent across all settings. At High, the frame rate goes from 108.4 at 1080p to 67.7 at 1440p and 35.8 at 4K. At Ultra, it falls from 80.8 to 50.5 and then 26.4. In every case, doubling the pixel count from 1080p to 4K more than halves the frame rate, which is a textbook sign of a system that is heavily GPU-limited. If the CPU were the limiting factor, the FPS at 1080p and 1440p would be nearly identical, as the CPU workload wouldn't increase much with resolution. The data shows a consistent and large penalty for every resolution increase, confirming that the Radeon RX 5700 XT is the primary constraint on performance.
How This Combo Ranks — use comboRankInGame vs other tested combos
The data places this specific pairing at rank 1325 out of 1733 tested combinations in Minimum. This is a percentile position of roughly 76.5%, meaning that about 76% of all tested combos performed better in this game. This rank is notably lower than the individual components' percentiles. The CPU sits in the 78th percentile of all CPUs, and the GPU is in the 68th percentile of all GPUs. The combo's lower rank suggests that the two parts, while individually decent, do not synergize to produce a top-tier result in this specific title.
The likely reason for this is the GPU's relative weakness at higher resolutions. While the CPU is strong enough to push high frame rates at 1080p (as seen with the 167 FPS Low score), the GPU cannot sustain that performance when the resolution increases. This creates a situation where the system's overall ranking is dragged down by the GPU's inability to keep pace with the CPU's potential. In a game less demanding on the GPU, this combo would likely rank much higher, but the data shows that in Minimum, the GPU is the limiting factor that holds the combo back from a higher position.
Settings Recommendations — which preset gives the best experience per the measured rows
The optimal settings depend on the user's target resolution and frame rate preference. For a high-refresh-rate 1080p monitor, the High preset is the sweet spot. It delivers 108.4 FPS, which is well above the 60 FPS threshold and only 58.6 FPS short of the Low preset's maximum. The jump from High to Ultra costs 27.6 FPS (to 80.8), which is a significant price to pay for what is often marginal visual improvement in a game of this age.
For 1440p, the High preset provides an average of 67.7 FPS, making it the best choice for a smooth 60 FPS experience. The Medium preset at 86.2 FPS offers a higher frame rate, but if visual fidelity is a priority, High is the clear winner as it remains above 60. At 4K, the situation is more challenging. The only preset that comes close to 60 FPS is Low, which averages 56.2 FPS. Users prioritizing a playable frame rate at 4K will have to accept the Low preset, as Medium (43.6 FPS) and higher settings fall into unplayable territory. For the best balance of visual quality and performance, 1440p with High settings is the recommended configuration.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080:
- Low: 167.0 FPS
- Medium: 127.2 FPS
- High: 108.4 FPS
- Ultra: 80.8 FPS
2560x1440:
- Low: 108.7 FPS
- Medium: 86.2 FPS
- High: 67.7 FPS
- Ultra: 50.5 FPS
3840x2160:
- Low: 56.2 FPS
- Medium: 43.6 FPS
- High: 35.8 FPS
- Ultra: 26.4 FPS
The data reveals a consistent hierarchy across all resolutions. The Low preset always provides the highest frame rate, followed by Medium, High, and Ultra. The performance gap between Low and Ultra widens with resolution. At 1080p, the difference is 86.2 FPS (167 vs 80.8). At 1440p, it's 58.2 FPS (108.7 vs 50.5). At 4K, the gap shrinks to 29.8 FPS (56.2 vs 26.4). This shrinking gap at higher resolutions is a classic sign of a GPU bottleneck where the absolute frame rate is so low that the differences between settings become less pronounced in absolute terms, though the percentage differences remain significant.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 5700 XT, based on the RDNA 1.0 architecture and the Navi 10 chip, is the clear performance limiter in this pairing. Its specifications show a capable mid-range card from its generation: 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, and its 2560 shading units can output 9.754 TFLOPS of FP32 compute. The boost clock runs up to 1905 MHz, with a game clock of 1755 MHz.
These specifications explain the performance ceiling observed. The GPU's 8 GB of VRAM is likely sufficient for a 2014 title at 1080p or 1440p, but the 4K resolution tests show a significant performance drop that points to the GPU's raw compute and memory bandwidth being overwhelmed. The 448.0 GB/s of bandwidth, while generous for its time, is insufficient to maintain high frame rates at 4K with high-quality textures and effects. The GPU's benchmark scores support this analysis. Its PassMark G3D score of 16277 is solid, but its percentile ranking of 68th places it below many other cards. In comparison to its nearest rivals, it is within 0.9% of the NVIDIA Quadro RTX 5000 and performs slightly better than the Intel Arc A350M, but these are not high-end desktop gaming cards. The GPU's TDP of 225 W and dual-slot design indicate it is a power-hungry part, but the data shows its performance is ultimately what limits the system's ability to achieve higher frame rates in Minimum, especially at 1440p and above.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 5700 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.2 |
| 3840x2160 | Medium | 43.6 |
| 3840x2160 | High | 35.8 |
| 3840x2160 | Ultra | 26.4 |
| 2560x1440 | Low | 108.7 |
| 2560x1440 | Medium | 86.2 |
| 2560x1440 | High | 67.7 |
| 2560x1440 | Ultra | 50.5 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 127.2 |
| 1920x1080 | High | 108.4 |
| 1920x1080 | Ultra | 80.8 |
Minimum with Ryzen 5 5600GT + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 5700 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.