Minimum
This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 52 | 63 | 83 |
| 1440p QHD | 76 | 103 | 120 | 153 |
| 1080p Full HD | 119 | 158 | 187 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3070 Ti pairing delivers a robust experience in Minimum, a 2014 third-person shooter. The CPU, a 6-core, 12-thread Zen 2 part based on the Renoir architecture, runs at a base clock of 3.70 GHz and boosts to 4.20 GHz. Its L3 cache is 8 MB shared, with 64 KB of L1 and 512 KB of L2 per core. In synthetic benchmarks, the chip posts a Cinebench R23 multicore score of 13593 and a single-core score of 1919. Its Geekbench results are 6093 multicore and 1575 single-core. While the 4600G is an older 4000-series desktop part, it still holds a 75th percentile ranking against all CPUs, placing it in the upper quarter of processors. This level of compute power is more than sufficient for a game from 2014, meaning the CPU should not be the bottleneck in most scenarios.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 4600G’s 6 cores and 12 threads are a strong match for Minimum’s engine. The game, released in 2014, was designed for the quad-core era, and this CPU provides a significant surplus of parallel processing capability. The 12 threads allow the CPU to handle background tasks and game logic without creating a pipeline stall. The 3DMark multi-threaded results reinforce this: the chip scores 4863 in the 16-thread test and 4889 at max threads, showing that scaling is consistent as more threads are used. The single-thread score of 726 is lower, but for a game of this vintage, the boost clock of 4.20 GHz is more relevant.
Looking at the measured FPS data, the CPU’s role becomes clear. At 1080p with Low settings, the system produces 242.2 FPS. This high frame rate is a direct result of the CPU’s ability to feed frames quickly when the GPU is not stressed. The gap between Low and Ultra settings at 1080p is substantial—242.2 FPS versus 118.9 FPS—which indicates that the CPU is capable of driving high frame rates, and the variance comes from the GPU’s workload. The 4600G’s performance relative to its nearest rivals shows a tight grouping: it is within 1% of the AMD Ryzen 3 PRO 5355GE (17482 avg score, 0% delta) and the Intel Core i5-12450H (17475, 0.1% delta). It trails the Intel Core i3-14100T by 0.8% and the Core i3-13100F by 1%, but these differences are negligible in real-world gaming.
FAQ
*Q: Can this CPU handle high-refresh-rate gaming in Minimum?*
A: Yes. At 1080p with Low settings, the system reaches 242.2 FPS, and at 1440p Low, it achieves 153.1 FPS. These numbers indicate the CPU is not limiting frame rates well above 144 Hz thresholds.
Q: Is the 8 MB L3 cache a problem for this game?
A: No. The game’s data footprint is well-served by the 8 MB shared L3 cache, as evidenced by the high average FPS across all settings. The CPU’s PassMark multithread score of 15992 and data compression score of 231426 suggest strong memory handling for the workload.
Q: How does the 4600G compare to its direct rivals?
A: The data shows the 4600G is effectively tied with the AMD Ryzen 3 PRO 5355GE (0% delta) and the Intel Core i5-12450H (0.1% delta). It is slightly behind the Intel Core i3-14100T (-0.8%) and Core i3-13100F (-1%) in average benchmark score.
Q: Will the CPU bottleneck the RTX 3070 Ti at 4K?
A: No. At 4K Ultra, the system drops to 41.1 FPS, which is well below the CPU’s ceiling. The bottleneck shifts entirely to the GPU at this resolution, as the CPU has ample headroom.
Q: What is the single-thread performance like?
A: The Cinebench R15 single-core score is 193, and the Geekbench single-core score is 1575. These are modest numbers by modern standards, but they are adequate for a 2014 title that does not demand heavy per-core instruction throughput.
Q: Does the CPU’s integrated graphics matter here?
A: No. The Radeon Vega 7 iGPU is present but irrelevant when the discrete RTX 3070 Ti is installed. The measured data uses the discrete GPU, not the integrated graphics.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions tells a clear story about where the bottleneck lies. At 1080p High, the system averages 157.8 FPS. Moving to 1440p High drops that to 102.8 FPS, a 35% reduction. At 4K High, the average falls to 52.4 FPS, which is another 49% drop from 1440p. This pattern of steep degradation as resolution increases is the classic signature of a GPU-bound scenario. The CPU is not the limiting factor here; the RTX 3070 Ti’s rendering workload is.
The Low settings preset confirms this. At 1080p Low, the system hits 242.2 FPS. At 1440p Low, it drops to 153.1 FPS, and at 4K Low, it falls to 82.7 FPS. Even at the lowest settings, the frame rate halving from 1080p to 4K indicates the GPU is doing most of the heavy lifting. The Ultra preset shows the most dramatic scaling: 118.9 FPS at 1080p, 75.7 FPS at 1440p, and 41.1 FPS at 4K. This shows that the RTX 3070 Ti is the definitive performance ceiling. The 4600G’s 12 threads are never the constraint, as even the 4K Ultra result of 41.1 FPS is far above the CPU’s threshold for producing frames.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured data provides a complete matrix of performance across four settings presets and three resolutions.
At 1920x1080, the system delivers its highest frame rates. Low settings produce 242.2 FPS, which is the best result in the entire dataset. Medium settings drop to 187.3 FPS, High to 157.8 FPS, and Ultra to 118.9 FPS. The gap from Low to Ultra is 123.3 FPS, a 51% reduction, showing that the GPU is heavily taxed by the higher quality presets even at this resolution.
At 2560x1440, the numbers scale down proportionally. Low settings average 153.1 FPS, Medium 119.6 FPS, High 102.8 FPS, and Ultra 75.7 FPS. The spread from Low to Ultra is 77.4 FPS, a 49% reduction. This resolution still allows for high-refresh-rate play on Low and Medium, with Ultra remaining playable above 60 FPS.
At 3840x2160, the system becomes more demanding. Low settings yield 82.7 FPS, Medium 62.8 FPS, High 52.4 FPS, and Ultra 41.1 FPS. The drop from Low to Ultra is 41.6 FPS, a 50% reduction. At 4K, only Low settings manage to clear the 60 FPS mark, while Ultra dips below the playable threshold for smooth action.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing. Built on the Ampere architecture with a GA104 chip, it features 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of bandwidth. The GPU’s base clock is 1575 MHz with a boost of 1770 MHz, and its memory runs at 1188 MHz (19 Gbps effective). With 6144 shading units, 192 TMUs, and 96 ROPs, the card is a capable 1440p performer and a solid 4K option for older titles.
In Minimum, the RTX 3070 Ti shows its strengths. The 8 GB VRAM is more than sufficient for a 2014 game, even at 4K Ultra, so there is no memory capacity bottleneck. The GPU’s PassMark G3D score of 23356 and its 74th percentile ranking against all GPUs confirm its position as a high-end card. However, the nearest rivals list shows an interesting artifact: the RTX 3070 Ti’s average benchmark score of 30849 is within 1.2% of the AMD Radeon RX 590 GME (30755, 0.3% delta), the AMD Radeon RX 6700 (31112, -0.8% delta), the NVIDIA Quadro M5000 (31142, -0.9% delta), and the NVIDIA GRID M60-1Q (31220, -1.2% delta). This suggests that in synthetic tests, the card is closely matched with those parts, but the gaming data shows it is far more capable than the RX 590 GME in practice.
The 4K Ultra result of 41.1 FPS is the clearest indicator of the GPU’s limits. The card’s FP32 performance of 21.75 TFLOPS and texture rate of 339.8 GTexel/s are put under maximal stress at this setting. At 1080p, the GPU’s pixel rate of 169.9 GPixel/s is more than enough to keep up with the CPU, resulting in the 242.2 FPS Low setting score.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured rows provide a clear hierarchy for choosing settings based on your display and performance goals.
For 1080p owners with a 144 Hz monitor, the High preset at 157.8 FPS is the optimal balance. It delivers smooth, high-refresh gameplay while maintaining visual quality. The Ultra preset at 118.9 FPS is still above 60 FPS but falls short of 144 Hz, making High the better choice for competitive play. If you have a 240 Hz display, the Low preset at 242.2 FPS is the only way to max out the panel’s refresh rate, but it sacrifices visual fidelity.
For 1440p, the Medium preset at 119.6 FPS is the sweet spot for high-refresh monitors, as it stays above 100 FPS. The High preset at 102.8 FPS is also viable for 100 Hz panels. The Ultra preset at 75.7 FPS is playable for slower-paced content but will feel less responsive in a third-person shooter. The Low preset at 153.1 FPS is best for those who prioritize frame rate above all else.
For 4K, the Low preset at 82.7 FPS is the only setting that exceeds 60 FPS, making it the recommended choice for smooth gameplay. The Medium preset at 62.8 FPS is borderline, and the High preset at 52.4 FPS and Ultra at 41.1 FPS will introduce noticeable stutter and input lag in fast-action scenes. Given that the game is from 2014, the visual difference between Low and Medium may be minimal, so Low provides the best experience for 4K users.
The overall data suggests that this combo is best utilized at 1080p or 1440p, where the RTX 3070 Ti can leverage its full power without being crippled by resolution. The 4600G’s 12 threads ensure the CPU never becomes the limiting factor, allowing the GPU’s 8 GB of VRAM and 608.3 GB/s bandwidth to do the work.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.7 |
| 3840x2160 | Medium | 62.8 |
| 3840x2160 | High | 52.4 |
| 3840x2160 | Ultra | 41.1 |
| 2560x1440 | Low | 153.1 |
| 2560x1440 | Medium | 119.6 |
| 2560x1440 | High | 102.8 |
| 2560x1440 | Ultra | 75.7 |
| 1920x1080 | Low | 242.2 |
| 1920x1080 | Medium | 187.3 |
| 1920x1080 | High | 157.8 |
| 1920x1080 | Ultra | 118.9 |
Minimum with Ryzen 5 4600G + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 3070 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.