Minimum

Minimum

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 15 17 23
1440p QHD 21 27 32 42
1080p Full HD 32 42 50 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 23
3840x2160 Medium 17
3840x2160 High 15
3840x2160 Ultra 11
2560x1440 Low 42
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 21
1920x1080 Low 66
1920x1080 Medium 50
1920x1080 High 42
1920x1080 Ultra 32

Minimum with AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 5600F paired with the NVIDIA GeForce GTX 1050 Ti delivers a strictly entry-level experience in Minimum, a 2014 Third-Person Shooter. The data shows this combination ranks 2895th out of 2939 tested combos, placing it in the bottom 2% of all systems. This pairing of a modern 6-core Zen 3 processor with an end-of-life Pascal-era GPU creates a profound bottleneck, where the graphics card consistently limits performance across all resolutions and settings.

Resolution Scaling

The measured FPS data reveals a steep and consistent performance collapse as resolution increases, pointing directly at the GPU as the limiting component. At 1080p Low, the combo achieves 66 FPS, which is the only playable result in the entire dataset. Moving to 1440p Low drops the average to 42 FPS, a 36% reduction. Pushing to 4K Low yields just 23 FPS, which is a 65% decline from the 1080p Low figure. This scaling pattern is characteristic of a GPU that is completely saturated at higher pixel counts.

The drop from 1080p to 1440p at Medium settings shows a similar trend, falling from 50 FPS to 32 FPS, a 36% loss. The High preset follows suit, declining from 42 FPS at 1080p to 27 FPS at 1440p, a 36% decrease. The Ultra preset shows the most dramatic relative loss when moving from 1080p to 1440p, dropping from 32 FPS to 21 FPS, a 34% reduction. These uniform percentage drops across all settings strongly indicate that the GPU's fill rate and memory bandwidth are the primary constraints, not the CPU.

At 4K resolution, the situation becomes untenable. The High preset manages only 15 FPS, while Medium yields 17 FPS with a minimum of 15 FPS and a maximum of 20 FPS. Ultra drops to 11 FPS. Even the Low preset, which often alleviates GPU pressure, only reaches 23 FPS at 4K. The data implies that the GTX 1050 Ti's 112.1 GB/s memory bandwidth and 2.138 TFLOPS of FP32 compute are simply insufficient to feed the pixel pipeline at 4K, regardless of the Ryzen 5 5600F's ability to supply draw calls.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the clear performance ceiling in this configuration. Its 4 GB of GDDR5 memory on a 128-bit bus provides 112.1 GB/s of bandwidth, which is meager by modern standards. The base clock of 1291 MHz and boost clock of 1392 MHz are low, but the architecture's age is the bigger issue. The Pascal architecture, built on a 14 nm Samsung process, lacks the modern feature set and raw throughput of newer GPUs. Its benchmark scores reinforce this: the Passmark G3D score of 6340 and an average benchmark score of 4193 place it in the 25th percentile of all GPUs.

The GPU's nearest rivals in the benchmark database are all low-end or older parts. It sits 0.6% ahead of the AMD Radeon R5 M330, 1% ahead of the NVIDIA Quadro K2100M, 1.1% behind the NVIDIA Quadro K3000M, and 1.8% behind the AMD Radeon Vega 3. This tight clustering around the bottom of the performance spectrum confirms that the GTX 1050 Ti is not just old, but was entry-level even at its launch in 2016. Its launch MSRP was 139 USD, positioning it as a budget part from the start.

In Minimum, the GPU's limitations manifest most clearly in the memory and fill rate demands of higher resolutions. The 4K Medium result, with its narrow 15-20 FPS range, suggests the card is hitting a hard wall. The lack of any modern scaling features, such as mesh shaders or advanced compression, means the card must brute-force every pixel. The data shows that even at 1080p, the Ultra preset (32 FPS) is only half the speed of the Low preset (66 FPS), indicating that the card cannot handle the increased shader complexity and texture loads of higher settings without significant frame rate penalties.

FAQ

Q: Can this combo run the game at 1080p with a smooth frame rate?

A: Yes, but only at Low settings, where the measured average is 66 FPS. At Medium, the average drops to 50 FPS, while High averages 42 FPS and Ultra averages 32 FPS.

Q: What is the best resolution for this hardware?

A: The data indicates 1920x1080 is the only viable resolution for consistent playability. At 2560x1440, even Low settings only reach 42 FPS, and at 3840x2160, all settings fall below 23 FPS.

Q: How does the GTX 1050 Ti compare to its closest rivals?

A: The GTX 1050 Ti scores 6340 on Passmark G3D. It is 0.6% faster than the AMD Radeon R5 M330 and 1% faster than the NVIDIA Quadro K2100M, but 1.1% slower than the NVIDIA Quadro K3000M and 1.8% slower than the AMD Radeon Vega 3.

Q: Is the CPU holding back the GPU in this game?

A: No. The Ryzen 5 5600F has a Passmark single-thread score of 2872 and a multithread score of 19236. The consistent FPS drops across resolutions indicate the GPU is the limiting factor, not the CPU.

Q: What kind of frame rate variance can be expected at 1440p Medium?

A: The measured data shows an average of 32 FPS, with a minimum of 28 FPS and a maximum of 37 FPS. This narrow range suggests consistent performance without major stutters, though the average is low.

Q: How does this system rank among all tested combinations?

A: It ranks 2895th out of 2939 total combos, placing it in the bottom 2% of all systems tested for this game.

How This Combo Ranks

The combo's rank of 2895 out of 2939 combos is a stark indicator of its position in the performance hierarchy. This places it 44 positions from the very bottom of the list, meaning it outperforms only about 1.5% of all tested systems. This ranking is driven almost entirely by the GPU's low standing, as the Ryzen 5 5600F is a comparatively strong processor. The CPU's percentile of 85 against all CPUs shows it is in the top 15% of processors, while the GPU's percentile of 25 places it in the bottom quarter of all GPUs.

This massive disparity between CPU and GPU capability creates an extreme bottleneck. The data shows that the GPU's performance ceiling is the sole determinant of the final FPS. The Ryzen 5 5600F's nearest rivals, such as the Intel Core Ultra 5 225 (0% delta), AMD Ryzen 5 5500X3D (-0.2%), and AMD Ryzen AI 7 PRO 450 (-0.4%), all have nearly identical average benchmark scores. This indicates that swapping the CPU for any of these would yield no meaningful performance change in Minimum because the GPU would still be the limiting component.

The rank of 2895 is consistent with the measured FPS data. A 4K Ultra average of 11 FPS and a 1080p Ultra average of 32 FPS are typical of a GPU that is at the very bottom of the performance curve. The system is effectively a CPU platform that is wasted on a GPU that cannot utilize its potential. The data implies that any upgrade path would require replacing the graphics card first to see any substantial FPS improvement.

CPU Role

The AMD Ryzen 5 5600F is a modern 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 32 MB of shared L3 cache and 7 nm process node give it strong single-thread and multi-thread performance. The Passmark single-thread score of 2872 and multithread score of 19236 are robust, and its average benchmark score of 36945 places it in the 85th percentile of all CPUs.

In Minimum, however, the CPU's role is largely passive due to the GPU bottleneck. The game, released in 2014, has modest CPU requirements that this processor far exceeds. The CPU's nearest rivals, including the Intel Core Ultra 5 225 with an average score of 36938 (0% delta) and the AMD Ryzen 5 5500X3D with 37018 (-0.2% delta), all perform within 0.5% of each other. This indicates that at this performance tier, CPU differences are negligible for gaming workloads.

The data suggests that the Ryzen 5 5600F is not the reason for the low frame rates. At 1080p Low, the system achieves 66 FPS, which is likely near the GPU's maximum output. If the CPU were the bottleneck, we would expect to see frame rates remain constant across different resolutions. Instead, the FPS drops by roughly one-third when moving from 1080p to 1440p, and then by another half when moving to 4K. This scaling is classic GPU-bound behavior. The CPU's high IPC and low latency, thanks to the 32 MB L3 cache, ensure that it can feed the GPU with data without becoming a constraint, even at 4K Ultra where the frame rate is just 11 FPS.

Measured FPS Breakdown

The complete set of measured frame rates provides a detailed picture of the system's capabilities across all resolutions and settings.

At 1920x1080, the results are:

  • Low: 66 FPS average
  • Medium: 50 FPS average, with a minimum of 43 FPS and a maximum of 58 FPS
  • High: 42 FPS average
  • Ultra: 32 FPS average

At 2560x1440, the results are:

  • Low: 42 FPS average
  • Medium: 32 FPS average, with a minimum of 28 FPS and a maximum of 37 FPS
  • High: 27 FPS average
  • Ultra: 21 FPS average

At 3840x2160, the results are:

  • Low: 23 FPS average
  • Medium: 17 FPS average, with a minimum of 15 FPS and a maximum of 20 FPS
  • High: 15 FPS average
  • Ultra: 11 FPS average

The data shows a clear pattern where each resolution step roughly halves the frame rate at the same settings. The step from 1080p Low (66 FPS) to 1440p Low (42 FPS) is a 36% drop, and the step to 4K Low (23 FPS) is a 65% drop from the 1080p baseline. The Medium settings show the same relative drops, from 50 FPS to 32 FPS to 17 FPS. This consistency suggests that the GPU is operating in a linear scaling regime, where performance is directly tied to pixel count.

The Ultra preset at 1080p (32 FPS) is performance-equivalent to the Medium preset at 1440p (32 FPS). This implies that the extra visual effects and texture quality at Ultra consume the same GPU resources as the additional pixels at 1440p Medium. The 4K results are all below 23 FPS, which is generally considered unplayable for a third-person shooter requiring responsive aiming.

Settings Recommendations

Based on the measured FPS data, the only configuration that provides a consistently smooth experience is 1920x1080 with Low settings, achieving 66 FPS. This is the sole result that exceeds the 60 FPS threshold commonly associated with fluid gameplay. The Medium preset at 1080p, with an average of 50 FPS and a minimum of 43 FPS, is borderline playable but may exhibit noticeable frame drops during intense action sequences.

For users who prioritize visual quality over raw speed, the 1080p High preset at 42 FPS is the highest setting that remains semi-playable. The Ultra preset at 1080p, at 32 FPS, is likely too choppy for a fast-paced third-person shooter. At 1440p, the Low preset at 42 FPS is the only option that approaches playability, but it is still below the 60 FPS target. All 4K settings are effectively unusable, with the highest average being 23 FPS at Low.

The data suggests that the best experience for this hardware is to run the game at 1080p with Low settings. This provides the highest frame rate headroom and ensures the most responsive gameplay. If the user has a 1440p monitor, they would need to accept a significant drop in frame rate, as the Low preset at 1440p (42 FPS) is still less smooth than the Low preset at 1080p (66 FPS). Given the GPU's age and 4 GB memory limit, users should avoid the High and Ultra presets at any resolution above 1080p, as the frame rates fall below 30 FPS, which is generally considered the minimum for playable performance. The data clearly indicates that the GTX 1050 Ti is best utilized with the lowest graphics settings to achieve a playable frame rate.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1050 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 23.0
3840x2160 Medium 17.0
3840x2160 High 15.0
3840x2160 Ultra 11.0
2560x1440 Low 42.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 21.0
1920x1080 Low 66.0
1920x1080 Medium 50.0
1920x1080 High 42.0
1920x1080 Ultra 32.0

Minimum with Ryzen 5 5600F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1050 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.